Engetsu Posted November 20, 2010 Author Report Share Posted November 20, 2010 All I wanna know is why with the sudden name changes. Stella was fine as it was, and Harunami was good too, but they decided to change it anyways.. I'm glad they changed Spade & Heart's name, but their new names aren't really appealing either. Oh well. Link to comment Share on other sites More sharing options...
FTW (For The Wynn) Posted November 20, 2010 Report Share Posted November 20, 2010 It's probably to sell more copies. People tend to have problems dealing with more foreign sounding names, plus they wanted to change the game as much as possible. Link to comment Share on other sites More sharing options...
Engetsu Posted November 20, 2010 Author Report Share Posted November 20, 2010 I can understand why Harunami would be hard for people to pronounce, but I don't think Stella would be that difficult imo. In fact, Sveta seems harder to pronounce. I just hope they don't change the game too much, though I'm quite fascinated by the new look of Weyard, or at least the Angara part anyways. Link to comment Share on other sites More sharing options...
Tentacruel Posted November 20, 2010 Report Share Posted November 20, 2010 I sure hope they put a bunch of new classes in the game. Link to comment Share on other sites More sharing options...
DSS Posted November 29, 2010 Report Share Posted November 29, 2010 Ok so its 29 november and i downloaded the GS:DD rom and started playing it on no$gba, aside from some graphifcal gliches (just environmental outside of battle) everything works great , even the speed is like 55 FPS, great game, and it takes me back to the days i've played them on the gba. Link to comment Share on other sites More sharing options...
Engetsu Posted November 29, 2010 Author Report Share Posted November 29, 2010 Ok so its 29 november and i downloaded the GS:DD rom and started playing it on no$gba, aside from some graphifcal gliches (just environmental outside of battle) everything works great , even the speed is like 55 FPS, great game, and it takes me back to the days i've played them on the gba. Nice. I can't wait to grab my copy tomorrow. I'll be playing it for hours xD I would have gotten it today, but it doesn't arrive until tomorrow..Oh well. One more day won't hurt. Link to comment Share on other sites More sharing options...
MarbleZone Posted November 30, 2010 Report Share Posted November 30, 2010 If somebody can tell me the fundamental difference between Starburst and Flare Wall, I'd appreciate it. Link to comment Share on other sites More sharing options...
Engetsu Posted November 30, 2010 Author Report Share Posted November 30, 2010 If somebody can tell me the fundamental difference between Starburst and Flare Wall, I'd appreciate it. According to a couple sites I've looked up, "Starburst" is merely a name change for the Psynergy move Blast (Nova series). Here's a source v http://goldensun.wik...Psynergy_series And comparing the Flare and Starburst (Nova) series, Starburst is more powerful and targets more enemies, but costs more PP to use. Link to comment Share on other sites More sharing options...
Engetsu Posted November 30, 2010 Author Report Share Posted November 30, 2010 I just got Golden Sun Dark Dawn a couple hours ago. I love it <3 Link to comment Share on other sites More sharing options...
DSS Posted November 30, 2010 Report Share Posted November 30, 2010 Played it for like 10 hours, but is it me or the puzzles are way easier than in the prequels? Link to comment Share on other sites More sharing options...
Tentacruel Posted December 1, 2010 Report Share Posted December 1, 2010 Played it for like 10 hours, but is it me or the puzzles are way easier than in the prequels?It's not just you. The game's major flaw is that it's way too easy. However, I do love it. <3 Link to comment Share on other sites More sharing options...
MarbleZone Posted December 1, 2010 Report Share Posted December 1, 2010 The characters are largely forgettable, and the game as a whole is too easy, but battles and the Djinn system are still awesome. Psynergy and Summon animations are also pretty nice. Link to comment Share on other sites More sharing options...
DSS Posted December 1, 2010 Report Share Posted December 1, 2010 they changed some of the summons like Boreas Link to comment Share on other sites More sharing options...
Engetsu Posted December 1, 2010 Author Report Share Posted December 1, 2010 The characters are largely forgettable, and the game as a whole is too easy, but battles and the Djinn system are still awesome. Well I wouldn't say the characters are forgettable, but I do agree that the game is too easy. I was expecting a bit more of this game due to the seven year wait, but oh well. It's still an amazing game imo. they changed some of the summons like Boreas Mostly in appearance though. The only other Summon I noticed that got an appearance change was Megaera, but that's because I'm not really far into the game yet. Link to comment Share on other sites More sharing options...
Engetsu Posted December 5, 2010 Author Report Share Posted December 5, 2010 Well I found out that there's only 1 new summon in this game. I'm a bit disappointed, but at least the new summon is awesome. Link to comment Share on other sites More sharing options...
Tentacruel Posted December 5, 2010 Report Share Posted December 5, 2010 Apparently there are multiple points of no return in the game, I guess I'll be starting over now to get those Djinn I missed. :[ Link to comment Share on other sites More sharing options...
DSS Posted December 5, 2010 Report Share Posted December 5, 2010 only 2 points if i'm not mistaken but i've only reached one so far, luckily i found every summon and djinn in that part :3 Link to comment Share on other sites More sharing options...
Engetsu Posted December 6, 2010 Author Report Share Posted December 6, 2010 Apparently there are multiple points of no return in the game, I guess I'll be starting over now to get those Djinn I missed. :[ I've noticed. All I can say is, what were Nintendo and Camelot thinking? - -' Anyways good luck on your next run through of DD. Link to comment Share on other sites More sharing options...
encapturer Posted December 7, 2010 Report Share Posted December 7, 2010 It's idiotic, yes, but I don't think it's game-breaking, though this combined with world map djinn is horrible. At least we have a djinn encyclopedia to help out, and three save slots as well. Not counting the collective power of the internets, of course. I'm liking the fact that, from what I've read, the second set of characters have different base classes than the first set. Some of them even have different mixed classes, too...! No item classes, though =/ It's easy, but I found the GBA games to be easy too, outside of the superbosses, and a certain boss in TLA. ...I wonder if we'll be drop hunting towards the end... Link to comment Share on other sites More sharing options...
Engetsu Posted December 7, 2010 Author Report Share Posted December 7, 2010 It's idiotic, yes, but I don't think it's game-breaking, though this combined with world map djinn is horrible.I agree. Nintendo & Camelot must have not thought this through, or thought it would be more challenging to place the Djinn in the no return areas, which if it's the latter, then they made a stupid decision. At least we have a djinn encyclopedia to help out, and three save slots as well. Not counting the collective power of the internets, of course.True, but it can get pretty annoying to save every 5 mins or so unless you know exactly where each Djinn is. I'm liking the fact that, from what I've read, the second set of characters have different base classes than the first set. Some of them even have different mixed classes, too...! No item classes, though =/Yeah I like that as well. The lack of Item Classes is disappointing, but it doesn't make much of an impact on me. It's easy, but I found the GBA games to be easy too, outside of the superbosses, and a certain boss in TLA.All 3 GS games were pretty easy overall imo, except for the superbosses like you mentioned, and a few boss battles for me. Link to comment Share on other sites More sharing options...
DSS Posted December 7, 2010 Report Share Posted December 7, 2010 so how far are you guys in the game? :3atm i'm in Port Rogo Docks Link to comment Share on other sites More sharing options...
Engetsu Posted December 7, 2010 Author Report Share Posted December 7, 2010 I'm currently at Kolima Forest, or I will be once I play my DD game again today. My party's level are between 22-25. I forgot how many Djinn I have exactly, but I know I have more than 20, possibly 30 now. Link to comment Share on other sites More sharing options...
encapturer Posted December 7, 2010 Report Share Posted December 7, 2010 I'm on a boat! At about level 35 for everyone in the party. Link to comment Share on other sites More sharing options...
Engetsu Posted December 9, 2010 Author Report Share Posted December 9, 2010 Well most of my characters are near their 30's now, with Eoleo in my party and a few more Djinn. The first Blados and Chalis fight was a bit disappointing for me though. Would have liked it if they had more HP and maybe given 2 actions per turn. It was still epic regardless, mainly because of the music xD Link to comment Share on other sites More sharing options...
encapturer Posted December 9, 2010 Report Share Posted December 9, 2010 Blasted through the rest of the game, and am currently running through the bonus bosses right now. The three you can go to before clearing the game are all unique battles, though Sveta's beast mode trivializes most of them. Djinn storm still is as painful as ever, of course. And the battle theme of the bonus bosses brought a smile to my face, though I kinda wish each of them had their own theme like in Lost Age (yeah, I know they were recycled from the first game, but they were unique in the Lost Age). Ah well, let's see if I can finish off the last without dying horribly averaging around level 50... Link to comment Share on other sites More sharing options...
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