Zeppeli Gyro Supreme Posted January 16, 2008 Report Share Posted January 16, 2008 Last time I wrote out some fan fic cards. Now here's almost entire decks for characters, along with their bios. (Don't want to give it all away. Plus, need to keep open space for myself to write in). The cards are obviously meant to be a bit more powerful than in the real game because their text can't be too long and they are used when I decide them to be. And the decks don't have lots of copies of cards since in fanfics it doesn't look so fun to play the same copy of a card twice in a duel. We need variety! I'll also be adding in new decks every now and then as they are made. NAME: Whilt "Spencer"Gender: MaleAge: 14Personality: Multiple personalities- Evil and timid.Birthplace: UnknownClan: SpellcastersDeck Type: Exodia Stall/DrawBackground: He appeared randomly at the doorstep of the late champion of the last tournament and learned everything he knows from him. Steps of HeavenNormal SpellPay a number of Life Points in increments of 800. Draw a number of cards from your deck equal to the number of times you paid. Double-ThornQuick-PlayBoth players draw 2 cards from their deck. Then, if you and your opponent have a combined number of cards in your hands equal to 6 or greater, you take 1000 damage. Faith BarrierContinuous TrapRemove from play 1 LIGHT monster from your graveyard to activate this card. While you have 2000 Life Points or less, you take no Battle Damage. During each of your opponent’s End Phases, remove from play 1 monster in your graveyard. If you cannot, destroy this card. Lady of Charity (( Two in Deck ))Light/1/0/0During each of your End Phases while this card is in face-up Attack Position, draw 1 card from your deck. Synthetic LightLight/Thunder/3/300/300During your standby phase while this card is in your graveyard, you may Special Summon it face-up on your side of the field. Then increase your opponent's Life Points by 700. Synthetic DarknessDark/Rock/3/300/300During your standby phase while this card is in your graveyard, you may Special Summon it face-up on your side of the field. Then increase your opponent's Life Points by 600. Contract Demon- MoteDark/Fiend/4/1000/1000You may Special Summon this card in face-up Attack Position from your hand by removing from play 2 cards in your graveyard. When this card is Special Summoned, draw 1 card from your deck. Contract Demon- MethostopoleseDark/Fiend/8/2000/2000This card cannot be Normal Summoned or Set. This card can only be Special Summon by tributing a “Contract Demon- Mote” on your side of the field that was Special Summoned by its effect. Once per turn you may remove from play a card in your hand to draw 2 cards from your deck. Mystical Healing ShieldQuick-PlayPay half of your Life Points. Negate a Spell Card. If your Life Points are 800 Life Points are less after activating this card, you gain 500 Life Points. Halfshield of Light and DarknessNormal TrapThis card remains face-up on your side of the field for 3 of your opponent's turns. While this card is face-up on the field, negate all Battle Damage to your Life Points and then take half of that damage as effect damage to your Life Points. 10 unknown cards.All pieces of ExodiaShining Angel (2)SanganWitch of the Black ForestMagician of FaithRoyal Magical LibraryUpstart GoblinGraceful CharityCard of Safe ReturnMessenger of PeaceGravity BindCall of the HauntedWabokuDraining Shield NAME: Kainek FengGender: MaleAge: 17Personality: Cocky and rude.Birthplace: Supposedly Egypt, raised in JapanClan: ChampionsDeck Type: Phoenix RevivalBackground: He trained as a duelist for many years, learning the way of balanace and strategy. After moving to Japan, he soon began to move up the ranks of top duelists and eventually was able to beat the late champion, who disappeared directly after the duel. Neo-Phoenix TransformationContinuous Spell CardAll “Phoenix” monsters on the field or in either player’s graveyard become “Cyber Phoenix” monsters that are Machine-Type. Phoenix Duo FighterFire/Winged-Beast/4/1300/1600When this card is Special Summoned it gains the following effect: This card may attack twice in the same Battle Phase. Blue PhoenixFire/Winged-Beast/4/2300/500After each Damage Step involving this card, you must remove from play 1 monster in your graveyard. If you cannot, destroy this card. Red PhoenixFire/Winged-Beast/4/1800/1500This card is not destroyed by the effects of Effect Monsters with 1000 ATK or less. Yellow PhoenixFire/Winged-Beast/4/1000/2000When this card is Special Summoned, it gains the following effect: This card gains 500 ATK and DEF. Blazing PhoenixFire/Winged-Beast/3/500/500Once per duel you may Special Summon this card from your hand or graveyard. Swift PhoenixFire/Winged-Beast/4/1700/1000Change this card to face-up Defense Position to destroy 1 Spell or Trap Card on the field. Mirage PhoenixFire/Winged-Beast/4/1300/1400This card is unaffected by Trap Cards. When this card is Special Summoned from the Graveyard, it gains 400 ATK and DEF. Cyber Phoenix- Nimble BladeFire/Machine/4/1900/0This card can attack twice in the same Battle Phase. During the End Phase after this card has attacked, destroy this card and you lose Life Points equal to the amount of damage inflicted to your opponent. Cyber Phoenix- Sky TearFire/Machine/3/1000/500When this card inflicts Battle Damage to your opponent’s Life Points, increase your Life Points by an equal amount. When this card is Special Summoned from the graveyard, it gains the following effect in addition to its own: This card can attack your opponent’s Life Points directly. Mirage PhoenixFire/Winged-Beast/4/1300/1400This card is unaffected by Trap Cards. When this card is Special Summoned from the Graveyard, it gains 400 ATK and DEF. Rebirth of PhoenixNormal SpellSend 1 FIRE monster from your deck to the graveyard. Special Summon 1 level 4 or lower “Phoenix” monster from your graveyard. Grand RebirthNormal SpellSend the top 10 cards of your deck to the graveyard. Special Summon 2 “Phoenix” monsters from your graveyard. Those monsters gain 500 ATK and DEF and are unaffected by Trap Cards. Feather CostumeEquip SpellThe equipped monster is unaffected by your opponent’s Spell Card effects as long as you have no other attack-position monsters. TranscendenceQuick-PlayDestroy 1 monster on your side of the field. Draw 2 cards from your deck. Graveyard Mix-UpTrap CardBoth players exchange their graveyards until the End Phase of the turn this card was activated. Pharaoh’s Soul TunnelContinuous SpellAdd 1 removed from play card to the owner’s deck each of your End Phases. Born From the AshesQuick-PlayPay 1000 Life Points. Remove from play from your side of the field or in either player’s graveyard monsters listed on a FIRE fusion monsters. Special Summon that Fusion Monster. Devil ScaleTrap CardYour opponent sends the top cards of their deck equal to the amount of Battle Damage you take this turn divided by 400. Return to the SoilNormal Spell CardPay 500 Life Points. All removed from play cards are added to the player’s graveyard. Last Burn!Counter TrapActivate when the opponent activates a Spell Card or declares an attack. Tribute 1 Phoenix monster on your side of the field and destroy 1 card on the field. Metal CoatNormal TrapAll Phoenix monsters become "Cyber PHoenix" monsters until the End Phase of the turn. New Age RevolutionContinuous TrapActivate only while there are 3 or more “Cyber Phoenix” monsters on the field. As long as this card remains face-up, all “Cyber Phoenix” monsters are unaffected by your opponent’s Spell and Trap card effects. Rullga- Phoenix KingFire/Winged-Beast/8/2400/2400This card cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing 2 “Phoenix” monsters on your side of the field. When this card is destroyed and sent to the graveyard as a result of battle, Special Summon 2 cards from your graveyard. Neo-Deity of the FlamesFire/Machine/12/4000/4000“Rullga- Phoenix King” + 3 Cyber Phoenix monstersOnce per turn, during your End Phase, destroy 1 card on your opponent’s side of the field and Special Summon 1 monster with 1000 ATK or less from your graveyard. Awakened PharaohFire/Divine-Beast/12/0/0“Neo-Deity of the Flames” + 1 Cyber Phoenix monsters + 3 monstersThis card is not destroyed under any circumstances. Remove from play a number of cards in your graveyard to increase this card’s ATK by 200 for each removed monster. 10 other cardsHeavy StormPremature BurialCall of the HauntedCyber PhoenixRallis the StarbirdSacred CraneUFO Turtle (2)Firebird (Treated as a Phoenix in this deck)Icarus Attack NAME: Logan StraitsGender: MaleAge: 15Personality: Jumpy and worrisome.Birthplace: Europe, been living in Japan for 2 years.Clan: WaterDeck Type: Mutant DestructionBackground: At a young age he lost his mother in a strange accident, and later on he and his father got in a Shipwreck where they were separated. It's been two years since Logan washed up on Japan, and due to minor amnesia, he is unable to find his father. Captain GreenbeardWater/Warrior/5/1800/1700While there is another face-up WATER monster on your side of the field, this card cannot be selected as an attack target. Pay 500 Life Points during each of your End Phases. If your opponent controls more cards than you at this time, they must then select 1 card on their side of the field and send it to the graveyard. Atomic EelWater/Sea-Serpent/6/2200/1500If your opponent controls both a Spell or Trap Card and a Monster on their side of the field and you do not, you may Special Summon this card from your hand. If this card was Tribute Summoned by tributing an "Atomic Eel", you opponent selects and destroys 1 card on their side of the field. Mutated SeaweedWater/Plant/6/2400/150This card cannot be Special Summoned except from your hand. Once, during each of your turns, you may make your opponent select and destroy 2 cards on their side of the field. If you activate this effect, this card cannot attack during this turn and is changed to face-up Defense Position. Green Eyes Gray SharkWater/Fish/8/2700/2400When this card is Tribute Summoned successfully, your opponent selects and destroys 1 card on their side of the field. If they have no cards on their side of the field, inflict 1000 damage to them. Greenbeard BuccaneerWater/Zombie/4/1500/1200While you control no monsters on your side of the field other than "Captain Greenbeard", you may Special Summon this card from your hand. This card is unaffected by Continuous Trap Cards. Glowing SquidWater/Aqua/4/1600/1800When this card is Normal Summoned, your opponent selects and destroys a card on their side of the field. If the selected card was a monster, they gain 800 Life Points. If the selected card was a Spell or Trap Card, you lose 500 Life Points. Atomic JellyfishWater/Aqua/4/1900/1150After this card attacks, it is changed to face-up Defense Position. When this face-up Attack Position monster is destroyed as a result of battle, inflict 1000 damage to your opponent's Life Points. Cyber Disk FishWater/Machine/3/1000/1500Tribute this card. Your opponent destroys 1 face-up card on their side of the field. Kid Jellyfish (( Three in deck ))Water/Aqua/3/400/500When this card is sent from the field to the graveyard, inflict 300 damage to your opponent's Life Points. In addition, you may Special Summon 2 "Kid Jellyfish" from your deck to your side of the field in face-up Defense Position. Mother JellyfishWater/Aqua/4/900/900When this card is destroyed as a result of Battle, inflict 500 damage to your opponent’s Life Points. You may then Special Summon 1 “Kid Jellyfish” from your deck to your side of the field in face-up Attack or Defense Position. Brilliant SunfishWater/Fish/4/1800/1800During each of your End Phases, remove from play 1 WATER monster in your graveyard. If you cannot, destroy this card. If you do, and this card had not attacked during that turn’s Battle Phase, you may destroy 1 face-up monster with an ATK or DEF equal to or lower than this card’s ATK. Wooden KrakenWater/Aqua/4/1000/1900This card is unaffected by the effects of your opponent's Spell Cards. Once per turn, by tributing a monster on your side of the field, inflict 1000 damage to your opponent's Life Points. Greenbeard’s ParrotWater/Winged-Beast/3/500/500Once per turn during your Main Phase, if you control this monster on the field, you can equip it to your “Captain Greenbeard” or “Greenbeard Buccaneer” as an Equip Spell Card, OR change it back to a monster in face-up Attack Position. When equipped to a monster by this card’s effect, that monster’s ATK/DEF is increased by 500 points, and each time it destroys one of your opponent’s monsters, you draw 1 card from your deck. (1 monster can only be equipped with 1 Union Monster at a time. If the monster that this card is equipped to is destroyed in battle, this card is destroyed instead.) Mutant Kaiser SeahorseWater/Dragon/4/1750/1550When this card is tributed for a Tribute Summon of a WATER monster, your opponent sends a card at random from their hand to the graveyard. Vicious Sea LionWater/Beast/4/1500/800During each of your End Phases, destroy 1 face-down Spell or Trap on your opponent’s field. Horror of the Seven SeasWater/Fish/10/3900/3900“Green Eyes Gray Shark” + “Wooden Kraken” + “Captain Greenbeard”Once per turn you may Special Summon 1 level 4 or lower WATER monster from your graveyard. You may tribute 2 cards on your side of the field to negate and destroy a card whose effec targets a card on your side of the field. Treasure HuntContinuous SpellTribute 1 monster on your side of the field. During the End Phase of your next turn, destroy this card. At that time, draw 2 cards from your deck and increase your Life Points by 1000. Trident of StormEquip SpellEquip only to a WATER monster with 1500 ATK or more. After each time the equipped monster attacks, destroy 1 Spell or Trap Card on your opponent’s side of the field. Radioactive DumpsiteField SpellDuring each player's respective End Phases they select a card on their side of the field. If that card was a WATER monster, that monster gains 100 ATK and DEF. If it was a monster of a different Attribute, that monster loses 200 ATK and DEF. If the card was not a monster, that card is destroyed. Changing TidesNormal Spell CardActivate only during your Main Phase 2. Destroy all cards on the field. Then, both players may put into play a number of cards from their graveyards equal to the number of cards destroyed on their side of the field. Treacherous SeasNormal Spell CardBoth players select and destroy 2 cards on their side of the field. A player controlling "Greenbeard the Pirate" or "Wooden Kraken"on their side of the field is unaffected by this card. Greenbeard’s HeartNormal Trap CardActivate while you have no cards on your side of the field other than this card. Special Summon 1 “Captain Greenbeard” from your Hand or Graveyard. Golden CointossNormal Trap CardFlip a coin and call it. If you call correctly, destroy 1 card on your opponent’s side of the field and Special Summon 1 monster with 1500 ATK or less from your hand. If you call it wrong, decrease your Life Points by 2000. Toxic SpillageNormal Trap CardTribute 1 monster on your side of the field. Special Summon Special Summon 3 “Mutated Fish Token”s (Water/Fish/1/100/100) to your side of the field in Attack or Defense Position. Toxic BarrelCounter TrapActivate when an opponent’s monster declares an attack. Remove from play the attacking monster and Special Summon 1 “Mutated Fish Token” (Water/Fish/1/100/100) in Defense Position on your opponent’s side of the field. 10 unknown cards PolymerizationSalvageMother Grizzly (2) Name: SpectreAge: UnknownBio: Other than his affiliation with Fiend decks, nothing is known.Clan: FiendsDeck Type: Unknown, Archfiend (in the Semi Finals Exams) Archfiend- Second KnightWind/Fiend/4/1800/1600During each of your Standby Phases, pay 600 Life Points. When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 2 or 5, negate the effect and destroy the opponent's card. Archfiend- Second BishopWater/Fiend/3/1400/300The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When an Archfiend Monster Card on your side of the field is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 1 or 6, negate the effect and destroy the opponent's card.. Archfiend- Second RookLight/Fiend/4/1600/1200During each of your Standby Phases, pay 600 Life Points. When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3 or 4, negate the effect and destroy the opponent's card. By tributing this card during one of your Main Phases, add 1 “Archfiend” monster from your graveyard to your hand. Archfiend- Second PawnEarth/Fiend/3/1500/300During each of your Standby Phases, pay 500 Life Points. When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 2 or 5, negate the effect and destroy the opponent's card. While you control another “Archfiend” monster on your side of the field, this card cannot be attacked. Archfiend- Second KingDark/Fiend/5/2000/1500As long as this card is face-up on the field or in your graveyard, it is treated as “Terrorking Archfiend”. During each of your Standby Phases, pay 700 Life Points. When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 1, 3 or 6, negate the effect and destroy the opponent's card. Archfiend BloodlustContinuous Trap CardActivate only while your Life Points are 3000 or less. Each time you take damage from a card effect or pay Life Points, inflict 300 damage to your opponent. Desiccated HeartNormal Spell CardDestroy 1 Fiend monster on your side of the field. Inflict 1000 damage to your opponent’s Life Points. Pandemonium CollapseQuick-Play SpellDestroy a face-up “Pandemonium” Field Spell. Destroy all non-Fiend monsters on the field that have higher than 1500 ATK. Infinity LifeContinuous SpellAfter each time you pay Life Points, increase your Life Points by 500. Violent BurstNormal Spell CardPay 1000 Life Points. Destroy 2 cards on the field. Hyper GravityQuick-Play SpellChange all face-up monsters with less than 1500 ATK to face-down Defense Position. Unholy WaterNormal Trap CardIncrease the ATK of all Fiend monsters on the field by 300. Unholy BathNormal Trap CardIncrease the ATK and DEF of a face-up DARK monster on the field by 1000 until the End Phase. 15 other cards Terrorking ArchfiendShadowknight ArchfiendDarkbishop ArchfiendDesrook ArchfiendVilepawn ArchfiendPrison Queen ArchfiendArchfiend’s RoarCheckmateBattle ScarredEnemy ControllerMystical Space TyphoonSakuretsu Armor Name: SkylarAge: UnknownBio: He and his sister both joined the Clan Wars together as a team. They work together fine in duels, seeming to understand one another’s strategies. His main deck is based on flip summons.Clan: Rock ClanDeck Type: Smashing Rocks (Rock Burn/swarm) Brilliant Shining GolemEarth/Rock/8/?/?This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play all Rock-Type monsters on the field and in your graveyard. Increase this card’s DEF by the number of Rock-Type monsters removed from play from your graveyard x500, as well as by 1000 for every Rock-Type monster removed from play from the field. This card’s ATK is equal to half of its DEF. This card can attack while in Defense Position. Avalanche GuardEarth/Rock/4/100/2500When this Defense Position monster is attacked by a monster with less ATK than this card’s DEF, instead of inflicting Battle Damage, inflict damage to your opponent’s Life Points equal to the attacking monster’s level x100. Cannonball GolemEarth/Rock/3/500/500While this card is in your Graveyard, other than having been destroyed as a result of battle, you may remove it from play to inflict 500 damage to your opponent’s Life Points. Salt SpiderEarth/Rock/2/100/1500Discard this card from your hand to inflict 200 damage to your opponent’s Life Points. Remove this card in your graveyard from play to inflict 200 damage to your opponent’s Life Points. Mercury BeastEarth/Rock/4/1000/1000When this card is destroyed as a result of battle, inflict 800 damage to your opponent’s Life Points. During each End Phases, you lose 100 Life Points. Sand SoldierEarth/Rock/4/1500/800Once per turn you may decrease this card’s ATK or DEF by an amount (up to 800) to increase its other stat respectively. This card’s ATK and DEF are then changed to their original numbers. Sandstorm BeetleEarth/Rock/4/1500/1500Once per turn you may flip this card into face-down defense position. When this card is Flip Summoned Successfully, you may return 1 card on the field to the owner’s hand. Heart of SteelCounter Trap CardActivate after an EARTH monster on your side of the field is destroyed and sent to the graveyard as a result of battle. After all effects are resolved, remove from play the destroyed monster. Inflict 500 damage to your opponent’s Life Points. In addition, until your next Standby Phase, you take half Battle Damage during a battle involving an EARTH monster. Earth Shattering StrikeNormal Spell CardDiscard 1 level 4 or higher monster from your hand. Destroy all Attack-Position monsters on the field. Falling MagmastormNormal SpellRemove from play a number of Rock-Type monsters in your graveyard. Special Summon a “Magma Token” (Fire/Rock/4/?/?) In Attack Position with an ATK and DEF equal to the number of monsters removed from play when activating this card x300. 25 other cards (because I’m tired. Lol)Giant Rat (2)The Rock Spirit Rock Bombardment (2) Link to comment
asuma181 Posted January 16, 2008 Report Share Posted January 16, 2008 that is cool must have taken you forever to write them all out but it must be worth it Link to comment
Zeppeli Gyro Supreme Posted January 16, 2008 Author Report Share Posted January 16, 2008 Yes, it did take quite a long time. Especially since I had to make up some cards while posting it to fit in enough. lol Link to comment
(!Death!Reborn!) Posted January 16, 2008 Report Share Posted January 16, 2008 Nice (but i cant rate it)Look forward to seeing it Link to comment
Junk Raver Posted January 17, 2008 Report Share Posted January 17, 2008 Some of them sound kool ^_^ Link to comment
God Kaiba™ Posted January 17, 2008 Report Share Posted January 17, 2008 Most of them sound wicked (kool) they're great 9/10:D Link to comment
God Kaiba™ Posted January 17, 2008 Report Share Posted January 17, 2008 Most of them sound wicked (kool) they're great 9/10:D Link to comment
RestLess-BoTics Posted January 18, 2008 Report Share Posted January 18, 2008 Wow! I can see the quality and effort you're putting into these! Good job! Link to comment
RestLess-BoTics Posted January 18, 2008 Report Share Posted January 18, 2008 Wow! I can see the quality and effort you're putting into these! Good job! Link to comment
tallman95 Posted January 18, 2008 Report Share Posted January 18, 2008 9/10 and they will be in my fan-fic :D Link to comment
tallman95 Posted January 18, 2008 Report Share Posted January 18, 2008 9/10 and they will be in my fan-fic :D Link to comment
Zeppeli Gyro Supreme Posted January 18, 2008 Author Report Share Posted January 18, 2008 Sure, you can use my decks and cards. Just list some credit for me somewhere ^^ Link to comment
Zeppeli Gyro Supreme Posted January 18, 2008 Author Report Share Posted January 18, 2008 Sure, you can use my decks and cards. Just list some credit for me somewhere ^^ Link to comment
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