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Newb Defense League III [locked because remake]


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Wow, thats better than what I had in mine, thank you. I had mine all messed up, but thank you very much. That will do, and I'm wondering has it been done before? Or has it not? I'm sure it has been done. But Thank you.

 

It almost certainly has not, considering the exact monsters and cards needed to pull off this combo. Also, since "Egotistical Ape" is very new, it's unlikely it was used in this combo.

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[spoiler=A Zombie Deck I spent a great amount of time on]

Main Deck (43)

 

Monsters (23)

 

Pyramid Turtle x3

Zombie Master x3

Il Blud x2

Goblin Zombie x3

Mezuki

Plaguespreader Zombie

Red-Eyes Zombie Dragon x2

Shutendoji

Kasha x2

Dark Armed Dragon

Malevolent Mech - Goku En x2

Dark Grepher

Spirit Reaper

 

Spells (12)

Zombie World x3

Terraforming

Mystical Space Typhoon

Monster Reborn

Book of Life x2

Foolish Burial

Allure of Darkness

Giant Trunade

Dark Hole

 

Traps (8)

Solemn Judgment

Mirror Force

Tutan Mask x2

Bottomless Trap Hole

Imperial Iron Wall x2

Torrential Tribute

 

Extra Deck (25)

Archfiend Zombie-Skull x3

Revived King Ha Des x3

Goyo Guardian

Black Rose Dragon x3

Doomkaiser Dragon x3

Stardust Dragon x3

Red Dragon Archfiend x3

Mist Wurm x3

Magical Android x3

 

Side Deck (10)

Krebon x2

Dark Resonator x2

Paladin of the Cursed Dragon x2

Black Salvo x2

Debris Dragon x2

 

 

 

Next is that Monarch Synchro Deck.

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[spoiler=My attempt at a Monarch Synchro Deck]

Main Deck (40)

 

Monsters (19)

Ally of Justice Cyclone Creator

Tune Warrior x3

Psychic Commander x3

Spell Striker x3

Marauding Captain x3

Caius the Shadow Monarch x3

Mobius the Frost Monarch x3

 

Spells (16)

Emergency Teleport

Double Summon x3

Pot of Avarice x3

Monster Reborn

Dark Hole

Rush Recklessly x3

Lightning Vortex x3

Reinforcements of the Army

 

Traps (6)

Royal Decree x3

Torrential Tribute

Solemn Judgment

Mirror Force

 

Extra Deck (14)

Goyo Guardian

Brionac, Dragon of the Ice Barrier

Iron Chain Dragon x3

XX-Saber Gottoms x3

Ally of Justice Field Marshal x3

Gaia Knight, the Force of Earth x3

Black Rose Dragon x3

 

 

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Hi guys I haven't been on for a while because i have no internet and when we do my mom is going to hog my computer because her computer has a virus. And right now im currently rwriting game reviews with my cousin and im working on my 1st 1 know, ill show it to you when im done. And lately I've been coming up with tons of ideas for the yugioh stroy i was telling you guys about.

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@ Striker: You need a "Gold Sarcophagus" in there, to search for either "Reinforcement of the Army" or "Royal Decree". Replace one of the "Pot of Avarices" with it. You might also want a "Dark Bribe" in case "Royal Decree" takes its time getting to your hand. And as with all "Monarch" Decks, "Magical Mallet" is a boon, allowing you to refresh sections of your hand.

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You're welcome XzY.

 

This is the real-life version of "Synchro Trinity", since I don't have all the cards IRL that "R.o.A." does:

 

[spoiler=Any Thoughts?]Monsters (17):

 

Chamberlain of the Six Samurai

Gilasaurus x 2

Hedge Guard

Marauding Captain x 3

Tune Warrior x 3

Mind Protector

Psychic Commander x 3

Spell Striker x 2

X-Saber Airbellum

 

 

Spells (11):

 

Book of Moon

Double Summon x 2

Emergency Teleport

Gaia Power

Gold Sarcophagus

Lightning Vortex

Mystical Space Typhoon

Pot of Avarice

Reinforcement of the Army

Rush Recklessly

 

 

Traps (12):

 

Call of the Haunted

Compulsory Evacuation Device

Dark Bribe x 2

Dimensional Prison

Karma Cut

Mirror Force

Royal Decree

Sakuretsu Armor

Spiritual Earth Art - Kurogane

Waboku

 

 

Extra Deck (9):

 

Ally of Justice Field Marshal

Gaia Knight, the Force of Earth x 2

Goyo Guardian

Iron Chain Dragon x 2

Naturia Leodrake

Scrap Archfiend

XX-Saber Gottoms

 

 

 

Now, if you're questioning the addition of "Scrap Archfiend" (Level 7), then "Goyo Guardian's" effect should help you understand. I have a limited number of non-Tuners, so every little helps...

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Well, it seems that this place has continued on well enough in my absence. I apologize for the lack of posting. I have been busy elsewhere. At any rate, I was wondering if I could get some thoughts on my current deck that I am running.

 

[spoiler=my current deck]

Name: Ancient Machinas

MAIN DECK

=========

Monster

-------

2 Cyber Dragon

2 Ancient Gear Beast

2 Ancient Gear Gadjiltron Dragon

2 Scrap Recycler

2 Cyber Valley

2 Machina Soldier

2 Machina Sniper

2 Machina Peacekeeper

3 Machina Gearframe

3 Machina Fortress

2 Blast Sphere

 

Spell

-----

1 Hand Destruction

1 Advance Draw

1 Giant Trunade

3 Solidarity

3 Geartown

1 Machina Armored Unit

1 Swords of Revealing Light

1 Twister

 

Trap

----

2 Roll Out

2 Dimensional Prison

2 Compulsory Evacuation Device

1 Magical Hats

2 Metalmorph

2 Dust Tornado

1 Torrential Tribute

 

 

 

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I still haven't started school not for another week. So who wants to here some ideas i got.

 

Edit: Did you guys know heavy storm was banned?

 

Edit Edit: Here are 2 decks I have on YGO Network. The rest where deleted and the infernity I made just now, I know its not very good, I just slapped a few things toegether real quick and the Synchro Power I had for a while and some of you already have seen it from before when Sweet Lighting was still around.

[spoiler= Synchro Power]Name: Synchro Power

MAIN DECK

=========

Monster

-------

2 Krebons

1 Stardust Xiaolong

1 Road Synchron

1 Quickdraw Synchron

1 Blackwing - Gale the Whirlwind

2 Chaos End Master

2 Dark Tinker

2 Turbo Synchron

1 Rose, Warrior of Revenge

1 Plaguespreader Zombie

2 Copy Plant

1 Comrade Swordsman of Landstar

1 Speed Warrior

1 Junk Synchron

2 Counselor Lily

2 Nitro Synchron

1 Dark Resonator

1 Ghost Gardna

1 Dark Armed Dragon

1 Gorz the Emissary of Darkness

1 Quillbolt Hedgehog

3 Hero Kid

1 Mid Shield Gardna

2 Psychic Commander

 

Spell

-----

1 Variety Out

1 Synchro Blast Wave

1 Synchro Boost

2 Junk Barrage

1 United We Stand

1 Emergency Teleport

2 Dark World Dealings

1 Card Destruction

1 Mystical Space Typhoon

1 Double Summon

 

Trap

----

2 Synchro Deflector

1 Black Horn of Heaven

3 Dimension Wall

2 Negate Attack

1 Mirror Force

2 Dark Bribe

1 Call Of The Haunted

1 Starlight Road

EXTRA DECK

=========

2 Stardust Dragon

1 Majestic Star Dragon

2 Road Warrior

2 Turbo Warrior

1 Junk Warrior

1 Nitro Warrior

1 Goyo Guardian

2 Red Dragon Archfiend

1 Majestic Red Dragon

1 Black Rose Dragon

1 Thought Ruler Archfiend

SIDE DECK

=========

1 Starlight Road

1 Limiter Overload

1 Junk Synchron

2 Quillbolt Hedgehog

1 Negate Attack

1 Dark Bribe

1 Inferno Reckless Summon

1 Nitro Warrior

 

 

 

[spoiler=Infernity]

Name: Infernity

MAIN DECK

=========

Monster

-------

2 Infernity Archfiend

2 Infernity Avenger

2 Infernity Beast

2 Infernity Beetle

2 Infernity Destroyer

2 Infernity Dwarf

2 Infernity Guardian

2 Infernity Mirage

2 Infernity Necromancer

2 Infernity Randomizer

 

Spell

-----

1 Infernity Launcher

2 Wave-Motion Inferno

2 Zero-Max

1 Mystical Space Typhoon

1 Monster Reborn

 

Trap

----

2 Infernity Barrier

2 Infernity Break

1 Infernity Force

2 Infernity Inferno

2 Infernity Reflector

2 Phantom Hand

1 Mirror Force

2 Dimensional Prison

3 Dark Bribe

2 Magic Cylinder

EXTRA DECK

=========

3 Infernity Doom Dragon

 

 

 

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@ Lex: It's not like that. You know us when we're encouraged to voice our opinions on things. In answer to your question, very little has happened, for me I've mainly been buying the cards to build my two favorite Decks with.

 

 

@ Chrid: http://forum.yugiohcardmaker.net/topic/212606-newb-defense-league-iii/page__st__520__p__4538372#entry4538372

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@ Shadow: Since I dueled the Machinas, and I know whatit does, it's fine monster wise, but you need ways to stop ish from happening...

 

never add a solemn, b/c thre are cheaper cards that are unlimited that will gvive yu the same effects. neg a solidairty for some dark bribe/ or any other trap that you want...other than that yur fine

and well i need to duel someone...

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[spoiler=Deul I had with a friend from penssylvania]

this is log window

chrid97|>joined the duel.

chrid97|>loaded their deck Infernity.

chrid97|>ready to duel.

chrid97|>shuffled their deck.

chrid97|>drawn a card

DarkLucarioZ|>joined the duel.

DarkLucarioZ|>loaded their deck Kingdom Hearts 2.

DarkLucarioZ|>ready to duel.

DarkLucarioZ|>shuffled their deck.

chrid97|>drawn a card

chrid97|>drawn a card

chrid97|>drawn a card

chrid97|>drawn a card

DarkLucarioZ|>shuffled their deck.

chrid97|>drawn a card

DarkLucarioZ|>drawn a card

chrid97|>move a card from hand to field

DarkLucarioZ|>drawn a card

DarkLucarioZ|>drawn a card

chrid97|>move a card from hand to field

DarkLucarioZ|>drawn a card

DarkLucarioZ|>drawn a card

chrid97|>move a card from hand to field

chrid97|>move Infernity Archfiend from hand to field

chrid97|>end their turn.

DarkLucarioZ|>drawn a card

DarkLucarioZ|>move Swords of Revealing Light from hand to field

DarkLucarioZ|>3 turns haha

DarkLucarioZ|>move Dark Blade from hand to field

chrid97|>-.- no big deal

DarkLucarioZ|>Dark Blade attacks their Infernity Archfiend at #1.

chrid97|>flip Dimensional Prison faceup.

chrid97|>activated effect of Dimensional Prison.

chrid97|>move Dimensional Prison from field to graveyard

DarkLucarioZ|>move Dark Blade from field to graveyard

DarkLucarioZ|>both gone

chrid97|>no

chrid97|>

chrid97|>i activted a trap

DarkLucarioZ|>man T T

chrid97|>and your monster is removed from pla

DarkLucarioZ|>come to End Phase.

chrid97|>move Dimensional Prison from graveyard to field

chrid97|>move Dimensional Prison from field to graveyard

chrid97|>come to Draw Phase.

chrid97|>drawn a card

chrid97|>come to Stanby Phase.

chrid97|>come to Main Phase 1.

DarkLucarioZ|>move Dark Blade from graveyard to RFP

DarkLucarioZ|>happy

chrid97|>move a card from hand to field

chrid97|>yep

chrid97|>move Infernity Destroyer from hand to field

chrid97|>move Infernity Archfiend from field to graveyard

chrid97|>move Wave-Motion Inferno from hand to field

DarkLucarioZ|>go

chrid97|>end their turn.

DarkLucarioZ|>drawn a card

DarkLucarioZ|>move Mind Control from hand to field

DarkLucarioZ|>activated effect of Mind Control.

chrid97|>flip Dark Bribe faceup.

chrid97|>activated effect of Dark Bribe.

DarkLucarioZ|>i atk

DarkLucarioZ|>move Mind Control from field to graveyard

chrid97|>move Dark Bribe from field to graveyard

DarkLucarioZ|>drawn a card

chrid97|>moved Wave-Motion Inferno to spell zone 3.

chrid97|>u doone?

DarkLucarioZ|>move Breaker the Magical Warrior from hand to field

DarkLucarioZ|>activated effect of Breaker the Magical Warrior.

chrid97|>which

DarkLucarioZ|>gone spell ^ ^

chrid97|>which 1

DarkLucarioZ|>wave what ever

chrid97|>move Wave-Motion Inferno from field to graveyard

DarkLucarioZ|>come to End Phase.

chrid97|>come to Draw Phase.

chrid97|>drawn a card

DarkLucarioZ|>1 more turn

chrid97|>move a card from hand to field

chrid97|>end their turn.

DarkLucarioZ|>drawn a card

DarkLucarioZ|>move a card from hand to field

DarkLucarioZ|>turn Breaker the Magical Warrior into defend position.

DarkLucarioZ|>come to End Phase.

DarkLucarioZ|>move Swords of Revealing Light from field to graveyard

chrid97|>drawn a card

chrid97|>not till mt end phase dude

DarkLucarioZ|>go

DarkLucarioZ|>BUZZ!.

chrid97|>move Infernity Dwarf from hand to field

chrid97|>come to Battle Phase.

chrid97|>brb

DarkLucarioZ|>y

chrid97|>back

chrid97|>come to Battle Phase.

chrid97|>Infernity Destroyer attacks their Breaker the Magical Warrior at #1.

DarkLucarioZ|>kk

DarkLucarioZ|>flip Draining Shield faceup.

DarkLucarioZ|>activated effect of Draining Shield.

chrid97|>wait

chrid97|>nvm

DarkLucarioZ|>ok

DarkLucarioZ|>changed their LP from 8000 to 9000.

DarkLucarioZ|>changed their LP from 9000 to 10000.

DarkLucarioZ|>changed their LP from 10000 to 10100.

DarkLucarioZ|>changed their LP from 10100 to 10300.

chrid97|>hey

chrid97|>its only 2300

DarkLucarioZ|>good ^ ^

DarkLucarioZ|>yea

DarkLucarioZ|>/2300

DarkLucarioZ|>/sud2300

DarkLucarioZ|>changed their LP from 10300 to 8000.

DarkLucarioZ|>changed their LP from 8000 to 10300.

chrid97|>ready?

DarkLucarioZ|>move Draining Shield from field to graveyard

chrid97|>end their turn.

DarkLucarioZ|>kool

DarkLucarioZ|>yea

DarkLucarioZ|>drawn a card

DarkLucarioZ|>move a card from hand to field

DarkLucarioZ|>turn Breaker the Magical Warrior into attack position.

DarkLucarioZ|>Breaker the Magical Warrior attacks their Infernity Dwarf at #1.

chrid97|>flip Infernity Break faceup.

DarkLucarioZ|>yea ^^

chrid97|>move Infernity Archfiend from graveyard to RFP

chrid97|>i chose breaker

DarkLucarioZ|>no

DarkLucarioZ|>no wow

chrid97|>move Infernity Break from field to graveyard

chrid97|>ha

DarkLucarioZ|>gave away control of Breaker the Magical Warrior.

DarkLucarioZ|>come to End Phase.

chrid97|>move Breaker the Magical Warrior from field to graveyard

chrid97|>come to Draw Phase.

chrid97|>drawn a card

chrid97|>move a card from hand to field

chrid97|>come to Battle Phase.

DarkLucarioZ|>crap

chrid97|>Infernity Destroyer attacks their Opponent LP.

DarkLucarioZ|>changed their LP from 10300 to 8000.

chrid97|>Infernity Dwarf attacks their Opponent LP.

DarkLucarioZ|>changed their LP from 8000 to 7200.

DarkLucarioZ|>wow

chrid97|>end their turn.

DarkLucarioZ|>drawn a card

chrid97|>u there?

DarkLucarioZ|>yea wait

chrid97|>k

chrid97|>brb

chrid97|>i need t use the bathroom

DarkLucarioZ|>i special summon emissary of darkness token

DarkLucarioZ|>created Sheep Token on the field.

DarkLucarioZ|>atk 3100 and def is 3100

chrid97|>wait

chrid97|>hoow

chrid97|>i didnt deal effect damage

DarkLucarioZ|>it doesn t said effect damage

chrid97|>aspecial summon emissary now

chrid97|>summon him

DarkLucarioZ|>O>O sry

DarkLucarioZ|>move Gorz the Emissary of Darkness from hand to field

DarkLucarioZ|>destroyed Sheep Token from the field.

DarkLucarioZ|>move United We Stand from hand to field

chrid97|>wait

DarkLucarioZ|>activated effect of United We Stand.

DarkLucarioZ|>k

chrid97|>wait

chrid97|>u were right

chrid97|>summon the token

DarkLucarioZ|>move Gorz the Emissary of Darkness from field to hand

DarkLucarioZ|>created Sheep Token on the field.

DarkLucarioZ|>move Gorz the Emissary of Darkness from hand to field

chrid97|>flip Infernity Barrier faceup.

DarkLucarioZ|>moved a sticky.

DarkLucarioZ|>moved a sticky.

chrid97|>move Infernity Barrier from field to graveyard

DarkLucarioZ|>destroyed Sheep Token from the field.

DarkLucarioZ|>move Gorz the Emissary of Darkness from field to graveyard

DarkLucarioZ|>move United We Stand from field to graveyard

DarkLucarioZ|>move United We Stand from graveyard to hand

DarkLucarioZ|>move Honest from hand to field

DarkLucarioZ|>activated effect of Honest.

DarkLucarioZ|>Honest attacks their Infernity Dwarf at #1.

chrid97|>move Infernity Dwarf from field to graveyard

chrid97|>changed their LP from 8000 to 7700.

DarkLucarioZ|>come to Main Phase 2.

DarkLucarioZ|>turn Honest into defend position.

DarkLucarioZ|>turn Honest into attack position.

chrid97|>drawn a card

DarkLucarioZ|>come to End Phase.

chrid97|>move Infernity Necromancer from hand to field

chrid97|>turn Infernity Necromancer into defend position.

chrid97|>activated effect of Infernity Necromancer.

chrid97|>move a card from graveyard to field

chrid97|>flip Infernity Dwarf faceup.

chrid97|>end their turn.

DarkLucarioZ|>drawn a card

DarkLucarioZ|>move X-Head Cannon from hand to field

DarkLucarioZ|>move United We Stand from hand to field

DarkLucarioZ|>moved a sticky.

DarkLucarioZ|>changed a sticky.

DarkLucarioZ|>moved a sticky.

DarkLucarioZ|>X-Head Cannon attacks their Infernity Destroyer at #2.

chrid97|>move Infernity Destroyer from field to graveyard

chrid97|>changed their LP from 7700 to 6600.

chrid97|>move Infernity Dwarf from field to graveyard

DarkLucarioZ|>Honest attacks their Infernity Dwarf at #3.

DarkLucarioZ|>come to Main Phase 2.

DarkLucarioZ|>move Honest from field to hand

DarkLucarioZ|>moved a sticky.

DarkLucarioZ|>come to End Phase.

chrid97|>drawn a card

chrid97|>activated effect of Infernity Necromancer.

chrid97|>move a card from graveyard to field

chrid97|>flip Infernity Destroyer faceup.

chrid97|>move Infernity Beast from hand to field

chrid97|>flip Infernity Beast facedown.

chrid97|>turn a card into defend position.

chrid97|>end their turn.

DarkLucarioZ|>drawn a card

DarkLucarioZ|>move Breaker the Magical Warrior from hand to field

DarkLucarioZ|>activated effect of Breaker the Magical Warrior.

chrid97|>flip Infernity Launcher faceup.

chrid97|>move a card from graveyard to field

chrid97|>flip Infernity Dwarf faceup.

chrid97|>move Infernity Launcher from field to graveyard

chrid97|>move Infernity Destroyer from field to graveyard

DarkLucarioZ|>X-Head Cannon attacks their Infernity Destroyer at #2.

chrid97|>move Infernity Dwarf from field to graveyard

DarkLucarioZ|>Breaker the Magical Warrior attacks their Infernity Dwarf at #4.

chrid97|>drawn a card

DarkLucarioZ|>come to End Phase.

chrid97|>move a card from hand to field

chrid97|>activated effect of Infernity Necromancer.

chrid97|>move a card from graveyard to field

chrid97|>flip Infernity Destroyer faceup.

chrid97|>come to Battle Phase.

chrid97|>Infernity Destroyer attacks their Breaker the Magical Warrior at #1.

DarkLucarioZ|>move Breaker the Magical Warrior from field to graveyard

DarkLucarioZ|>700

DarkLucarioZ|>changed their LP from 7200 to 6500.

DarkLucarioZ|>ok end?

DarkLucarioZ|>BUZZ!.

DarkLucarioZ|>moved a sticky.

chrid97|>end their turn.

DarkLucarioZ|>drawn a card

DarkLucarioZ|>move Armed Dragon LV3 from hand to field

chrid97|>flip Infernity Break faceup.

DarkLucarioZ|>X-Head Cannon attacks their Infernity Destroyer at #2.

chrid97|>move Infernity Dwarf from graveyard to RFP

chrid97|>move Infernity Break from field to graveyard

DarkLucarioZ|>move X-Head Cannon from field to graveyard

DarkLucarioZ|>move United We Stand from field to graveyard

DarkLucarioZ|>turn Armed Dragon LV3 into defend position.

DarkLucarioZ|>turn Armed Dragon LV3 into attack position.

chrid97|>drawn a card

DarkLucarioZ|>come to End Phase.

chrid97|>move Infernity Beetle from hand to field

chrid97|>activated effect of Infernity Beetle.

chrid97|>move Infernity Beetle from field to graveyard

chrid97|>looking into their deck.

chrid97|>move Infernity Beetle from deck to field

chrid97|>move Infernity Beetle from deck to field

chrid97|>flip Infernity Beast faceup.

chrid97|>turn Infernity Beast into attack position.

chrid97|>move Infernity Destroyer from field to graveyard

chrid97|>move Infernity Beetle from field to graveyard

chrid97|>move Infernity Doom Dragon from extra deck to field

chrid97|>activated effect of Infernity Necromancer.

chrid97|>move Infernity Destroyer from graveyard to field

DarkLucarioZ|>wait

DarkLucarioZ|>flip Bottomless Trap Hole faceup.

chrid97|>move Infernity Doom Dragon from field to graveyard

chrid97|>move Infernity Doom Dragon from graveyard to RFP

DarkLucarioZ|>move Bottomless Trap Hole from field to graveyard

chrid97|>come to Battle Phase.

chrid97|>Infernity Destroyer attacks their Armed Dragon LV3 at #1.

DarkLucarioZ|>changed their LP from 6500 to 3800.

DarkLucarioZ|>move Armed Dragon LV3 from field to graveyard

chrid97|>Infernity Beast attacks their Opponent LP.

chrid97|>Infernity Beetle attacks their Opponent LP.

chrid97|>end their turn.

DarkLucarioZ|>changed their LP from 3800 to 1000.

DarkLucarioZ|>drawn a card

DarkLucarioZ|>move a card from hand to field

DarkLucarioZ|>move Honest from hand to field

DarkLucarioZ|>come to End Phase.

chrid97|>come to Draw Phase.

chrid97|>drawn a card

chrid97|>move a card from hand to field

chrid97|>move Infernity Destroyer from field to graveyard

chrid97|>move Infernity Beetle from field to graveyard

chrid97|>move Infernity Doom Dragon from extra deck to field

chrid97|>activated effect of Infernity Necromancer.

chrid97|>move Infernity Destroyer from graveyard to field

chrid97|>activated effect of Infernity Doom Dragon.

DarkLucarioZ|>move Honest from field to graveyard

DarkLucarioZ|>flip Negate Attack faceup.

chrid97|>end their turn.

DarkLucarioZ|>changed their LP from 1000 to 450.

DarkLucarioZ|>drawn a card

DarkLucarioZ|>move Cyber Dragon from hand to field

DarkLucarioZ|>Cyber Dragon attacks their Infernity Necromancer at #1.

DarkLucarioZ|>move Negate Attack from field to graveyard

chrid97|>move Infernity Necromancer from field to graveyard

DarkLucarioZ|>moved a sticky.

DarkLucarioZ|>moved a sticky.

DarkLucarioZ|>come to End Phase.

chrid97|>drawn a card

chrid97|>move Infernity Mirage from hand to field

chrid97|>move Infernity Mirage from field to graveyard

chrid97|>move Infernity Beetle from graveyard to field

chrid97|>move Infernity Necromancer from graveyard to field

chrid97|>turn Infernity Necromancer into defend position.

chrid97|>move Infernity Destroyer from field to graveyard

chrid97|>move Infernity Beetle from field to graveyard

chrid97|>move Infernity Doom Dragon from extra deck to field

chrid97|>activated effect of Infernity Necromancer.

chrid97|>move Infernity Destroyer from graveyard to field

chrid97|>activated effect of Infernity Doom Dragon.

DarkLucarioZ|>changed their LP from 450 to 0.

 

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