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Serenity the Candyman

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Requirements:

-Card monster must be from a game

-Must have a high ATK but a good balancing effect

How does that work for you? You're free to refine them if you want.

And here is my card:

276354.jpg

 

Lore:

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except from your hand when you have 7 or more cards on your side of the field. When this card is Special Summoned successfully, remove from play all cards from your side of the field. Once per turn you may give up your battle phase and half of your Life Points to remove from play all other cards on the field.

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Its fine.

 

Here's mine:

73464c.jpg

 

This card can only be Summoned if your opponent controls 3 DARK Monster Cards or you control 1 Lv 8 or higher card with "X" in its name. This card cannot be destroyed by effects of any Monster Cards except this card. While this card is not targeted but another monster on your side of the field is during your Battle Phase, switch the target to this card. During your Main Phase, you must remove from the game 2 LIGHT Monster Cards from your Graveyard or destroy this card.

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Both are solid, the effect of Bass is a little bit more useful while the effect of Serenity is a tad bit more creative. Both have OCG errors, Serenity's picture is slightly better (Bass' has a black border)...

 

Sooo... vote goes to Serenity, counting the picture as a tie breaker, but also because I always rate creativity > usefulness.

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