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LOCK!! stupid idea anyway


Pegasasu

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I support this For the similar reasons to Saint Dane's but different.

 

It will make Active RPs stay active. Therefore stopppnig some of the Deadness problem.

It will show Good RPs off.

It can actually teach ppl who don't know how to RP well a better Idea of what they should do.

 

I'm not saying be biased, but if an RP is good, then You should definitely sticky it. Let people know about It.

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Here's the thing... RPs come and go. I know of 1 RP that is still alive after a crapload of time. 1. RPs die fairly quickly, unlike clubs. Sorry guys, but no support.

 

Also, to those of you saying Sticky good RPs, that won't work. The good RPs are the ones requiring extra work to make your app, and people are too lazy to apply for those, usually. It could also have long rules, plot, etc. and RPers are too lazy to read... kinda defeats the purpose of RPing, huh?

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It may be due to the fact that a RP can be active one day, and the next it's dead. Sure, you can unstick the dead ones, but it's more work in the end. If a RP is active enough, it technically doesn't need to be sticked. I'm not going to say yes or no yet, I haven't made up my mind. That's just my opinion.

 

I completely agree with Saint Dane. I do not support.

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It may be due to the fact that a RP can be active one day, and the next it's dead. Sure, you can unstick the dead ones, but it's more work in the end. If a RP is active enough, it technically doesn't need to be sticked. I'm not going to say yes or no yet, I haven't made up my mind. That's just my opinion.

 

This. Nothing should be sticky. No sticky for any of you.

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It may be due to the fact that a RP can be active one day, and the next it's dead. Sure, you can unstick the dead ones, but it's more work in the end. If a RP is active enough, it technically doesn't need to be sticked. I'm not going to say yes or no yet, I haven't made up my mind. That's just my opinion.

 

This.

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I feel that the active RPs will keep themselves near the top, and will fall down when they die quicker than a mod would unsticky them. Sounds like 'bump when there's a post' is a better version of this, and is already implemented.

This.

 

The life of a roleplay is unpredictable, and it will only give more work than needed.

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