Mazerrick Posted October 8, 2010 Report Share Posted October 8, 2010 Im in. Sending points. Link to comment Share on other sites More sharing options...
NightGuardian1764 Posted October 8, 2010 Author Report Share Posted October 8, 2010 Accepted. Only 1 more. Link to comment Share on other sites More sharing options...
Mazerrick Posted October 8, 2010 Report Share Posted October 8, 2010 Cool, hope I don't get paired up with some noob. =/ Link to comment Share on other sites More sharing options...
WolfFan16 Posted October 9, 2010 Report Share Posted October 9, 2010 Since the good doctor has not done this i have taken the liberty to do this. BUMP Link to comment Share on other sites More sharing options...
NightGuardian1764 Posted October 10, 2010 Author Report Share Posted October 10, 2010 BUMP. Link to comment Share on other sites More sharing options...
Admiral_Stalfos19 Posted October 10, 2010 Report Share Posted October 10, 2010 In. I should have enough points now, so I'll send 'em in. Points sent. Link to comment Share on other sites More sharing options...
NightGuardian1764 Posted October 10, 2010 Author Report Share Posted October 10, 2010 Accepted! Alright, I will post the Round 1 pairing soon. Here it is, [spoiler=Team A]Wolfan16 & Yu-gi-oh Dude V.S. Jehy & Admiral_Stalfos19 Requirement: Trap Monster card. [spoiler=Team B]Lerahk174 & Cosmic V.S. Matt Bahamut & Paronia Infinite Requirement: Monster whose effect involve changing Battle Position. [spoiler=Team C]Black Diamond Duelist & Phantom M.C. V.S. Chedbonlahor & Dranzer123 Requirement: Level 4 Tuner that has drawback. [spoiler=Team D]iSmesh & Hadesruler1 V.S. FTW (For the Wynn) & king of dyspraxia Requirement: Level 7 or higher Machine-Type monster. Link to comment Share on other sites More sharing options...
RedRuler Posted October 10, 2010 Report Share Posted October 10, 2010 One question. This pairs will be permanent or they will change each round? Link to comment Share on other sites More sharing options...
Admiral_Stalfos19 Posted October 10, 2010 Report Share Posted October 10, 2010 And, if I may add a question on top, what happens when one of our team-mates forfeits? Link to comment Share on other sites More sharing options...
NightGuardian1764 Posted October 10, 2010 Author Report Share Posted October 10, 2010 Hades: They are permanent. Admiral: You can continue if you want, then, your score will be up to 100. Link to comment Share on other sites More sharing options...
Smesh Posted October 10, 2010 Report Share Posted October 10, 2010 Hell no. I don't do archetype support. Mainly cause I don't know any freakin archetypes... Link to comment Share on other sites More sharing options...
hexcalibrate Posted October 10, 2010 Report Share Posted October 10, 2010 @ismesh just ask your partner which 1 you should do. i take it both team mates make seperate cards and we get a total score. Link to comment Share on other sites More sharing options...
Yu-gi-oh Dude Posted October 10, 2010 Report Share Posted October 10, 2010 tbh I think it would be more fun to change every round but I don't mind. Link to comment Share on other sites More sharing options...
FTW (For The Wynn) Posted October 10, 2010 Report Share Posted October 10, 2010 Quick question: Do we as partners submit one card between the two of us or do we both submit separate cards based on the same archetype? Link to comment Share on other sites More sharing options...
NightGuardian1764 Posted October 11, 2010 Author Report Share Posted October 11, 2010 Seperate Card and any archetype. Sorry to all for these ambiguous rules. Link to comment Share on other sites More sharing options...
Phantom M.C. Posted October 11, 2010 Report Share Posted October 11, 2010 so do we add up the total scores of the 2 cards, and the team with the higher score moves on? Link to comment Share on other sites More sharing options...
CrystalCyae Posted October 11, 2010 Report Share Posted October 11, 2010 When Servant of Kay is summoned in attack mode, you must pay 500 life point each turn for it to attack.Reason: Well, she's a slave, right? If you were a slave, you'd be scared to hit out at your master/s, in this case your opponents monster. So, you gotta give her 500 life points (which are NOT addaed to her attack points) to egg her on. Link to comment Share on other sites More sharing options...
NightGuardian1764 Posted October 11, 2010 Author Report Share Posted October 11, 2010 Phantom M.C. : Yep. BDD: Accepted. And Team D's requirement has changed. Link to comment Share on other sites More sharing options...
hexcalibrate Posted October 11, 2010 Report Share Posted October 11, 2010 my half of our entry "Formula Synchron" + "Moon Dragon Quilla"As long as this card remains on the field, you cannot control or Special Summon other Synchro Monsters. When an opponent's monster declares an attack, you can remove from play this card and negate the attack. If you negate an attack this way, Special Summon this removed from play card during the End Phase. Once per turn you can pay 1000 Life Points to negate the activation of a Spell or Trap card and destroy it. When this face-up Attack Position card does not attack during your Battle Phase, you can select 1 face-up monster your opponent controls and gain Life Points equal to that monster's attack. When you activate this effect, you cannot activate any card effects during your next turn. If this card on the field is destroyed, during the Standby Phase of the next turn, you can Special Summon 1 "Sun Dragon Inti" from your Graveyard. Link to comment Share on other sites More sharing options...
FTW (For The Wynn) Posted October 11, 2010 Report Share Posted October 11, 2010 and my half of the entry. "Formula Synchron" + "Sun Dragon Inti"As long as this card remains on the field, you cannot control or Special Summon other Synchro Monsters. When an opponent's monster declares an attack, you can remove from play this card and negate the attack. If you negate an attack this way, Special Summon this removed from play card during the End Phase. Once per turn you can pay 1000 Life Points to negate an Effect Monster's effect and destroy that card. When this face-up Attack Position card does not attack during your Battle Phase, you can select 1 face-up monster your opponent controls and inflict damage equal to that monster's ATK to your opponent. When you activate this effect, you cannot activate any card effects during your next turn. If this card on the field is destroyed, during the Standby Phase of the next turn, you can Special Summon 1 "Moon Dragon Quilla" from your Graveyard. Link to comment Share on other sites More sharing options...
Mazerrick Posted October 12, 2010 Report Share Posted October 12, 2010 My half:Lore:This card cannot be Special Summoned. This card cannot be destroyed by battle. During the End Phase change the Battle Position of all monsters on the field. During battle between this defending card and an Attack Position monster whose ATK is higher than the DEF of this card, you take the difference as Battle Damage. When this card is destroyed in Attack Position increase your Life Points by 1000. When this card is destroyed in Defense Position you take 1000 damage. Link to comment Share on other sites More sharing options...
Admiral_Stalfos19 Posted October 12, 2010 Report Share Posted October 12, 2010 Yeah, I think I'll go ahead and post my half of the entry. HP Doom receives credit for originally creating the image. The ATK and DEF of all monsters on the field are reduced to 0 until the End Phase. After activation, Special Summon this card in either Attack or Defense Position; it is treated as an Effect Monster Card (Zombie-Type/DARK/Level 2/ATK 0/DEF 0). This card cannot be destroyed by battle with a monster that has the same ATK. During each of your Standby Phases, increase the Level of this card by 2, until its level reaches 12. This card gains 1000 ATK and DEF each time its level increases this way. If either player Summons a monster(s) while this card is face-up on the field, all monsters on the field (excluding this card, but including the Summoned monster) have their ATK and DEF reduced to 0 until the End Phase of the respective player's turn. (This card is also still treated as a Trap Card.) EDIT: Bolded statement of image credit. Link to comment Share on other sites More sharing options...
Mazerrick Posted October 12, 2010 Report Share Posted October 12, 2010 ^Did you put image credit? Link to comment Share on other sites More sharing options...
Brimtosis Posted October 12, 2010 Report Share Posted October 12, 2010 My half: -While this card is in Attack Position, you can discard one card from your hand to destroy 1 monster on the field whose level is equal or lower than this card's level during Main Phase 2.-While this card is in Defence Position, and your Opponent destroys this card, you can discard 1 card in your hand to Special Summon this card to the field in face up Defence Position.At the end of each of your Main Phase 2, the battle position of this card must be changed, unless you discard 1 card from your hand. Link to comment Share on other sites More sharing options...
WolfFan16 Posted October 12, 2010 Report Share Posted October 12, 2010 Team A:Wolfan16 & Yu-gi-oh DudeMy entry Link to comment Share on other sites More sharing options...
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