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Whitewings


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  1. 1. SHould I change the name for these



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Whitewing - Atmo the Crimson Sky

LV 6 / Dark / Effect / Winged Beast

ATK 2600 / DEF 0

This cards name can be treated as “Blackwing – Atmo the Crimson Sky.” You can Special Summon this card from your hand, if you do then destroy this card during your End Phase. When this card is destroyed by a card effect you can Special Summon 1 “Blackwing” Monster in your Graveyard other that “Blackwing – Atmo the Crimson Sky.”

 

Whitewing - Strato the Racer

LV 1 / Dark / Effect / Winged Beast

ATK 500 / DEF 500

This cards name can be treated as “Blackwing – Strato the Racer.” You can Tribute this card in order to Special Summon 1 Level 4 or Lower “Blackwing” Monster in your Hand or Deck.

 

Whitewing - Tropo the Single Bullet

LV 2 / Dark / Effect / Winged Beast

ATK 1000 / DEF 1000

This cards name can be treated as “Blackwing – Tropo the Single Bullet.” During your opponent’s turn you can double this card’s ATK, if you do this destroy this card during your next End Phase. While this card is in your graveyard you can remove this card from play in order to double the ATK of 1 “Blackwing” monster on your side of the Field until the end of the turn this effect was activated.

 

Whitewing - Exo the Rider

LV 3 / Dark / Effect / Winged Beast

ATK 1700 / DEF 900

This cards name can be treated as “Blackwing – Exo the Rider.” Once per turn, you can equip this card to a “Blackwing” monster OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, the equipped monster cannot be destroyed by a card effect.

 

Whitewing - Thermo the Riser

LV 4 / Dark / Effect / Winged Beast

ATK 1600 / DEF 0

This cards name can be treated as “Blackwing – Thermo the Riser.” This card can attack your opponent directly, if it does destroy it during the End of the Battle Phase. When this card is destroyed by a card effect special summon 1 “Blackwing” Monster in your graveyard except "Blackwing - Thermo the Riser".

 

Whitewing - Meso the Breaker

LV 5 / Dark / Effect / Winged Beast

ATK 1900 / DEF 2300

This cards name can be treated as “Blackwing – Meso the Breaker.” This card can attack twice per turn, if it does send it to the Graveyard. Once per turn while this card is in the graveyard you can you can have 1 “Blackwing” monster you control attack twice.

 

Synchros

 

Whitewing – Armor Blader

LV 5 / Dark / Effect / Winged Beast / Synchro

ATK 2100 / DEF 1800

1 Tuner + 1 or more non-Tuner “Whitewing” monsters

This cards name can be treated as “Blackwing – Armor Blader.” Once per turn you can remove this card from play in order to Special Summons 1 level 5 or lower “Blackwing” monster in your deck. If this card is removed from play by its own effect Special Summon it during the end phase of that turn.

 

Whitewing – Armor Knight

LV 6 / Dark / Effect / Winged Beast / Synchro

ATK 2600 / DEF 1000

1 Tuner + 1 or more non-Tuner “Whitewing” monsters

This cards name can be treated as “Blackwing – Armor Knight.” When this card battles a monster wit 2600 or more ATK you can remove this card from play at the end of the damage step. . If this card is removed from play by its own effect Special Summon it during the end phase of that turn.

 

Whitewing – Platinum Wingman

LV 7 / Dark / Effect / Winged Beast / Synchro

ATK 2000 / DEF 2000

1 Tuner + 1 or more non-Tuner “Whitewing” monsters

This cards name can be treated as “Blackwing – Platinum Runner.” While this card is face up on your side of the field it is the only monster you control that can attack. This card gains ATK equal to the attack of every “Blackwing” Monster you control.

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