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Newb Defense League III [locked because remake]


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It seems balanced enough Max. I can see Machina Gadgets having a lot of fun with the card, once they have a few Fortresses out, and any spare Gadgets in hand. You know, summon Fortress, activate that guys effect, send Fortress to the Grave, then you have a 5000 ATK beater, and with two spare GAdgets in hand, you can summon Fortress back. But honestly, I would rather just keep my Fortresses and attack with them. This guy is pretty much just for running over bigger monsters the way I see it.

 

Your strategy will drain your hand and requires a Spell and Trap-free hand. Also, since "Eisenfalke" has no restrictions on its Special Summon, you can discard it for "Fortress'" effect and then revive it with an effect for 2500 ATK.

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@Lex: Pm me the name of the virus and I can tell you stuff, might be able to deal with it. Do not actually use the infected computer, or it might shutdown while you send it and depending on the type of virus,it could theoreticallyhitch a ride on the pm message, and I don't wantto go through that again.

 

@Max:Your card reminds me of another card I know of, not sure what it is, but it reminds me of it.

 

@DeathSDelano: I would but I have really no advice to give, not that goodat doing that and OCG to me seems fine, not for sure though. Thefirst card picture IMO doesn't look that great, but thats me.

 

---------------------------------------------------------

 

 

Okay, say not many were on at all yesterday?...Oh well...

 

I decided to make the very first Rock Synhro monster.

 

Need help with its effect though, everything in the spoiler...

 

[spoiler=Gaia, The Rock Guardian]

67642709.png

Lore

3 Normal Tuner Monsters + 1 or more Normal non-Tuner monsters.

This card cannot by Synchro Summoned except by the above cards. This card cannot be Special Summoned from the Graveyard and control of this card cannot switch. Increase this cards attack and defense for every card's combined levels used to Synchro Summon this card*500. Once per turn, you can decrease this cards attack by 500 to return two cards on the field to the bottom of the respective owner's deck. If this cards attack is reduced to 0 by its effect, remove this card from play and draw 1 card.

 

 

 

Its probably op'd but what I mean by normal tuner monsters are tuner monsters with no effects, I would believe that is how you would clarify that. I'm not sure though.

 

But if you all could help, I'd appreciate it.

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edited above post

 

"3 Tuner Normal Monsters + 1 non-Tuner Normal Monster" ("Birthright" + "Inferno Reckless Summon" say hi) is how you would word that part of the effect. As for the rest of it...well. Your opponent can't grab it, so I suppose that's a plus. But then it all falls down. Since it's a Level 10, it'll have 5000 ATK AND DEF from the start! And since you only reduce its ATK by 500, you can stick it in Defense Position for a solid wall. Plus, once it hits 1000 ATK, you can simply equip "Heart of Clear Water" and start laughing. Also, returing cards to the Deck is not a very 'EARTH' effect. They focus on returning monsters to the hand and from the Graveyard to the Deck. It's silly at the moment, frankly.

 

 

Hey guys.

 

What's up?

 

Not much. Lab work is draining me of everything I could possibly have...

 

 

EDIT:

 

Here's hoping the new Structure Deck "Lost Sanctuary" comes to the TGC. It's a shame that "Surge of Radiance" never made it over.

 

 

EDIT 2:

 

I am changing some monster's effects for my fan-fics for ease of use and to make them fit in more with their Archetypes. Three confirmed examples are (changes are marked in Italics):

 

Kuraz the Light Monarch: When this card is Tribute or Special Summoned, you can destroy up to 2 cards on the field. For each card destroyed, that card's controller draws 1 card. This card cannot attack during the turn it is Tribute or Special Summoned.

 

VWXYZ-Dragon Catapult Cannon: "VW-Tiger Catapult" + "XYZ-Dragon Cannon"

This card can only be Special Summoned from your Extra Deck by removing from play the above cards you control (You do not use "Polymerization"). This card cannot be Special Summoned from the Graveyard. You can discard 1 card to remove from play 1 card your opponent controls. When this card attacks, you can change the battle position of the attack target. (Flip Effects are not activated at this time.)

 

Commander Covington: You can send this face-up card and 1 face-up "Machina Soldier", "Machina Sniper", and "Machina Defender" you control to the Graveyard to Special Summon 1 "Machina Force" from your hand or your Deck.

 

 

EDIT 3:

 

[Rant 1]

 

The "Six Samurai" have been utterly ruined. Exhibit A:

 

True_Six_Samurai_-_Shien_Preview.jpg

 

Effect: 1 Warrior-Type Tuner Monster + 1 or more non-Tuner "Six Samurai" monsters.

 

Once per turn, when your opponent activates a Spell or Trap card, you can negate that activation and destroy it. If this face-up card would be destroyed you can destroy another "Six Samurai" monster you control instead.

 

 

Right...so if you control a pair of "Six Samurais", ie the new Level 2 Tuner and one of the original Level 3s, you can Special Summon "Great Shogun Shien" from your hand (an annoying card on its own). Then, tune the two "Six Samurai" together to get this to provide a perfect Spell and Trap lockdown at almost no cost.

 

Do you guys remember the time when to get a Spell and Trap lockdown required "Horus LV8" and "Royal Decree"? I think it was back when cards were balanced...

 

So, if you can't achieve the easy lockdown (which you will in a "Six Samurai" Deck...) you can still negate "Mirror Force", "Dimensional Prison", "Waboku", "Allure of Darkness", "Lightning Vortex"...the list goes on; basically anything your opponent can throw at it. So, once again, the mantle falls to "Divine Wrath" and "Solemn Judgement" to stop it...

 

And of course, there's the ATK. 2500, on a Level 5. With 1400 DEF. That's 500 total above the "Monarchs", which are seen as the staple of one-Tributers and their equivilents.

 

[/Rant 1]

 

[Rant 2]

 

And of course, while Konami are butchering the "Six Samurai", they continue to show off "Dirg the Dark Monarch". This eighth "Monarch" has no link to the other seven, since they were based on the Seven Ancient Kings of Rome, and so there was no need for another one... Not to mention one with an overpowered effect.

 

The "Monarchs", in my view, were always on the brink of overpowered-ness: capable of total walkover, but vulnerable to a lot at the same time, so they balanced out. And "Kuraz" had a potentially disasterous drawback. Clear your opponent's field, and you give them a "Pot of Greed". So "Dirg", with its multiple effects has no place in the archetype.

 

And even the argument that it's a representation of Remus (Killed by his brother Romulus ("Raiza")) doesn't hold up because then surely, "Remus the Fallen Monarch" would be a Dark Counterpart; only summonable by removing a "Monarch" in the Graveyard from play, before removing more to fuel himself. He's just another monster that shouldn't be made.

 

The V-Jump Promos recently revealed a new "Gladiator Beast", "Lanista", which I got rather excited about; mainly because when it was first seen, its effect was read as 'This card's name is also treated as "Gladiator Beast Bestiari"', which was good. However, it turns out its actual effect is that it removes a "Gladiator Beast" in your Graveyard to be treated as it for the rest of the turn.

 

Okay... It takes monsters in the Graveyard (of which they'll be about 4 at most, considering the amount of return power the "Glads" have) and then removes them from play (one of the things "Glads" cannot reverse, without additions). This not only cripples a "Glad Beast" strategy, it also breaks a "Prisma" loop. Is it useful for anything? Yes; it has 1800 ATK, so its a good beatstick. But would I use its effect? Never.

 

[/Rant 2]

 

[Rant 3]

 

So, is there anything else of interest in the new releases? Well, there's another "Blackwing"... (that's only 23 different monsters) And it's a Tuner. Oh, and it can obliterate any monster with 600 or less DEF. Yep, if it battles with a monster whose DEF is lower than its ATK, that other monster goes boom...

 

Examples include: "Armityle the Chaos Phantom", "Batteryman Industrial Strength", "Chimeratech Fortress Dragon", "Exodius the Ultimate Forbidden Lord", "Rainbow Dragon", "The Tyrant Neptune" and "Uria, Lord of Searing Flames". A Level 1 "Blackwing" Tuner that can take down any of those monsters. Oh, and since it's 'battles', not 'attacks'; it'll activate when you go on the offensive as well.

 

Moving on, the newest "Blackwing" Trap Card. Now, after "Blackwing-Backlash" which can obliterate your opponent's back row for no cost whatsoever and can even be activated from your hand when you control 3 "Blackwings" (it's not as if they swarm the field [/sarcasm]). Being nostalgic again, I seem to remember two cards that allowed you to activate Trap Cards from the hand where banned...funny that...

 

But the new Trap. "Blackwing-Mine". Basically, it has no on-field effect, but if your opponent destroys it with a card effect, they take 1000 damage and you get to draw. It seems Konami have an obsession lately with card effects that allow you draw when, face-down, it's destroyed by your opponent. "Miracle Synchro Fusion" is another example. Why? The damage is enough (or was, once upon a time)!

 

That wraps up this trio of outbursts. Thanks for reading. And remember, curse Konami's name with every breath. ;)

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Wasn't really going for an Earth-like effect, besides, Stardust Dragon's effect is not an Dragon-like effect, it is an LIGHT-effect b/c it has a positive feed for both player's and doesn't allow a Special Summon of anything but its ownself, granted it is a Dragon, as Dark monsters are somewhat nuetral in my opinion. But thanks. Don't worry, its not finished, their is more to it, I just need that fixed so I could add on more drawbacks and effects, making it more of a rock monster, to it and etc, So I thank you for it. Yea, i figured it would be 5000 already anyhow, so i just say get rid of that part, its useless and make it 3000 straight away.

 

 

 

Also, in TCG, their is very few Normal Tuner monsters, granted their is cards that help others become Normal Tuner monsters, but still, very limited. Their is Tune Warrior, LV 3, which was the idea for this card, Ally of Justice Monster Lv 5, Ally mind Lv 2 and I really can't think of any others yet.

 

 

3 Tuner Normal Monsters + 1 or more non-Tuner Normal Monster.

This card cannot by Synchro Summoned except by the above cards. This card cannot be Special Summoned from the Graveyard and control of this card cannot switch. Once per turn, you can decrease this cards Defense by 500 to return two cards on the field to the bottom of the respective owner's deck or you can decrease this cards attack by 500 to return 1 card on the field to your hand or add 1 monster card in either Graveyard to your Hand. If this cards attack is reduced to 0 by its effect, remove this card from play and draw 1 card. When this card is destroyed by battle, remove from play all cards in your hand and on the field. Draw 1 card. When this card is destroyed by a card effect, reduce your Life Points to 1 and draw 3 cards. If this card is destroyed by a card effect you control or by a tribute summon, you remove from play everything on the field, in the Graveyard, and your Deck except 6 cards and your opponent cannot declare an attack for 3 of their turns.

 

The adding I did to do, just need to know if that one effect was stupid, the one that made it 5000, and it did.

 

So, the cards ATK/DEF when I get a chance to change it will be 3000. The effect is better, but needs fixed.

 

You see, at the end, it allows you to draw, which is to me a very Rock like effect, b/c of Cyber Jar. I base my cards off the type mainly, b/c the type can go anyway it wants, b/c who has heard of an insect that is when flipped up, destroy all face-up machine type monsters. That to me isn't a very wind-like effect, it is more of an insect-type like effect.

 

 

-------------------

 

As for the other monsters you listed

 

The Monarchs:

 

I never really understand where they came from, even though they can be beasty cards at the point of time and all. But I heard from a friend that Dirg, the Dark Monarch does relate to them b/c Caius, the Shadow Monarch isn't really a monarch according to his studies, so I bettin' you if thats the case, they will have many more Monarchs coming out.

 

The Six Samuaria Synchro:

 

Gee, that is one hellish card and I would want it, yet we all might as well give up on Konami

 

The Black Wing Cards

 

Gee, just what we needed, more op'ed pigeons, gee, i though we got a whole crud load of pidgeons in real life, why do we need to see a op'd black pidgeons, I hate black wings and I side deck Consecrated light for that occasion.

 

-----------------

 

@Lord Ursus: Oh, not so bad, have a girl speaking to me on facebook once in awhile, she is a classmate but Im not sure about if she is single or not, its confusing. B/c the last time I saw her in person, she claimed she had a boyfriend in Ekalaka, than online she say's she is single, so I'm wondering if she is open, or just want people to think that...Its messed up, but she's a friend, anyhow. I wish life was that way, like in grade school you could be friends with anyone and they wouldn't think of you hitting on them, but nowadays, any girl you meet unless the smart ones, think you are trying to pick them up, it is ridicolous in my opinion. oh well, like a friend said to me, "Its women."

But other than that, my life is great, not really, but borring as all can be. Is your Life good? Hope so, well, all is good and no rain or anything, just boring....Hope you all are not bored to death, well, yea, I guess...

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Wasn't really going for an Earth-like effect, besides, Stardust Dragon's effect is not an Dragon-like effect, it is an LIGHT-effect b/c it has a positive feed for both player's and doesn't allow a Special Summon of anything but its ownself, granted it is a Dragon, as Dark monsters are somewhat nuetral in my opinion. But thanks. Don't worry, its not finished, their is more to it, I just need that fixed so I could add on more drawbacks and effects, making it more of a rock monster, to it and etc, So I thank you for it. Yea, i figured it would be 5000 already anyhow, so i just say get rid of that part, its useless and make it 3000 straight away.

 

Considering there are Dragons of every Attribute and they have effects that cover almost every single game mechanic (except "Senet"), there really is no such thing as a non-Dragon effect. Rocks and EARTH monsters on the other hand traditionally either swarm the field, revive each other, or return from the field to the hand.

 

And how does "Stardust's" effect give a positive feed for both players? You've lost your "Mirror Force" and they get their Dragon back at the end of the turn. I can't see a positive.

 

 

Also, in TCG, their is very few Normal Tuner monsters, granted their is cards that help others become Normal Tuner monsters, but still, very limited. Their is Tune Warrior, LV 3, which was the idea for this card, Ally of Justice Monster Lv 5, Ally mind Lv 2 and I really can't think of any others yet.

 

"Aqua Spirit" and the pair of "Lightwave Tuning" and "Natural Tune".

 

 

You see, at the end, it allows you to draw, which is to me a very Rock like effect, b/c of Cyber Jar. I base my cards off the type mainly, b/c the type can go anyway it wants, b/c who has heard of an insect that is when flipped up, destroy all face-up machine type monsters. That to me isn't a very wind-like effect, it is more of an insect-type like effect.

 

The "Jars" are an Archetype to themselves. And as for "Magnetic Mosquito", it's a basic anti-Machine monster. And it's a LIGHT monster. LIGHT generally focus either on extreme offense or LP-regain, so it fits.

 

 

-------------------

 

As for the other monsters you listed

 

The Monarchs:

 

I never really understand where they came from, even though they can be beasty cards at the point of time and all. But I heard from a friend that Dirg, the Dark Monarch does relate to them b/c Caius, the Shadow Monarch isn't really a monarch according to his studies, so I bettin' you if thats the case, they will have many more Monarchs coming out.

 

There's seven of them because they represent the Seven Kings of Rome. And how is "Caius" not a "Monarch"?! According to "By Order of the Emperor", he's basically their leader, and thus possibly a representation of Superbus, the last king of Rome. I'd like to hear your friend's research.

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I would love to hear his research to, but unfortunately he says it is classified b/c I believe he is out of his mind, but thats IMO.

 

Second, I see you base all cards on their attribute as I see them on their type, and if you base by type, they have many different effects. I guess I could switch the attribute for the fun, but I really do not see the point. Also, traditionally is out-of-date, as you can see, their is two ban lists, traditional and advanced, and I am going for a new Archtype all together, as hence the name and with a new Archetype thier are newer effects which can be used with rocks, but are solely based on the Archetype, and etc.

 

As their are new cards with new Archetypes that don't traditionally rely on their original effects, so are some cards that don't even make half a mind to what they could be, so I'm ended up going through Konami and say, here take this new archetype, I bet you can't handle it. Also, I bet b/c I am talking to you over with rock monsters and and effects, along with Archetype, the Konami Spy that I do know here will relinquish a new Rock-type Synchro b/c they Have not thought of it, but it won't be done til everyone forgot about it, then releash to us in a form of an over pwoered unstoppable beast.

 

But to Sum it all Up, the card was the base for the Archetype, not actually the Type or the Attribute, b/c the other cards will be different, but flows together and the Synchro has to be Earth no matter what and the effect has to be that.

 

Also, ahem

 

CyberJarDB1-EN-R-UE.jpg

 

See any mistakes, look at the attirbute, its Dark, not Light.

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I would love to hear his research to, but unfortunately he says it is classified b/c I believe he is out of his mind, but thats IMO.

 

...Okay... I can't take him seriously.

 

Second, I see you base all cards on their attribute as I see them on their type, and if you base by type, they have many different effects. I guess I could switch the attribute for the fun, but I really do not see the point. Also, traditionally is out-of-date, as you can see, their is two ban lists, traditional and advanced, and I am going for a new Archtype all together, as hence the name and with a new Archetype thier are newer effects which can be used with rocks, but are solely based on the Archetype, and etc.

 

I use their Attributes as a base. And traditionally is a always a good basis to work from since you know what you're working with. Plus, it gives a selection of references to people to rely on. Also, there's the logical question. Why would an EARTH Rock-Type return cards to the Deck? It has no link to those sort of effects. Heck, it doesn't have any Normal Monster support, which is its summoning source. That's a little odd. Its effect is a bizarre mixture that doesn't really hold true.

 

 

As their are new cards with new Archetypes that don't traditionally rely on their original effects, so are some cards that don't even make half a mind to what they could be, so I'm ended up going through Konami and say, here take this new archetype, I bet you can't handle it. Also, I bet b/c I am talking to you over with rock monsters and and effects, along with Archetype, the Konami Spy that I do know here will relinquish a new Rock-type Synchro b/c they Have not thought of it, but it won't be done til everyone forgot about it, then releash to us in a form of an over pwoered unstoppable beast.

 

I take it 'this new Archetype' is referring to your Rock monster? The one which is named generically and considering it needs Normal monsters exclusively to summon it, they will be devoid of effects to show off your new idea.

 

You think a Konami spy is here?! Look at their latest releases; they don't listen to us. If they did, a lot of rip-off promos would have been released, since they would see this place as a source of free ideas. They couldn't care less what we say or think.

 

A Rock Synchro probably won't come out until there is a significant rise in demand for one or a new Rock-Type/EARTH Archetype is released (And the "Gemknights" don't count since they're a Fusion-based Archetype and a hark back to the "E-Heroes" and "Crystal Beasts"). Think about it; "Ancient Sacred Wyvern" and "Avenging Knight Parshath" weren't released because they help a "Counter Fairy" strategy; they were released because of the "Lightsworns" and people trying to find a way to use Tuners with them.

 

 

Also, ahem

 

CyberJarDB1-EN-R-UE.jpg

 

See any mistakes, look at the attirbute, its Dark, not Light.

 

No mistakes at all. Like I said, "Magnetic Mosquito" is a LIGHT monster.

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Oops, my mistake their, I was thinking you met Cyber Jar, sorry. Yes, i know they don't listen to us, but you never know, this is all a bunch of people using computers and anyone with an email address can log onto here, whether they are konami or not.

 

Well tehnically, the Archetype will be kind of like Gemini monsters, with a twist. But yes, mainly normal monsters with the help of new card idea I have. The idea is to have a monster be treated as a Normal Monster while in your deck. If you draw the card by an Rock or EARTH-type monster effect, you can Summon them as an effect monster with its effect. but this Arcetype is based around one ideaology, to toy with your opponent as quick as possible pretty much. Like cards that do weird things for the fun of it, and nothing more. Yet it has to be competitive, so in other words, the Archetype is based on having fun with your opponent, do silly miniscule things that annoy the living daylights out of them. Then bring out a trump card and get rid of your opponent if necessarily. But the fun part about this is the Archetype has to be soley devoid of being original, or the won't function right and it won't be as much fun. That is where you come in. I hope that explains the reasoning behind the effect of it not being the way you would like it. The archetype is something I actually need to have you help me with, b/c you know how to make it so it has no original functions of all the types and attributes.

 

Their could still be a spy here, you never know the possibilities, their is 1 in a half a million chance that 1 could be here, and that is still a pretty good chance. I didn't say the spy takes our cards and use them, I'm just acknowleding the possibility their could be one waiting for their oppurtunity.

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Liking how it's begun to snow. :)

 

I've a new set, but I'll upload it tomorrow.

Please Please Please keep the snow to yourself, I do not want snow yet, just rain. I love the sound of rain and sometimes I love it, soooooooo, PLEASE KEEP THE SNOW TO YOURSELF, thanks.

 

 

well, looking forward to seeing the set, but here is a link if you want to check it out.

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I'll take a look.

 

I may not be able to rate today, but I'll see if I can do so tomorrow.

 

And trust me, this snow is all mine.

 

Your snow is making Britain cold...

 

And I just bought "Van'Dalgyon the Dark Dragon Lord" for $4. It's good. And once the Collector's Tins are out, the "Wicked Gods" will be cheap and mine. And so will a "Red Nova Dragon".

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@Max: You and I are fancying the same card, I see. I just now built a deck that utilizes all the Red Dragon Monster Forms, just need to get two more cards. So, do you know any cheap place to buy yugioh cards online that is not ebay? just curious.

Also, I have a friend that says Malefic Red Dragon archfiend is to powerful so Konami won't make it in America, is that true? I know you are not in America, but I thought you would still know.

 

@Lord Ursus: Thanks for your comment, I commented back.

 

@Anyone: I haven't seen lexadin online in awhile, did he leave?

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@Max: You and I are fancying the same card, I see. I just now built a deck that utilizes all the Red Dragon Monster Forms, just need to get two more cards. So, do you know any cheap place to buy yugioh cards online that is not ebay? just curious.

Also, I have a friend that says Malefic Red Dragon archfiend is to powerful so Konami won't make it in America, is that true? I know you are not in America, but I thought you would still know.

 

Lex is away at the moment.

 

Amazon? 'Greylight Limited' has a lot of cards at around 10 and 20p (20 to 40 cents), with prices rising accordingly if the card you want is rare or demanded. But if it's a selection of cards that almost no-one uses that you want for collecting purposes (eg. the "Effigy" series and "Sunny Pixie" and even some of the "Koa'ki Meirus"), then you can get 10 for a £1 with free shipping.

 

There is no "Malefic Red Dragon Archfiend" fullstop. There are no plans to release one at all. There are just going to be the four, probably with no support monsters or cards.

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Well, gee, that puts a stinker in the hole. They made a Malefic Stardust Dragon, but they just don't care about Red Dragon Archfiend, that stinks. Well, in english it is Malefic, but in Japanese it is Sin, but oh well.

 

No support cards, well, their is a miniscule amount, Crimson Fire, wich is great if you know your opponent uses Magic Cylinder or other cards that inflict effect damage and I forget what the other card is. But I think Konami Favors Stardust more here, and the Japanese Favors Red Dragon Archfiend more, what a coincedence. Oh well...

 

[spoiler=Need a little help on this idea.]

Yes, its alot, but necessary for the monster you get when done.

 

121293a.jpg

This card cannot be Set or Activated unless you have the "Sixth Gate of Hell activated".

When this card is activated, you can Normal Summon "Hells Unleashed -Forbidden Lord" from your Graveyard if you remove from play all "Gate of Hell" cards on the your side of the field. The Normal Summon cannot be negated.

 

Bit nerve racking to see a card that takes 7 cards which all must be on your side of the field to bring the monster out, right.

 

 

 

 

That is a preview, so, what do you think, bad or good idea so Far? It is s'pose to be kinda like a god, or so to say, a half god.

 

@Max: Also, thank you for the shops online, what about red nova dragon when it is released?

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@Lex: Pm me the name of the virus and I can tell you stuff, might be able to deal with it. Do not actually use the infected computer, or it might shutdown while you send it and depending on the type of virus,it could theoreticallyhitch a ride on the pm message, and I don't wantto go through that again.

 

It's fixed, so thanks, but no thanks.

 

Here's hoping the new Structure Deck "Lost Sanctuary" comes to the TGC. It's a shame that "Surge of Radiance" never made it over.

 

 

EDIT 3:

 

[Rant 1]

 

The "Six Samurai" have been utterly ruined. Exhibit A:

 

True_Six_Samurai_-_Shien_Preview.jpg

 

Effect: 1 Warrior-Type Tuner Monster + 1 or more non-Tuner "Six Samurai" monsters.

 

Once per turn, when your opponent activates a Spell or Trap card, you can negate that activation and destroy it. If this face-up card would be destroyed you can destroy another "Six Samurai" monster you control instead.

 

Yep, Konami broke yet another Archtype.

 

Lex is away at the moment.

 

I'm back now though.

 

@Max: Did you get my Alien PM?

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@ XzY: Well, "Scar-Red Nova Dragon" is going to be released in two ways. As a collector's tin card and as one of the top cards of "Starstrike Blast". I'd recommend buying the tin, because it also gives you "The Wicked Avatar".

 

@ Lex: I did. I was thinking of using "Light of Intervention" to keep monsters face-up.

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