Jump to content

The C.C. Activists ~ Require More Members


Smesh

Recommended Posts

1 non-Tuner monster - 1 Dark Tuner monster

In order to Special Summon this card, subtract the Level of a Dark Tuner monster from the Level of 1 other monster you control; the value must equal the Level of this card. Once per turn, during your Battle Phase, you can remove from play 1 Machine-Type monster to have 1 monster your opponent controls decrease its ATK equal to its Level x 100. When this card is used as a Synchro Material Monster, you can add 1 Dark Tuner monster from your Deck to your hand. Then shuffle your Deck.

 

I need OCG help before I make it a Dark Synchro.

Link to comment
Share on other sites

  • Replies 554
  • Created
  • Last Reply

heres my newest card

268088b.jpg

2 or more "Naturia" monsters.

The ATK of this card becomes the number of different Fusion Material Monsters used in its Fusion Summon x 500. This card gains effects based on the number of different Fusion Material Monsters used in its Fusion Summon: ● 2+: Once per turn you can draw 1 card ● 4+: You can remove from play 1 "Naturia" monster from your Graveyard to select and send 1 monster on the field to the Graveyard. ● 6+: Once per turn, you can special summon 1 level 4 or lower "Naturia" monster from your graveyard in face up Defense position.

Link to comment
Share on other sites

[spoiler=card 1]268088o.jpg

1 tuner + 2 or more non-tuner monsters

Once per turn you can activate the following effects equal to the number of cards in your graveyard: 2 or more: Destroy 1 Set card your opponent controls. 5 or more: Send 1 card from your hand to the Graveyard to destroy all Spell and Trap Cards your opponent controls. 7 or more: Send all cards from your hand to the Graveyard to look at your opponent's hand and send 2 monsters in it to the Graveyard. Then, inflict damage to your opponent equal to the combined ATK of the 2 monsters sent this way.

 

 

[spoiler=card 2]

268088.jpg

This card cannot be Special Summoned. Once per turn you can tribute 1 monster on your side of the field, destroy all Spell and Trap cards on the field. When this card is destroyed by battle add one Spell card From your deck to your hand.

 

Link to comment
Share on other sites

1 non-Tuner monster - 1 Dark Tuner monster

In order to Special Summon this card, subtract the Level of a Dark Tuner monster from the Level of 1 other monster you control; the value must equal the Level of this card. Once per turn, during your Battle Phase, you can remove from play 1 Machine-Type monster to have 1 monster your opponent controls decrease its ATK equal to its Level x 100. When this card is used as a Synchro Material Monster, you can add 1 Dark Tuner monster from your Deck to your hand. Then shuffle your Deck.

 

I need OCG help before I make it a Dark Synchro.

 

Even though it given on the anime cards, but I think it's unnessary. And I think the shuffle part is that aswell. But I'm not shure about that one. And it might be UP, but then again I don't know its stats.

 

heres my newest card

268088b.jpg

2 or more "Naturia" monsters.

The ATK of this card becomes the number of different Fusion Material Monsters used in its Fusion Summon x 500. This card gains effects based on the number of different Fusion Material Monsters used in its Fusion Summon: ● 2+: Once per turn you can draw 1 card ● 4+: You can remove from play 1 "Naturia" monster from your Graveyard to select and send 1 monster on the field to the Graveyard. ● 6+: Once per turn, you can special summon 1 level 4 or lower "Naturia" monster from your graveyard in face up Defense position.

 

Lol, I smell plagorism. This exactly is the effect of Worm Zero, but then with its effects shuffled. And 2 more things, Naturia's always have a face, and are always EARTH.

 

 

@Striker: Done.

Link to comment
Share on other sites

When this card is Summoned (excluding Special Summon), you can have all Machine-Type monsters gain 500 DEF. When this card attacks, switch 1 of your opponent's monster's original ATK & DEF. When this card is destroyed, switch the ATK & DEF of all monsters on the field that have a DEF higher than their ATK.

 

I would like someone to help me with this effect. Something doesn't seem right with the OCG.

Link to comment
Share on other sites

Sorry, Been less active on this as of late >_>

This place has turned in to an advertise your cards club

Thats not true! Who in the world would just join the club to advertise there cards? BTW You sould totally look at my new set, the links in my sig >_>

Well tomarrow you gotta pick the most active member and stuff, mabey we should do a raid sometime soon too?

Anyway....

Stuff and things and more stuff and a

Waka

Waka

Waka

Waka

Link to comment
Share on other sites

Okay im trying to figure out the OCG for this card but i cant....At all...This is what i got so far

"If the top card of your graveyard is a "Lightsplitter" monster your graveyard is treated as a monster card zone. Monsters effected by this card cannot be equipped or tributed."

I really dont know how to write this down....

Basicly its a spell card that makes it so that if the top card of your graveyard is a Lightsplitter Monster its treated as a monster card zone untill the end phase of your turn. The monster in the zone cannot be tributed or equipped with equip cards union anything.

>_>

Help?

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Guest
This topic is now closed to further replies.

×
×
  • Create New...