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Breaking the Glass


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Effect Monsters:

Glass Oracle
4
Water
Rock/Effect
0
0
When this card is Normal Summoned, you can Special Summon 1 level 4 or lower "Glass" monster from your deck. Then, destroy 1 monster you control. When this card is destroyed by the effect of a "Glass" card, add 1 "Glass" card from your deck to your hand.

Glass Ghoul
4
Water
Rock/Tuner
0
0
When this card is destroyed by the effect of a "Glass" card, you can remove from play 1 other monster in your Graveyard to Special Summon this card from your Graveyard.

Glass Wyvern
2
Water
Rock/Effect
0
0
When a "Glass" monster you control is destroyed by the effect of a "Glass" card, you can Special Summon this card from your Graveyard.

Glass Rat
3
Water
Rock/Tuner
0
0
When this card is Normal Summoned, you can Special Summon 1 level 3 or lower non-Tuner "Glass" monster from your hand or deck. This card can only be used as a Synchro-Material monster for the Synchro Summon of a "Glass" Synchro Monster.

Glass Prominence
3
Water
Rock/Effect
0
0
When this card is Special Summoned from your Graveyard by the effect of a "Glass" monster, you can destroy 1 card on the field up to the number of "Glass" monsters you control.

Synchro Monsters:

Glass Colonel
4
Water
Rock/Synchro/Effect
0
0
1 WATER Tuner + 1 or more non-Tuner monsters
When this card is destroyed in battle, your opponent loses 2000 Life Points. When this card is destroyed by the effect of a "Glass" card, Special Summon this card from your Graveyard and increase its ATK and DEF to 2000.

Glass Reaper
7
Water
Rock/Synchro/Effect
0
0
1 WATER Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned, select any number of cards from your side of the field; then select the same number of cards from your opponent's side of the field. Destroy the selected cards. When this card is destroyed by the effect of a "Glass" card, add 1 "Glass" monster from your deck to your hand.

Glass Leviathan
8
Water
Rock/Synchro/Effect
0
0
1 WATER Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned, draw 1 card for each "Glass" monster destroyed during this turn. Then, destroy this card. When this card is destroyed by the effect of a "Glass" card, you can Normal Summon or Set an extra time this turn.

Glass Giant
9
Water
Rock/Synchro/Effect
0
0
1 WATER Tuner + 2 or more non-Tuner monsters
This card gains 500 ATK and DEF for each "Glass" monster in your Graveyard. When this card is destroyed and sent to the Graveyard, add 1 "Glass" card from your deck to you hand.

Shatt'r, God of Glass
10
Water
Rock/Synchro/Effect
0
0
1 WATER Tuner + 2 or more non-Tuner monsters
The effects of this card cannot be negated. This card gains 1000 ATK and DEF for each "Glass" monster destroyed during a turn. When this card battles, destroy 1 monster on the field before the damage step. Then, your opponent takes damage equal to the destroyed monsters ATK.

Spells:

Glass Shard Shower
Quickplay Spell Card
Select 1 face-up "Glass" monster you control. Destroy 1 card your opponent controls. Then, destroy the selected monster.

Glass Shatter
Spell Card
Remove from play 1 face-up "Glass" monster you control. Draw 2 cards. Then, destroy 1 card you control.

Glass Factory
Spell Card
Add 1 level 4 or lower "Glass" monster from your deck to your hand.

Traps:

Glass Grinder
Trap Card
Destroy all "Glass" monsters you control.

Rate Fix. If you're wondering, I chose to make these similar to Scrap Monsters.
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