Guest Shadowfang1992 Posted October 3, 2010 Report Share Posted October 3, 2010 [spoiler=Here's my Rock Card] [spoiler=Lore]This card must be set in face-down Defense Position. If this card is selected as an attack target, flip it face-up, negate the attack and put 5 Guard Counters on this card(max 5). During your opponent's Battle Phase, you can remove 1 Guard Counter. If you do, this card must be the target of all attacks during that Battle Phase. If this card would be destroyed by battle or the effect of a Spell, Trap or Monster Effect, remove 1 Guard Counter instead. If there are no Guard Counters on this card while it is face-up on the field, destroy it and Special Summon 3 "Guard Tokens" (Rock-Type/EARTH/Level 1/ATK 0/DEF 1000) in Defense Position. These tokens can not attack. If your opponent would inflict damage to your Life Points, destroy 1 "Guard Token" instead. If a "Guard Token" is destroyed by battle, the Battle Phase ends. Link to comment Share on other sites More sharing options...
Brimtosis Posted October 4, 2010 Author Report Share Posted October 4, 2010 ()-()" That was quick. I'll wait for the other two. Link to comment Share on other sites More sharing options...
Brimtosis Posted October 9, 2010 Author Report Share Posted October 9, 2010 Bump. come on guys, we need the last two of you to post by next week, or your automaticaly out. Link to comment Share on other sites More sharing options...
Codeson Posted October 9, 2010 Report Share Posted October 9, 2010 Sorry been away When this card is Normal Summoned, place 5 Rock Counters on this card. Once per turn you can remove 1 Rock Counter from this card to increase the DEF of 1 monster on the field by 500 and change the monster Type to Rock. This card gains 200 DEF x the number of Rock-Type monsters on the field. Link to comment Share on other sites More sharing options...
Brimtosis Posted October 10, 2010 Author Report Share Posted October 10, 2010 Cool Just one more... Link to comment Share on other sites More sharing options...
TheDarkAce Posted October 11, 2010 Report Share Posted October 11, 2010 Here's Mine! You cannot Set this monster. When this card is successfully Tribute Summon, add 1 "Experiment Token" (Psychic-Type LIGHT ATK 500 DEF 500) for each EARTH attribute monster used to summon this monster onto a free Monster Card Space. "Experiment Tokens" cannot be sacrificed unless it is used to Tribute Summon an Earth attribute monster. Link to comment Share on other sites More sharing options...
Brimtosis Posted October 15, 2010 Author Report Share Posted October 15, 2010 Great! I have your cards now, results up saterday/sunday morn. Good Luck! Link to comment Share on other sites More sharing options...
Kuroda Kaito Posted October 16, 2010 Report Share Posted October 16, 2010 yay i still in the game Link to comment Share on other sites More sharing options...
NightGuardian1764 Posted October 16, 2010 Report Share Posted October 16, 2010 Phew, I almost got kicked out. Link to comment Share on other sites More sharing options...
Guest Shadowfang1992 Posted October 16, 2010 Report Share Posted October 16, 2010 Yay!!! ^_^ On to the next card! [spoiler=Pyro Union Monster] [spoiler=Lore]If this card is destroyed as a result of battle while in face-up Attack Position, equip it to the attacking monster as an Equip Spell Card (Damage calculation is applied normally). During each of your opponent's End Phases, flip a coin and call it. If you call it right, you opponent takes damage equal to the level of the equipped monster x300. If you call it wrong, you take damage equal to the level of the equipped monster x300 (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is removed from the field, send this card to your Graveyard.) Link to comment Share on other sites More sharing options...
Spoon Posted October 16, 2010 Report Share Posted October 16, 2010 [spoiler=Blazing Chariot]Lore:Once per turn, if you control this monster on the field, you can equip it to a face-up Pyro-Type monster on your side of the field as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster gains 1000 ATK. If that monster destroys a monster by battle, toss a coin. If heads, inflict 800 damage to your opponent. If tails, you take 800 damage. If that monster inflicts damage to your opponent by a direct attack, roll a die. You take damage equal to the rolled number x 300. Yey... Link to comment Share on other sites More sharing options...
Brimtosis Posted October 18, 2010 Author Report Share Posted October 18, 2010 Nice cards, guys, keep it up! :) Link to comment Share on other sites More sharing options...
Kuroda Kaito Posted October 19, 2010 Report Share Posted October 19, 2010 Yay my entry ^^: [spoiler=Entry] Lore:This card can also treat as Machine-type Monster. When this card is Summon, you can equip this card to a Pyro-type Monster on your field. When this card is equipped, once per turn, you can discard 2 cards to roll a dice, when the number on the dice is 4 or 5, the equipped Monster's ATK will be increase by 500 points. When the number on the dice is 1 or 2, your opponent's will lose his/her LP by 1000 points. When the number on the dice is 3, your LP will be lose 1000 points. When the number is 6, both of you and your opponent's LP will be increase by 1000. Link to comment Share on other sites More sharing options...
NightGuardian1764 Posted October 19, 2010 Report Share Posted October 19, 2010 My entry. [spoiler=My Entry] Once per turn, you can equip this face-up card to a face-up monster OR unequip it and Special Summon this card in face-up Attack Position. The equipped monster gain 500 ATK. During each player Standby Phase, while this card is equipped to a monster, roll a die.1: The controller of this card takes 800 Damage.2: The controller of this card takes 1200 Damage.3: The controller of this card takes 500 Damage each time this card is unequip and Special Summoned.4, 5 or 6: This card's controller's opponent takes 1200 Damage. If you would take Damage from this card's effect, you can tribute 1 Pyro-Type monster you control (except the equipped monster) and toss a coin. If you call it right, reduce the Damage to 0. If you call it wrong, inflict twice the damage to your Life Points. Link to comment Share on other sites More sharing options...
Brimtosis Posted October 19, 2010 Author Report Share Posted October 19, 2010 Good, good, now we are waiting on the other two... Link to comment Share on other sites More sharing options...
Brimtosis Posted October 23, 2010 Author Report Share Posted October 23, 2010 Bump. 1 week left. Link to comment Share on other sites More sharing options...
Brimtosis Posted October 31, 2010 Author Report Share Posted October 31, 2010 RRRRrrrrrrrrrrrright. Done the scores.Set up the new task.Had a packet of peanuts.Watched Africa Dudes! on Newgrounds.Lets go! Link to comment Share on other sites More sharing options...
Spoon Posted October 31, 2010 Report Share Posted October 31, 2010 Hey ho, let's go! 1 Aqua-Type Tuner Monster + 1 or more non-Tuner monstersThis card cannot be Special Summoned except by Synchro Summon and its own effect. This card returns to the owner's Extra Deck during the End Phase of the turn that this card is Summoned. During your opponents Standby Phase, if you control no monsters, you can remove the Synchro Material Monsters for this card in your Graveyard from play to Special Summon this card from your Extra Deck in face-up Defense Position. While this card remains in face-up Defense Position on the field, all monsters your opponent controls must attack this card, if possible. While this card remains in face-up Attack Position on the field, all Aqua-Type monsters you control inflict Piercing Damage. When this card inflicts Battle Damage to your opponent, your opponent cannot activate Spell or Trap Cards until the next players End Phase.(Image Credit to Jazin Kay) I hope that meets your expectations ;) Link to comment Share on other sites More sharing options...
Guest Shadowfang1992 Posted October 31, 2010 Report Share Posted October 31, 2010 [spoiler=Ooo, this card was FUN!][spoiler=LORE]1 WATER Tuner + 1 or more non-Tuner Dragon-Type monstersThis card cannot be Special Summoned. This card returns to the owner's hand during the the owner's End Phase if it is in face-up Attack Position. If this card is in face-up Attack Position, it is treated as a Dragon-Type monster. If this card is in face-up Defense Position, it is treated as an Aqua-Type monster. Increase this card's ATK by 1500 points for each Dragon-Type monster used to Synchro Summon this card as long as it is in face-up Attack Position. Increase this card's DEF by the level of the WATER Tuner monster used to Synchro Summon this card x700 as long as it is in face-up Defense Position. If this card is destroyed by battle while in Defense Position, end the Battle Phase. Link to comment Share on other sites More sharing options...
Kuroda Kaito Posted November 1, 2010 Report Share Posted November 1, 2010 Here is my entry [spoiler= By my power, my courage, my justice. By the power i have, i command you to appear. The Lovely Spirit of the Water, Hanii] Lore:1 Water Tuner - 1 or more non-tuner MonstersWhen this card is Synchro Summon, you can place 5 Water-Counters on this card. While this card is in face-up Defend-Position, you can remove 2 Water-Counters to draw 3 cards from your Deck and increase this card's DEF by 400 points each card. While this card is in face-up Attack-Position, you can decrease the DEF of this card as many as you want to increase this card's ATK equal to same amount that you have decrease the ATK points of this card. When this card destroy your opponent's Monster, you can place 2 Water-Counters on this card. Link to comment Share on other sites More sharing options...
Brimtosis Posted November 4, 2010 Author Report Share Posted November 4, 2010 Good, Excelent, GREAT! Waiting for 1 more... Oh Dr. Wily!!! Have I mentioned how proud of you guys I am? Link to comment Share on other sites More sharing options...
Guest Shadowfang1992 Posted November 4, 2010 Report Share Posted November 4, 2010 Good, Excelent, GREAT! Waiting for 1 more... Oh Dr. Wily!!! Have I mentioned how proud of you guys I am? Aw, shucks... Lol Link to comment Share on other sites More sharing options...
Brimtosis Posted November 10, 2010 Author Report Share Posted November 10, 2010 Bump. Link to comment Share on other sites More sharing options...
Kuroda Kaito Posted November 11, 2010 Report Share Posted November 11, 2010 Excuse me, when will the scores are up?? Link to comment Share on other sites More sharing options...
NightGuardian1764 Posted November 12, 2010 Report Share Posted November 12, 2010 Sorry, but I'm outta here. Link to comment Share on other sites More sharing options...
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