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Grass Blessing


.Nu-13

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Grass Blessing

Normal Spell Card

Activate only if you have less cards in your hand than your opponent. Remove from play, from your Graveyard, a number of Plant-Type monsters equal to the difference in cards in both player's hands. For each monster removed, Special Summon 1 "Grass Token" (Level 1/Plant-Type/EARTH/ATK 0/DEF 0)

 

UP'ed?

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I'd never run a card that functions against one of the most basic goals one should have during the duel, namely maintaining card advantage. Well, at least nowhere outside an Infernity deck. I don't know much about Plants but I don't think they feature particularly low hand control to make this card a sensible choice. Long story short, it's a fine card, but put some more reasonable way of determining the number of summoned tokens.

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