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Some cards for fanfic


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Alright, so here's some cards that may or may not be used in my next fan-fic so far. And I'll also post some old cards that I've used.

 

NEW CARDS:

 

Atomic Eel

Water/Sea-Serpent/6/2200/1500

While your opponent control both a Spell or Trap Card and a Monster on their side of the field, you may Special Summon this card from your hand. If this card was Tribute Summoned by tributing an "Atomic Eel", your opponent selects and destroys 1 card on their side of the field.

Captain Greenbeard

Water/Warrior/5/1800/1700

While there is another face-up WATER monster on your side of the field, this monster cannot be selected as an attack target. Pay 800 Life Points during each of your End Phases. At this time, if your opponent controls more cards than you, your opponent selects and destroys 1 card on their side of the field.

 

Wooden Kraken (( Greenbeard's Ship ))

Water/Aqua/4/1000/1900

This card is unaffected by the effects of your opponent's Spell Cards. Once per turn, by tributing a monster on your side of the field, inflict 1000 damage to your opponent's Life Points.

 

Treacherous Waters

Normal Spell Card

Each player who does not control a "Captain Greenbeard" selects 2 cards on your respective fields and destroys them.

 

Radioactive Dumpsite

Field Spell Card

During each player's respective End Phase, that player selects one monster on their side of the field. If that card is a WATER or WIND monster, that monster gains 100 ATK and DEF. If that monster is not, then it loses 200 ATK and DEF.

 

 

 

OLD CARDS:

 

Twin Clowns

Dark/Spellcaster/5/0/1500

When this card is Tribute Summoned by tributing a "Clown" monster, this card's ATK becomes twice the original ATK of the tributed monster. If this card's ATK is less than 2000, this card is unaffected by your opponent Spell and Trap Card effects.

 

Bouncing Ball

Quick-Play Spell

Activate this card only when a "Clown" monster you control attacks and your opponent activates a Spell or Trap Card. Negate the Trap Card's effect, and if the "Clown" monster has 1000 ATK or less it may change its attack to a direct attack on your opponent's Life Points.

 

Runaway Ferris Wheel

Trap Card

Change the Battle Position of a monster on you and your opponent's side of the field and inflict 300 damage to both players.

 

 

Toon Retrieval

Normal Trap Card

Activate when a Toon monster on your side of the field is sent to the graveyard. Special Summon a Toon monster from your deck with the same name as that monster.

 

Toon Antics

Continuous Trap

While an opponent's monster attacks a defense-position Toon monster on your side of the field, both monsters lose their effects until the end of the Damage Step.

 

Toon Huntress

Earth/Warrior/4/1000/1500

This card cannot attack during the turn it was Normal Summoned or Special Summoned. When this card is destroyed as a result of battle by a monster with 2000 ATK or more, destroy the opponent's monster and increase the Life Points of both players by 500.

 

Green Huntress

Earth/Warrior/4/1000/1500

When this card is destroyed as a result of battle, increase both player's Life Points by 500.

 

Toon Maiden

Light/Warrior/3/500/400

While "Toon World" is face-up on your side of the field, this card can attack your opponent's Life Points directly. When a face-up "Toon World" is destroyed, destroy this card. This card can attack twice in the same Battle Phase and gains 300 ATK after each Damage Step it was involved in.

 

Fencette Maiden

Light/Warrior/3/500/400

This card can attack twice in the same Battle Phase. When this card inflicts Battle Damage to your opponent's Life Points, increase this monster's ATK by 300.

 

Toon Costume

Equip Spell

Equip only to a Toon monster. When the equipped monster is attacked by a non-Toon monster, the equipped monster's original ATK becomes the original ATK of the attacking monster.

 

Great Calamitous Attack

Normal Trap

During this turn, if the player who controls this card takes Life Point damage enough to lose the duel, the opponent also takes an equal amount of damage to their Life Points.

 

Toon Mad Gorilla

Fire/Beast/4/2000/1000

This card cannot attack the turn it is Normal Summoned or Special Summoned. If you control a face-up "Toon World", this card can attack your opponent's Life Points directly. When this card is in face-up defense position, it is destroyed.

 

Perfume Bear

Light/Beast/1/100/500

This card cannot be attacked while there is another Beast-type monster on the field. Increase the ATK and DEF of all face-up Beast-Type monsters other than this card by 300.

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