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Newb Defense League III [locked because remake]


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It's mainly because we've yet to see any of the Starter Deck 2011 cards being used, even though they seem exactly the sort of cards Yuma would use.

 

Well 'Hope' and that Dino Xyz where used (even though the Dino only was used shortly). Or did you mean the other cards?

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Well 'Hope' and that Dino Xyz where used (even though the Dino only was used shortly). Or did you mean the other cards?

 

Yeah, more the Spells and Traps. And I suppose some of the monsters (like "Keyman"). They seem like they could be good in the anime, along with the non-archetype Generation Force Spells/Traps.

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Actually, you're right.

 

I've gone on a catching spree recently in "Black", and raided the Abyssal Ruins. It's a shame there's not anything else down there except Plates and valuable items.

 

I ussually are.

 

True, I hope they'll give it somekindoff higher function in 'Grey'. Maybe something to do with the not-yet-obtainable legendaries (seriously, there are like 8 Legends you need to catch through events).

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True, I hope they'll give it somekindoff higher function in 'Grey'. Maybe something to do with the not-yet-obtainable legendaries (seriously, there are like 8 Legends you need to catch through events).

 

You think they might do an Emerald/Platinum, work in both legendaries, and make places like the Celestial Tower more important?

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To be honest, I don't know how they're going to work Grey, except possibly you use Kyurem against Reshiram and Zekrom. Or you get to choose which of the dragons you want.

 

Actually I kinda worked part of that out. Seeing as Kyurem is 3rd of the Tao trio. He imo reprecents Muji the absence of both Yin as Yang.

Therefor I think the main character needs to use its neutral power to stop Zekrom and Reshiram, who will probebly fall into the hands of Team Plasma OR when both meet, will engage in an epic battle that will destroy the Unova Region if you don't stop them.

Kyurem's location will either be moved, or the 'non-Unova' area's will be removed from the game (which I kinda hope actually).

 

 

At least that's my vision on it.

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Actually I kinda worked part of that out. Seeing as Kyurem is 3rd of the Tao trio. He imo reprecents Muji the absence of both Yin as Yang.

Therefor I think the main character needs to use its neutral power to stop Zekrom and Reshiram, who will probebly fall into the hands of Team Plasma OR when both meet, will engage in an epic battle that will destroy the Unova Region if you don't stop them.

Kyurem's location will either be moved, or the 'non-Unova' area's will be removed from the game (which I kinda hope actually).

 

 

At least that's my vision on it.

 

You've certainly thought about it...

 

 

EDIT: My attempt at an "Evol" Deck

 

Evol Anime Deck

 

Monsters (16):

Evolsaur Cerato x 3

Evolsaur Diplo x 2

Evolsaur Elias x 2

Evolsaur Terias x 2

Evolsaur Vulcano x 2

Evoltile Odonto x 2

Evoltile Westlo x 3

 

Spells (18):

Compulsory Evolution x 3

Crashbug Road x 2

Dark World Dealings

Fossil Dig x 3

Harmonic Waves x 2

Monster Reborn

Mystical Space Typhoon x 2

The Shallow Grave x 2

Xyz Territory x 2

 

Traps (6):

Imperial Iron Wall x 2

Limit Reverse x 2

Royal Decree x 2

 

Extra Deck (11):

Evolzar Dolkka x 3

Evolzar Laggia x 3

Evolzar Soldde x 3

Grenosaurus x 2

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Arg! I forgot to make one myself. Well I shall try to do that today then.

 

Basically, the point of my version is to get the Level 6s out as quickly as possible to summon "Soldde", before empowering him with "Xyz Territory". The Rank 4s and 3s are there as a lockdown edge, and fodder for "Territory's" effect.

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And some hours later, I made something weird.

393677t.jpg

While face-up on the field and in the graveyard: This card is treated as a Normal Monster. While face-up on the field: You can Normal Summon this card; It is treated as an Effect Monster with the following effect:

*Once per turn: When either player Special Summons a Monster: You can banish 1 Zombie-type Monster in your Graveyard; Negate the effects of that Monster until the End Phase.

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And some hours later, I made something weird.

393677t.jpg

 

Mhh, it indeed is wierd. Or better said, it's effect is. I must say I do like it's abillity, but Bani-Zombies? I just don't think Zombies can use this. If it could Banish Zombies to negate effects as they happen, then it might have some more use. Expecially with Xyz's being more and more populair.

As of now I'd say it's UPed and I would give it a 6.5/10

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@ CVD: It should be Level 4, or at least Level 4 in the Graveyard; since that is what Zombies are good at reviving. Plus, it should have at least some ATK. Remember that "Justice Bringer" does exactly this for one less Level, and without the Gemini Effect.

 

Also, speaking of Geminis, they're bringing out a new one: "Darkstorm Dragon". Basically, it's a Level 8 Gemini "Heavy Storm". Like "Fenghuang" was (Spirit-wise) in PHSW.

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This card is treated as a Level 4 monster while in the Graveyard. While face-up on the field and in the graveyard: This card is treated as a Normal Monster. While face-up on the field: You can Normal Summon this card; It is treated as an Effect Monster with the following effect:

*Once per turn: When either player Special Summons a Monster: You can send 1 Zombie-type Monster in your hand to the Graveyard; Negate the effects of that Monster until the End Phase.

Is this better?

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Also, speaking of Geminis, they're bringing out a new one: "Darkstorm Dragon". Basically, it's a Level 8 Gemini "Heavy Storm". Like "Fenghuang" was (Spirit-wise) in PHSW.

 

Mhh, sounds... I would like to say interesting. But I'm not really that interested in Gemini's tbh.

 

This card is treated as a Level 4 monster while in the Graveyard. While face-up on the field and in the graveyard: This card is treated as a Normal Monster. While face-up on the field: You can Normal Summon this card; It is treated as an Effect Monster with the following effect:

*Once per turn: When either player Special Summons a Monster: You can send 1 Zombie-type Monster in your hand to the Graveyard; Negate the effects of that Monster until the End Phase.

Is this better?

 

That's quite a lot better. As long as it has some ATK it should be good to go.

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@ Lex: I was just noting that this is the first Gemini they've made since 'Stardust Overdrive'...

 

 

This card is treated as a Level 4 monster while in the Graveyard. While face-up on the field and in the graveyard: This card is treated as a Normal Monster. While face-up on the field: You can Normal Summon this card; It is treated as an Effect Monster with the following effect:

*Once per turn: When either player Special Summons a Monster: You can send 1 Zombie-type Monster in your hand to the Graveyard; Negate the effects of that Monster until the End Phase.

Is this better?

 

Much better.

 

And since we're in a Gemini mood... (I'm considering making it a Level 7)

 

 

2hy9n4h.png

 

Effect: You can banish 1 Gemini Monster in your hand: Special Summon this card (from your hand). This card is treated as a Normal Monster while on the field and in the Graveyard. You can Normal Summon this face-up card: It is treated as an Effect Monster, and gains the following effect:

* While this card is face-up: Cards destroyed by Effect Gemini Monsters you control cannot be applied for other cards while in the Graveyard. If this card would be applied for an opponent's card effect: You can apply 1 other Effect Gemini Monster you control instead.

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