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Machine Emperor Support


Azuh

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[b]Absurd Stealer[/b]
[WIND/Machine/Effect/Level 1]
If you control a face-up "Imperial Machine Castle", you can Special Summon this card from your hand. When this card is Summoned, select 1 monster your opponent controls and reduce its ATK to 0. This card's ATK becomes equal to the DEF of the selected monster, until the End Phase. During your Main Phase, you can destroy this card.
[ATK: 0/DEF: 2000]

[b]Sky Core[/b]
[WIND/Machine/Effect/Level 1]
During either player's turn, you can discard this card to the Graveyard to add 1 "Machine Emperor Skiel Infinity" from your Deck or Graveyard to your hand. During your Main Phase while you control a face-up "Imperial Machine Castle", you can draw 1 card and destroy this card.
[ATK: 0/DEF: 0]

[b]Wise Core[/b]
[DARK/Machine/Effect/Level 1]
During either player's turn, you can discard this card to the Graveyard to add 1 "Machine Emperor Wisel Infinity" from your Deck or Graveyard to your hand. During your Main Phase while you control a face-up "Imperial Machine Castle", you can discard 1 card in your opponents hand and destroy this card.
[ATK: 0/DEF: 0]

[b]Grand Core[/b]
[EARTH/Machine/Effect/Level 1]
During either player's turn, you can discard this card to the Graveyard to add 1 "Machine Emperor Grannel Infinity" from your Deck or Graveyard to your hand. During your Main Phase while you control a face-up "Imperial Machine Castle", you can destroy 1 card on the field and destroy this card.
[ATK: 0/DEF: 0]

[b]Imperial Machine Emperor - Infinity Lord[/b]
[DARK/Machine/Fusion/Effect/Level 1]
"Machine Emperor Grannel Infinity" + "Machine Emperor Wisel Infinity" + "Machine Emperor Skiel Infinity"
This monster can only be Special Summoned by Fusion Summon (from the Extra Deck). Once per turn, you can equip all face-up Synchro Monsters on the field to this card. This card gains ATK equal to the combined ATK of all Synchro Monsters equipped to this card by its own effect. During either player's turn, once per turn, you can activate this card's effect by selecting 1 Synchro Monster equipped to this card. Until the End Phase, treat this card's name as that monster's name and this card gains the same effects as that monster while face-up on the field.
[ATK: 0/DEF: 0]

[b]Bomb Blast[/b]
[Normal Spell]
Select 1 "Machine Emperor" monster you control that is equipped with a Synchro Monster. Inflict damage to your opponent equal to the Level of the equipped Synchro Monster x 300. Then destroy that "Machine Emperor" monster.

[b]Spark Breaker[/b]
[Normal Spell]
Destroy all monsters you control. During this turn, negate the effects of all Synchro Monsters

[b]Anti-Nexus[/b]
[Normal Spell]
Activate only while you control a "Imperial Machine Castle". Remove from play all Synchro Monsters in the Graveyard(s)

[b]Yliaster's Will[/b]
[Normal Spell]
Activate only while you control a "Imperial Machine Castle". Your opponent must send Synchro Monster(s) from their Extra Deck to their Graveyard equal to the number of "Machine Emperor" monsters you control.

[b]Wisel's Attack[/b]
[Continuous Spell]
When an "Machine Emperor" monster you control attacks an opponent's Defense Position monster with a lower DEF than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent and draw 1 card.

[b]Battle Return[/b]
[Quick-Play Spell]
Activate only when a "Machine Emperor" monster you control attacks. Halve that monster's ATK and it can attack once more this turn.

[b]Infinity Force[/b]
[Normal Trap]
While you control a "Machine Emperor" monster or "Imperial Machine Castle", activate when you would receive damage from your opponent's card effect. Reduce that damage to 0 and destroy all Spell and Trap Cards your opponent controls.

[b]Skiel's Carrier[/b]
[Normal Trap]
Activate only when a face-up "Machine Emperor" monster you control is selected as an attack target. Destroy all monsters your opponent controls.

[b]Ghost Convert[/b]
[Normal Trap]
Activate only when a monster you control is targeted by a card effect while you control a "Machine Emperor" monster that is equipped with a Synchro Monster. Special Summon that equipped Synchro Monster to your side of the field and change the target of the card effect to that Synchro Monster. Then, Set this card face-down again instead of sending it to the Graveyard.

[b]Labyrinth of Klein[/b]
[Normal Trap]
Activate only when your opponent declares an attack. Negate that attack. Then, add 1 "Imperial Machine Castle" from your Deck or Graveyard to your hand.

[b]Grannel's Top[/b]
[Counter Trap]
Activate only while you control a face-up "Machine Emperor" monster. Negate the activation of a Spell, Trap Card, or Monster's Effect and destroy it.
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