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Rock-Type Deck + Fossil Archetype


Turmoil

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Based off Jim Crocodile Cook's cards. Slow deck type tho. Ideas to match up to the Meta?

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[quote]A Rock-Type monster support field card. Combined with the below rock-type support monsters you can deal 4x reflect damage!

[quote][b][size="4"]Ancient Canyon[/size][/b]
[b][color="#008000"]SPELL[/color] - FIELD[/b]
[i]If a Rock-Type monster in Defese Position is attacked, double any Battle Damage
to the controller of the attacking monster. Both players must attack with all monsters
they control each turn. Increase the ATK and DEF of all Rock-Type monsters by 500
points.[/i]
[b][color="#0000FF"]Basically a copy of the already existing "Canyon" card but with some extra pizzaz added to make it more playable. I feel that some of the OCG is off.[/color][/b][/quote]

[quote][b][size="4"]Fossil Servant - Skullzam[/size][/b]
[color="#FF8C00"][size="4"]****[/size][/color]
[b][color="#A0522D"]EARTH[/color][/b]
[b][ Rock / Effect ][/b]
[i]You can discard this card to the Graveyard to add 1 "Ancient Canyon" from your
Deck to your hand. If this card is on the field but "Ancient Canyon" is not on the field,
destroy this card.[/i]
[u][b]ATK / 2100 .. DEF / 800[/b][/u]
[b][color="#0000FF"]Captain Gold for Ancient Canyon. I could see Konami making a card like this. Easy way to get a rock into the Graveyard for Fossil Fusion.[/color][/b][/quote][/quote]

[quote]Good Rock-Type support, and will help to summon Fossil Fusions.

[quote][b][size="4"]Fossil Statue - Skullrab[/size][/b]
[color="#FF8C00"][size="4"]****[/size][/color]
[b][color="#A0522D"]EARTH[/color][/b]
[b][ Rock / Effect ][/b]
[i]Double any Battle Damage your opponent takes when they attack this monster.
Once per turn, you can flip this card into face-down Defense Position. When this card
is Flip Summoned, destroy 1 monster on your opponent's side of the field.[/i]
[u][b]ATK / 1200 .. DEF / 1900[/b][/u][/quote]

[quote][b][size="4"]Fossil Statue - Skullcust[/size][/b]
[color="#FF8C00"][size="4"]****[/size][/color]
[b][color="#A0522D"]EARTH[/color][/b]
[b][ Rock / Effect ][/b]
[i]Double any Battle Damage your opponent takes when they attack this monster. Once
per turn, you can flip this card into face-down Defense Position. When this card is Flip
Summoned, destroy 1 Spell or Trap Card on your opponent's side of the field.[/i]
[u][b]ATK / 1200 .. DEF / 1900[/b][/u][/quote]

[quote][b][size="4"]A Statue's Salvation[/size][/b]
[b][color="#800080"]TRAP[/color][/b]
[i]Select 1 face-down Rock-Type monster on your side of the field and Flip Summon it.
Then, send it to the Graveyard.[/i]
[b][color="#0000FF"]Could be chained to effects that destroy your monster, activate its flip effect AND get a rock monster into the Graveyard.[/color][/b][/quote][/quote]

[quote]These are the cards that the whole deck will be played around.

[quote][b][size="4"]Fossil Fusion[/size][/b]
[b][color="#008000"]SPELL[/color][/b]
[i]Remove from play Fusion Material Monsters that are listed on a "Fossil" Fusion Monster
Card from your Graveyard and your opponent's Graveyard, and Special Summon that
Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion
Summon)[/i]
[b][color="#0000FF"]One of the same cards used. I put it here so that you can reflect on it for the concept of the whole archetype.[/color][/b][/quote]

[color="#0000FF"][b]Based off the original cards but with modified stats and effects.[/b][/color]

[b][size="4"]Cenozoic Fossil Knight - Skullger[/size][/b]
[color="#FF8C00"][size="4"]****[/size][/color]
[b][color="#A0522D"]EARTH[/color][/b]
[b][ Rock / Fusion / Effect ][/b]
[i]1 Rock-Type monster in your Graveyard + 1 Level 4 or lower monster in your opponent's Graveyard
This card cannot be Special Summoned except by the effect of "Fossil Fusion". When this
card attacks, you may switch this card to Defense Position at the end of the Damage Step.[/i]
[u][b]ATK / 1400 .. DEF / 1800[/b][/u]

[b][size="4"]Mesozoic Fossil Knight - Skullknight[/size][/b]
[color="#FF8C00"][size="6"]******[/size][/color]
[b][color="#A0522D"]EARTH[/color][/b]
[b][ Rock / Fusion / Effect ][/b]
[i]1 Rock-Type monster in your Graveyard + 1 Level 5 or 6 monster in your opponent's Graveyard
This card cannot be Special Summoned except by the effect of "Fossil Fusion".
When this card attacks, you may switch this card to Defense Position at the end of the
Damage Step. During battle between this attacking card and a Defense Position monster
whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage
to your opponent.[/i]
[u][b]ATK / 1800 .. DEF / 2200[/b][/u]

[b][size="4"]Paleozoic Fossil Knight - Skullking[/size][/b]
[color="#FF8C00"][size="6"]********[/size][/color]
[b][color="#A0522D"]EARTH[/color][/b]
[b][ Rock / Fusion / Effect ][/b]
[i]1 Rock-Type monster in your Graveyard + 1 Level 7 or higher monster in your opponent's Graveyard
This card cannot be Special Summoned except by the effect of "Fossil Fusion".
Once per turn, you can Tribute 1 monster in order to switch the ATK and DEF of this
card until the End Phase. When this card attacks, you may switch this card to Defense
Position at the end of the Damage Step. During battle between this attacking card and
a Defense Position monster whose DEF is lower than the ATK of this card, inflict the
difference as Battle Damage to your opponent.[/i]
[u][b]ATK / 2200 .. DEF / 2600[/b][/u]

[b][size="4"]Paleozoic Fossil Dragon - Skullgeoth[/size][/b]
[color="#FF8C00"][size="6"]********[/size][/color]
[b][color="#A0522D"]EARTH[/color][/b]
[b][ Rock / Fusion / Effect ][/b]
[i]1 Rock-Type monster in your Graveyard + 1 Level 8 or higher monster in your opponent's Graveyard
This card cannot be Special Summoned except by the effect of "Fossil Fusion".
This card can attack all monsters your opponent controls once each. During battle
between this attacking card and a Defense Position monster whose DEF is lower than
the ATK of this card, inflict the difference as Battle Damage to your opponent.[/i]
[u][b]ATK / 3000 .. DEF / 3000[/b][/u]

[quote][b][size="4"]Time Stream[/size][/b]
[b][color="#008000"]SPELL[/color] - QUICK-PLAY[/b]
[i]Pay half of your Life Points. Return 1 "Cenozoic Fossil Knight" or "Mesozoic Fossil Knight"
Fusion Monster on your side of the field to your Extra Deck. If a "Cenozoic Fossil Knight"
monster was returned, Special Summon 1 "Mesozoic Fossil Knight" Fusion Monster from
your Fusion Deck. If a "Mesozoic Fossil Knight" Fusion Monster was returned, Special Summon 1
"Paleozoic Fossil Knight" from your Fusion Deck. (This Special Summon is treated as a Fusion
Summon)[/i]
[b][color="#0000FF"]Again, one of the same cards used. I put it here so that you can reflect on it for the concept of the whole archetype.[/color][/b][/quote][/quote]

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What do you guys think?
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