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The Treehouse of Fun (Reset and Renewed)


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nothing much, only what everyone else has been saying, heavy storm + brain control for reborn + black hole. brain control was expected, but the other 3 is just bleh.

 

Consider MR as a pernament BC.

 

Username : Mr.WhamFave YGO card : REDMDWhat can you do to help this club : W/e ya need i guess, that i can do

 

Accepted.

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Its nowhere near as awesome and i think ppl don't realize that they might as ell have un banned raigeki when they go black hole...nooo raigeki is cheper.....

 

Black hole is sorta balanced...but it doesn't help.....

 

Plus what te frack are you gunna do about yur monsters...MR cannot bring them all back, just to get them all..

 

What are yu gonna do, activate spell reclamation on Rebo 3 times...

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[spoiler=Stun D.D. beats Six Sammari]

this is log window

Striker|>joined the duel.

Striker|>loaded their deck Stun.

Striker|>ready to duel.

Striker|>shuffled their deck.

Striker|>shuffled their deck.

Striker|>shuffled their deck.

Striker|>shuffled their deck.

Solaria|>joined the duel.

Solaria|>loaded their deck 六侍.

Solaria|>ready to duel.

Solaria|>shuffled their deck.

Solaria|>Hiya dere

Striker|>Hello

Solaria|>shuffled their deck.

Solaria|>drawn a card

Solaria|>drawn a card

Solaria|>drawn a card

Solaria|>drawn a card

Solaria|>drawn a card

Solaria|>Heads/Tails

Solaria|>If you get it right

Solaria|>You go first

Striker|>Heads

Solaria|>fliped HEAD.

Solaria|>Go

Striker|>drawn a card

Striker|>drawn a card

Striker|>drawn a card

Striker|>drawn a card

Striker|>drawn a card

Striker|>come to Draw Phase.

Striker|>drawn a card

Striker|>come to Stanby Phase.

Striker|>come to Main Phase 1.

Striker|>move a card from hand to field

Striker|>move a card from hand to field

Striker|>come to End Phase.

Striker|>end their turn.

Solaria|>come to Draw Phase.

Solaria|>drawn a card

Solaria|>come to Stanby Phase.

Solaria|>come to Main Phase 1.

Solaria|>move a card from hand to field

Solaria|>move Six Samurai United from hand to field

Solaria|>move Gateway of the Six from hand to field

Solaria|>move The Six Samurai - Irou from hand to field

Solaria|>added 1Counter counter on Gateway of the Six.

Solaria|>added 1Counter counter on Gateway of the Six.

Solaria|>added 1Counter counter on Six Samurai United.

Solaria|>added 1Counter counter on Six Samurai United.

Solaria|>move Cunning of the Six Samurai from hand to field

Solaria|>activated effect of Cunning of the Six Samurai.

Solaria|>move The Six Samurai - Irou from field to graveyard

Solaria|>move The Six Samurai - Irou from graveyard to field

Solaria|>added 1Counter counter on Gateway of the Six.

Solaria|>added 1Counter counter on Gateway of the Six.

Solaria|>added 1Counter counter on Six Samurai United.

Solaria|>removed 1Counter counter on Six Samurai United.

Solaria|>Activate Gatewway

Solaria|>move Cunning of the Six Samurai from field to graveyard

Solaria|>removed 1Counter counter on Gateway of the Six.

Solaria|>removed 1Counter counter on Gateway of the Six.

Solaria|>removed 1Counter counter on Gateway of the Six.

Solaria|>removed 1Counter counter on Gateway of the Six.

Solaria|>looking into their deck.

Solaria|>move Grandmaster of the Six Samurai from deck to hand

Solaria|>move Grandmaster of the Six Samurai from hand to field

Solaria|>added 1Counter counter on Gateway of the Six.

Solaria|>added 1Counter counter on Gateway of the Six.

Solaria|>move Six Samurai United from field to graveyard

Solaria|>drawn a card

Solaria|>move Gateway of the Six from hand to field

Solaria|>come to Battle Phase.

Striker|>Hold it

Solaria|>The Six Samurai - Irou attacks their Face-down monster at #1.

Striker|>I missed something

Solaria|>Ok.

Striker|>flip Bottomless Trap Hole faceup.

Striker|>activated effect of Bottomless Trap Hole.

Striker|>On Grand Master

Solaria|>move Grandmaster of the Six Samurai from field to graveyard

Solaria|>But wait

Solaria|>move My Body As A Shield from hand to field

Solaria|>activated effect of My Body As A Shield.

Solaria|>move Grandmaster of the Six Samurai from graveyard to field

Solaria|>Wait

Striker|>It is removed from play

Solaria|>I can

Solaria|>t

Striker|>not destroyed

Solaria|>Fail

Solaria|>iknow

Solaria|>Well

Solaria|>You know what I have

Solaria|>move My Body As A Shield from field to hand

Solaria|>move Grandmaster of the Six Samurai from field to RFP

Striker|>move Bottomless Trap Hole from field to graveyard

Solaria|>

Solaria|>The Six Samurai - Irou attacks their Face-down monster at #1.

Striker|>My Stun D.D. is unbeatable

Solaria|>I still attack

Striker|>flip D.D. Warrior Lady faceup.

Striker|>move D.D. Warrior Lady from field to graveyard

Solaria|>move The Six Samurai - Irou from field to RFP

Solaria|>Alrighty.

Solaria|>end their turn.

Solaria|>Still not used to this

Solaria|>end their turn.

Solaria|>end their turn.

Striker|>come to Draw Phase.

Striker|>drawn a card

Striker|>move Thunder King Rai-Oh from hand to field

Striker|>come to Main Phase 1.

Striker|>come to Battle Phase.

Striker|>Thunder King Rai-Oh attacks their Opponent LP.

Solaria|>flip Mirror Force faceup.

Solaria|>activated effect of Mirror Force.

Striker|>move Thunder King Rai-Oh from field to graveyard

Solaria|>move Mirror Force from field to graveyard

Striker|>come to Main Phase 2.

Striker|>move a card from hand to field

Striker|>end their turn.

Solaria|>come to Draw Phase.

Solaria|>drawn a card

Solaria|>come to Stanby Phase.

Solaria|>come to Main Phase 1.

Solaria|>move a card from hand to field

Solaria|>move a card from hand to field

Solaria|>end their turn.

Solaria|>come to End Phase.

Solaria|>end their turn.

Striker|>come to Draw Phase.

Striker|>drawn a card

Striker|>move a card from hand to field

Striker|>end their turn.

Solaria|>come to Draw Phase.

Solaria|>drawn a card

Solaria|>come to Stanby Phase.

Solaria|>come to Main Phase 1.

Solaria|>move a card from hand to field

Solaria|>come to End Phase.

Striker|>come to Draw Phase.

Solaria|>end their turn.

Striker|>drawn a card

Striker|>move a card from hand to field

Striker|>end their turn.

Solaria|>flip Swiftstrike Armor faceup.

Solaria|>activated effect of Swiftstrike Armor.

Solaria|>come to Draw Phase.

Solaria|>drawn a card

Solaria|>come to Stanby Phase.

Solaria|>come to Main Phase 1.

Solaria|>end their turn.

Striker|>come to Draw Phase.

Striker|>drawn a card

Striker|>move D.D. Assailant from field to graveyard

Striker|>move D.D. Scout Plane from field to graveyard

Striker|>move Light and Darkness Dragon from hand to field

Striker|>come to Battle Phase.

Striker|>Light and Darkness Dragon attacks their Opponent LP.

Striker|>You lose 2800 Life Points

Solaria|>You didnt attack

Solaria|>But ok

Solaria|>changed their LP from 8000 to 7000.

Solaria|>changed their LP from 7000 to 6000.

Solaria|>changed their LP from 6000 to 5000.

Solaria|>changed their LP from 5000 to 5200.

Striker|>come to End Phase.

Striker|>end their turn.

Solaria|>come to Draw Phase.

Solaria|>drawn a card

Solaria|>come to Stanby Phase.

Solaria|>come to Main Phase 1.

Solaria|>end their turn.

Striker|>come to Draw Phase.

Striker|>drawn a card

Striker|>come to Main Phase 1.

Striker|>move Thunder King Rai-Oh from hand to field

Striker|>come to Battle Phase.

Striker|>Thunder King Rai-Oh attacks their Opponent LP.

Striker|>Light and Darkness Dragon attacks their Opponent LP.

Solaria|>changed their LP from 5200 to 4200.

Solaria|>changed their LP from 4200 to 3200.

Solaria|>changed their LP from 3200 to 2200.

Solaria|>changed their LP from 2200 to 1200.

Solaria|>changed their LP from 1200 to 700.

Solaria|>changed their LP from 700 to 500.

Striker|>come to End Phase.

Striker|>end their turn.

Solaria|>come to Draw Phase.

Solaria|>drawn a card

Solaria|>move The Six Samurai - Yaichi from hand to field

Striker|>Well, this might be another win for Stun D.D.

Solaria|>added 1Counter counter on Gateway of the Six.

Solaria|>added 1Counter counter on Gateway of the Six.

Solaria|>added 1Counter counter on Gateway of the Six.

Solaria|>added 1Counter counter on Gateway of the Six.

Solaria|>removed 1Counter counter on Gateway of the Six.

Solaria|>come to Main Phase 1.

Solaria|>removed 1Counter counter on Gateway of the Six.

Solaria|>removed 1Counter counter on Gateway of the Six.

Solaria|>removed 1Counter counter on Gateway of the Six.

Solaria|>looking into their deck.

Solaria|>move Grandmaster of the Six Samurai from deck to hand

Solaria|>move Grandmaster of the Six Samurai from hand to field

Solaria|>activated effect of The Six Samurai - Yaichi.

Solaria|>Destroy your S/T

Striker|>flip Smashing Ground faceup.

Striker|>move Smashing Ground from field to graveyard

Solaria|>added 1Counter counter on Gateway of the Six.

Solaria|>added 1Counter counter on Gateway of the Six.

Solaria|>added 1Counter counter on Gateway of the Six.

Solaria|>added 1Counter counter on Gateway of the Six.

Solaria|>flip Cunning of the Six Samurai faceup.

Solaria|>activated effect of Cunning of the Six Samurai.

Solaria|>move The Six Samurai - Yaichi from field to graveyard

Solaria|>move The Six Samurai - Yaichi from graveyard to field

Solaria|>added 1Counter counter on Gateway of the Six.

Solaria|>added 1Counter counter on Gateway of the Six.

Solaria|>added 1Counter counter on Gateway of the Six.

Solaria|>added 1Counter counter on Gateway of the Six.

Solaria|>move Cunning of the Six Samurai from field to graveyard

Solaria|>move a card from hand to field

Solaria|>ofail

Solaria|>Forgot LaDD

Solaria|>=\

Solaria|>gg

Striker|>My turn?

Solaria|>No idea

Solaria|>I forgot about LaDD

Solaria|>Not sure how far I revert back to

Striker|>Ill finish you now.

Solaria|>Hmm

Solaria|>removed 1Counter counter on Gateway of the Six.

Solaria|>removed 1Counter counter on Gateway of the Six.

Solaria|>removed 1Counter counter on Gateway of the Six.

Solaria|>removed 1Counter counter on Gateway of the Six.

Solaria|>removed 1Counter counter on Gateway of the Six.

Solaria|>removed 1Counter counter on Gateway of the Six.

Solaria|>removed 1Counter counter on Gateway of the Six.

Solaria|>removed 1Counter counter on Gateway of the Six.

Solaria|>Your S/Ts still down

Solaria|>Since I couldnt activate Yaichis effect

Striker|>move a card from graveyard to field

Solaria|>move Grandmaster of the Six Samurai from field to top of deck

Solaria|>shuffled their deck.

Solaria|>I activated Cunning

Solaria|>That reduced another 500

Solaria|>1800

Solaria|>Hmm

Solaria|>Yeah

Solaria|>Ill end at that

Solaria|>end their turn.

Striker|>come to Draw Phase.

Striker|>drawn a card

Striker|>come to Battle Phase.

Striker|>Thunder King Rai-Oh attacks their The Six Samurai - Yaichi at #1.

Solaria|>Sorry about that, I got confused

Solaria|>Alright, gg.

Striker|>That should be game.

Striker|>gg

Solaria|>3x Dead Draws

Solaria|>Again?

Striker|>I was going to throw L&D, but I think Ill keep it. Also, nah Im fine not another

Solaria|>Alrighty

Striker|>If you ever need another, look no further than The Treehouse of Fun or any other part of YCM.

 

 

Never lost a single Life Point. L&D Dragon is something I'm keeping.

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yOU KNOW THAT Bottomless Destroys & RFPs, hence why you can stardust it/

 

What if DF is on the field and my opponent uses Stardust's effect? No more Stardust for them.

 

Username : .Lance.

Fave YGO card : I guess DAD

What can you do to help this club : Well, I guess I'll post xD

Accepted.

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