BulletMan Posted August 22, 2010 Report Share Posted August 22, 2010 This is a game me and my friend played (I made it up, with some of the ideas based off the one episode where the Paradox brothers first appeared.) Point of the duel now is to move your monsters to your opponents field and then deplete there LP. It's called: Duel Boarding -All regular yugioh rules apply (drawing, 8000 LP, etc). -You play on a board with 100 squares [10 x 10 board]. Your field has 50 squares, the other half belongs to the opponents. -When you Summon a monster, it must be Summoned in your backrow (Including Sets)[backrow is the very row infront of you, farthest from the opponent. -You can place Spell/Trap cards where ever on your portion of the field. -Limit is now 5 monsters, 5 Spells or Traps (field Spells now count towards it be Set, but if a Field Spell is face-up, you can use another Spell or Trap). -You can move a monster on the field spaces up to its Level, and only Up, Down, Left, or Right. -You can move Spell/Trap Cards up to 3 spaces in the same way. -A monster can only attack a monster if the amount of spaces away from it are no more than its Level (Can only attack from up, down, left, or right.) -You cannot attack diagonally, but if a monster is directly diagonally (Which their corners are touching), you can attack that monster. -You cannot attack with a monster that moved that turn, unless there is a monster next to it or directly diagonally from it. -A monster cannot move the turn it was Summoned. -Effect Monster effects that target (Such as DAD) can only target cards spaces away up to their Levels and only up, down, left, or right. -If you were to affect one side of the field (Example: Lightning Vortex) and you controlled a monster that has moved to your opponents portion of the field, it will also be affected (So it would be destroyed.) -To attack a players LP, you must have a monster be in the opponent's backrow to attack them(You can do this even if they control a monster). You cannot do this if they control a monster in there backrow. -A monster cannot move over a Spell, Trap, or Monster. They must go around them. -Monsters with "nuke" effects can only activate those effects in the central row (the two rows where each players field meets.) They have a radius that is their Level. Example: JD is in the central field closest to the opponent. You activate its effect and everything in an 16 space square radius (it's Level is 8, so up and down combined is 16). In other words, everything dies since it's radius is bigger than the board. -To Synchro Summon, you must have the material next to eachother to use them for a Synchro Summon. You can Summon the monster where one of the material monsters were instead of the backrow (optional). Fusion Monsters are the same, except they do not need to be touching. Ritual Monsters are the same with Fusion Monsters. -If Tribute Summon a monster, you can place the new monster in the place where one of its Tributes were. -Spirits have new abilities in this format. Spirits can move the turn their Summoned. If a Spirit moves, it does not have to return to the hand. If it does not move, it returns to the hand, regardless if it attacked. -Gemini's are not sent to the backrow when second summoned. -To help against stall, when a player would negate an attack (Threatning Roar), the person who cannot attack can move their monsters a second time. If it's only for one attack, only that monster can move again. If a monster already attacked, then you attacked directly and they used Battle Fader, only the monsters who had not attacked yet can move again, meaning the monster that tried to directly attack could move. -Monsters that can attack twice (NOT in a row or attack a monster once each) can move and then attack, or move twice. Cards that can attack all monsters each cannot do this. Only double attackers may. -If a monster would use an effect that directly effected you (such as Gottoms discard) that card must only be as far away from you as it's Level range. If it's Level Range touches you and their is no obstacle in front of it, it may proceed with it's effect. My friend and I tested this, and it was funner, but a bit slower than regular play. Imagine how fun this would be if there really was a format for this kind of play. Discuss Duel Boarding. More rules still being added. Link to comment Share on other sites More sharing options...
Kaisu Posted August 22, 2010 Report Share Posted August 22, 2010 [font="Franklin Gothic Medium"]50x50 = 2500 =/[/font] Link to comment Share on other sites More sharing options...
burnpsy Posted August 22, 2010 Report Share Posted August 22, 2010 [quote name='X-L Bandit Kieth' timestamp='1282440514' post='4551944'] -You play on a board with 100 squares [50 x 50 board]. [/quote] 50^2 = 2500 √100 = 10 :/ In any case, this seems fun. Link to comment Share on other sites More sharing options...
byak Posted August 22, 2010 Report Share Posted August 22, 2010 explain backrow and direct attacks. EDIT: i'm assuming the southmost row of squares is your backrow, and attacking directly means attacking your opponent's backrow. Link to comment Share on other sites More sharing options...
BulletMan Posted August 22, 2010 Author Report Share Posted August 22, 2010 sorry about that, knew I had that wrong EDITS backrow is the very row in front of you, or your opponent. You Summon monsters there. A monster can only attack directly if it's at it's opponents backrow, and only if your opponent does not have a monster in the back row. You have to attack it otherwise. OOOOOOOOOO 0000000000 0000000000 0000000000 0000000000 _____________ 0000000000 0000000000 0000000000 0000000000 OOOOOOOOOO The big O's are the back row. Link to comment Share on other sites More sharing options...
burnpsy Posted August 22, 2010 Report Share Posted August 22, 2010 ...So, this is essentially a mix of Dungeon Dice Monsters and Chaotic. Link to comment Share on other sites More sharing options...
BulletMan Posted August 22, 2010 Author Report Share Posted August 22, 2010 I don't know how you even play chaotic. And one of the ideas was to use a dice to move, and other stuff, but it got annoying that way. Link to comment Share on other sites More sharing options...
Catterjune Posted August 22, 2010 Report Share Posted August 22, 2010 Sounds like Dungeon Dice monsters, only the whole dice thing is replaced by a board. Link to comment Share on other sites More sharing options...
TechnoDoomedOne Posted August 22, 2010 Report Share Posted August 22, 2010 Actually, it sounds cool and pretty funny. I always like to create variants of the normal games, or create new games myself. The only thing that is going to be problem is to find or create a board with 10x10 squares that fit a Yu-Gi-Oh card. Link to comment Share on other sites More sharing options...
Toffee. Posted August 22, 2010 Report Share Posted August 22, 2010 In a game such as this, would the current B& list change at all? Link to comment Share on other sites More sharing options...
BulletMan Posted August 22, 2010 Author Report Share Posted August 22, 2010 [quote name='Armadilloz' timestamp='1282445797' post='4552171'] In a game such as this, would the current B& list change at all? [/quote] I think so. Final Countdown might literally win before the other player has a chance to really threaten the one using FC. I think in a format using this, Countdown would be banned. Link to comment Share on other sites More sharing options...
Toffee. Posted August 22, 2010 Report Share Posted August 22, 2010 [quote name='X-L Bandit Kieth' timestamp='1282445919' post='4552181'] I think so. Final Countdown might literally win before the other player has a chance to really threaten the one using FC. I think in a format using this, Countdown would be banned. [/quote] I also noticed something- You didnt note how Tribute Summons would work in this sort of game. Link to comment Share on other sites More sharing options...
Kaisu Posted August 22, 2010 Report Share Posted August 22, 2010 Whaddabout Exodia? And Vennominaga? Link to comment Share on other sites More sharing options...
BulletMan Posted August 22, 2010 Author Report Share Posted August 22, 2010 [quote name='Armadilloz' timestamp='1282446079' post='4552193'] I also noticed something- You didnt note how Tribute Summons would work in this sort of game. [/quote] No difference. If you want to Summon a monster, it is Summoned in the backrow. If you're Tribute Summoning, just Tribute any of your monsters. But now that I think about it, this makes Caius and Raiza quite weak...Maybe change it to Summon it where the Tributed monster was? If you have Exodia, you win. Vennom has to get to the backrow to attack and use her effect. Link to comment Share on other sites More sharing options...
Toffee. Posted August 22, 2010 Report Share Posted August 22, 2010 [quote name='X-L Bandit Kieth' timestamp='1282446412' post='4552207'] Maybe change it to Summon it where the Tributed monster was? [/quote] Metal Reflect Slime moves 10 space at a time. Tribute it for something random like Frost Saurus(or any other 1-tribute monster with high ATK) -> it easily attacks the opponent. Mother Grizley dies -> it spawns and Aitsu -> above situation occurs again. Link to comment Share on other sites More sharing options...
BulletMan Posted August 22, 2010 Author Report Share Posted August 22, 2010 [quote name='Armadilloz' timestamp='1282446576' post='4552214'] Metal Reflect Slime moves 10 space at a time. Tribute it for something random like Frost Saurus(or any other 1-tribute monster with high ATK) -> it easily attacks the opponent. Mother Grizley dies -> it spawns and Aitsu -> above situation occurs again. [/quote] Trap Monsters cannot move due to the fact they are Traps. : D Link to comment Share on other sites More sharing options...
Toffee. Posted August 22, 2010 Report Share Posted August 22, 2010 [quote name='X-L Bandit Kieth' timestamp='1282446739' post='4552221'] Trap Monsters cannot move due to the fact they are Traps. : D [/quote] But they Special Summon themselves as a [i]Monster Card[/i] Link to comment Share on other sites More sharing options...
BulletMan Posted August 22, 2010 Author Report Share Posted August 22, 2010 [quote name='Armadilloz' timestamp='1282446812' post='4552224'] But they Special Summon themselves as a [i]Monster Card[/i] [/quote] Which means they go to the Backrow. You move reflect to their backrow (From wut u were sayin). Tribute for whatever, yay, I attack if they don't have a monster there! It's cool, but what is broken or {insert something} here? Link to comment Share on other sites More sharing options...
Dr. Cakey Posted August 22, 2010 Report Share Posted August 22, 2010 Seems cool. Getting a good board would be hard... One question I have is the purpose of Setting Spells and Traps in spaces. Is it just to create walls? Ah, one other thing. I think all monster effects should only work within the monster's Level, not just effects that target. That makes sense to me. Link to comment Share on other sites More sharing options...
Toffee. Posted August 22, 2010 Report Share Posted August 22, 2010 [quote name='X-L Bandit Kieth' timestamp='1282447359' post='4552263'] Which means they go to the Backrow. You move reflect to their backrow (From wut u were sayin). Tribute for whatever, yay, I attack if they don't have a monster there! It's cool, but what is broken or {insert something} here? [/quote] Effectivly you play a deck like this: Mask of Darkness x3 Old Vindictive Magician x2 Man-Eater Bug x2 Mother Grizzley x3 Caius x3 Aitsu x3 Raiza x3 Gorz Lightning Vortex x2 Dark Hole Trap Hole x3 Compulsory x3 Dust Tornado x2 Torrential Metal Reflect Slime x3 Reckless Greed x3 Raigeki Break x2 Random, I know, but it would be epic in this format Link to comment Share on other sites More sharing options...
BulletMan Posted August 22, 2010 Author Report Share Posted August 22, 2010 [quote name='Dr. Cakey' timestamp='1282447806' post='4552286'] Seems cool. Getting a good board would be hard... One question I have is the purpose of Setting Spells and Traps in spaces. Is it just to create walls? Ah, one other thing. I think all monster effects should only work within the monster's Level, not just effects that target. That makes sense to me. [/quote] I move my JD to your backrow. Now nuke! (Destroys everything opponent has, all my cards are safe in my backrow.) JD would be abused more, BRD would suck. And yes, walls is one reason. I made a board with tape, paper, and useless cards. It looks very well done for something made in an hour. It was worth it. Link to comment Share on other sites More sharing options...
Toffee. Posted August 22, 2010 Report Share Posted August 22, 2010 Treeborn Frog would be ridiculous. You can revive it into any space in your backrow, and would annoy the crap out of your opponent. Also, what would Equips be like/where do they go? Link to comment Share on other sites More sharing options...
BulletMan Posted August 22, 2010 Author Report Share Posted August 22, 2010 Equips could be placed anywhere on your portion (If like unions, you can place them anywhere. But if you unattach them, the union comes back to the backrow. Yes, a very new banlist would be made. Link to comment Share on other sites More sharing options...
Sleepy Posted August 22, 2010 Report Share Posted August 22, 2010 Situation: Your opponent attacks your monster, you activate Interdimensional Matter Transporter to save it. What happens? That trap doesn't "Special Summon" but just "returns". I assume they would re appear in the same spot. If that is the case, what happens if your opponent proceeds to move one of their monsters to that square before ending (its still their turn after all). Just curious. Game sounds fun. EDIT: Senet will be fun here. Link to comment Share on other sites More sharing options...
BulletMan Posted August 22, 2010 Author Report Share Posted August 22, 2010 Well, the opponent could not move a monster there, because it would be a ruling specific thing for this type of game. You could not move there for another monster will appear there later, and you couldn't do anything about it (Unless you move the removed monster to hand, deck, grave), then you could. There would probably be some new ruling in this layout. As well as a banlist. Link to comment Share on other sites More sharing options...
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