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Demons


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[spoiler=Monsters]
Demon Assassin
****
DARK
Fiend / Effect
When this monster declares an attack on a monster destroy that monster and inflict damage equal to the destroyed monsters star x200.
Atk: 1600 Def: 1200

Demon Ninja
****
DARK
Feind / Tuner
When this monster declares an attack on a Face-down defense position monster, destroy that monster without applying battle damage.

Demon Cannon
***
DARK
Fiend / Effect
Once per turn sacrifice 1 monster you control. Inflict damage equal to the sacrificed monsters Atk.
Atk: 1000 Def: 1000

Demon Summoner
***
DARK
Fiend / Tuner
Once per turn Special Summon 1 level 4 or below monster from your Deck. You cannot Synchro Summon this turn.
Atk: 1400 Def: 1200

Demon Protector
***
DARK
Feind / Effect
As long as this monster remains Face-up "Demon" monsters you control cannot be destroyed by battle excluding this monster.
Atk: 0 Def: 2000

Demon Attack Unit
****
DARK
Fiend / Effect
When this monster attack it gains 400 Atk during the damage calculation only.
Atk: 1600 Def: 1300

Demon Defense Unit
***
DARK
Feind / Tuner
When this monster is selected as an attack it is switched to defense position.
Attack: 500 Def: 2000

Demon Decoy Unit
**
DARK
Feind / Effect
You take no battle damage from battles including this monster.
Atk: 500 Def: 500

Demon Master-Diablo
******
DARK
Feind / Synchro
1 "Demon" tuner monster + 1 or more non-tuner "Demon" monster(s)
When this monster is Synchro Summoned equip 1 monster your Opponent controls to this monster. This monster gains Atk equal to the equipped monster's Atk. When this monster would be destroyed, destroy the equipped monster instead.
Atk: 2500 Def: 2300

Great Demon Dragon-Ragnorok
********
DARK
Feind / Synchro
1 "Demon" tuner + 1 or more non-tuner "Demon" monster(s)
When this monster is Synchro Summoned equip 1 monster your Opponent controls to this monster. This monster gains Atk equal to the equipped monster's Atk. When this monster would be destroyed, destroy the equipped monster instead. When this monster is unequipped select 1 monster your Opponent controls and equip it to this monster. This monster gains Atk equal to the equipped monster's Atk. Once per turn discard 1 card from your Hand to the Graveyard, destroy 1 monster your Opponent controls.
[/spoiler]
[spoiler=Spells]
Demon Gate
Field
As long as this card remains Face-up on the field all "Demon" monsters you control gain 500 Atk and Def.

Demon Rebirth
Spell
Select 1 "Demon" monster in your Graveyard, Special Summon it to your side of the field in Face-up attack poisition.

Demon Horde
Spell
Activate only when you control no monsters. Special Summon 3 Horde Tokens (Fiend-Type/Dark/Level 2/Atk 500/Def 500).
[/spoiler]
[spoiler=Traps]
Demon Counter
Trap
Activate only when a "Demon" monster you control is selected as an attack target. Negate the attack.
[/spoiler]
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