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There should be an Archetype Like this in 5d's


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This is Accel Knight Archetype, it mostly depends on Speed World's effect. Their name is named after speed animals.


[spoiler=Accel Knight - Shark The Lancer]
Accel Knight - Shark The Lancer
Type: Warrior
Attribute: LIGHT
Level 4
ATK 1900
DEF 0
Effects: For each Speed Counter you have, this card gains the following effects.
4 or less: This card loses 500 ATK
7 or more: This card gain 500 ATK
10 or more: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
[/spoiler]
[spoiler=Accel Knight - Perequin The Swift]
Accel Knight - Perequin The Swift
Type: Warrior
Attribute: LIGHT
Level 3
ATK 0
DEF 2000
Effects: For each Speed Counter you have, this card gains the following effects.
4 or less: The controller of this card takes 800 Damage during their Standby Phase
7 or more: This card cannot be destroyed by battle. (Damage Calculation is applied normally)
10 or more: Once per turn, you can inflict Damage to your opponent equal to half of this card's DEF.
[/spoiler]
[spoiler=Accel Knight - Cheetah The King]
Accel Knight - Cheetah The King
Type: Warrior
Attribute: LIGHT
Level 4
ATK ?
DEF ?
Effects: The Original ATK and DEF of this card is equal to the number of Speed Counter you have x 500. If this card would be destroyed, you can 5 Speed Counter
instead.
[/spoiler]
[spoiler=Accel Knight - Jet The Accelerator]
Accel Knight - Jet The Accelerator
Type: Warrior
Attribute: LIGHT
Level 2
ATK 1000
DEF 900
Effects: When this card is Normal Summoned, gain 2 Speed Counters. You can tribute this card to Special Summon 1 "Accel Knight" monster from your hand or Deck,
then you lose Speed Counter equal to its Level.
[/spoiler]
[spoiler=Accel Knight - Swift The Light Speed]
Accel Knight - Swift The Light Speed
Type: Warrior
Attribute: LIGHT
Level 8
ATK 2800
DEF 2300
Effects: During your Standby Phase, gain 1 Speed Counter. For each Speed Counter you have, this card gains the following effects.
4 or less: All monsters you control lose 500 ATK and cannot declare an attack. When a monster you control is destroyed, take 1000 Damage.
7 or more: You can halves this card's ATK. If you do, this card can attack your opponent directly.
10 or more: When this cardattacks, your opponent cannot activate any Spell or Trap card until the End of Damage Step.
[/spoiler]
[spoiler=Accel Knight - Rhino The Rush]
Accel Knight - Rhino The Rush
Type: Warrior
Attribute: LIGHT
Level 6
ATK 2300
DEF 1600
Effects: For each Speed Counter you have, this card gains the following effects.
3 or less: While you control this card. You cannot Normal Summon or Set or Special Summon monsters.
4 or more: This card can attacks twice during the same Battle Phase.
7 or more: When this card destroys a monster by battle, you can remove all Speed Counters you have to draw 2 cards.
[/spoiler]
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