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Pre-Machine Contest [LOCK]


Deustodo

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Round 2, here I go!

 

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[spoiler=Card Effect]When this card on your side of the field is destroyed, equip it to a Machine-type or a Warrior-type monster on your side of the field as an Equip card. While equipped to a monster with this card's effect, each time the equipped monster destroys an opponent's monster as a result of battle, Special Summon 1 "War Token" (Machine-type/EARTH/Lv.3/ATK 1300/DEF 1300. When this card is sent to the Graveyard, you can Special Summon it by offering 2 "War Tokens" as Tributes. (A monster can only be equipped with 1 Union monster at a time. When the equipped monster would be destroyed, you can destroy this card instead)

 

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here's my card.

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Once per turn, if you control this monster on the field, you can equip it to a face-up Warrior-Type monster on your side of the field as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster gains 200 ATK & DEF x its own Level. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, this card is destroyed instead.)

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Guest Striker

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*While in Attack Position: Once per turn, during your Main Phase, if you control this card on the field, you can equip it to 1 Level 4 or lower Machine-Type monster as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK and DEF of the equipped monster by 500 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed, destroy this card instead.)

*While in Defense Position: Once per turn, during your End Phase, you can Special Summon 1 Level 4 or lower Machine-Type monster from your hand in face-up Defense Position. The Special Summoned monster is returned to your hand during your opponent's End Phase.

 

Meet the swarming union monster.

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Guest Fusion X. Denver

[spoiler=In the nick of time, comes I]

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[spoiler=Lore] Once per turn, during your Main Phase, if you control this card on the field, you can equip it to 1 Machine-Type monster you control as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, during your Main Phase, place 1 Music Counter on 1 monster your opponent controls. Monsters with Music Counters on them must attack the equipped monster during the Battle Phase. Halve any Battle Damage you take from this effect. This card cannot be destroyed by battle from this effect.(1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

 

 

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Final Round, here I go!

 

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[spoiler=Card Effect]This card cannot be destroyed by battle. You take no battle damage from battles involving this card. When this card battles an opponent's monster, toss a coin and call it. If you call it right, remove from play the opponent's monster. If this card's Synchro Material monsters were 3 or more, destroy the opponent's monster immediately, without flipping a coin.

 

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Guest Fusion X. Denver

[spoiler=For once I'm early >.>]

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[spoiler=Lore]

1 Tuner + 1 or more non-Tuner monsters

Treat this card's Level as 3 when you Synchro Summon this card. Once per turn during your Main Phase, activate 1 of the following effects:

-Flip a coin. If Heads, this card gains ATK equal to the number of Monster Cards in your Graveyard x 100 until the End Phase. If Tails, remove from play 1 Monster Card in your Graveyard.

-Roll a die. If the result is 1 or 3, you can discard your hand and add 1 card from your Deck to your hand. If the result is 2 or 4, you can destroy all Spell and Trap Cards you control to Special Summon 1 Machine-Type monster in your Graveyard. If the result is 5 or 6, you can destroy 1 monster your opponent controls. This effect cannot be negated.

 

 

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here they are

[spoiler=My entry]

[spoiler=converted beast]131538.jpg

 

1 "Metal Converter + 1 Beast Type non-Tuner monsters

This card's Type is also treated as a Beast. When this card destroys an opponent's monster by battle and sends it to the Graveyard, select 1 level Machine Type Tuner Monster and add it to your hand.

 

 

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When using this card as a Synchro Material Monster, you can Synchro Summon a Machine Type Monster whose level is 1.

 

 

 

 

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Guest Striker

[spoiler=Chain of Summoning]

[spoiler=To get Dark Synchro part]

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When this card destroys your opponent's monster, you can pay 500 Life Points to Special Summon 1 "Imperial Machine Token" (Machine-Type/DARK/Level 1/ATK 0/DEF 750) in face-up Defense Position. When this card is destroyed by battle, you can Tribute 3 "Imperial Machine" Tokens to Special Summon this card in face-up Defense Postion.

 

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1 non-Tuner monster - 1 "Imperial Machine Guard"

In order to Special Summon this card, subtract the Level of a Dark Tuner monster from the Level of 1 other monster you control; the value must equal the Level of this card. Once per turn, during your Battle Phase, you can remove from play 1 Machine-Type monster to have 1 monster your opponent controls decrease its ATK equal to its Level x 100. When this card is used as a Synchro Material Monster, you can add 1 Dark Tuner monster from your Deck to your hand. Then shuffle your Deck.

 

 

[spoiler=To Get Synchro Tuner part]

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When this card is flipped face-up, add 1 Level 4 Machine-Type monster from your Deck to your hand. When this card is destroyed, you can pay 500 Life Points to Special Summon this card in face-down Defense Postion.

 

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"Student Bot" + 1 or more Machine-Type non-Tuner monsters

When this card is Synchro Summoned, you can remove from play up to 7 Machine-Type monsters from your Graveyard. This card gains 200 ATK & DEF for each removed from play Machine-Type monster. When you attack, you must pay Life Points equal to half the Battle Damage your opponent receives from the attack. This card cannot be used as a Synchro Material Monster while face-up on the field. This card can only be used as a Synchro Material Monster while in the Graveyard. When this card is removed from play, you can pay 1000 Life Points to send it to the Graveyard instead. When this card is used as a Synchro Material Monster, the Synchro Monster gains this effect: Once per turn, you can discard 1 card from your hand to have all Machine-Type monsters gain 300 ATK & DEF.

 

[spoiler=My Level 1 Synchro Monster]

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1 Dark Synchro monster + 1 "Warriorbot Type-ST"

When this card is Synchro Summoned, remove from play all monsters on the field except this card. Once per turn, you can remove from play 1 Machine-Type monster to have this card gain ATK & DEF equal to the removed from play monster's Level x 500 until your opponent's End Phase. When this card is destroyed, you can Special Summon 2 Machine-Type monster from your Graveyard and add 1 Tuner monster from your Graveyard to your hand.

 

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