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YCM's 3R Tournament ~LOCK~


Ovedrive

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Well, here is my card:

 

[spoiler=Blazing Demon Dragon Vulcan-Err]

282735c.jpg

Lore:

1 ''Red Dragon Archfiend'' + 1 Pyro-Type monster

This monster can only be Special Summoned by Fusion Summon (from the Extra Deck). When this monster

is Fusion Summoned, destroy all other monsters you control. When this card attacks a monster your opponent

controls, destroy all monster your opponent controls in the same battle position of the destroyed monster, after

damage calculation. Your opponent then receives damage to his/her life points equal to the number of monsters

destroyed by this effect x300.

 

 

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276075u.jpg

 

LORE: Gaia Knight, the Force of Earth +1 Dragon-Type monster

This card gains 100 ATK and DEF for each Dragon-Type monster in either player's graveyard. Once per turn, you can remove 1 Dragon-Type monster in your graveyard from play to destroy 1 card your opponent controls. This card cannot attack during the turn you activate this effect.

 

I thought he needed some kind of power up. Wish I had a better pic than this though...

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Here's mine:

 

217615db.jpg

 

"Colossal Fighter" + "Lava Golem" (While it exists in your hand)

Offer 2 monsters your opponent controls as a Tribute to Special Summon 1 "Lava-Warrior Token" (Warrior-Type/FIRE/Level 5/ATK 1500/ DEF 2000) to your opponent's side of the field in Defence Position. During each of your opponent's Standby Phases, if they control a "Lava-Warrior Token" inflict 700 x every "Lava-Warrior Token" as direct damage to their Life Points. This card gains 100 ATK for every Warrior-Type monster or every FIRE monster in both players' Graveyards. When this card is destroyed by battle and sent to the Graveyard, select and activate 1 of the following effects:

-Special Summon 1 Warrior-Type monster from either player's Graveeyard.

-If "Lava Golem" exist in your Graveyard you can Special Summon it to your opponent's side of the field.

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This is my card. The power of it I'm happy with: I just hope that it's balanced enough.

 

OH, before I forget, Father Wolf gains credit for this card.

 

219713x.jpg

 

LORE:

"Magical Android" + "Destructotron".

You may activate the following effects once each per turn, but only during your Main Phase 1 or Main Phase 2, at exactly the same Phase.

- Order your opponent to reveal his or her hand and then shuffle it. You must then discard 1 card. You may only activate this effect if your opponent has at least 4 cards in his or her hand.

- Estimate the name of each card and their exact location in your opponent's hand. If all your estimations are correct, all cards that your opponent controls are destroyed, and both players lose 2000 Life Points. If at least 1 monster was destroyed by this effect, both players lose additional Life Points equal to the sum of the highest levelled monster's ATK and DEF. If the Duel would end in a Draw because of this effect, you win the Duel instead. You cannot activate this effect if a face-up "Respect Play" exists on the field.

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Guest .:Overdrive:.

Accepted.

 

Also i messed up the rounds. There will be no 3 rounds. There will be 4 rounds + Final Round which will determine the champion. I'm really sorry guys for this.

 

Round 1 results:

 

Eliminated Players:

- abethedemon: Why? Your card has bad OCG. You should read some tuts about OCG. Also use cap locks.

- Admiral_Stalfos19: Why? Your card is good. But it's OCG is really bad. Like i said, your card is good but there are better cards also...

 

Thank you guys for participating in this tournament. ^^^

 

Also the Round 2 is starting and the task is up.

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Guess I'll go first then.

 

[spoiler=my entry]276075.jpg

 

This monster cannot be destroyed by battle. Once per turn, you can take control of 1 monster your opponent controls until the End Phase. If that monster attacks an opponents monster, its ATK becomes equal to the attack target's ATK. You cannot Normal Summon the turn you use this effect.

 

 

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My card is coming up

 

[spoiler=Scarlet Divine Hawk]

209638.jpg

 

This card cannot be Special Summoned. If this card would be destroyed, you can remove from play all cards in your Graveyard to prevent it from being destroyed and inflict 100 Damage to your opponent for each card removed by this effect. Once per turn, you can pay half of your Life Points to remove from play all face-up monsters your opponent controls, if you activate this effect, You cannot conduct your Battle Phase this turn and skip your next Draw Phase.

 

 

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217615.jpg

 

When this card is sent to Graveyard as a result of battle and as long as this card exists in your Graveyard, you can select and activate 1 of these effects:

-During each of your Standby Phases inflict damage to your opponent's Life Points equal to half the ATK of the monster that destroyed this card by battle.

-During each of your Standby Phases increase your Life Points by half the ATK of the monster that destroyed this card by battle.

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Here is my card for this round:

 

[spoiler=Mystic Wizard of the Wicked Seal]

282735b.jpg

Lore:

Each time a player activates a Spell card, put 1 Spell Counter on this card. While this face-up card

on the field has Spell Counters on it, this card cannot be destroyed by battle (damage calculation is applied normally).

Once per turn, during your Main Phase you can remove 3 Spell Counter from this card to Special Summon a level 6 or

lower monster from your graveyard.

 

 

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here is mine

242084pj.jpg

[spoiler=Lore]If there is a "Chibi Disastrous" in your Graveyard, you can can Special Summon this card from your hand. You can send this face-up card to the Graveyard, to Special Summon 1 "Chibi Disastrous" from your Deck. If you control 3 face-up "Chibi Disastrous", you can send them to the Graveyard to pay 1000 Life Points and Special Summon 1 Level 6 or lower Zombie-Type monster from your hand, Deck or Graveyard ignoring the Summoning conditions.

I Hope It's Good

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Guest .:Overdrive:.

@ chedbonlahor: Never mind. You don't need to fix it.

 

Round 2 results:

 

Eliminated Players:

- king of dyspraxia: Why? I don't understand your card. You special summon a Synchro Monster and it's treated as Fusion Summon. Why Fusion Summon? Also it's a bit OP'd

The second one was a tough decision. But i needed to eliminate someone. So i eliminate...

- chedbonlahor: Why? Your card is OP'd. It's a instant-win card. But i love the name and the pic of the card.

 

Tnx guys for participating in this tournament. ^^^

 

Round 3 task up...

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Alright, Round 3.

 

209638.jpg

 

Each time a Spellcaster-Type monster is Normal Summoned, Flip Summoned or Special Summoned, (except by the effect of this card) put 1 Spell Counter on this card. (Max 7). Once per turn, you can remove the following numbers of Spell Counter from this card and apply the following effects.

3 - Special Summon 1 Level 4 lower Spellcaster-Type monster (except Ultimate Summoner Wizard) from your hand, Deck or Graveyard.

5 - Special Summon 1 "Dark Magician Girl" from your hand, Deck or Graveyard.

7 - Special Summon 1 "Dark Magician" from your hand, Deck or Graveyard.

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Sorrry I'm late, never actually expected to get this far...

 

[spoiler=Dark Apprentice]276075q.jpg

 

Lore: Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Dark Magician" or "Dark Magician Girl" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. The equipped monster gains 500 ATK, and when it destroys an opponents monster you can Special Summon 1 Spellcaster from your Graveyard with an Attack equal to or less than the battle damage inflicted to your opponent.(1 monster can only be equipped with 1 Union Monster at a time.)

 

 

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