HitoKage Posted January 2, 2011 Author Report Share Posted January 2, 2011 Yeah, found some really good ones I'll be using. Thanks Ben. Link to comment Share on other sites More sharing options...
BT Posted January 2, 2011 Report Share Posted January 2, 2011 no prob Link to comment Share on other sites More sharing options...
RedRecker Posted January 2, 2011 Report Share Posted January 2, 2011 Great additions. However, Ambipom's two sentences need to be connected so that the Life Point cost results in the ATK increase. Something like: [b]Once per turn, during your Main Phase, you can pay 100 Life Points to increase the ATK of this card by 200 points until the End Phase.[/b] I like the pictures. I have a feeling I've seen the style before. Are they from DeviantArt? Link to comment Share on other sites More sharing options...
HitoKage Posted January 2, 2011 Author Report Share Posted January 2, 2011 They are and that's the original lore. I tried to remove the "increase the ATK" part, but I'm second guessing that move. Will makes changes tomorrow. Link to comment Share on other sites More sharing options...
HitoKage Posted January 7, 2011 Author Report Share Posted January 7, 2011 Bump, new cards soon. Link to comment Share on other sites More sharing options...
HitoKage Posted January 8, 2011 Author Report Share Posted January 8, 2011 Glameow added. Link to comment Share on other sites More sharing options...
BT Posted January 8, 2011 Report Share Posted January 8, 2011 cool... why 2 versions of Glameow? BTW good set... I made a Zelda and Sinnoh set Link to comment Share on other sites More sharing options...
HitoKage Posted January 10, 2011 Author Report Share Posted January 10, 2011 Will look at them later. Two because I felt I needed a Normal monster. Link to comment Share on other sites More sharing options...
BT Posted January 10, 2011 Report Share Posted January 10, 2011 oh... Link to comment Share on other sites More sharing options...
HitoKage Posted January 10, 2011 Author Report Share Posted January 10, 2011 Lopunny added. Link to comment Share on other sites More sharing options...
BT Posted January 10, 2011 Report Share Posted January 10, 2011 This card can be Special Summoned from your hand by Tributing 1 "Buneary" you control. Each time your opponent declares an attack targeting this card, they must flip a [b]C[/b]oin [b]•[/b] If Heads, Lopuny loses 100 ATK. [b]•[/b] If Tails, negate the attack. Link to comment Share on other sites More sharing options...
HitoKage Posted January 10, 2011 Author Report Share Posted January 10, 2011 Thanks Ben, changes made. Link to comment Share on other sites More sharing options...
BT Posted January 10, 2011 Report Share Posted January 10, 2011 no problemArceus (thingy in my name) This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by selecting 1 monster you control with "Arcues" in its name and placing this card on top of it. This card gains ATK and DEF equal to the ATK and DEF of the selected monster. This card [b]gains[/b] the effect(s) of the selected monster. While this card is face-up on the field, its Attribute is also treated as DARK, FIRE, WATER, WIND, EARTH, and LIGHT. Once per turn, during your End Phase, you can discard 2 cards from your hand to remove from play 2 monsters in your opponent's Graveyard. 1 word xp Link to comment Share on other sites More sharing options...
HitoKage Posted January 10, 2011 Author Report Share Posted January 10, 2011 ... I will deal with that later, thanks. Link to comment Share on other sites More sharing options...
HitoKage Posted January 12, 2011 Author Report Share Posted January 12, 2011 BUMP Arceus will be fixed in a sec. Link to comment Share on other sites More sharing options...
BT Posted January 12, 2011 Report Share Posted January 12, 2011 cool... I'll look for other cards to fix...Staraptor with Excess Summon... This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by selecting 1 monster you control with "Staraptor" in its name and placing this card on top of it. This card gains ATK and DEF equal to the ATK and DEF of the selected monster. This card [b]gains[/b] the effect(s) of the selected monster. Once per turn, select 1 monster you control and return it to your hand. If that monster is a [b]Winged Beast-Type[/b] monster, return 1 monster your opponent controls to their [b]D[/b]eck. Deck where... top.... top then shuffle If so... ... return 1 monster your opponent controls to the top of their [b]D[/b]eck. OR ... return 1 monster your opponent controls to the top their [b]D[/b]eck, then the Deck is shuffled. Link to comment Share on other sites More sharing options...
HitoKage Posted January 12, 2011 Author Report Share Posted January 12, 2011 Thanks Ben, seems that ¤ monsters will take a little extra to fix so I'll deal with them later. [i]"... return 1 monster your opponent controls to the top their Deck, then the Deck is shuffled. "[/i] - is the way I should've put it. Link to comment Share on other sites More sharing options...
BT Posted January 12, 2011 Report Share Posted January 12, 2011 yeah... thats how you should put it Link to comment Share on other sites More sharing options...
HitoKage Posted January 12, 2011 Author Report Share Posted January 12, 2011 Alright, next should be Purugly.Purugly added. Link to comment Share on other sites More sharing options...
BT Posted January 12, 2011 Report Share Posted January 12, 2011 OCG error!!! just kidding... how do you come up with the effects.. I use its abilities and special abilities *bulbapedia* Link to comment Share on other sites More sharing options...
HitoKage Posted January 12, 2011 Author Report Share Posted January 12, 2011 Combination of Special Abilities, physical characteristics and personal knowledge. Link to comment Share on other sites More sharing options...
BT Posted January 12, 2011 Report Share Posted January 12, 2011 oh, cool... Link to comment Share on other sites More sharing options...
HitoKage Posted January 12, 2011 Author Report Share Posted January 12, 2011 Happiny added. Link to comment Share on other sites More sharing options...
BT Posted January 12, 2011 Report Share Posted January 12, 2011 During battle between this attacking card and a monster your opponent controls, this card gains 200 ATK. This monster cannot be affected by Special Conditions*. Once per turn, during your Standby Phase, you can select 1 monster you control and send this face-up card to the Graveyard. The selected monster gains 300 ATK until the End Phase. Once per turn, during your End Phase, you can send this face-up Defense Position monster to the Graveyard to Special Summon 1 "Chansey" from your hand. *=What are Special Conditions? good OCG... not an error, but what are summoning conditions Link to comment Share on other sites More sharing options...
HitoKage Posted January 12, 2011 Author Report Share Posted January 12, 2011 Special Conditions: Burn, Poison Asleep, will be implemented later. Link to comment Share on other sites More sharing options...
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