Jump to content

The Ultimate Anti-Synchro Monster!


Lexadin

Recommended Posts

[center]Yeah, I decided to make some more Anti-Synchro Support. Seeing that Konami has Unlimited the feirce BRD and SD.

So here is my (probebly OP) attempt to make some Anti-Synchro support.


[img]http://img52.imageshack.us/img52/8593/20638.jpg[/img]
[b]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Imprisoning Archfiend Hirudem". When this card is Summoned, both players must send all Synchro Monster on the field and in thier Extra Deck to the Graveyard. Both players cannot Special Summon Synchro Monsters. Once per turn, you can select 1 Synchro Monster in your opponent's Graveyard. This card gains the effect of the selected monster until your opponent's End Phase.[/b]

[img]http://img715.imageshack.us/img715/6507/20638g.jpg[/img]
[b]This card cannot be used as a Synchro Material Monster. When your opponent Synchro Summons a Synchro Monster, you can Special Summon this card from your hand or Graveyard. Each time your opponent Special Summons a Synchro Monster, you can negate its effect and equip it to this card. Once per turn, you can discard 1 card to equip 1 face-up Synchro Monster your opponent controls to this card. If this card would be removed from the field, you can send 1 Synchro Monster equipped to this card instead. When this card is equipped with 4 or more Synchro Monsters, you can remove this card from play to Special Summon 1 "Empowering Archfiend, Hirudex" from your hand or Deck.[/b]

[spoiler=A special extra]
[img]http://img27.imageshack.us/img27/8593/20638.jpg[/img]
[b]Negate the Special Summon of a Synchro Monster your opponent controls and destroy it. Both players picks up cards of thier Extra Deck equal to the Level of the destroyed Synchro Monster, send all picked up Synchro Monsters to the Graveyard and then inflict damage to the player equal to the of Synchro Monsters they send to the Graveyard by this card effect x 300.[/b]
[/spoiler]

All pics are from Jazin Kay.
[/center]
Link to comment
Share on other sites

If Hirudem is on the field, your opponent would have to be a complete idiot to Synchro Summon, it's effect wont be activated and it's immediately removed.

So they're completely underpowered, as even if they did, you would use up your S/T zones.

And if you do manage to use this, why are you even duelling your opponent? They're just letting you win.
Link to comment
Share on other sites

Thanks Ghost.

@LiAM: You're forgetting that there are ways to force your opponent to Special Summon Synchro's. And with the right support you're ashured of victory.

@.Kan: Mhh, you're right. I must have exidentally added that part that I shall edit. But tbh, it isn't that hard to protect this card.
Link to comment
Share on other sites

That would count as a Special Summon and not Synchro Summon.

Same thing when Fusion Summoning a Fusion monster.

(This Summon is counted as a Synchro Summon) would be needed.

And that card is useless as Hirudem says "when your opponent summons" and not "when you summon a monster to your opponents field".

Your opponent would have to directly Summon it.
Link to comment
Share on other sites

@LiAM: Yes, but there's 1 thing. IT IS MEANT TO BE A ANTI SYCNHRO MONSTER!!! Stopping Synchro's is its Job. And if your opponent isn't stupid enough to Summon any while it is on your field is a good thing, becouse that says that it has done its Job. It is the same as saying: "[i]Royal Opression is bad becouse your opponent wouldn't Special Summon any monsters.[/i]".
And it says: "Special Summons a Synchro Monster" maining it also counts when he Special Summons it from the Grave(SD).

@Grand_Hokage_Tsunade: Thanks.
Link to comment
Share on other sites

The first one I would just go for an entire Synchro Summon lockdown. That would seem logical since the lower form locks them, and this stops them and takes on their effects.

For the second, I would allow it to be Special Summoned from your hand or Graveyard when your opponent Synchro Summons, and increase it to Level 4. As for a possible effect change to make it more useable and make it easier to Special Summon the improved form.

'This card cannot be used as a Synchro Material Monster. When your opponent Synchro Summons a Synchro Monster, you can Special Summon this card from your hand or Graveyard. Each time your opponent Special Summons a Synchro Monster, you can negate its effect and equip it to this card. Once per turn, you can discard 1 card to equip 1 face-up Synchro Monster your opponent controls to this card. If this card would be removed from the field, you can send 1 Synchro Monster equipped to this card to the Graveyard instead. When this card is equipped with 4 or more Synchro Monsters, you can remove this card from play to Special Summon 1 "Empowering Archfiend, Hirudex" from your hand or Deck.'


Overall, 8/10
Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...