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Vulcan Drago (Please whatever)


Dharc

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Please tell me if this sucks or not. Tried to come up with a destruction drawback that doesn't involve not battling.

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[spoiler=Lore]

This card cannot be Special Summoned. This card can only be Normal Summoned by sacrificing 2 Dragon-type FIRE monsters on your side of the field. Once per turn, you may pay 1500 Life Points to destroy one monster on the field and remove it from play. The destroyed card cannot be removed from the Removed-From-Play Zone. If you activate this effect, you may not activate any other effects that destroy cards this turn, and this card may not attack until your next Battle Phase.

 

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I added a crapload of DB's, how is it Op'ed?

I beg to disagree. I've dissected your argument below:

 

It can't be in Defense Position or it's destroyed

It has 0 DEF. If it's in DEF position, it's getting destroyed anyway.

 

you've gotta sacrifice two monsters to bring it out

Yes, but there are many ways around that, considering that there's no restrictions on Special Summons. These are probably the most relevant two: Totem Dragon, & Red-Eyes Darkness Metal Dragon.

 

and it's only about as strong in terms of ATK as a Level 5.

Not important. You can perma-remove any monster on the field from play. Do you understand what kind of insane ability that is? There are no cards in the game with that kind of power. Even Chaos Sorcerer doesn't do something like that. It's way too over the top, even with the "drawbacks" you've put in.
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