NightGuardian1764 Posted September 4, 2010 Report Share Posted September 4, 2010 Me 1 on 1 with King of Dyspraxia Rules-Make a Random Field Spell Card--First to 5 votes wins.-Winner get 1 Rep and 30 points from loser.-All votes must have good reasons.-AND I have 2 cards so judge carefully. [spoiler=My Card] When this card is activated, destroy all face-up non-FIRE monsters on the field and you take 500 points of Damage for each monster destroyed. All FIRE monsters you control gain 500 ATK. During your End Phase, you can send this face-up card to the Graveyard to activate 1 "Ice World" from your Deck or Graveyard. When this card is activated, All non-WATER monsters loses 500 ATK and DEF becomes 0. When a non-WATER monster is destroyed by battle and sent to the Graveyard, inflict 500 points of Damage to its controller. During your End Phase, you can send this face-up card to the Graveyard to activate 1 "Inferno" from your Deck or Graveyard. [spoiler=King of Dyspraxia] Each player receives certain effects, depending on the monster Attributes they control: ●LIGHT: Once per turn draw a card from your Deck. ●DARK: Once per turn you can send 1 monster from your Deck to the Graveyard. ●EARTH: Once per turn Specail summon a Level 4 or lower monster from your Deck to your side of the Feild. ●WATER: Once per turn Specail summon a Level 4 or lower monster from your Graveyard to your side of the Feild. ●FIRE: Once per turn Inflict 500 damage to your opponent ●WIND: Once per turn Increase your Life Points by 500 points. Link to comment Share on other sites More sharing options...
NightGuardian1764 Posted September 5, 2010 Author Report Share Posted September 5, 2010 OK. Cards are ready. START VOTING! Link to comment Share on other sites More sharing options...
hexcalibrate Posted September 5, 2010 Report Share Posted September 5, 2010 lets get this started voter's. Link to comment Share on other sites More sharing options...
hexcalibrate Posted September 6, 2010 Report Share Posted September 6, 2010 votes please Link to comment Share on other sites More sharing options...
hexcalibrate Posted September 7, 2010 Report Share Posted September 7, 2010 bump Link to comment Share on other sites More sharing options...
hexcalibrate Posted September 9, 2010 Report Share Posted September 9, 2010 bump Link to comment Share on other sites More sharing options...
hexcalibrate Posted September 10, 2010 Report Share Posted September 10, 2010 i'm not gonna stop bumping you might aswell votebump Link to comment Share on other sites More sharing options...
Guest PikaPerson01 Posted September 10, 2010 Report Share Posted September 10, 2010 Fire/Ice World: The fact you were too poor of a card maker to combine the effects into one card says... you're a poor card maker. Ice World's effect is just garbage, for the most part. Fire World is too overpowered, becoming a quick Lightning Vortex every other turn. Also, bad OCG but I don't give a damn about that. Harsh Terrains: God damn, Wind and Fire got completely shafted. Earth and Water are completely unoriginal. Light is overpowered. Dark is alright but is possible harshly overpowered. Not to mention these effects stack. Having a light and a dark on the field gives you a free card and a free Foolish Burial every single turn. Both entrants suck, but I'll give it to Harsh Terrains strictly because he didn't try to pull of his effect with multiple cards. (You can activate this card from your deck or graveyard when you normal summon or special summon a light monster!) Link to comment Share on other sites More sharing options...
Guest Posted September 10, 2010 Report Share Posted September 10, 2010 Ice World's effect is just garbage, for the most part. Fire World is too overpowered, becoming a quick Lightning Vortex every other turn.Only every other turn? I see nothing in the effects that stops me from turning Inferno into Ice World, and then immediately turning Ice World back into Inferno. And since they fetch from the Graveyard as well as the Deck, they can loop infinitely. Which means that even if, for example, the opponent has FIRE or destruction-proof monsters, I can always just flip between Ice World and Inferno over and over again until their ATK falls to 0 from Ice World draining 500 ATK each activation. And that's not even considering that Fire World is already a Lightning Vortex that doesn't require a discard and that also gives an ATK boost. Harsh Terrains: God damn, Wind and Fire got completely shafted.The one time I tried to make a card that gave different benefits based on what Attribute monsters you had (it was a Chimeratech variant that got a new effect for each differently-Attributed Fusion Material Monster), I made sure to give the strongest effects to WATER and WIND. I don't understand why people would design cards so that using the weakest Attribute produces the smallest benefit; the reverse ought to be true. Earth and Water are completely unoriginal.Not to mention ridiculously broken. I mean, EARTH is practically Last Will. I'm with Pika here: both entries are absolutely awful and both contestants should be ashamed of themselves. Both are horrendously broken and neither shows any regard for balance whatsoever. I suppose I'll give my vote to Harsh Terrains, because for all its faults, at least being a Field Spell means that the opponent gets to benefit from its broken insanity too, whereas Inferno is a one-sided field nuke that also grants the user ATK bonuses. Link to comment Share on other sites More sharing options...
NightGuardian1764 Posted September 11, 2010 Author Report Share Posted September 11, 2010 0-2 Link to comment Share on other sites More sharing options...
hexcalibrate Posted September 12, 2010 Report Share Posted September 12, 2010 more votes please. Link to comment Share on other sites More sharing options...
Spoon Posted September 12, 2010 Report Share Posted September 12, 2010 I wouldn't choose the same words as the previous speakers, but I can only agree: Neither card is all that good. Though in theory I like the effects of Inferno and Ice World, steadily changing the environment... but it's not executed that well. But at least it's an original idea, unlike Harsh Terrains, which is just a different version of... gnah, I don't know that cards name, but it works just the same. Therefor, Dr. Wily gets my vote. Edit: Clear World, that what it was. Link to comment Share on other sites More sharing options...
NightGuardian1764 Posted September 12, 2010 Author Report Share Posted September 12, 2010 Thanks, 1-2 need more votes. Link to comment Share on other sites More sharing options...
hexcalibrate Posted September 13, 2010 Report Share Posted September 13, 2010 more votes please. Link to comment Share on other sites More sharing options...
NightGuardian1764 Posted September 19, 2010 Author Report Share Posted September 19, 2010 We need more votes. Link to comment Share on other sites More sharing options...
NightGuardian1764 Posted September 23, 2010 Author Report Share Posted September 23, 2010 Need votes. Link to comment Share on other sites More sharing options...
NightGuardian1764 Posted September 26, 2010 Author Report Share Posted September 26, 2010 VOTE. Link to comment Share on other sites More sharing options...
StealthyTyranitar Posted September 26, 2010 Report Share Posted September 26, 2010 im wwith king of d. his card pulls it of with out any other cards and isntinstant death. though you can win within 8 turns just controling a fire monster, its not as cheep as dr. willys card dysprexia gets my vote Link to comment Share on other sites More sharing options...
NightGuardian1764 Posted September 26, 2010 Author Report Share Posted September 26, 2010 1-3 Link to comment Share on other sites More sharing options...
Newfie Kuriboh Shark Posted September 26, 2010 Report Share Posted September 26, 2010 just in case its not finished i gotta go with the kings card. i just think its a bit more creative Link to comment Share on other sites More sharing options...
NightGuardian1764 Posted September 26, 2010 Author Report Share Posted September 26, 2010 Well, can't say it's not much of creative cuz his card's effect is just almost the same as Clear World. -_- Anyway. 1-4 Link to comment Share on other sites More sharing options...
NightGuardian1764 Posted September 27, 2010 Author Report Share Posted September 27, 2010 This is taking too long. King, you win. I am going to give you a rep and points in a minute. Link to comment Share on other sites More sharing options...
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