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Splat the Doodles!


SP0RE

If these cards where...  

3 members have voted

  1. 1. Would you use this Deck?

    • Yes
    • No
      0
    • Depends on Artwork


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[spoiler=Vanillas]

Splat the Doodle Blob

Light [Fairy] 1000/1000 Level 3

A little blob of a doodle, who wants to be big and mighty!

 

[spoiler=LIGHT]

Splat the Doodle Fairy

Light [Fairy] 200/1800 Level 3

Splat grew wings and now serves the Doodle God as a soldier!

 

Splat the Doodle Rainbow

Light [Fairy] 400/200 Level 1

Splat found that being an Rainbow brought fun and smiles to everyone!

 

Splat the Doodle Spark

Light [Fairy] 500/1900 Level 3

Splat enjoys being electricity, it's really shocking. He can confuse people then go Ohm.

 

 

 

[spoiler=DARK]

Splat the Doodle Devil

Dark [Fairy] 1900/200 Level 4

Splat grew horns and now serves the underworld as a soldier!

 

Splat the Doodle Shadow

Dark [Fairy] 800/0 Level 2

Splat is everywhere, he stalks everyone.

 

Splat the Doodle Sin

Dark [Fairy] 2100/200 Level 5

The 8th deadly sin, Art Destruction!

 

 

 

[spoiler=EARTH]

Splat the Doodle Brick

Earth [Fairy] 0/2200 Level 4

Splat found his career as a brick very rewarding, becoming a key part of many buildings!

 

Splat the Doodle Mud

Earth [Fairy] 0/1100 Level 1

Looks Like mud, sounds like mud... It doesn't smell like mud and it certainly doesn't taste like mud...

 

Splat the Doodle Metal

Earth [Fairy] 0/2800 Level 6

He's Shiny, Strong and Metallic, What could go wrong?

 

 

 

[spoiler=WIND]

Splat the Doodle Cloud

Wind [Fairy] 1500/500 Level 3

Splat found his cloud life very exciting drifting freely, across skies, seas and continents.

 

Splat the Doodle Breeze

Wind [Fairy] 750/250 Level 2

Constantly on the move, Splat breezes through everywhere.

 

Splat the Doodle Sandstorm

Wind [Fairy] 1850/650 Level 4

Splat wanders across deserts, looking for friends. Unfortunately they run when he comes near!

 

 

 

[spoiler=FIRE]

Splat the Doodle Candle

Fire [Fairy] 2000/0 Level 4

Time is running out for Splat, his wick is growing short.

 

Splat the Doodle Ember

Fire [Fairy] 1000/0 Level 2

Splat might be dying, by he'll start a forest fire before he does!

 

Splat the Doodle Bonfire

Fire [Fairy] 2500/0 Level 6

Splat was saved, he's body was taken and added to the flames. He now can rage all night!

 

 

 

[spoiler=WATER]

Splat the Doodle Bottle

Water [Fairy] 500/1500 Level 3

Hydrated and refreshed, Splat is ready to continue his adventure!

 

Splat the Doodle Dew

Water [Fairy] 250/750 Level 1

Splat is refreashing nature. He might not be much but he does his job well!

 

Splat the Doodle Well

Water [Fairy] 650/1850 Level 3

The wishing well, is wishing you well!

 

 

 

 

 

[spoiler=Effect Monsters]

 

Splat the Doodle Demon

Dark [Fairy] 2300/700 Level 6

This card is also treated as a FIRE monster. You can Special Summon this card from your hand by removing from play 1 DARK and 1 FIRE monster from your Graveyard.

 

Splat the Doodle Angel

Light [Fairy] 2200/800 Level 6

This card is also treated as a WIND monster. You can Special Summon this card from your hand by removing from play 1 LIGHT and 1 WIND monster from your Graveyard.

 

Splat the Doodle Planet

Earth [Fairy] 500/2500 Level 6

This card is also treated as a WATER monster. You can Special Summon this card from your hand by removing from play 1 EARTH and 1 WATER monster from your Graveyard.

 

Splat the Doodle Valkyrie

Light [Fairy] 600/2300 Level 5

You can Special Summon this card from your hand by removing from play 2 LIGHT monsters from your Graveyard.

 

Splat the Doodle Vampire

Dark [Fairy] 2700/200 Level 7

You can Special Summon this card from your hand by removing from play 2 DARK monsters from your Graveyard.

 

Splat the Doodle Tower

Earth [Fairy] 0/3300 Level 7

You can Special Summon this card from your hand by removing from play 2 EARTH monsters from your Graveyard.

 

Splat the Doodle Sky

Wind [Fairy] 2250/750 Level 5

You can Special Summon this card from your hand by removing from play 2 WIND monsters from your Graveyard.

 

Splat the Doodle Inferno

Fire [Fairy] 3000/0 Level 8

You can Special Summon this card from your hand by removing from play 2 FIRE monsters from your Graveyard.

 

Splat the Doodle Ocean

Water [Fairy] 750/2250 Level 5

You can Special Summon this card from your hand by removing from play 2 WATER monsters from your Graveyard.

 

 

 

[spoiler=Spells]

Artistic Licence

Continuous Spell

Once per turn you may return 1 "Splat the Doodle" monster you control to your hand to Special Summon 1 "Splat the Doodle" monster from your hand.

 

Doodling the day away

Continuous Spell

Once per turn, you can Special Summon 1 "Splat the Doodle" monster from your hand.

 

Neglected Doodle

Normal Spell

Tribute 1 "Splat the Doodle" monster. Draw 2 cards.

 

Boredom

Continuous Spell Card

All "Splat the Doodle" monsters you control gain 500 ATK and DEF. Once per turn, you can change the Attribute of 1 "Splat the Doodle" monster in your Graveyard.

 

Reoccurring Doodle

Equip Spell Card

Equip only to "Splat the Doodle Blob". If this card is destroyed when the equipped monster leaves the field, return that monster and this card to the field.

 

Quick Sketch

Quickplay Spell

Special Summon 1 "Splat the Doodle" monster from your hand.

 

Art Class

Continuous Spell

While this card is face-up on the field, Lower the Level of all "Splat the Doodle" monsters in your hand by 1.

 

Arts and Crafts

Quickplay Spell

Discard 1 card from your hand. Special Summon 1 "Splat the Doodle" card from your hand or Graveyard. It is destroyed during the End Phase.

 

 

 

[spoiler=Traps]

You fell into mine!

 

Destruction of a Masterpiece

Counter Trap Card

Activate only when a "Splat the Doodle" monster you control is destroyed. Destroy 1 monster your opponent controls.

 

Saving a Masterpiece

Trap Card

Add 1 removed from play "Splat the Doodle" card to your hand.

 

Counterfeit Masterpiece

Trap Card

Special Summon 1 "Splat the Doodle" monster from your Graveyard. When it is removed from the field, it is removed from play.

 

 

 

[spoiler=Field Spell]

Artist's Retreat

Field Spell

Pay 200 Life Points during each of your Standby Phases (this cost is not optional). Increase the ATK and DEF of all "Splat the Doodle" monsters by 100 x its own level. Each time a "Splat the Doodle" card is removed from play, you gain 50 Life Points x its own level.

 

 

 

[spoiler=Trump Card!]

Splat the Doodle God

Light [Fairy/Effect] 3500/3500 Level 9

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 LIGHT, 1 DARK, 1 WIND, 1 EARTH, 1 FIRE and 1 WATER monster in your Graveyard. Once per turn, you may draw 2 cards. If this card would be destroyed, you may remove from play 1 monster in your Graveyard to have this card not be destroyed. If this card is in your Graveyard you may add this card to your hand instead of conducting your normal draw during your Draw Phase.

[spoiler=In card form]

I card I designed here...

 

47480p.jpg

 

[spoiler=And my shiny version!]

 

doodlegodcard2.jpg

 

 

 

 

 

 

 

C&C welcome!

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[spoiler=Vanillas]

Splat the Doodle Blob

Light [Fairy] 1000/1000 Level 4

A little blob of a doodle, who wants to be big and mighty!

Should be Level 3, given its stats.

 

Splat the Doodle Fairy

Light [Fairy] 200/1800 Level 4

Splat grew wings and now serves the Doodle God as a soldier!

Should also be Level 3, given its stats.

 

Splat the Doodle Devil

Dark [Fairy] 1800/200 Level 4

Splat grew horns and now serves the underworld as a soldier!

Generic attacker, somewhat underpowered. Its ATK could go up to 1900.

 

Splat the Doodle Brick

Earth [Fairy] 0/2000 Level 4

Splat found his career as a brick very rewarding, becoming a key part of many buildings!

Generic defender, somewhat underpowered. Its DEF could go up to 2200.

 

Splat the Doodle Cloud

Wind [Fairy] 2000/0 Level 4

Splat found his cloud life very exciting drifting freely, across skies, seas and continents.

This is purely opinion, but I think Splat the Doodle Candle should have these 2000/0 stats, since Fire is considered powerful but short-lived.

 

Splat the Doodle Candle

Fire [Fairy] 1500/500 Level 4

Time is running out for Splat, his wick is growing short.

Switch ATK/DEF with Splat the Doodle Cloud. Again, purely opinion. Also, 1500/500 with no effect should be Level 3.

 

Splat the Doodle Bottle

Water [Fairy] 500/1500 Level 4

Hydrated and refreshed, Splat is ready to continue his adventure!

Also should be Level 3.

 

 

 

[spoiler=Effect Monsters]

Splat the Doodle Demon

Dark [Fairy] 2300/700

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 DARK and 1 FIRE monster from your Graveyard.

 

Splat the Doodle Angel

Light [Fairy] 2200/800

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 LIGHT and 1 WIND monster from your Graveyard.

 

Splat the Doodle Planet

Earth [Fairy] 500/2500

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 EARTH and 1 WATER monster from your Graveyard.

 

All of these are way too hard to Summon for their stats. Also, they are all missing levels. I would recommend making them Level 6, and change their effect to "You can Special Summon this card from your hand by removing from play _______ from your Graveyard."

 

 

 

[spoiler=Spells]

Artistic Licence

Continuous Spell

Once per turn you may return 1 "Splat the Doodle" monster you control to your hand to Special Summon 1 "Splat the Doodle" monster from your hand.

Good card, especially in combination with the fixed Level 6 Effect Monsters above.

 

Doodling the day away

Continuous Spell

Once per turn, you can Special Summon 1 "Splat the Doodle" monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect.

Remove the crossed out part, otherwise it's too weak.

 

Neglected Doodle

Normal Spell

Tribute 1 "Splat the Doodle" monster, to draw 2 cards.

Good card.

 

 

 

[spoiler=Traps]

You fell into mine!

lol

 

 

 

[spoiler=Trump Card!]

Splat the Doodle God

Light [Fairy/Effect] 3500/3500 Level 9

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 LIGHT, 1 DARK, 1 WIND, 1 EARTH, 1 FIRE and 1 WATER monster from your Graveyard. Once per turn you may draw 1 card and destroy 1 card on the field. When this card would be destroyed, you may remove from play 1 monster in your Graveyard to have this card not be destroyed. If this card is in your Graveyard you may and add this card to your hand instead of conducting your normal draw during your Draw Phase.

 

Difficult to Summon, but very powerful. I like it!

 

 

 

C&C welcome!

 

Comments and fixes in bold.

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You have an extra "and" in Splat the Doodle God's text:

 

"If this card is in your Graveyard you may and add this card to your hand instead of conducting your normal draw during your Draw Phase."

 

EDIT:

A few card ideas:

 

(insert name)

[Continuous Spell Card]

All "Splat the Doodle" monsters you control gain 500 ATK and DEF. Once per turn, you can change the Attribute of 1 "Splat the Doodle" monster in your Graveyard.

 

(insert name)

[Counter Trap Card]

Activate only when a "Splat the Doodle" monster you control is destroyed. Destroy 1 monster your opponent controls.

 

(insert name)

[Equip Spell Card]

Equip only to "Splat the Doodle Blob". If this card is destroyed when the equipped monster leaves the field, return that monster and this card to the field.

 

Sorry about there being no card names. I'm really bad at making up those.

 

Also I think adding these would be a good idea for your Level 6 monsters:

[spoiler=Effect Monsters]

Splat the Doodle Demon

Dark [Fairy] 2300/700 Level 6

This card is also treated as a FIRE monster. You can Special Summon this card from your hand by removing from play 1 DARK and 1 FIRE monster from your Graveyard.

 

Splat the Doodle Angel

Light [Fairy] 2200/800 Level 6

This card is also treated as a WIND monster. You can Special Summon this card from your hand by removing from play 1 LIGHT and 1 WIND monster from your Graveyard.

 

Splat the Doodle Planet

Earth [Fairy] 500/2500 Level 6

This card is also treated as a WATER monster. You can Special Summon this card from your hand by removing from play 1 EARTH and 1 WATER monster from your Graveyard.

 

 

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More C&C. :)

 

[spoiler=Vanillas]

Splat the Doodle Blob

Light [Fairy] 1000/1000 Level 3

A little blob of a doodle, who wants to be big and mighty!

 

[spoiler=LIGHT]

Splat the Doodle Fairy

Light [Fairy] 200/1800 Level 3

Splat grew wings and now serves the Doodle God as a soldier!

 

Splat the Doodle Rainbow

Light [Fairy] 400/200 Level 1

Splat found that being an Rainbow brought fun and smiles to everyone!

 

 

 

[spoiler=DARK]

Splat the Doodle Devil

Dark [Fairy] 1900/200 Level 4

Splat grew horns and now serves the underworld as a soldier!

 

Splat the Doodle Shadow

Dark [Fairy] 800/0 Level 1

Splat is everywhere, he stalks everyone.

Should be Level 2.

 

 

 

[spoiler=EARTH]

Splat the Doodle Brick

Earth [Fairy] 0/2200 Level 4

Splat found his career as a brick very rewarding, becoming a key part of many buildings!

 

Splat the Doodle Mud

Earth [Fairy] 0/1100 Level 1

Looks Like mud, sounds like mud... It doesn't smell like mud and it cetainly doesn't taste like mud...

I like the flavor text. :)

 

 

 

[spoiler=WIND]

Splat the Doodle Cloud

Wind [Fairy] 1500/500 Level 3

Splat found his cloud life very exciting drifting freely, across skies, seas and continents.

 

Splat the Doodle Breeze

Wind [Fairy] 750/250 Level 1

Constantly on the move, Splat breezes through everywhere.

Should be Level 2.

 

 

 

[spoiler=FIRE]

Splat the Doodle Candle

Fire [Fairy] 2000/0 Level 4

Time is running out for Splat, his wick is growing short.

 

Splat the Doodle Ember

Fire [Fairy] 1000/0 Level 2

Splat might be dying, by he'll start a forest fire before he does!

 

 

 

[spoiler=WATER]

Splat the Doodle Bottle

Water [Fairy] 500/1500 Level 3

Hydrated and refreshed, Splat is ready to continue his adventure!

 

Splat the Doodle Dew

Water [Fairy] 250/750 Level 1

Splat is refreashing nature. He might not be much but he does his job well!

 

 

 

 

 

[spoiler=Effect Monsters]

 

Splat the Doodle Demon

Dark [Fairy] 2300/700 Level 6

This card is also treated as a FIRE monster. You can Special Summon this card from your hand by removing from play 1 DARK and 1 FIRE monster from your Graveyard.

 

Splat the Doodle Angel

Light [Fairy] 2200/800 Level 6

This card is also treated as a WIND monster. You can Special Summon this card from your hand by removing from play 1 LIGHT and 1 WIND monster from your Graveyard.

 

Splat the Doodle Planet

Earth [Fairy] 500/2500 Level 6

This card is also treated as a WATER monster. You can Special Summon this card from your hand by removing from play 1 EARTH and 1 WATER monster from your Graveyard.

 

Splat the Doodle Valkyrie

Light [Fairy] 600/2000 Level 5

You can Special Summon this card from your hand by removing from play 2 LIGHT monsters from your Graveyard.

If you want to keep it Level 5, increase DEF to 2300.

 

Splat the Doodle Vampire

Dark [Fairy] 2700/200 Level 5

You can Special Summon this card from your hand by removing from play 2 DARK monsters from your Graveyard.

Should be Level 7.

 

Splat the Doodle Tower

Earth [Fairy] 0/3300 Level 5

You can Special Summon this card from your hand by removing from play 2 EARTH monsters from your Graveyard.

Should be Level 7.

 

Splat the Doodle Sky

Wind [Fairy] 2250/750 Level 5

You can Special Summon this card from your hand by removing from play 2 WIND monsters from your Graveyard.

 

Splat the Doodle Inferno

Fire [Fairy] 3000/0 Level 5

You can Special Summon this card from your hand by removing from play 2 FIRE monsters from your Graveyard.

Should be Level 8.

 

Splat the Doodle Ocean

Water [Fairy] 750/2250 Level 5

You can Special Summon this card from your hand by removing from play 2 WATER monsters from your Graveyard.

 

 

 

[spoiler=Spells]

Artistic Licence

Continuous Spell

Once per turn you may return 1 "Splat the Doodle" monster you control to your hand to Special Summon 1 "Splat the Doodle" monster from your hand.

 

Doodling the day away

Continuous Spell

Once per turn, you can Special Summon 1 "Splat the Doodle" monster from your hand.

 

Neglected Doodle

Normal Spell

Tribute 1 "Splat the Doodle" monster, to draw 2 cards.

 

Boredom

[Continuous Spell Card]

All "Splat the Doodle" monsters you control gain 500 ATK and DEF. Once per turn, you can change the Attribute of 1 "Splat the Doodle" monster in your Graveyard.

 

Reoccurring Doodle

[Equip Spell Card]

Equip only to "Splat the Doodle Blob". If this card is destroyed when the equipped monster leaves the field, return that monster and this card to the field.

Add the bolded part, otherwise it becomes a very weak Equip Spell.

 

 

 

[spoiler=Traps]

You fell into mine!

 

Destruction of a Materpiece

[Counter Trap Card]

Activate only when a "Splat the Doodle" monster you control is destroyed. Destroy 1 monster your opponent controls.

 

Saving a Materpiece

[Trap Card]

Add 1 removed from play "Splat the Doodle" card to your hand.

Nice card!

 

 

 

[spoiler=Trump Card!]

Splat the Doodle God

Light [Fairy/Effect] 3500/3500 Level 9

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 LIGHT, 1 DARK, 1 WIND, 1 EARTH, 1 FIRE and 1 WATER monster in your Graveyard. Once per turn you may draw 2 cards. When this card would be destroyed, you may remove from play 1 monster in your Graveyard to have this card not be destroyed. If this card is in your Graveyard you may add this card to your hand instead of conducting your normal draw during your Draw Phase.

I like the new effect.

 

 

 

C&C welcome!

Link to comment

Minor text corrections:

 

Splat the Doodle Mud

Earth [Fairy] 0/1100 Level 1

Looks Like mud, sounds like mud... It doesn't smell like mud and it certainly doesn't taste like mud...

 

Neglected Doodle

Normal Spell

Tribute 1 "Splat the Doodle" monster. Draw 2 cards.

 

Saving a Materpiece

[Trap Card]

Add 1 removed from play "Splat the Doodle" card to your hand.

 

Splat the Doodle God

Light [Fairy/Effect] 3500/3500 Level 9

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 LIGHT, 1 DARK, 1 WIND, 1 EARTH, 1 FIRE and 1 WATER monster in your Graveyard. Once per turn, you may draw 2 cards. If this card would be destroyed, you may remove from play 1 monster in your Graveyard to have this card not be destroyed. If this card is in your Graveyard you may add this card to your hand instead of conducting your normal draw during your Draw Phase.

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Nice topic and I also say about it, That Doodle & Splat is an art and craft class aimed at children under 5 years. Parents/carers stay with their child during the class allowing them to spend precious time together creating works of art to take home without having to worry about making a mess or having to clean up.

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Nice topic and I also say about it, That Doodle & Splat is an art and craft class aimed at children under 5 years. Parents/carers stay with their child during the class allowing them to spend precious time together creating works of art to take home without having to worry about making a mess or having to clean up.

 

That just makes the cards all the more fitting.

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I've finally made a field spell!

 

[spoiler=Field Spell]

Artist's Retreat

Field Spell

Pay 200 Life Points per turn. If you cannot this card is destroyed. Increase the ATK and DEF of all "Splat the Doodle" monsters by 100 x its own level. Three times per turn you can send 1 "Splat the Doodle" monster from your Deck to your graveyard to negate the effect of 1 Spell, Trap or Monster and destroy it. Every time a "Splat the Doodle" card is removed from play, you gain 50 Life Points x its own level.

 

 

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C&C. :) A few minor corrections are underlined because they can be easy to miss.

 

[spoiler=Vanillas]

Splat the Doodle Blob

Light [Fairy] 1000/1000 Level 3

A little blob of a doodle, who wants to be big and mighty!

 

[spoiler=LIGHT]

Splat the Doodle Fairy

Light [Fairy] 200/1800 Level 3

Splat grew wings and now serves the Doodle God as a soldier!

 

Splat the Doodle Rainbow

Light [Fairy] 400/200 Level 1

Splat found that being an Rainbow brought fun and smiles to everyone!

 

Splat the Doodle Spark

Light [Fairy] 500/1900 Level 4

Splat enjoys being electricity, it's really shocking. He can confuse people then go Ohm.

Should really still be Level 3. If you want to keep it Level 4, change ATK to 900. Also what is "Ohm" supposed to refer to here? It's a unit of electric resistance but I don't get what it's supposed to mean.

 

 

 

[spoiler=DARK]

Splat the Doodle Devil

Dark [Fairy] 1900/200 Level 4

Splat grew horns and now serves the underworld as a soldier!

 

Splat the Doodle Shadow

Dark [Fairy] 800/0 Level 2

Splat is everywhere, he stalks everyone.

 

Splat the Doodle Sin

Dark [Fairy] 2100/200 Level 6

The 8th deadly sin, Art Destruction!

Should be Level 5.

 

 

 

[spoiler=EARTH]

Splat the Doodle Brick

Earth [Fairy] 0/2200 Level 4

Splat found his career as a brick very rewarding, becoming a key part of many buildings!

 

Splat the Doodle Mud

Earth [Fairy] 0/1100 Level 1

Looks Like mud, sounds like mud... It doesn't smell like mud and it certainly doesn't taste like mud...

 

Splat the Doodle Metal

Earth [Fairy] 0/2800 Level 5

He's Shiny, Strong and Metallic, What could go wrong?

Should be Level 6.

 

 

 

[spoiler=WIND]

Splat the Doodle Cloud

Wind [Fairy] 1500/500 Level 3

Splat found his cloud life very exciting drifting freely, across skies, seas and continents.

 

Splat the Doodle Breeze

Wind [Fairy] 750/250 Level 2

Constantly on the move, Splat breezes through everywhere.

 

Splat the Doodle Sandstorm

Wind [Fairy] 1850/650 Level 5

Splat wanders across deserts, looking for friends. Unfortunately they run when he comes near!

Should be Level 4. I like the flavor text. :)

 

 

 

[spoiler=FIRE]

Splat the Doodle Candle

Fire [Fairy] 2000/0 Level 4

Time is running out for Splat, his wick is growing short.

 

Splat the Doodle Ember

Fire [Fairy] 1000/0 Level 2

Splat might be dying, by he'll start a forest fire before he does!

 

Splat the Doodle Bonfire

Fire [Fairy] 2500/0 Level 6

Splat was saved, he's body was taken and added to the flames. He now can rage all night!

 

 

 

[spoiler=WATER]

Splat the Doodle Bottle

Water [Fairy] 500/1500 Level 3

Hydrated and refreshed, Splat is ready to continue his adventure!

 

Splat the Doodle Dew

Water [Fairy] 250/750 Level 1

Splat is refreshing nature. He might not be much but he does his job well!

 

Splat the Doodle Well

Water [Fairy] 650/1850 Level 4

The wishing well, is wishing you well!

I like the flavor text. Should still be Level 3. If you want to keep it Level 4, change ATK to 1000.

 

 

 

 

 

[spoiler=Effect Monsters]

 

Splat the Doodle Demon

Dark [Fairy] 2300/700 Level 6

This card is also treated as a FIRE monster. You can Special Summon this card from your hand by removing from play 1 DARK and 1 FIRE monster from your Graveyard.

 

Splat the Doodle Angel

Light [Fairy] 2200/800 Level 6

This card is also treated as a WIND monster. You can Special Summon this card from your hand by removing from play 1 LIGHT and 1 WIND monster from your Graveyard.

 

Splat the Doodle Planet

Earth [Fairy] 500/2500 Level 6

This card is also treated as a WATER monster. You can Special Summon this card from your hand by removing from play 1 EARTH and 1 WATER monster from your Graveyard.

 

Splat the Doodle Valkyrie

Light [Fairy] 600/2300 Level 5

You can Special Summon this card from your hand by removing from play 2 LIGHT monsters from your Graveyard.

 

Splat the Doodle Vampire

Dark [Fairy] 2700/200 Level 7

You can Special Summon this card from your hand by removing from play 2 DARK monsters from your Graveyard.

 

Splat the Doodle Tower

Earth [Fairy] 0/3300 Level 7

You can Special Summon this card from your hand by removing from play 2 EARTH monsters from your Graveyard.

 

Splat the Doodle Sky

Wind [Fairy] 2250/750 Level 5

You can Special Summon this card from your hand by removing from play 2 WIND monsters from your Graveyard.

 

Splat the Doodle Inferno

Fire [Fairy] 3000/0 Level 8

You can Special Summon this card from your hand by removing from play 2 FIRE monsters from your Graveyard.

 

Splat the Doodle Ocean

Water [Fairy] 750/2250 Level 5

You can Special Summon this card from your hand by removing from play 2 WATER monsters from your Graveyard.

 

 

 

[spoiler=Spells]

Artistic Licence

Continuous Spell

Once per turn you may return 1 "Splat the Doodle" monster you control to your hand to Special Summon 1 "Splat the Doodle" monster from your hand.

 

Doodling the day away

Continuous Spell

Once per turn, you can Special Summon 1 "Splat the Doodle" monster from your hand.

 

Neglected Doodle

Normal Spell

Tribute 1 "Splat the Doodle" monster. Draw 2 cards.

 

Boredom

Continuous Spell Card

All "Splat the Doodle" monsters you control gain 500 ATK and DEF. Once per turn, you can change the Attribute of 1 "Splat the Doodle" monster in your Graveyard.

 

Reoccurring Doodle

Equip Spell Card

Equip only to "Splat the Doodle Blob". If this card is destroyed when the equipped monster leaves the field, return that monster and this card to the field.

 

Quick Sketch

Quickplay Spell

Special Summon 1 "Splat the Doodle" monster from your hand.

 

Art Class

Continuous Spell

While this card is face-up on the field, you may Normal Summon Level 5 or lower "Splat the Doodle" monsters without Tributing.

This is just personal opinion, but I think something like "Lower the Level of all "Splat the Doodle" monsters in your hand by 1." might work better.

 

Arts and Crafts

Quickplay Spell

Discard 1 card from your hand. Special Summon 1 "Splat the Doodle" card from your hand or Graveyard. It is destroyed during the End Phase.

Nice card. Combos well with Synchro Summons and Tribute Summons.

 

 

 

[spoiler=Traps]

You fell into mine!

 

Destruction of a Masterpiece

Counter Trap Card

Activate only when a "Splat the Doodle" monster you control is destroyed. Destroy 1 monster your opponent controls.

 

Saving a Masterpiece

Trap Card

Add 1 removed from play "Splat the Doodle" card to your hand.

 

Counterfeit Masterpiece

Trap Card

Special Summon 1 "Splat the Doodle" monster from your Graveyard. When it is removed from the field, it is removed from play.

Good themed revival card. Can combo well with "Saving a Masterpiece".

 

 

 

[spoiler=Field Spell]

Artist's Retreat

Field Spell

Pay 200 Life Points during each of your Standby Phases (this cost is not optional). Increase the ATK and DEF of all "Splat the Doodle" monsters by 100 x its own level. Three times per turn, you can send 1 "Splat the Doodle" monster from your Deck to your Graveyard to negate the 1 card effect and destroy it. Each time a "Splat the Doodle" card is removed from play, you gain 50 Life Points x its own level.

Being able to send monsters directly from the Deck to the Graveyard is often a positive thing, so the effect negation is quite a bit overpowered. I'm not sure what else could replace it, so you might want to remove the cost and the effect negation. Feel free to substitute it with some other effect, though.

 

 

 

[spoiler=Trump Card!]

Splat the Doodle God

Light [Fairy/Effect] 3500/3500 Level 9

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 LIGHT, 1 DARK, 1 WIND, 1 EARTH, 1 FIRE and 1 WATER monster in your Graveyard. Once per turn, you may draw 2 cards. If this card would be destroyed, you may remove from play 1 monster in your Graveyard to have this card not be destroyed. If this card is in your Graveyard you may add this card to your hand instead of conducting your normal draw during your Draw Phase.

[spoiler=In card form]

I card I designed here...

 

47480p.jpg

 

[spoiler=And my shiny version!]

 

doodlegodcard2.jpg

I like the shiny picture better. How did you make the card lore look like it was scribbled on?

 

 

 

 

 

 

 

C&C welcome!

 

I really like this set. It has a good theme and the cards complement each other well. The vanillas are also a nice touch. Not very many people include vanillas in their sets.

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C&C. :) A few minor corrections are underlined because they can be easy to miss.

 

 

 

I really like this set. It has a good theme and the cards complement each other well. The vanillas are also a nice touch. Not very many people include vanillas in their sets.

 

Thanks, I'll fix the mistakes...

 

The "Go Ohm" bit is a joke! It's saying to Go home, but in an electrical pun sorta way!

 

I made the scribbley description, using the custom font "Note This" in GIMP

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