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Newb Defense League III [locked because remake]


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Meh, slightly UP imo, but nothing I can't live with.

 

EDIT: I need some OCG help on this 1.

 

During either player's Damage Step, when a face-up Level 6 or higher "Twisted Destiny" monster you control battles, you can send 1 Monster Card from your hand to the Graveyard to have that monster gain ATK equal to the ATK of the discarded monster, until the End Phase.

 

It's fine. No problems.

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Nice, it sounded a bit wierd imo.

 

So is this ok?

You can discard this card to the Graveyard to add 1 "Chaotic World of Twisted Destiny" from your Deck to your hand. If "Chaotic World of Twisted Destiny" is on the field and this card is in your Graveyard, you can remove this card from play to Special Summon 1 "Twisted Destiny" monster from your hand or Graveyard to the field.

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You can discard this card to the Graveyard to add 1 "Chaotic World of Twisted Destiny" from your Deck to your hand. If "Chaotic World of Twisted Destiny" is on the field and this card is in your Graveyard, you can remove this card from play to Special Summon 1 "Twisted Destiny" monster from your hand or Graveyard.

 

Seems a little overpowered if I'm honest; since if this were compared to an upgraded "Zeradias", you could get "Sanctuary" out, remove "Zeradias" and get "Neo-Parshath" out from your hand/Graveyard. It sets up a very easy summon of a high-level monster.

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@Max: That what I figured, that what I actually like about that fact.

Also, I have 2 consecrated light's and "one for one" is double kill with it, but I only have one of it. But with Dark Hole, I love the combo you can do with it. I love consecrated light though, b/c most decks I use have every element but dark, except for mystic tomato, but that card was for obvious reasons.

 

Mystic Tomato and Mutant Mind Master with a tuner already on the field, Magno Drago.

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@Mr: Wham: What do you mean, I was just doing some things to broaden the pokemon world, why else, it is just a pokedex with new pokemon, why not, right? If fighting is not an element as I remembered it being, that please tell me the new element it is for, I'd appreciate it. If you mean by pokemart thing, well, its a special move like fly, where you can avtivate it while not in battle and the pokemon will do the chit chat to lower the pokemoart prices and all that, you see. Just an elevated thinking, I hope that clears things up.

 

@Everyone: I discovered with my new version of MS Paint, I can render and make smiles.

 

lightningsmiley.png

 

If you want to know how, I'll tell you, just ask...

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@ XzY: Your Weakness and Resistances seem a little off. After all, a Electric/Psychic Pokemon's W/R would be:

 

4x:

None

 

2x:

Bug

Dark

Ghost

Ground

 

1x:

Dragon

Fire

Grass

Ice

Normal

Poison

Rock

Water

 

1/2x:

Electric

Fighting

Flying

Psychic

Steel

 

1/4x:

None

 

 

And as for the moveset; it's basically:

 

- Thundershock

- Howl

10 - Thunder Wave

12 - Quick Attack

16 - Psybeam (Albeit a Physical version, but an Electric/Psychic would be a Sp. monster)

22 - Hypnosis

33 - Thunder

46 - Psychic (Again, there are almost no physical Electric or Psychic monsters)

60 - A Psychic Hyper Beam

 

Moves cannot be dual-type in the Pokemon games, and that looks like it will never change, so stick with it. Also, there are nigh-on no Level-based moves, since Level is not as critically important in the Pokemon games as it is in YGO.

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I didn't say critique my pokemon set did I?

 

@Max and Mr,Wham: In the oldest game,I did the glitch and got a mew that had two types and the moves, I didn't know about, but I seen it online at other places, and if you don't like it, then change it, I don't have that kind of time anymore, I'm sorry. It was that you all came out of no where and nick picked something I didn't want nick picked until ready, thats all. I was talking about the smiley the other thing, and I was worng, it is not rendered, gee, I'm sorry for doing something fun and out of will...

 

Also, that has to be pretty good since I haven't played any pokemon games since Pokemon Gold & silver.

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Its not that anything was wrong with the elements, its how you stacked up the weaknesses and uch. For example, electric is good against water and flying but weak against ground and rock. And psychic is...well psychic....

 

I'll look through it more thoroghly later on to give you some more details.

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@Max: What in the world do you mean? And second, why, oh newbs, I see, well, fix it if you like, but please keep things similiar, I like their stats as I made them up, being at least nice.

 

If I sounded extremely mean, I was getting low on caffiene, so sorry for being mean, I just didn't care about people nick picking my stuff but I do care about others, so please fix it up, but I don't have the time.

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@Max: What in the world do you mean? And second, why, oh newbs, I see, well, fix it if you like, but please keep things similiar, I like their stats as I made them up, being at least nice.

 

If I sounded extremely mean, I was getting low on caffiene, so sorry for being mean, I just didn't care about people nick picking my stuff but I do care about others, so please fix it up, but I don't have the time.

 

Meaning a pedantic fan like me will look at any fake Pokemon and moves and instantly rationalise them; and that will occur without hesitation.

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Oh, your a fan of Pokemon, sorry, didn't realize that, I'm just like to do stuff for fun, so you can do whatever to it and give it to me and I'll put it back in their correct, so that don't happen again, i was just trying to keep things fun and exciting by adding a little spezaz, but I'll find something else to do that, I wonder what...

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Not a lot. Indeed, I have been making cards because of the rather odd fact that although LIGHT Fairies have two very powerful Synchro monsters ("Ancient Sacred Wyvern" and "Avenging Knight Parshath"), they have no Tuners that can be searched with cards that best complement them (ie "Nova Summoner"), and there are in fact only three LIGHT Lv.4 Tuners, and one of them ("Road Synchron") becomes useless to a "Sanctuary" Deck, due to its own effect. "Hyper Synchron" is the only truly useable one of the three, and even then its effect cannot be used, making it a Vanilla in a LIGHT Fairy Deck.

 

A second oddity is that the only LIGHT Fairy-Type Tuner monsters are Levels 1 and 2, which makes little sense considering the most useful LIGHT Fairies are Level 4, and so require Level 3 and 4 Tuners. "Chaos-End Master" is a good substitute for a Fairy-dedicated Tuner, but its effect is not useable in this sort of Deck, since the targets for its effect are dead draws and don't compliment the deck's build.

 

As such, I've made a pair of LIGHT Fairy-Type Tuners to make it easier to summon the duo of Synchros. Alongside them, I've made a couple of Traps designed to make the most of "Neo-Parshath's" effects and a selection of Machine-Type support cards.

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I will admit, "Sunny Pixie" (Level 1) can be useful since it grants 1000 LP when used for a LIGHT Synchro monster, but if you do use it, you have to make 6 or 7 Levels, which is difficult when your Deck is mostly Level 4 and 7/8, in my case with one Level 6; all focussed on Normal Summoning multiple times compared to rapid Special Summoning.

 

On a more positive note, I've discovered the power of "Guardian of Order" and "Solar Ray"; two cards I thought I would have no use for.

 

Also, do you think an "Ice Barrier" Deck with "Fog King" as its trump card would work?

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I need an comment on this card...

 

121293cd.jpg

Lore

2 Tuners + 1 or more non-Tuner monsters. The above materials are returned to the Main Deck instead of going to the Graveyard. When this card declares an attack, you can discard 1 card from your hand for an direct attack. During the End Phase of the turn this card is Synchro Summoned, it returns to your Extra Deck and you can Special Summon 1 card used as the Synchro Material monster from your Deck.

 

I though about it and decided, to make a contact Synchro. It was weird at first, but then I decided, might as well, and this as far as I got. 2 tuners b/c of high attack and the ability to bring back 1 monster when it is returned to the deck. Maybe make it so it has 3 tuners?

 

I just though before I post it, I'd need some opinions on it.

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Contact Synchronisation is broken. Synchro Summoning is too easy as it is. Why make it less draining on your Deck? And as for this card, a cheap cost for 3000 damage.

 

The "Fableds" would love this; easy to summon and then a direct attack and an additional effect activation, possibly Special Summoning a Tuner to get this to Level 7 or 8 and avoid the field disadvantage.

 

The sad fact is, because its materials are non-specific, it's just so easy to summon with today's Level of Synchro support.

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