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Newb Defense League III [locked because remake]


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@ Lex: You're probably right. But I still think an RFP "Mirror Force" (or "Lightning Vortex") would be a nice addition to the "D.D." archetype; since they've screwed up on the two newest members ("D.D. Unicorn Knight" and "D.D. Destroyer").

 

Yep, those where a total failiure.

 

Everyone:

 

Well, you see, I got to thinking, instead of me just posting a few random cards, how about lets make it support the NDL and have everyone that wants to participate make a random card. Max of 3. Then Max could post them, or I could, it really don't matter, but it'd be best if Max did, and then members would see how beneficial this club is and they would want to join, maybe. Or I could just host a contest for the best random card their is and Max could judge, its all up to you though, but either way, it'd be something fun to do.

 

Sounds like a great idea to me.

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I have that card max, but Thank you for the OCG advice, I thought it'd rather just say place this card, but your way works to.

 

The card I think is really op'd is the card that protects lightsworns, i forget its name, but you send two cards from the top of your deck to the Graveyate an effect and destroy it. I think its that way, not sure, it might be an attack instead.

 

Your set involves a RFP basis without even being on the field, that is wicked.

 

------------

 

Everyone:

 

Well, you see, I got to thinking, instead of me just posting a few random cards, how about lets make it support the NDL and have everyone that wants to participate make a random card. Max of 3. Then Max could post them, or I could, it really don't matter, but it'd be best if Max did, and then members would see how beneficial this club is and they would want to join, maybe. Or I could just host a contest for the best random card their is and Max could judge, its all up to you though, but either way, it'd be something fun to do.

 

I don't think there's an agreed version of 'Place' or 'Move', so it should be fine.

 

"Lightsworn Barrier" stops attacks at the cost of 2 cards, so that might be what you're thinking of.

 

When you say support the NDL, do you mean my "NDL" archetype or something else? It is an idea to increase our membership.

 

 

@ Ursus: I would have thought that "Torment" was the big boss. Reveal the first of the four.

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@Max: well, I s'pose it could be an archetype that helps other older sets, which would be considered helping, I was generally just thinking of having all NDL members make outstanding cards of 3 and show them that we know how to edit cards and make cards playable, kinda like the LCM thing icy was going to do, only this way its is NDL version and we would more show how to edit their cards instead of themselves doing it and failing every time, to help the new members post cards to, in essence its just a way to show new members, "We can Help, come to our Club" type showcase.

 

Also, you were right on Max, that was the one, I still say its op'd, if all cards attacked, and you had 5 Lightsworn monsters on the field, that sends 10 cards from your deck to the Grave and benefits Green Baboon, defender of the Forest.

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I'll upload those cards anyways.

 

It seems like an interesting idea, General.

 

waret.png

"3 Level 0 monsters"

This card's Level is 0. This card can only be Special Summoned by destroying the above monsters you control or by the effect of a "Memory Duality" monster. If this card is Special Summoned by the effect of a "Memory Duality" monster, inflict 2000 damage to your opponent. When this card inflicts Battle Damage to a player, return it to the Extra Deck during the Ends Phase and Special Summon 1 other "Memory Duality" monster from your Extra Deck.

 

61703346.png

"3 Level 0 monsters"

This card's Level is 0. This card can only be Special Summoned by destroying the above monsters you control or by the effect of a "Memory Duality" monster. If this card is Special Summoned by the effect of a "Memory Duality" monster, your opponent removes his or her hand and Graveyard from play. When this card inflicts Battle Damage to a player, return it to the Extra Deck during the Ends Phase and Special Summon 1 other "Memory Duality" monster from your Extra Deck.

 

deathm.png

"3 Level 0 monsters"

This card's Level is 0. This card can only be Special Summoned by destroying the above monsters you control or by the effect of a "Memory Duality" monster. If this card is Special Summoned by the effect of a "Memory Duality" monster, destroy all other cards on the field. When this card inflicts Battle Damage to a player, return it to the Extra Deck during the Ends Phase and Special Summon 1 other "Memory Duality" monster from your Extra Deck.

 

conquest.png

"3 Level 0 monsters"

This card's Level is 0. This card can only be Special Summoned by destroying the above monsters you control or by the effect of a "Memory Duality" monster. If this card is Special Summoned by the effect of a "Memory Duality" monster, your opponent cannot activate cards or Summon monsters until your next Standby Phase. When this card inflicts Battle Damage to a player, return it to the Extra Deck during the End Phase and Special Summon 1 other "Memory Duality" monster from your Extra Deck.

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@Ursus: Well I'm not that good @ rating atm, but they look great.

 

@Anyone: Made an new Alien Monster.

How is it?

20638i.jpg

1 "Alien" monster + 1 or more "Alien" monsters or monsters with 1 or more A-Counters

This monster cannot be used as a Fusion Material Monster. You can only Special Summon this card from your Extra Deck by sending the above cards from either side of the field to the Graveyard. (You do not use "Polymerization".) The original ATK of this card is equal to 600 x the number of Fusion Material Monsters used to Special Summon it. During each End Phase, place 1 A-Counter on every other non-Alien monster on the field.

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Lex, I'm really loving your card. Completely realistic. My only discrepancy is the needing of aliens with a counters, but it still works out perfectly. Plus you could have a monster wit 3000 ATK at most that's also immensely helpful to your deck's strategy of getting A-Counters and reducing ATK/ activating other effects. I'll give it a perfect rating A+. The image and name are great too, though I thought it was a Digimon when I first looked.

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Lex, I'm really loving your card. Completely realistic. My only discrepancy is the needing of aliens with a counters, but it still works out perfectly. Plus you could have a monster wit 3000 ATK at most that's also immensely helpful to your deck's strategy of getting A-Counters and reducing ATK/ activating other effects. I'll give it a perfect rating A+. The image and name are great too, though I thought it was a Digimon when I first looked.

 

Thanks, but it doesn't need Alien's with counters, it needs Aliens OR monsters with counters. So you can use your opponent's monsters for its Summon aswell.

Great, you got the rest of it's effect. :lol:

 

Lol, a Digimon.

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Random Card for the end of the day:

 

7 Completed

 

7CompletedPSV-NA-C-1E.jpg

 

 

Odd little one this. One of the (possibly the only) few Equip Spells to give a choice between raising ATK or DEF. Meaning that a pair of them, one tooled for ATK and DEF provide an easy balance. Now, while that might be drawn out for most Decks, a "Power Tool"/"Morphtronic" Deck would love a pair of these, "Power Tool Dragon" becoming a 3000/3200 beatstick with the ability to sacrifice the one upping its DEF if in Attack Position and vice versa.

 

One of my favorite old cards. It wasn't seen enough; especially in the Machine-dominated times of "GX".

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Well, I never really got the completed part, b/c 7 completed I originally thought was based on the card 7, but this has nothing to ever do with drawing, so i wondered about it.

 

Well, anyhow, need some comments.

 

http://forum.yugiohcardmaker.net/topic/229356-jump-jump-jump-all-the-way-power-hand-warrior/page__view__findpost__p__4794897__fromsearch__1

 

A whole ne way to Summon, like a bunny rabbit that is.

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I'll upload those cards anyways.

 

It seems like an interesting idea, General.

 

waret.png

"3 Level 0 monsters"

This card's Level is 0. This card can only be Special Summoned by destroying the above monsters you control or by the effect of a "Memory Duality" monster. If this card is Special Summoned by the effect of a "Memory Duality" monster, inflict 2000 damage to your opponent. When this card inflicts Battle Damage to a player, return it to the Extra Deck during the Ends Phase and Special Summon 1 other "Memory Duality" monster from your Extra Deck.

 

61703346.png

"3 Level 0 monsters"

This card's Level is 0. This card can only be Special Summoned by destroying the above monsters you control or by the effect of a "Memory Duality" monster. If this card is Special Summoned by the effect of a "Memory Duality" monster, your opponent removes his or her hand and Graveyard from play. When this card inflicts Battle Damage to a player, return it to the Extra Deck during the Ends Phase and Special Summon 1 other "Memory Duality" monster from your Extra Deck.

 

deathm.png

"3 Level 0 monsters"

This card's Level is 0. This card can only be Special Summoned by destroying the above monsters you control or by the effect of a "Memory Duality" monster. If this card is Special Summoned by the effect of a "Memory Duality" monster, destroy all other cards on the field. When this card inflicts Battle Damage to a player, return it to the Extra Deck during the Ends Phase and Special Summon 1 other "Memory Duality" monster from your Extra Deck.

 

conquest.png

"3 Level 0 monsters"

This card's Level is 0. This card can only be Special Summoned by destroying the above monsters you control or by the effect of a "Memory Duality" monster. If this card is Special Summoned by the effect of a "Memory Duality" monster, your opponent cannot activate cards or Summon monsters until your next Standby Phase. When this card inflicts Battle Damage to a player, return it to the Extra Deck during the End Phase and Special Summon 1 other "Memory Duality" monster from your Extra Deck.

 

Ooh, I really like thier effects and thier pics even more. Great Set. Just great. I really can't say more about them.

 

Well, I never really got the completed part, b/c 7 completed I originally thought was based on the card 7, but this has nothing to ever do with drawing, so i wondered about it.

 

Well, anyhow, need some comments.

 

http://forum.yugiohcardmaker.net/topic/229356-jump-jump-jump-all-the-way-power-hand-warrior/page__view__findpost__p__4794897__fromsearch__1

 

A whole ne way to Summon, like a bunny rabbit that is.

 

Commented.

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I feel like I've cheated someone...

 

I just bought 5 Secret Rares ("Jurrac Giganoto", "Jurrac Tyrannus", "A.o.J. Cosmic Gateway", "A.o.J. Field Marshall" and "Dai-Sojo of the Ice Barrier") and a selection of Super Rares (34 in total, including "Ally Mind", most of the "A.o.J.s" along with "Thunder Armor", a trio of "Jurracs" and "Geomancer" and "Pilgrim" of the "Ice Barrier"), plus a set of card sleeves.

 

Now, given that those Secret Rares each are about £5 ($7.50), and those Supers would be around £1 ($1.50), that collection would be worth about £50 ($75), if bought on their own. (I got my £2 "Field Marshall" on eBay...)

 

I got the lot for just under £7 ($12). And that's just one of the five sets I got. 200 really quite rare/collectable cards for the price of 40! Good times.

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Can't argue with getting a "Cyber Eltanin" promo (worth £9 ($14) on its own) for 25p ($0.40)...

 

 

EDIT: Guess what! "Synchro Material", the Trap card that allows you to use your opponent's monsters as Synchro Material Monsters is coming out! And since it's a Trap, it can be used with "Formula Synchron" for an Accel Synchro during your opponent's turn, using your opponent's monsters!

 

And at the same time, Ritual monsters have been dealt another blow. The "Ritua" Archetype's latest Ritual Spell, "Ritua's Inherited Forbidden Arts" not only forces you to meet the levels of the monster you want to summon, but also halves the ATK of the summoned monster and you have to skip your Battle Phase for using it. Why?

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Of course. And Max how do you like Cubic's effect (till now)?

 

Meh. It's what you would have expected. Needs to be summoned with the "Cores" and can gain additional effects. I'm a little annoyed they destroyed the theory that "Wisel" went up to 3, "Skiel" to 5 and "Grannel" to 7 with the appearance of "Wisel Attack 5", but that's all.

 

I still find the main characters' shock at any card that negates Monster Card effects absolutely hilarious.

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