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Matt Bahamut vs J-Max - Finished


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Somehow I have ended up in a 1on1 against J-Max. So I'm gonna have to find something extra special to win this one.

 

Card Requirements: To make a Spirit monster that uses Spell Counters.

 

Contest Rules: First to 5 votes winners. Prize is the losing margain x 100 points. Plus a rep.

 

[spoiler= Matt's Card]

258150.jpg

 

Lore:This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. Each time a Spell Card is activated, put 1 Spell Counter on this card. You can remove 1 Spell Counter from this card to change the battle position of 1 monster on the field. If you select a face-down monster it is flipped face-up, and if it has a flip effect is not activated. If there is a Spell Counter on this card when it is returned to your hand by it's own effect, draw 1 card per Spell Counter on this card.

 

 

[spoiler=J-Max's Card]

20250n.jpg

 

Lore: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned, or flipped face-up. As long as you control face-up cards with a total of 8 or more Spell Counters, all face-up Spirit monsters you control have their return to the hand effect negated. Each time a face-up card you control has a Spell Counted placed on it, you can pay 500 Life Points to place an additional Spell Counter on the card. When this card is removed from the field by its own effect, you can removed Spell Counters from cards you control equal to the Level of this card to Special Summon it from your hand ignoring the Summoning conditons. If you use this effect, this card is treated as a Effect Monster and its Spirit Effect is negated.

 

 

Contest open to voting. As ever good reason wanted.

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Hmm... tough one. Both cards are solid and fulfill the requirements... yeah... eh... I vote for J-Max.

 

I normally prefer complex effects over simlistic ones, but in this case the simplistic one (Matt's) seems much more playable and balanced... unfortunately, I don't give a s*** about that :lol: Even if it's simpler, it still holds up very well... but what I miss is the supporting effect. As a Spirit with low attack points, all it's purpose should be to help the other cards. It does that by changing battle positions and drawing cards... so nothing that your typical Spellcaster-Type monster is really known for, and it doesn't specifically help them very much either (besides the drawing aspect, but what deck is not supported by that?). Overall, the effect is a bit too generic and does only stuff already seen... a combined Book of Moon and draw a card effect if not used.

J-Max' card on the other hand fits both types in: It supports the Spirits as well as the Spell Counter Spellcasters, very effective and creative, working with Spell Counters in not one, not two, but three(!) different ways. Some might call that overburdened, and they may be right... but I like it, because the effects work so well together. On it's own, it's nothing, but with the right tactics and cards, this could very well be the key to a combination of Spirits and Spell Counters.

 

Still, both cards are great, and I don't think you need to worry Matt, there will be people who prefer the simple and playable effect... and there are guys like me :D

 

So long,

 

Spoon

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They are both fairly good, but my vote is going to Matt because IMO his is more playable. It is more summonable in the long run because it doesn't require Tributes and Matt's card gains Spell Counters for its own effect, it doesn't simply supply for other cards. J-Max, your card is more creative and would be fun to play with, but Matt's just seems more versatile and useful.

 

I feel as if I just did the exact opposite rate as Spoon...hmmm...oh well, this is gonna be an interesting contest to watch! Matt's GMV.

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Guest PikaPerson01

Aki Seishin

 

Artwork: Stretched out. Makes it look bad. <_<

 

Effect: Wow, easy to draw like mad. It's effect is pretty much to draw one card for every spell you play. Way overpowered.

 

 

Maiden:

 

Stats: Lol, level 6 with zero attack.

 

Examples of god awful OCG:

"As long as you control face-up cards with a total of 8 or more Spell Counters, all face-up Spirit monsters you control have their return to the hand effect negated"

 

"Each time a face-up card you control has a Spell Counted placed on it,"

 

*smirk*

 

And I just looked at the card, it says Spell Counted too.

 

Each time a face-up card you control has a Spell Counted placed on it, you can pay 500 Life Points to place an additional Spell Counter on the card

 

In other words... summon Royal Magical Library, play a spell, and pay 1000 to draw a card? Or, summon Arcanite Magician when Maiden's on the field and win the game?

 

If you use this effect, this card is treated as a Effect Monster and its Spirit Effect is negated.

 

Oh look. More godawful OCG.

 

Eh, despite Matt's awful photo-skills, and overpowered effect, at least it got the way the effect should look correctly.

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I don't really like either of these cards for various reasons (OCG, pic, OP'dness), but I'm giving my vote to Matt as his effect and concept in general seems more like a Spirit monster, as well as his OCG is better. J-max seems to be going for an out of the box thing, and those usually have bad OCG, lol, sorry.

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I can't hold myself right now, and I'm terribly sorry for the contestants for barging in like that, but I watch this contest out of curiousity and want to say just one thing: It should be illegal to give "bad OCG" as a valid reason for a vote, just like it already is established with pictures and names. Seriously, my first post in the RC forums, and the first response was from Icy himself, who basically said: There is no "OCG". And I agree (for the most part): as long as you can understand that card's effect and as long as it's very clear and definite (which it is in this case), it should be perfectly fine. Who cares if it's "Sacrifice", "Release" or "Tribute", "may" or "can", "Normal Summon" or "normal summon"? Everybody who votes here knows what's meant by that, and as long as it follows the laws of regular grammar, it shouldn't be that hard to overlook it and get to the point where you actually judge the things that are important for a card, like Creativity, Playability and Balancing!

 

This is not a pleading for J-Max' card, but a demand to all voters in this section to let ther nit-picking at home and care for the stuff that matters! It's nothing but a lame excuse of a vote!

 

God dammit!

 

Eh... *blushes*... Sorry for that outbreak, just had to say it once, I'm quiet now... please don't discuss it here (if you really want to, PM me) *leaves*

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Have to say I agree with Spoon on this.

 

Using OCG as a deciding factor is a pretty poor reason, like voting on pictures and names. Especially when you consider that not everyone on here has English as their first language. Yes it's nice to make an effort to look like an authentic card but it's not the be and end all, as long as you can understand what a card does and doesn't look like it's been written by a four-year old.

 

If I am going to win, I want to do it properly - because I made the better card on the day - not because I follow some rules of made-up grammar better. With this in mind, I have decided to discount PikaPerson and Destron's votes, who both primarily site OCG problems as deciding factors. This may cost me the match, but so what? If J-Max has made the more creative and balanced card, he should win, me winning on something like OCG would be a tainted victory, and I don't want it.

 

Wendy's vote has counted, so we're still at 2-2.

 

Matt Bahamut

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No prob. Like I said, may the best card win. If that's my card, happy days. If it's yours, kudos to you.

 

My OCG being better doesn't make mine the best card (and your OCG is usually very good anyway, we just came up with god awful requirements).

 

NOTICE IN CASE I'VE NOT MADE MYSELF CLEAR: VOTES BASED ON OCG WILL NOT COUNT!

 

Anyway at least if I lose now I can blame Spoon for making me feel guilty... Joke ;)

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K, let's try this again then, lol

 

My vote, yet again, goes to Matt.

 

I think his card's effect more Spirit-like, and is a little more easy to handle, where as J-max's seems kind of situational, what with the requirement of 8 counters and a Tribute in one turn. Matt's card just seems more useful and can serve many different purposes whether it be drawing cards or position-switching. Is that a term, position-switching? Idk.

 

How's that? I'll do it again if I must.

 

Also, I respect and understand your decision, but OCG does play a lead role in card making. =)

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I noticed in one of your previous posts "Votes based on OCG will not count"....Name a TCG card that has poor OCG, it's a nesseccity for a "Realistic Card" and is one of the most important aspects of a Yu-Gi-OH! card.

 

Now IMO Matt's card is Opd, as it's easy summon + rapid draw althout the ocg isn't to bad except one area i saw, J's card is more balanced but to stocked up in effects and the OCG is quite bad, normally one of my main reasons to vote for someone is OCG, but since It's not allowed to be a focus then i'll vote for J's card as it seems to be more balanced

 

Vote = J-Max

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