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Yugioh! Duel academy a new beginning(started/Accepting) OOC


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Adement Howls: I!!!!!!!!!! But maybe postpone if you want...

 

Maximillion: Wow, that was smart! But Ryan already has a Megarock Dragon lol, that was my strategy for the tournament, remove from play monsters, and powering up Megarock Dragon and Tyranno Infinity. And it seems Zodia is catching on.

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Well, he hasn't used Megarock yet, and I didn't see it in the decklist in his app, so...

I didn't see Stone Statue of the Aztecs either.

 

BTW, one of the decks I play IRL is a rock deck

Actually I play 6 decks IRL :)

 

and also for Megarock, he only gains ATK and DEF for the cards removed as his summoning cost. So the Idea would be to dump rocks via cards like Rock Bombardment and Foolish Burial, and then remove them all to summon Megarock.

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Completely changed my character's cards -

 

Low's new deck

 

Millennium Dog LV 3

Beast/Tuner

When this monster is normal summoned, you may select one level 2 or lower “Millennium” monster in your deck and send it to the graveyard.

800/1200

 

Millennium Barrier LV 2

Machine/Effect

You can remove this monster in your graveyard from play to negate one attack from your opponent. If this card is sent from your deck to the graveyard, increase the defense of one face up monster you control by 500 and change that monster’s battle position.

0/1400

 

Millennium Sentry LV 4

Warrior/Tuner

When this monster is normal summoned, you can destroy one card on your side of the field in order to special summon one level 2 or lower “Millennium” monster in your graveyard.

1100/1900

 

Millennium Foot Soldier LV 2

Warrior/Effect

When this monster is normal summoned, increase the attack of all monsters you control by 200 until the end of the turn.You can remove this monster in your graveyard from play to increase the level of one monster on your side of the field by 1 and its attack power by 500.

1200/0

 

Millennium Oracle LV 2

Spellcaster/Effect

You can remove this monster in your graveyard from play to select one “Millennium” monster with either 0 attack or 0 defense in your graveyard and special summon it to your side of the field. This effect can only be activated once per turn.

100/100

 

Millennium Gatekeeper LV 3

Rock/Effect

When this monster is summoned, change it into defense mode. As long as this monster is face up on the field, level 2 or lower “Millennium” monsters on the field gain 300 defense points. When this monster is destroyed by a card effect, you can select one level 2 or lower “Millennium” monster in your deck and send it to the graveyard.

1500/1800

 

Exodien Millennia LV 12

Spellcaster/Effect

This monster cannot be normal summoned or set. This monster cannot be special summoned except by sacrificing 3 “Millennium” monsters you control. This monster is treated as a “Millennium” monster. This monster’s attack and defense are equal to the number of level 2 monsters in your graveyard x800.

0/0

 

Millennium Dragon LV 8

Dragon/Synchro/Effect

1 “Millennium” tuner monster + 1 or more non-tuner monsters

While this monster is face up on the field, your opponent can’t attack face-up level 2 or lower monsters you control. This monster is not affected by trap cards or spell cards. You can remove this monster in your graveyard from play to destroy one monster on the field.

2400/2200

 

Millennium Trespasser LV 6

Warrior/Synchro/Effect

1 “Millennium” Tuner monster + 1 or more non-tuner monsters

When this monster is successfully synchro summoned, you can destroy it in order to destroy all spell/trap cards your opponent controls. When this monster is destroyed, special summon one “Faulty” token (LV 1 0/0 Rock/Earth) to your opponent’s side of the field in defense mode. You can remove this card in your graveyard from play to destroy one spell or trap card on the field.

0/2000

 

Millennium Charger

Quickplay Spell

Discard 1 “Millennium” monster from your hand in order to draw 2 cards.

 

Millennium Fortress

Field Spell

“Millennium” monsters on the field gain 200 defense points for every “Vault” counter on this card. Once per turn, you can remove from play a “millennium” monster in your graveyard from play to put one “Vault” counter on this card.

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