FTW (For The Wynn) Posted October 4, 2010 Report Share Posted October 4, 2010 [spoiler=Details (Please Read First)]Number of contestants: 16 Rules: YCM rules apply End Date: 10/31/10 if possible Who's allowed to enter?: Anyone, unless you give/have given me a reason to say no. Off the top of my head that would be no one. Judges: Myself plus 2 other judges. If you wish to be a judge, PM me about it with a card you consider your best so that I can be certain of your skill level. You must be at least 3 star, preferably 4+ stars and relatively active on YCM. If I accept you as a judge I will give you a +Rep, so there is incentive in it. However, if you are neglectful in your judging duties I will take that Rep away and replace you. But, I honestly don't expect that to be an issue in the slightest. Cost to join as a contestant: 10 points. Just list contest as the reason. Free Cost to join as a judge: none Rewards: 1st place- 500 points and 3 Reps 2nd place- 300 points and 2 Reps 3rd place- 100 points and 1 Rep 4th and lower- my continuing admirationFinally, in order to join, you must post somewhere in your entrance "Rock On" and yes, I know it is lame :/ but whatever. As to what you will be doing here, once I get all 16 applicants, I will split you into groups of 4 and give you instructions as to what kind of card you are to make. Groups will be chosen at random, so don't ask to be in someone else's group, you may or may not be. Also, I will not accept spam, trolling or various other things here. I will warn you the first time, neg you the second and then PM a moderator and disqualify you the third time. But, I don't really see this being a problem. Anyway, if you have any questions please PM me or post them here, whichever you prefer, and I will answer them as quickly as possible. In the meantime, please sign up! :D [spoiler=Participants]1. Matt Bahamut2. newfie13. king of dyspraxia4. HadesRuler15. alien masta6. Venom7. Mako1098. Commander Tim9. M.B X10. Yu-Gi-Oh 5D's11. Zextra12. Phantom M.C.13. ultima master14. ANBU15. King.Light16. Daft Innovation17. Dranzer123 (he had been in but I must have forgotten to add, I blame it on my inexperience, my bad) [spoiler=Judges]1. Myself2. Tainted Black3. Dr. Wily In the event of a tie between my two guest judges, my vote will be the deciding factor. Also, I will PM people to join if I feel they are eligible only if this goes slowly. Now, let's begin! :D Edit: Fair warning, if I notice you checking out this profile but not commenting/joining, I may PM you about joining so that we can get this show on the road. Edit: I have also changed the prizes a bit since I received kindly donations. Yes, I am awesome since I made it so much bigger. [spoiler=Round 1]Group 1: Zextra, Venom, king of dyspraxia, ANBU, Dranzer123: your challenge is to create a card that supports SpellcastersGroup 2: alien masta, Phantom M.C., Commander Tim, King.Light: your challenge is to create a card that supports MachinesGroup 3: Daft Innovation, Yu-Gi-Oh 5D's, newfie1, Matt Bahamut: your challenge is to create a card that supports 1 or all of the Signer DragonsGroup 4: HadesRuler1, M.B X, Mako109, ultima master: your challenge is to create a card that supports Warriors I picked groups completely at random, I drew lots from a box for this. Anyway, I decided to start this off easy...or is it easy? Well, I'm leaving the requirements ambiguous for now so that you all can show me your creative side. I'm grading on more than creativity though, here I'm going to use my rating system that is located in my signature. Anyway, starting today, 10/8, I'm giving you 3 days, so on 10/11 at the latest is judging. Also, when I say "support", I mean that it can be a Spell, Trap or Monster but it has to lend specific support to that grouping. If you have any questions feel free to ask, but until then let the battle begin!Oh yeah, one more thing. You are competing against the members of your own group if it wasn't evident. The top two scores will move on, the others get to sit back and cheer! One last thing, remember all YCM rules apply, that especially includes spamming and trolling. If you want to compliment someone on their card, PM them about it. Likewise, if you feel like being a troll, don't be one here. That is discouraging and it makes me have to do unfun things like call a mod. But, as I've said before, I don't expect that to be an issue. I promise, for now, that I'm done talking. Go out and make your cards! [spoiler=Group 1: Spellcaster Support][spoiler=Zextra: Tsumega, Hex Princess] 1 LIGHT Tuner + 1 or more non-Tuner Spellcaster-Type monstersWhen this card is Synchro Summoned, remove from play up to 5 LIGHT or Spellcaster-Type monsters in your Deck. For each monster removed this way, place 1 Secret Jinx Counter on this card (max.5). You can remove 1 Secret Jinx Counter to equip a Spellcaster-Type monster you control to a monster your opponent controls. Decrease the equipped monster's ATK by the number of Spellcaster-Type monsters in your Graveyard x400. If the equipped monster loses half or more of its original ATK this way, destroy it and send a number of cards from the top of your opponent's Deck to the Graveyard equal to the Level of the destroyed monster. When this card is removed from the field, you can remove from play 2 LIGHT or Spellcaster-Type monsters from the Graveyard to Special Summon this card in Defense Position with the same amount of Secret Jinx Counters it had when it was removed from the field. [spoiler=Venom: Acid Infusion] You must tribute 1 Level 4 or lower Reptile-Type monster from your Hand or Field in order to activate this Spell card. Raise the ATK of all Spellcaster-Type monsters you control by 400. If one Spellcaster monster you control would be destroyed by battle, place 1 Acid Counter on all monsters on the field (except Spellcaster-Type). At the begginning of your Battle Phase, reduce the ATK of all monsters with Acid Counters by the amount of Counters equipped x200 each turn (if the ATK becomes 0, destroy that monster). You must pay 500 Life Points in order to keep this card face-up on the field. If you cannot, destroy this card. When this Spell card is sent to the Graveyard, inflict damage to both player's Life Points by the amount of Acid Counters equipped x100. [spoiler=king of dyspraxia: Magician's Rune] Activate only while you control 2 or more face-up Attack Position Spellcaster-Type Monsters. Select and apply 1 of these effects:● Select and remove from play up to 1 Spell Card in your Deck.● Select and remove from play up to 1 Spell Card from your Graveyard.During your Standby Phase after this card's activation, add the removed card to your hand. You can remove from play to place 1 Spell Counter on 1 face-up Spellcaster-Type that you can place a Spell Counter on. [spoiler=ANBU: Magician Girl of Black Chaos] This card can only be Special Summoned by Tributing 1 face-up "Dark Magician Girl" while there is a face-up "Magician of Black Chaos" on your side of the Field. During your Standby Phase if there is a face-up "Magician of Black Chaos" on your side of the Field Increase this card's ATK by 100 (Max. 2800). Once per turn you can place 1 "Black Magician" Counter on 1 face-up Level 5 or lower Spellcaster-Type monster on your side of the Field (Max. 1). Increase the ATK of all monsters with "Black Magician" Counters on it by 200. [spoiler=Dranzer123: Dark Magician In-training] When this card is successfully Tribute Summoned, you can remove up to 10 Spell and Trap Card in your Graveyard to place 10 Support-Counters (max.10) onto this card. For each Support-counter on this card, all the ATK of all Spellcaster-type Monster on your side of the field will be increase by 200 points and its DEF will be increase by 100 points. When this card destroy your opponent's Monster, you can take that Monster and place it on your Spell and Trap Card Zone, that Monster will become an Equip Card and it will equip to all the Spellcaster-type Monster on your field. When there is a Spellcaster-type Monster on your field is destroyed, you can destroy that Equiped Monster instead. [spoiler=Group 2: Machine Support][spoiler=alien masta: Ancient Gear Gadjiltron Wyvern] one "Ancient Gear monster + "Cyber-Tech Alligator"This card can only be special summoned by fusion summon. If this card is not fusion summoned destroy it at the end of the turn it was special summoned.During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.Once per turn you can remove from play a Green,Red or Yellow gadget monster to activate one of the following effects.Yellow: When this card attacks it gains 500 ATK during the damage calculation.Green: When this card Attacks no spell or trap cards can be activated.Red: If this card Is destroyed by an opponent's card effect special summon one monster used to fusion summon this card. [spoiler=Phantom M.C.: Mobile Mechanical Manufacturing Fortress] All Machine-Type monsters gain 200 ATK and DEF. Place 1 Ram Counter on this card when a Machine-Type monster is sent from the field to the Graveyard. You can remove 1 Ram Counter from this card as substitute for 1 Tribute required in the Tribute Summon of a Machine-Type monster. You can remove any number of Ram Counters from this card to Special Summon 1 Machine-Type monster from your hand, Deck, Graveyard or removed from play pile with a Level equal to the number of counters removed (ignoring the summoning conditions). [spoiler=King.Light: Armored Axel Guardian] Once per turn, during the Battle Phase, the ATK of all Face-Up Machine-Type monsters is increased by 500 until the End Phase this effect was activated. If this card is destroyed as a result of battle while there are 2 or more Machine-Type monsters on the field, negate the attack and select 1 monster you control as an attack target, excluding monsters with the same Level Stars as this card. [spoiler=Group 3: Signer Dragon Support][spoiler=Daft Innovation:'Red Dragon Insigia] This card can only be used as a Tuner Material to Synchro Summon 'Red Dragon Archfiend'. When this card has been successfully used as a Tuner Material, you may return this card to your hand and switch a monster your opponent controls to Defense Position. If 'Red Dragon Archfiend' is destroyed by a card effect, Special Summon this card. [spoiler=Yu-Gi-Oh 5D's: Stardust Baby Dragon] When this card is destoyed, you can pay 1000 Life Points to Special Summon 1 "Stardust Dragon" from your Extra Deck with an extra 500 ATK and DEF. When the Special Summoned "Stardust Dragon" is destroyed, you can pay 2000 Life Points to Special Summon 1 "Majestic Star Dragon" from your Extra Deck, its effect is negated the turn it is Summoned. [spoiler=newfie1: gaurdian of the signer dragons] for every effect monster this monster destroys, each signer dragon on the field can attack opponents life points. [spoiler=Matt Bahamut: Black Rose Girl] This card can only be used as a Tuner Material to Synchro Summon 'Black Rose Dragon'. A 'Black Rose Dragon' that uses this card as a Tuner Material gains the following effect:-Once, when this card is sent to the Graveyard as a result of battle, you can remove 1 'Black Rose Girl' and 2 Plant-type monsters from your Graveyard to Special Summon this card in Attack Position. [spoiler=Group 4: Warrior Support][spoiler=HadesRuler1: Great Blue Shogun, Ashier] 1 Tuner + 1 or more Warrior-Type non-Tuner monstersWhen this card is Synchro Summoned, you can add 1 Equip Spell Cards from your deck to your hand for each face-up Warrior-Type monster on your side of the field. Once per turn, during your turn you can destroy all Equip Spell Card equipped to this card to Special Summon a number of Warrior-Type monsters from your Graveyard to your side of the field for each Equip Card destroyed by this effect. This card cannot attack the same turn this effect is activated. Each time this card destroys an opponent's monster by battle, you can add 1 Equip Spell Card from your Deck or Graveyard to your hand. [spoiler=M.B X: Baibou the Eternal Guardian] Once per turn, you can equip this card to a Warrior-Type monster you control OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, that monster gains ATK equal to half the ATK of the attack target. (A monster can only by equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) [spoiler=Mako109: Pale-Skinned Archer] This card cannot be removed from play by the result of battle, Spell, or Trap cards. When this card is Summoned, Equip to any Warrior-Type monster. The Equipped monster Gains 500 DEF, and cannot be removed from play by the result of Spell or Trap card. If the monster this card is Equipped to is removed from play, send this card to the Graveyard. [spoiler=ultima master: Warrior's Peak] For every monster a warrior type monster destroys, put 1 (one) peak counter on this card (max. 4) Once per a turn you may destroy 4 peak counters to summon 1 (one) level 4 or lower warrior type monster from your hand, graveyard, OR your deck. [spoiler=Group Results (People moving on to Round 2 are in bold)][spoiler=Group 1 Results]Zextra: 32king of dyspraxia: 31Dranzer123: 28Venom: 26ANBU: 23 [spoiler=Group 2 Results]Phantom M.C.: 33King.Light: 25alien masta: 21 [spoiler=Group 3 Results]Matt Bahamut: 33Daft Innovation: 31Yu-Gi-Oh 5D's: 27newfie1: 16 [spoiler=Group 4 Results]M.B X: 33HadesRuler: 29Mako109: 25ultima master: 19 [spoiler=Round 2]Alright guys, here's Round 2: Requirements: Make a member card for the member I choose for each 1 of you at random from the group that was voted out. That card must be Realistic and Playable, yet reflect its owner's personality in some way or form. When you post your card a background/reasoning story might be in order for the judges and myself to understand. I will let this sink in before I post up the pairings. As for those not competing in this round, consider this a thank you for competing :) You will have 1 week starting tomorrow (for me, this will be 10/14-10/21) to post your cards. I give you this long so that it gives me time and it gives you time. Good luck. Also, we will be rating even harder this next round, so kick your game up for it. Also, so that you guys making the member cards don't feel left out, I will make member cards for all of you that will be posted here at the end of this. Everybody gets something, can't beat that :) Until later. Alright, here are the groupings.Zextra- Venomking of dyspraxia- newfie1Phantom M.C.- alien mastaKing.Light- ANBUMatt Bahamut- Yu-Gi-Oh 5D'sDaft Innovation- Mako109M.B X- ultima masterHadesRuler1- Dranzer123 [spoiler=Zextra's Card: Venom] Once per turn, you can reveal 1 Zombie-Type monster in your Hand to Special Summon an "Inimical Guard Bat Token" (Zombie-Type/DARK/Level 1/ATK 200/DEF 0) in Defense Position. You cannot Normal Summon or Set the turn you Summon an "Inimical Guard Bat Token". When this face-up Attack Position card is selected as an attack target, you can Tribute an "Inimical Guard Bat Token" to negate the attack and switch this card to Defense Position. Your opponent takes damage equal to half the difference of the ATK of this card and the attacking monster. During each of your opponent's Standby Phases, you can place a Grudge Counter on face-up monster your opponent controls (max. 1). A monster with a Grudge Counter on it is changed to Attack Position, cannot change its Battle Position, and must attack this card during your opponent's Battle Phase. [spoiler=king of dyspraxia's card: newfie1] Once per turn, you can send 1 Monster Card from your hand to the Graveyard to Special Summon 1 Level 2 or lower Normal Monster from either player's Graveyard. If this card would be destroyed, you can destroy a Level 2 or lower Normal Monster monster you control instead. [spoiler=Phantom M.C.'s card: Alien Masta] Once per turn, you can Special Summon 1 Level 4 or lower monster from your hand or Graveyard. You can Tribute 1 card you control to destroy 1 card your opponent controls, this card cannot declare an attack the turn you activate this effect. When all your monster card zones are occupied, you can send all other monsters on the field to the Graveyard and inflict 400 damage to your opponent for every card sent by this effect. [spoiler=King.Light's card: ANBU] This card cannot be Special Summoned except by Tributing 3 "ANBU Token". Once per turn, you can Tribute 1 "ANBU Token" to increase the DEF of all Warrior-Type monsters you control by 300. If this card is destroyed from the effect of a card before it is Special Summoned, your opponent must select 1 card randomly from your hand and add it to their hand. You must also select 1 Level 4 or lower monster card your opponent controls and swap it with 1 of your Level 4 or lower monsters. After all cards have been swapped, each player must add the swapped cards to their Deck. Each player's Deck is shuffled and you must swap Decks with your opponent for 10 turns after this card's effect was activated. [spoiler=Matt Bahamut's card: Yu-Gi-Oh 5D's] [spoiler=Daft Innovation's Card: Mako109]N/A [spoiler=M.B X's Card: ultima master] [spoiler=HadesRuler's Card: Dranzer123] This cars cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 face-up FIRE monsters from your side of the field. Once per turn, during your Main Phase you can remove from play 1 FIRE monster from your Graveyard to put 1 Heat Counter on a face-up monster your opponent controls. During each of your Standby Phases, change the Battle Position of all face-up monsters on the field with a Heat Counter on it. Then inflict 200 points of damage to your opponent's Life Points for each monster that changed it's Battle Position by this effect. [spoiler=Final Round]Alright, here's round 3 and I have no idea why it didn't post earlier...because I thought it did. Anyway, those of you moving on to Round 3:-Zextra-Matt Bahamut-M.B X-HadesRulerYour final task is to make any card you wish. It has to be brand new. I recommend bringing your A Game to this, otherwise you won't win. [spoiler=Zextra's Card]1 Tuner + 1 or more non-Tuner Gemini monstersThis card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: • Once per turn, you can select a card in your Graveyard at random and Set it face-down in one of your unoccupied Spell and Trap Card Zones. When this card is selected as an attack target, you can send the top 2 cards of your Deck to the Graveyard to flip the Set card face-up. Activate one of the following effects depending on the type of card flipped:• Monster Card: You can Special Summon a Level 8 or lower Gemini monster from your Deck and switch the attack target to it. • Spell Card: you can select a monster in your Graveyard and equip it to this card. This card gains ATK and DEF equal to the equipped monster's Level x300. When this card would be destroyed, you can destroy the equipped monster instead.• Trap Card: You can Tribute this card to end the Battle Phase. During your next Standby Phase, take control of the monster that attacked this card. Its effect is negated.While this card is in your Graveyard, you can remove it from play. If you do, all Gemini monsters you control are treated as Effect monsters and gain their effects until the End Phase. [spoiler=Matt Bahamut's Card] This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 'Demise, King of Armageddon' and 'Ruin, Queen of Oblivion' on your side of the field. This card cannot declare an attack, or be selected as the target of an attack or a card effect. When this card is summoned successfully, place 3 'Countdown' Counters on it. During each of your opponent's End Phases, remove 1 'Countdown' Counter. If there are no 'Countdown' Counters on this card, you win the duel. [spoiler=M.B X's Card] [spoiler=HadesRuler's Card]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except from your Hand by removing all DARK monsters from your Graveyard when your Life Points becomes 0. While this card is face-up on the field you cannot lose the Duel. This card cannot attack. If this card would be destroyed by battle, you can send a DARK monster from your Hand to the Graveyard to negate the attack and change the Battle Position of the attacking card. Each time this effect is activated put 1 Doom Counter on this card. This card gains 500 ATK and DEF for each Doom Counter on this card. When this card have 5 Doom Counters on it, destroy this card. Link to comment Share on other sites More sharing options...
Newfie Kuriboh Shark Posted October 4, 2010 Report Share Posted October 4, 2010 i pmed u about the judge thing Link to comment Share on other sites More sharing options...
Bahamut - Envoy of the End Posted October 4, 2010 Report Share Posted October 4, 2010 Right, so you've differed from mine how? Plagarist :lol: Oh, I'm just jesting, sure this'll be great. Contestant number 1 reporting. Points will be along shortly. K... oh stuff it, rock on! Link to comment Share on other sites More sharing options...
FTW (For The Wynn) Posted October 4, 2010 Author Report Share Posted October 4, 2010 Right, so you've differed from mine how? Plagarist :lol: Oh, I'm just jesting, sure this'll be great. Contestant number 1 reporting. Points will be along shortly. K... oh stuff it, rock on! I tried...don't judge me ;) Anyway, welcome! Link to comment Share on other sites More sharing options...
Newfie Kuriboh Shark Posted October 4, 2010 Report Share Posted October 4, 2010 points on the way! ROCK ON! Link to comment Share on other sites More sharing options...
Guest Tainted Black Posted October 4, 2010 Report Share Posted October 4, 2010 I'll be a jugde, if you wish =3 Link to comment Share on other sites More sharing options...
FTW (For The Wynn) Posted October 4, 2010 Author Report Share Posted October 4, 2010 I'll be a jugde, if you wish =3 Just PM me about it with the requirements and if it a decent card (which something tells me it will be) you are in. Link to comment Share on other sites More sharing options...
hexcalibrate Posted October 4, 2010 Report Share Posted October 4, 2010 i'd like to join, if i can't see ya and rock on. Link to comment Share on other sites More sharing options...
FTW (For The Wynn) Posted October 4, 2010 Author Report Share Posted October 4, 2010 Just send points and you are in. Link to comment Share on other sites More sharing options...
hexcalibrate Posted October 4, 2010 Report Share Posted October 4, 2010 points sent. Link to comment Share on other sites More sharing options...
RedRuler Posted October 4, 2010 Report Share Posted October 4, 2010 I join, points on the way for you. Link to comment Share on other sites More sharing options...
FTW (For The Wynn) Posted October 4, 2010 Author Report Share Posted October 4, 2010 I join, points on the way for you. You're missing just one thing, so just read the description to the bottom and you'll see what you need. I'll put you up. Link to comment Share on other sites More sharing options...
RedRuler Posted October 4, 2010 Report Share Posted October 4, 2010 Oh yeah i forgot to put that:Rock On Link to comment Share on other sites More sharing options...
FTW (For The Wynn) Posted October 4, 2010 Author Report Share Posted October 4, 2010 Alright, here's a notice: Tainted Black is the first guest judge. Now I just need one more. Link to comment Share on other sites More sharing options...
NightGuardian1764 Posted October 5, 2010 Report Share Posted October 5, 2010 If you wish for very active judge. I'll be the one. Link to comment Share on other sites More sharing options...
FTW (For The Wynn) Posted October 5, 2010 Author Report Share Posted October 5, 2010 Alright, everyone, the judges have all been decided. Myself, Tainted Black and Dr. Wily are all judges! Now all I need is 12 more contestants before I can get this show on the road! Link to comment Share on other sites More sharing options...
Venom Posted October 5, 2010 Report Share Posted October 5, 2010 Count me in, sir! I decline my entry, just read the conditions xD Link to comment Share on other sites More sharing options...
FTW (For The Wynn) Posted October 5, 2010 Author Report Share Posted October 5, 2010 Count me in, sir! I decline my entry, just read the conditions xD You are welcome to enter, the conditions aren't that bad. Just 10 points and the magic words and you're in. Believe me, this isn't as scary as it seems :D Link to comment Share on other sites More sharing options...
~ Dākunaitomon ~ Posted October 5, 2010 Report Share Posted October 5, 2010 Here's your Fifth Entrant! ROCK ON! Link to comment Share on other sites More sharing options...
FTW (For The Wynn) Posted October 5, 2010 Author Report Share Posted October 5, 2010 Here's your Fifth Entrant! ROCK ON! Send 10 points and you are in. Link to comment Share on other sites More sharing options...
~ Dākunaitomon ~ Posted October 5, 2010 Report Share Posted October 5, 2010 sendin srry forgot Link to comment Share on other sites More sharing options...
Venom Posted October 5, 2010 Report Share Posted October 5, 2010 ROCK ON! =P. Points sent Link to comment Share on other sites More sharing options...
FTW (For The Wynn) Posted October 5, 2010 Author Report Share Posted October 5, 2010 ROCK ON! =P. Points sent Accepted. Link to comment Share on other sites More sharing options...
FTW (For The Wynn) Posted October 6, 2010 Author Report Share Posted October 6, 2010 Bump. Link to comment Share on other sites More sharing options...
Guest Mako109 Posted October 7, 2010 Report Share Posted October 7, 2010 "Hell, its about time!" for me to join another contest. ROCK ON TYCHUS! Oh, and points sent. Link to comment Share on other sites More sharing options...
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