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Trigram Monsters ,good effects


Guest fLare2

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Guest fLare2
[img]http://img820.imageshack.us/img820/2634/256310.jpg[/img]

This Card cannot be Normal Summoned or Set. This Card cannot be Special Summoned except by sending "Thousand Arrows Trigram" from the field back to your deck while you have 8 or more Warrior-Type monsters removed from play. Each time you or your opponent activate a Trap, decrease this monster's ATK by 2000 and negate and Destroy the activation of the Trap. Each time you or your opponents activate a chain of Quick-Play Spells, this monster's ATK & DEF are returned back to their original points. When this monster's ATK becomes 0, remove all cards on the field from play including this monster.

[img]http://img841.imageshack.us/img841/985/256310l.jpg[/img]


This card can only be Special Summoned by removing from play 1 Fusion Warrior-Type monster in your Fusion Deck from play and sending 1 of it's Fusion Material monsters from your hand or field to the Graveyard. When this monster is Special Summoned Successfully, as long as you have 3 or more level 6+ Warrior-Type monsters which are removed from play, increase this monster's ATK by 600 for each one of them. By sending 2 Level 6+ Warrior-Type monsters which are removed from play back to your Deck, send 2 cards on your opponents field back to the top of his Deck.
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Some OCG error but the pictures are nice, effects are inovative like the 2nd card can b special summoned by removing a Fusion warrior type monster, the 1st card's ATK goes back to normal when you or your opponent activiates a chain of quick play spell cards.
Keep making cards like these and expect alot of positive reviews.
8.9/10
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