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The Risk Zone (Pot now at 1360 points!)


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Guest Striker

Welcome to The Risk Zone! I am your host Striker. This will be a 3 round contest. I will accept 12 contestants. In the first round 5 people will be eliminated. Round two will have 4 eliminations. The final round will decide who gets what prize. You can post any number of cards, but there is a fee. Also, if you enter multiple cards in a round, your average score will decide if you stay or go. To know more, read below.

 

[spoiler=Prizes]

1st Place: 3 Reps and 50% of pot

2nd Place: 2 Reps and 25% of pot

3rd Place: 1 Rep and 15% of pot

 

 

[spoiler=Pot]

1360 points so far

[spoiler=Donators]

L1z@rD - 100 points

Serenity - 100 points

rochster - 100 points

Striker - 200 points

ProtoMachineKing - 400 points

king of dyspraxia - 500

 

[spoiler=People who paid]

Pudd'n - 15 points

king of dyspraxia - 15 points

Scyrie - 15 points

L1z@rD - 15 points

Serenity - 15 points

 

 

 

[spoiler=Entry Fee]

15 points for entering

10 points for each extra card

 

 

[spoiler=Requirments]

Round 1: Make a monster that returns cards from the Graveyard to your hand in a unique way.

Round 2: Make a monster that destroys Synchro monsters effectively

Round 3: Make a monster that benifits Synchro monsters that cannot be used as a Synchro Material Monster

 

 

[spoiler=Contestants]

1. pudd'n

2. king of dyspraxia

3. Scyrie

4. L1z@rD

5.

6.

7.

8.

9.

10.

11.

12.

 

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[spoiler=my card]

268088.jpg

Once per turn, if you control this monster on the field, you can equip it to a face-up monster on your opponent's side of the field as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, once per turn add 1 card from your Graveyard to your hand equal to the level of the equiped monster. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, this card is destroyed instead.)

 

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  • 2 weeks later...

joining and donating 100

 

[spoiler=my entry for round 1]

73464k.jpg

 

When this card is Summoned, turn both Graveyards face-down and shuffle each Graveyard. This card cannot be destroyed by Spell, Trap, or Monster Card Effects as long as you have more cards in your hand. While this card is on the field, both player's draw from their Graveyard instead of the their Deck during their Draw Phase and any card that is sent to the Graveyard are instead removed from play. At any time any player's Graveyard is empty, they lose the game.

 

 

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