Queen-Dragoon Posted August 1, 2010 Report Share Posted August 1, 2010 Yeah, sorry. I always leave a gap in case you have some input. Link to comment Share on other sites More sharing options...
Sweetie Belle Posted August 1, 2010 Report Share Posted August 1, 2010 Here is the app for Jean-Luc: [spoiler=Jean-Luc Pile]Name: Jean-Luc PileAge 16Bio: His father works to provide power to the Duel Academy Island. Jean-Luc always admired his father, and so he modeled his deck after his father's work. Appearance: Spiky, blond hair with black streaks. He wears a black shirt with a thunderbolt on it under his Obelisk Blue Uniform.Personality: Energetic, sometimes talks fast. Almost always smiling. Very optimistic. His deck also reflects this.[spoiler=Deck List (Batterymen)]Monsters:Batteryman AA x3Batteryman AAA x2Batteryman D x3Batteryman Micro-Cell x3Batteryman Charger x2Batteryman Industrial Strength x2Super Electromagnetic Voltech Dragon x2Zaborg the Thunder Monarch x2The CalculatorShining AngelSpells:Inferno Reckless Summon x2Quick ChargerBattery Charger x2Makiu, the Magical MistShort Circuit x2Swords of Revealing LightLightning VortexTraps:Portable Battery PackGravity BindJudgment of Thunder x2Damage CondenserRaigeki BreakSakuretsu ArmorScrap-Iron ScarecrowSolar Ray Preffered Dorm Obelisk BlueTeacher or Student Student Link to comment Share on other sites More sharing options...
King of Nothing Posted August 1, 2010 Report Share Posted August 1, 2010 Hey guys I'm back Link to comment Share on other sites More sharing options...
Fader Posted August 1, 2010 Author Report Share Posted August 1, 2010 welcome back Link to comment Share on other sites More sharing options...
Banagher Links Posted August 1, 2010 Report Share Posted August 1, 2010 ok i hev never put in a spoiler before so how do i do it? Link to comment Share on other sites More sharing options...
~Demyx~ Posted August 1, 2010 Report Share Posted August 1, 2010 Just finishing up our duel. By the way, Can we go quicker cause my neck whiched hasnt moved for 4 hours is starting to hurt... Link to comment Share on other sites More sharing options...
Sweetie Belle Posted August 1, 2010 Report Share Posted August 1, 2010 Exxod can only be summoned by sacrificing a monster with "Sphinx" in its name. "Earth Effigy" counts as 2 tributes only for a Normal Monster. Exxod cannot be summoned. Link to comment Share on other sites More sharing options...
~Demyx~ Posted August 1, 2010 Report Share Posted August 1, 2010 Oh very sorry, I havent mved for four hours, so can we do this duel later? Ill edit my post later I need to go outside see ya. Be back around 4: 30 or 5:00. All the people who arent dueling cn talk while im gone. Link to comment Share on other sites More sharing options...
Queen-Dragoon Posted August 1, 2010 Report Share Posted August 1, 2010 Just a point to note ty when you're back, Gaia's Def is 6100 thanks to United We Stand. Link to comment Share on other sites More sharing options...
Sweetie Belle Posted August 1, 2010 Report Share Posted August 1, 2010 Let's have Jean-Luc and Max vs Isabella and Sachiko next Link to comment Share on other sites More sharing options...
Fader Posted August 1, 2010 Author Report Share Posted August 1, 2010 Exxod cant be summoned that way it must be a sphinx and Monster reborn is banned the only banned card i make an exception is Pot of greed cuase it shouldnt be banned. The banlist is on the Yugioh TCG part of the forum... Link to comment Share on other sites More sharing options...
Banagher Links Posted August 1, 2010 Report Share Posted August 1, 2010 WOOOOOOOW i had my whole profile typed and becuase i tried to switch tabs for a secon the mouse pad on my laptop decided to count it as a click so be fore i sent my replythe tab was exited out Link to comment Share on other sites More sharing options...
Fader Posted August 1, 2010 Author Report Share Posted August 1, 2010 that sucks whats done is done so ignore exxod and them... Link to comment Share on other sites More sharing options...
~Demyx~ Posted August 1, 2010 Report Share Posted August 1, 2010 Hey everybody Im back... ill edit my move entirely. After this, I am editing this decklist of mine. And can I destroy Equip Cards? Link to comment Share on other sites More sharing options...
Sweetie Belle Posted August 1, 2010 Report Share Posted August 1, 2010 Adament Howls, you said he lost 4000 LP. 7000-4000=3000, not 2000. Pointing that out. Link to comment Share on other sites More sharing options...
Fader Posted August 1, 2010 Author Report Share Posted August 1, 2010 Adament Howls, you said he lost 4000 LP. 7000-4000=3000, not 2000. Pointing that out.just a miss type...oops Link to comment Share on other sites More sharing options...
~Demyx~ Posted August 1, 2010 Report Share Posted August 1, 2010 I lost 4000!!! Link to comment Share on other sites More sharing options...
Fader Posted August 1, 2010 Author Report Share Posted August 1, 2010 alll becuase of exxod Link to comment Share on other sites More sharing options...
~Demyx~ Posted August 1, 2010 Report Share Posted August 1, 2010 Because I messed up? Oh well... Link to comment Share on other sites More sharing options...
Fader Posted August 1, 2010 Author Report Share Posted August 1, 2010 you didnt mess up this the best duel i have been in i have been lke wow i never would have used that and stuff. Wanna co host Link to comment Share on other sites More sharing options...
Queen-Dragoon Posted August 1, 2010 Report Share Posted August 1, 2010 I thought you were gonna change the Earth Effigy? Link to comment Share on other sites More sharing options...
~Demyx~ Posted August 1, 2010 Report Share Posted August 1, 2010 ...Sure. Anyway, Ill post my Dinosaur persons turn. Link to comment Share on other sites More sharing options...
Fader Posted August 1, 2010 Author Report Share Posted August 1, 2010 i limit only one pot of greed but since you already used it i dont really care. Link to comment Share on other sites More sharing options...
Banagher Links Posted August 1, 2010 Report Share Posted August 1, 2010 Name:Blood Illuserage:16bio: im goin to just explain his powers. first power is the light power which is the ability to use the "heart of the cards".seconde power is just like Yami Marik plus the dark signers.appearence:[spoiler=(Blood]this is Blood when hes not calm, cool, or colected. personality:calm, cool, colected.(most of the time)decklist:[spoiler=(Bloods Deck]Army DragonLv 4/ when this card is normal summoned or flip summoned you can special summon a dragon-type monster with 1500 or less attack from your hand. when card is special summoned you can return it to your hand to add 1 dragon-type monster from your deck to your hand.Dragon/Effect/DarkATK 1900/DEF 1600 Grave DragonLv 3/ this card can't be normal summoned or set. this card can be special summon from your hand by discarding 1 card. when this card is destroyed you can either destroy 1 card on the field or special summon 1 lv 4 or lower dragon-type monster from your graveyardDragon/Effect/LightATK 0/DEF 2500 Magic DragonLv 5/ when this card is normal or flip summoned it is changed to defense mode. once per turn you can pay 500 life points to add 1 spell card from your deck to your hand. when this card is sent from the field to the graveyard you can special summon 1 "Trap Dragon" from your hand, deck, or gaveyard.Dragon/Tuner/LightATK 0/DEF 3000 Trap DragonLv 5/ once per turn you can pay 500 life points to add 1 trap card from your deck to your hand. when this card is sent from the field to the graveyard you can special summon "Magic Dragon" from your graveyard.Dragon/Tuner/DarkATK 2200/DEF 1900 Return DragonLv 3/ when this card is sent to the graveyard for a synchro summon or as a tribute you can add it to your hand instead.Dragon/Effect/ DarkATK 1500/DEF 1200 Grudge DragonLv 3/ when this card is sent to the graveyard as a result of battle special summon it back to the field and destroy the monster that destroyed it.Dragon/Tuner/LightATK 1000/DEF 1000 Protector DragonLv 2/ while there is a face-up "Dragon God's Palace" on the field at the same time as this card your dragon-type monsters are unafected by card effects.Dragon/Effect/LightATK 0/DEF 0 Creation DragonLv 1/ once per turn you can select a dragon-type synchro monster in your extra deck and the select 1 tuner and 1 non tuner monster on the field the subtract their combined level from the level of the synchro monster. this monster's level becomes the difference between the two.Dragon/Effect/LightATK 0/DEF 0 Bahamut DeathLV 3/ This card is not destroyed in battle. When there is another face-up dragon-type monster on the field neither player can activate trap cards.Dragon/Tuner/Light0 ATK/0 DEF Bahamut LifeLV 4/ This card cannot be normal summoned or set. While this card remains face up on the field you may select the target of your opponents attacksDragon/Effect/Dark2000 ATK/ 1500 DEF Dragon God - Bahamut FuryLV 9/ This card cannot be normal summoned or set. this card can only be special summoned by the effect of "Rage of Bahamut". This monster cannot Battle with a dragon-type monster Once per turn during the battle phase you can double the attack of this card until the end of the battle phase. if you do this card is destroyed during the end phase. this effect can be activated during either players turn. when this card is sent to the graveyard you can special summon 1 "Dragon God - Bahamut" from your graveyard. If "Dragon God - Bahamut is removed from play while this card is in the grave yard you can remove this card from play to special summon "Dragon God - Bahamut to the field.Dragon/Effect/Dark3400 ATK/ 3000 spells Quick Dragon RestorationSpell/QuickplaySpecial summon 1 lvl 4 or lower dragon type monster from your graveyard. Grand Dragon RestorationSpellActivate only by removing from play 1 "Quick Dragon Restoration" in your graveyard. add up to 6 dragon type monster back to you deck the draw 2 cards. Dragon's SummonstoneSpellReturn 1 dragon-type monster on the field to it's owner's hand then special summon 1 dragon-type monster from your graveyard. the special summoned monster cannot attack this turn. Dragon's CallingSpelltribute 1 dragon-type monster on the field and special summon 1 dragon-type monster from your deck that is 2 levels higher than the tributed monster. Fly InSpellAdd 1 dragon or winged beast-typw monster from your deck to your hand Knigdom of Dragon'sSpell/Fieldaslong as this card stays face up on the field non-dragon-type monsters cannot declare an attack. If the is a face-up Dragon-type monster on the field then this card cannot be destroyed by your opponents card effects. If this card is activated while there is a face-up "Dragon God" monster on the field you can pay 500 life points to add 1 "Dragon God's Palace" to your hand. Dragon's Magic AbsorbtionSpelltribute 1 dragon-type monster you control and destroy up to 3 spell or trap cards your opponent controls. Then you gain 500 life points for each card destroyed. Dragon's GiftSpellActivate only if there are two or more dragon-type monsters on your side of the field and you have alredy conducted your normal summon. you can normal summon 1 more time. Super Soul ReleaseSpell???? Bahamut's FuneralSpell/ QuickplayWhen "Bahamut Life" is in the graveyard you can special summon "Bahamut Death" from your hand, deck, or graveyard. Birth of BahamutSpell/ QuickplayWhen "Bahamut Death" is on the field you can special summon "Bahamut Life" from your graveyard. Calling BahamutSpell/QuickplayRemove from play 1 "Bahamut Death" and 1 "Bahamut Life" in your graveyard or on your side of the field and special summon 1 "Dragon God - Bahamut" from your extra deck. Dragon God's PalaceSpell/ FieldThis card can only be activated by tributing a face-up "Kingdom of Dragon's" on your side of the field. If there are two or more dragon-type monster when this card is activated you can special summon "protector dragon" from your hand or deck. as long as this card remains face-up on the field only dragon-type monster can declare an attack. if there is a face-up dragon-type monster on youyr side of the field this this card cannot be destroyed by card effects nor can your opponent activate any field spells. Once per turn if there is a face-up "Dragon God" monster on the field you can special summon 1 level 6 or lower monster from your hand. if there is a face-up "Dragon God - Bahamut ZERO" on the field then once per turn you can remove 1 dragon-type monster in your graveyard from play. Wrath of the Dragon GodSpellActivate only if there is a face-up "Dragon God" monster on your side of the field. Pay 1000 life poits and destroy all card on your opponents side of the field and in their hand. Dragon God's Armor Spell/ EquipThis card can only be equipted to a "Dragon God" monster. Once per turn if the equipted monster card would be destroyed it is not destroyed. If the equipted monster is destroyed you can destroy this card in its place. Neo Tuner Creation ForceSpellWhen a "Dragon God" monster is special summoned from the graveyard you can special summon a Neo Tuner Token to your side of the field in defense mode. destroy this card during your third end phase after irs activation. ZERO DivisionSpell/ RitualThis card be activated by removing from play two dragon type monsters in your graveyard. you must also send 1 level 3 tuner monster and 1 "Dragon God - Bahamut" on your side of the field to the graveyard. special summon 1 "Dragon God - Bahamut ZERO" in attack mode. No spell cards, trap cards, or monster effect can be chained to the activation of this card or the summoning of "Dragon God - Bahamut ZERO". This special summon is treated as a Synchro Summon. ZERO GunfireSpell/ QuickplayActivate only when "Dragon God - Bahamut ZERO" is on hte field. Return 1 removed from play dragon-type monster to your graveyard. Destroy two cards your opponent controls. Monsters whose effect do not allow them to be targeted or affected by card effects will still de destroyed. Dark Dragon CallingSpell/ QuickplayTribute 1 face up "Dragon God" Synchro monster and special summon 1 " Dragon God - Dark Bahamut" from your extra deck. this summoning is treated as a Dark Synchro Summoning. traps Direct Drainer Trap/Continuouswhen either player would take damage from a direct attack the damage is negated and their life points are increased by 500 points for every 1000 points they would have taken. this card is not destroyed by trap cards. Dragonic PunishmentTrapActivate only when a dragon-type monster is selected as an attack target. Negate the attack and deal dammage to both players equal to the attacing monster attack points. when this card is in the graveyard you can remove it from play to destroy 1 monster your opponent controls. Dragons Power GemTrap/Continouswhen a defense position dragon-type monster you control is selected as an attack target you can switch it to attack mode and have it gain attack points equal to the attack points of the attacking monster. destroy this card after you have used its effect three times. Dragon's Healing GemTraptribute 1 dragon-type monster on the field and increase both players life points by the tributed monster's attack points. Dragon's Protection GemTrap/CounterActivate only if there is a face up dragon-type monster on the field. negate the activation of a spell ot trap card and destroy it. Dragon Gem MiningTrapPay 1000 life points to add 1 'dragon's power gem", 1 "dragon's healing gem", and 1 "dragon's protection gem" from your graveyard to your hand. your opponnent cannot gain life points or play spell or trap cards until the end phase of your second turn after nthis cards activation. Dragon's Spiteful CreationTrapafter this card's activation special summon it in face-up attack position (6 stars/dark/dragon/2000 Atk/2000 Def) as an effect monster with these effects. this monster cannot be destroyed in battle. neither player take battle dammage from battles involving this card. once per turn you can negate the effect of a dragon-type monster that has 2000 or more attack points until the end phase of your next turn. Rage of BahamutTrapTribute 1 "Dragon God Bahamut" and special summon 1 "Dragon God - Bahamut Fury" from your deck. Summoning ZEROTrapActivate this card only by sending one "ZERO Division" in your hand to the graveyard. Remove from play 3 dragon-type monsters i your graveyard then tribute 1 "Dragon God - Bahamut" and 1 level 3 tuner monster from either side of the field. Then special summon 1 "Dragon God - Bahamut ZERO" from your extra deck. You take no effect damage durin the turn of this cards activation. synchros + fusion Speed DragonLv 8/ "magic dragon" + 1 or more non-tuner dragon-type monstersonce per turn you can discard 1 dragon-type monster to gain life points equal to its level x200. the monster returns during the end phase of your next turn.Dragon/Synchro/Effect/LightATK 3000/ DEF 2000 Traffic DragonLv 8/ "trap dragon" + 1 or more non-tuner dragon-type monsterswhile this card is in defense mode during the standby phaseof each turn your opponent takes dammage equal to the number of dragon-type monsters on the field x 200Dragon/Synchro/Effect/DarkATK 2500/ DEF 3000 Revive DragonLv 6/ "grudge dragon" + "return dragon"if this monster is sent to the graveyard due to an opponents card effect you can special summon this card back tot he field and destroy 2 cards on the field. if this card is in your graveyard then you can pay 600 life points to special summon this card to the field.Dragon/Synchro/Effect/Light1500 ATK/ 1500 DEF Dragon God - BahamutLv 7/ Bahamut Life + Bahamut DeathOnce per turn during the battle phase you can double this monster's attack points until the end of the battle phase. This card is destroyed during the end phase. this effect can be activated during either players turn.Dragon/Synchro/Effect/Dark2900 ATK/2500 DEF Dragon God - Neo BahamutLv 8/ Dragon God - Bahamut + Neo Tuner TokenThis card cannot be special summoned from the graveyard. This card is unaffected by card effects except its own. This card can be tributed to add 1 "ZERO Multiplication" and 1 level 3 tuner monster from your deck to your hand. when this card is sent to the graveyard you can special summon 1 "Dragon God - Bahamut" from your graveyard. Once per turn during the battle phase you can add this monsters defense points to its attack points but it is cahnged to defense mode at the end of the battle phase and it defense points become 0 until the end phase of your next turn.Dragon/Synchro/Effect/Light3000 ATK/ 4000 DEF Dragon God - Bahamut ZEROLv 10/ This card can only be Synchro Summoned by the effect of "ZERO Division". When this card is synchro summon it's controler loses 500 life points for every dragon-type monster that is removed from play. This monsters Attack and defense points are equal to the combined attack and defense points of all removed from play dragon-type monsters. when this card is removed from your side of the field your opponent loses life points equal to the combined levels of all removed from play dragon-type monsters x 200.Dragon/Synchro/Effect/Light? ATK/? DEF Canibal DragonLv 8/ "army dragon" + "grave dragon"this card cannot be fusion summoned except by sending the above monster on your side of the field to the graveyard. once per duel you can remove from play 1 dragon-type monster in your graveyard and deal damage to your opponent equal to the removed monsters attack or defense points. if both "army dragon" and "grave dragon" are removed from play when this card is sent to the graveyard the you can special summon them back to the field. destroy this card during the end phase of the second turn after this card was summoned. Dragon God - Dark BahamutLv ?/ This monster can only be dark synchro summoned by the effect of "Dark Dragon Calling". When this monster is Dark Synchro Summoned you must send all cards in your side deck to the graveyard. When this card is Dark Synchro summoned you can remove 1 dargon-type monster in you graveyard from play. This monster level is equal to the level of the removed monster times -1. this monster's name is also treated as the name of the removed monster. The attack and defense points of this monster are equal to double the attack and defense points of the removed monster. (These effects apply until this monster is removed from the field.) Once per turn you can remove from play a trap card in your graveyard to activate it effect(s). You do not pay the cost for the removed card. [spoiler=(Side deck]Reverse Trap x2Solemn judgement x1 Mirror Force x1Bad Reaction to Simochi x1Divine Wrath x3Raigeki Break x3Defense Draw x2Overworked x1Secret Barrel x1 Prefered Dorm: none teacher or student: studentok now im done. Link to comment Share on other sites More sharing options...
~Demyx~ Posted August 1, 2010 Report Share Posted August 1, 2010 Is it my turn Dragoon? Link to comment Share on other sites More sharing options...
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