SephirothKirby Posted August 2, 2010 Report Share Posted August 2, 2010 SOD-001Charcoal Inpachi FIRE/LV1/Pyro/Tuner/100/2100 If this card was Special Summoned by the effect of "Blazing Inpachi", once per turn, it is not destroyed, and when it is sent to the Graveyard, Special Summon 1 "Woodborg Inpachi" from your hand or Deck. SOD-002Neo Aqua Madoor WATER/LV6/Spellcaster/Effect/1200/3000 You can Special Summon this card by tributing 1 WATER monster. Once per turn, you can remove WATER monsters in your Graveyard to select 1 WATER monster your opponent controls whose Level is equal to or less than the combined Levels of the removed monsters' and take control of it. SOD-003Skull Dog Marron DARK/LV3/Zombie/Effect/1350/2000 Remove from play 1 "Outstanding Dog Marron" in your Deck to Special Summon this card from your hand or Graveyard. Once per turn, by returning 1 "Skull Dog Marron" in your Graveyard to your Deck, you can return all of your removed from play "Outstanding Dog Marron" to your Deck. SOD-004Goblin Calligrapher DARK/LV1/Demon/Effect/400/400 When 1 card you control is targeted and would be destroyed by a card effect, you can discard this card instead. SOD-005Ultimate Insect LV1 WIND/LV1/Insect/Effect/0/0 This face-up card is unaffected by your opponent's Card Effects. You can send this face-up card and 1 Spell or Trap Card you control to the Graveyard to Special Summon 1 "Ultimate Insect LV3" from your hand or Deck. SOD-006Horus of the Blackflame LV4 FIRE/LV4/Dragon/Effect/1750/1000 This card is unaffected by your opponent's Spell Cards. During the End Phase of a turn this card destroyed a monster by battle, send it to the Graveyard to Special Summon 1 "Horus of the Blackflame LV6" from your hand or Deck. SOD-007Horus of the Blackflame LV6 FIRE/LV6/Dragon/Effect/2300/1600 This card is unaffected by Spell Cards. If this card was Special Summoned by the effect of "Horus of the Blackflame LV4", all monsters you control are unaffected by your opponent's Spell Cards. During the End Phase of a turn this card destroyed a monster by battle, send it to the Graveyard to Special Summon 1 "Horus of the Blackflame LV8" from your hand or Deck. SOD-008Horus of the Blackflame LV8 FIRE/LV8/Dragon/Effect/3000/1800 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Horus of the Blackflame LV6". Your opponent cannot activate Spell Cards. SOD-009Dark Mimic LV1 DARK/LV1/Demon/Effect/100/1000 When this card is Summoned or flipped face-up, draw 1 card. When this card is destroyed by battle and sent to the Graveyard, Special Summon 1 "Dark Mimic LV3" from your hand or Deck. SOD-010Dark Mimic LV3 DARK/LV3/Demon/Effect/1000/1500 When this card is destroyed by battle, draw 1 card. If this card is Special Summoned by "Dark Mimic LV1", draw 1 card; You can tribute this monster to destroy 1 card your opponent controls. SOD-011Mystic Swordsman LV2 EARTH/LV2/Warrior/Effect/900/0 If this card attacks a face-down Defense Position monster, destroy that monster before damage calculation. During the End Phase of a turn this card destroyed a monster, send it to the Graveyard to Special Summon 1 ”Mystic Swordsman LV4” from your hand or Deck. SOD-012Mystic Swordsman LV4 EARTH/LV4/Warrior/Effect/1900/1600 This card cannot be Normal Summoned. If this card attacks a Defense Position monster, destroy that monster before damage calculation. During the End Phase of a turn that this card destroyed a monster, you can send it to the Graveyard to Special Summon 1 "Mystic Swordsman LV6" from your hand or Deck. SOD-013Armed Dragon LV3 WIND/LV3/Dragon/Effect/1500/900 Once per turn, you can discard 1 monster card to the Graveyard to destroy 1 face-up Monster whose ATK is equal to or less than the discarded monster's. During the End Phase of a turn this card destroyed a monster, send it to the Graveyard to Special Summon 1 "Armed Dragon LV5" from your hand or Deck. SOD-014Armed Dragon LV5 WIND/LV5/Dragon/Effect/2400/1700 Discard 1 monster card to the Graveyard to destroy 1 card on the field. During the End Phase of a turn this card destroyed a monster, send it to the Graveyard to Special Summon 1 "Armed Dragon LV7" from your hand or Deck. SOD-015Armed Dragon LV7 WIND/LV7/Dragon/Effect/2800/2000 Discard 1 Monster Card to destroy 1 face-up monster your opponent controls. If this card was Special Summoned by the effect of "Armed Dragon LV5", destroy all monsters your opponent controls instead. During the End Phase of a turn this card destroyed 2 or more monsters, send it to the Graveyard to Special Summon 1 "Armed Dragon LV10" from your hand or Deck. SOD-016Slave to the Grind FIRE/LV1/Warrior/Effect/100/100 Your opponent cannot select "LV" monsters as the target of a Card Effect. You can tribute this monster and a face-up "LV" monster on your side of the field to Special Summon a monster from your hand or Deck that is in the card text of that "LV" monster, ignoring the Summoning Conditions. SOD-017Red-Eyes Black Chick FIRE/LV1/Dragon/Effect/800/500 You can tribute this monster to Special Summon 1 "Red-Eyes" monster from your hand OR add 1 "Red-Eyes" monster from your Deck to your hand. SOD-018Killer Doll of Malice DARK/LV4/Demon/Effect/1700/1600 When this card is sent from the field to the Graveyard by the effect of a Spell Card, Special Summon this card during your Standby Phase. SOD-019Masterful Shinobi Sasuke LIGHT/LV4/Warrior/Effect/1800/1000 When this card attacks a Defense Position monster, by revealing 1 "Shinobi" monster in your hand, destroy that monster before Damage Calculation. SOD-020Rafflesia Seduction EARTH/LV2/Plant/Effect/300/900 FLIP: Take control of 1 face-up monster your opponent controls. During each player's End Phase, remove from play 1 Plant-Type monster from your Graveyard. If you do not, return the selected monster to your opponent. SOD-021Super Hot-Blooded Baseball Kid FIRE/LV3/Warrior/Effect/1000/500 This card gains 100 ATK for every FIRE monster on the field and in your Graveyard. You can send 1 other FIRE monster you control to the Graveyard to destroy 1 card your opponent controls and inflict 500 damage to your opponent. SOD-022Mobius the Frost Monarch WATER/LV6/Aqua/Effect/2400/1000 When this card is Tribute Summoned, select up to 2 Spell or Trap Cards your opponent controls. They cannot be activated, and their effects are negated. SOD-023Element Dragon WIND/LV4/Dragon/Effect/1800/1200 This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field:●FIRE: Increase this monster's ATK by 500.●LIGHT: If this card destroys a monster by battle, it can attack again once in a row. SOD-024Element Soldier EARTH/LV4/Warrior/Effect/1700/1200 This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field:●WATER: Control of your cards cannot switch.●FIRE: Your opponent cannot draw card(s) outside of their Draw Phase. SOD-025Howling Insect EARTH/LV3/Insect/Effect/1300/1200 When this card is destroyed by battle, you can Special Summon Insect-Type monsters from your Deck whose total Levels are equal to or less than this monster's. SOD-026Masked Dragon FIRE/LV3/Dragon/Effect/1400/1100 When this card is destroyed by your opponent and sent to the Graveyard, you can Special Summon 1 Dragon-Type monster with 1500 or less ATK from your Deck. SOD-027Mind on Air DARK/LV6/Psychic/Effect/2400/1600 Your opponent must play with their hand revealed. During your Standby Phase, increase your Life Points by 400 for every Spell Card in your opponent's hand. SOD-028Mustached Goosefish WATER/LV4/Fish/Tuner/1500/1600 When this card is tributed for the Tribute Summon of a WATER monster, it can be treated as 2 Tributes. If you tribute this monster for the Tribute Summon of a WATER monster, the first time it would be destroyed, it isn't. SOD-029Troy Horse EARTH/LV4/Beast/Effect/1600/1200 When this card is tributed for the Tribute Summon of a EARTH monster, it can be treated as 2 Tributes. If you tribute this monster for the Tribute Summon of a EARTH monster, Special Summon this card on your opponent's side of the field. If you do, your opponent cannot Tribute monsters they control, or use them as Synchro Materials for a Synchro Summon. This card cannot attack. SOD-030Nobleman-Eater Bug EARTH/LV5/Insect/Effect/900/1800 FLIP: Destroy up to 2 cards on the field. Then, you can remove from play any number of "Man-Eater Bug" in your Graveyard to destroy an equal number of cards on the field. SOD-031Enraged Muka Muka EARTH/LV5/Rock/Effect/1500/900 This card gains 400 ATK and DEF for each card in your hand. Once per turn, if the only monsters you control are Rock-Type, you can discard 1 Rock-Type monster to draw 2 cards. SOD-032Hade-Hane EARTH/LV5/Beast/Effect/900/1000 FLIP: Return up to 2 cards on the field to the owner's Deck. Then, you can remove from play any number of "Hane-Hane" in your Graveyard to return an equal number of cards on the field to their owners' hands. SOD-033Penumbral Soldier Lady DARK/LV6/Warrior/Effect/2500/1400 Effects of LIGHT monsters that activate in the hand or in the Graveyard are negated. When your opponent activates the effect of a LIGHT monster they control, you can discard 1 card to negate the activation of that effect and destroy it. When this card destroys a LIGHT monster by battle and sends it to the Graveyard, it can attack once again in a row. SOD-034Ojama King LIGHT/LV6/Beast/Fusion/Effect/0/3000 1 "Ojama" monster + 1 "Ojama" monster + 1 "Ojama" monster Select up to 3 of your opponent's Card Zones. The selected zones cannot be used. Other "Ojama" monsters cannot be destroyed by battle. SOD-035Master of OZ EARTH/LV9/Beast/Fusion/Effect/4200/3700 "Big Koala" + "Death Kangaroo" When this card destroys a monster by battle, remove it from play. When this card would be destroyed by a card effect, reduce its ATK and DEF by half instead. SOD-036Sanwitch DARK/LV6/Spellcaster/Fusion/Effect/2100/1800 1 Demon-Type monster + 1 Spellcaster-Type monster This card cannot be Special Summoned except by Fusion Summon. During your Draw Phase, you can add 1 Monster Card from your Deck to your hand instead of conducting your normal draw. SOD-037Dark Factory of Mass Production Normal Spell Add 2 Normal Monsters from your Graveyard to your hand. SOD-038Hammer Shot Normal Spell Destroy the face-up monster in Attack Position with the highest ATK. SOD-039Mind Wipe Quick-Play Spell Your opponent returns their hand to the bottom of their Deck in any order, and then draws the same number of cards they returned. You can remove from play 2 "Mind Wipe" in your Graveyard when you activate this. If you do, they draw 1 less card than the number they returned. SOD-040Abyssal Designator Normal Spell Declare 1 Type and Attribute. Your opponent discards from their hand or tributes on their side of field 1 monster with the same Type or Attribute you declared. SOD-041Level Up! Normal Spell Send 1 face-up "LV" monster on your side of the field to the Graveyard. Special Summon a monster from your hand, Deck, or Graveyard that is in the card text of the sent monster, ignoring the Summoning Conditions. SOD-042Inferno Fire Blast Normal Spell Select 1 "Red-Eyes" monster you control. Inflict damage to your opponent equal to the ATK of the selected monster. All Battle Damage the selected monster inflicts this turn is reduced to 0. SOD-043Ectoplasmer Continuous Spell During each player's End Phase, the turn player Tributes 1 monster they control and inflicts damage to their opponent equal to half of the original ATK of the Tributed Monster. If they cannot, they discard 1 card. If they cannot, this card is destroyed. SOD-044Double EXP Normal Spell Return 1 Level 7 or higher "LV" monster from your hand to the Deck. Draw 2 cards. SOD-045Two-Man Cell Battle Continuous Spell Each player must conduct their Battle Phase. During each player's Standby Phase, the turn player selects 1 monster on each side of the field. At the start of the Battle Phase, the selected monsters must battle if possible. If they cannot, end the Battle Phase. SOD-046Big Wave Small Wave Normal Spell Return all WATER monsters you control to your hand. Then, Special Summon WATER monsters from your hand up to the number of monsters returned. SOD-047Fusion Weapon Equip Spell Equip only to a Fusion Monster. The equipped monster gains ATK and DEF equal to the number of Fusion Material Monsters used for its Fusion Summon x 500. When this card is destroyed, if the Fusion Material Monsters used for the Fusion Summon of the equipped monster are in your Graveyard, you can Special Summon 1 of them. SOD-048Ritual Weapon Equip Spell Equip only to a Ritual Monster. The equipped monster gains ATK and DEF equal to the number of monsters Tributed for its Ritual Summon x 500. When this card is destroyed, if the monsters tributed for the Ritual Summon of the equipped monster are in your Graveyard, you can Special Summon 1 of them. SOD-049Taunt Normal Trap Select 1 face-up monster you control. During this turn, your opponent cannot target cards you control as attack targets or with a card effect as long as you control the selected monster. Other cards you control are unaffected by card effects that do not target them. SOD-050Desperate Situation Normal Trap Activate only during your opponent's turn. This turn, attacks from your opponent's monsters become direct attacks. When you receive Battle Damage this turn, inflict damage to your opponent equal to the amount. SOD-051Spirit Barrier Continuous Trap You receive no Battle Damage. SOD-052Shinobi Art - Substitution Normal Trap Select 1 face-up "Shinobi" monster you control. It cannot be destroyed this turn. SOD-053Enervating Mist Continuous Trap Reduce your opponent's hand size limit by 2. SOD-054Heavy Slump Normal Trap Activate when your opponent has 7 or more cards in their hand. Your opponent adds their hand to their Deck, and then draws 2 cards. If there are 2 "Heavy Slump" in your Graveyard, your opponent draws 1 card, instead. SOD-055Greed Continuous Trap When your opponent draws cards because of a card effect, they take 500 damage during the End Phase for every card drawn by the card effect. When you draw cards because of a card effect, you take 300 damage during the End Phase for every card drawn by the card effect. SOD-056Mind Crush Normal Trap Declare 1 card name. If that card is in your opponent's hand, they must discard all copies of it in their hand to the Graveyard. If it is not, you randomly discard 1 card. SOD-057Null and Void Normal Trap Activate only when an effect of drawing card(s) is activated. Both players see the cards drawn by the effect and discard them all to the Graveyard. Your opponent cannot draw cards with card effects this turn. SOD-058Gorgon's Eye Continuous Trap The effects of all Defense Position monsters are negated. When a Defense Position monster your opponent controls is destroyed by battle and sent to the Graveyard, inflict damage to your opponent equal to half of its DEF. SOD-059Cemetary Bomb Normal Trap Inflict 150 damage to your opponent for each card in their Graveyard. SOD-060Holy Life Barrier Normal Trap Discard 1 card. This turn, reduce all damage you receive to 0. Monsters you control cannot be destroyed by battle. Link to comment
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