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My big tournament contest bash!


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Well, I'm definitely not satisfied with it, but here it is anyways...

 

[spoiler=...]

 

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Lore:

1 Tuner + 1 or more non-Tuner Gemini monsters

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:

• Once per turn, you can select a card in your Graveyard at random and Set it face-down in one of your unoccupied Spell and Trap Card Zones. When this card is selected as an attack target, you can send the top 2 cards of your Deck to the Graveyard to flip the Set card face-up. Activate one of the following effects depending on the type of card flipped:

• Monster Card: You can Special Summon a Level 8 or lower Gemini monster from your Deck and switch the attack target to it.

• Spell Card: you can select a monster in your Graveyard and equip it to this card. This card gains ATK and DEF equal to the equipped monster's Level x300. When this card would be destroyed, you can destroy the equipped monster instead.

• Trap Card: You can Tribute this card to end the Battle Phase. During your next Standby Phase, take control of the monster that attacked this card. Its effect is negated.

While this card is in your Graveyard, you can remove it from play. If you do, all Gemini monsters you control are treated as Effect monsters and gain their effects until the End Phase.

 

 

 

 

I hope it fares well enough...

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Final Round / Final Entry

 

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[spoiler=Lore]After activation, Special Summon this card in Defense Position; it is treated as an Effect Monster Card (Machine-Type/LIGHT/Level 5/ATK 2000/DEF 2000). A monster that attacks this card is returned to the top of its owner's Deck at the end of the Battle Phase. (This card is also still treated as a Trap Card.)

 

 

I dont know if its good enough, but i haven't made any Trap Monsters in long time so... *Crosses Fingers*

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My Final Round Entry - The Almighty End

 

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Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 'Demise, King of Armageddon' and 'Ruin, Queen of Oblivion' on your side of the field. This card cannot declare an attack, or be selected as the target of an attack or a card effect. When this card is summoned successfully, place 3 'Countdown' Counters on it. During each of your opponent's End Phases, remove 1 'Countdown' Counter. If there are no 'Countdown' Counters on this card, you win the duel.

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The final card:

 

 

 

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Lore:

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except from your Hand by removing all DARK monsters from your Graveyard when your Life Points becomes 0. While this card is face-up on the field you cannot lose the Duel. This card cannot attack. If this card would be destroyed by battle, you can send a DARK monster from your Hand to the Graveyard to negate the attack and change the Battle Position of the attacking card. Each time this effect is activated put 1 Doom Counter on this card. This card gains 500 ATK and DEF for each Doom Counter on this card. When this card have 5 Doom Counters on it, destroy this card.

 

 

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Alright everyone, here are the winners in order:

 

 

1st Place: Zextra

2nd Place: M.B X

3rd Place: HadesRuler

4th Place: Matt Bahamut

 

I will award all prizes over the next couple of days (because I'm gonna run out of reps soon).

 

Thanks for participating.

 

Also, here are the final 8 member cards that I made. I apologize for some of the uncreative effects, I was aiming for playable cards.

 

[spoiler=Zextra]

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 FIRE monsters you control. This card's original ATK and DEF is equal to the difference between you and your opponent's Life Points. Once per turn you can discard 1 card to destroy 1 card your opponent controls.

 

[spoiler=King of Dyspraxia]

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When this card is Summoned successfully, you can Special Summon 1 Level 4 or lower Zombie-Type monster. If you activate this effect, skip your next Battle Phase. Once per turn during your Main Phase you can pay Life Points equal to 1 Zombie-Type monster in your Graveyard's Level x 300 to Special Summon that card.

 

[spoiler=Phantom M.C.]

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This card can only be Normal Summoned by Tributing 3 DARK monsters you control. This card can only be Special Summoned by its own effect. When this card is in your Graveyard, you can remove 2 DARK monsters in your Graveyard from play to Special Summon it in face-up Attack Position.

 

[spoiler=King.Light]

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Once per turn, you can send 1 card you control to the field to place 1 Vanquish Counter on this card (max. 4). This card gains 300 ATK for every Vanquish Counter on it. Once per turn you can remove 2 Vanquish Counters from this card to destroy 1 card your opponent controls. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

 

[spoiler=Matt Bahamut]

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 5 FIRE monsters in your Graveyard. You cannot Summon or Set any other monsters on the turn this card is Summoned. Once per turn during your Main Phase you can remove from play 1 FIRE monster from your Graveyard to inflict damage to your opponent equal to that monster's ATK. If you activate this effect, you cannot conduct your Battle Phase this turn. During your End Phase you can Tribute this card and take damage equal to this card's original ATK to return all removed from play cards to their owner's decks. Each player then draws 2 cards.

 

[spoiler=Daft Innovation]

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Once per turn, you can Tribute 1 monster you control to Special Summon 1 monster in your Graveyard with the same level as the Tributed monster. That monster has its effect negated until after the End Phase of your opponent's next turn. When the monster Summoned by this effect is used as Synchro Material for a Synchro monster, negate that monster's effect until your next Standby Phase and give it the following effect:

-This monster gains 1000 ATK points and can attack twice this turn. This card cannot attack your opponent directly.

 

[spoiler=M.B X]

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Once per turn you can remove from play 1 monster in your Graveyard. This card gains ATK equal to that monster's level x 200 and gains its effect until the End Phase. When this card attacks your opponent directly, your opponent can discard 1 card from their hand to cut all battle damage in half.

 

[spoiler=HadesRuler]

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As long as this card is face-up on the field, cards in either player's Graveyard cannot be affected by card effects, except for their own effects and this card's effects. When your opponent activate's a card effect, place 1 Styx Counter on this card (max. 12). You can remove Styx Counters from this card equal to 1 monster in your Graveyard's level to Special Summon that monster.

 

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