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Harmonious Mech (more possible)


Jenson Carter

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These are a couple of cards I thought of when I was wishing that synchros were just a little more synchro-ish. I wanted to come up with a series of cards entirely based on synchro and tuner monsters which were based on light waves, sound waves and time. I want to call them harmonious mechs and harmonious spirits. These are the first.

Name: Harmonious Mech, Tick Tocken
Level: 4
Attribute: DARK
Type: Machine/Tuner/Effect
ATK/DEF: 1200/2000
Lore: After this monster is used as Material for a Synchro summon, increase the turn count by a number equal to the number of non-tuner Synchro Material monsters offered.

Name: Harmonious Mech, Deathclock Gardna
Level: 10
Attribute: LIGHT
Type: Machine/Synchro/Effect
ATK/DEF: 3700/2800
Lore: 1 "Harmonious" Tuner + 1 or more non-tuner monsters
For each turn that this monster has been face-up on the field, it gains the appropriate effect: [b]0-1 turn:[/b] Halve this monster's original ATK. [b]At least 2 turns:[/b] Control of this card cannot change. [b]At least 4 turns:[/b] This monster can attack twice during the same battle phase. [b]At least 6 turns:[/b] This monster is unaffected by the effects of your opponent's spell, trap and monster cards. [b]At least 8 turns:[/b] During each standby phase, inflict 3000 points of damage to your opponent.

Let me know what you think (especially if you want to see more). Also, if there are some good pics I can get for these, please fill me in on where I could find them.
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