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Newb Defense League III [locked because remake]


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@Max: Lol, I could see it now, a super party for yugioh cads I guess......Oh well....Made the yugioh deck, but it stinks as its not exactly what you said I should do.....

 

I'm trying to upgrade random cards for the fun of it......To help that archetype pretty much....

 

So, upgrade gyzarus and cthonian....hmm...going to be tough...

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Well, each time I build an E-Hero Deck, i can't help but actually revert my strategy like I did the last time, which uses sparkman, but it also requires fusions and stuff.....

 

You see, before they had synchro's, I built an E-Hero Deck using the fusion spells, e-heros, and traps and stuff, and I almost had an otk deck.....But I've advanced that and then it gets stuck......

 

--------

 

Well anyhow, here it is and I know its not exact, and if any changes is made, please put it yvd format, or whatever you call it....

 

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2|DDS|Seiyaryu

2|YSD|Elemental Hero Bladedge

2|YSD|Elemental Hero Necroshade

3|YSD|Elemental Hero Sparkman

2|YSD|Elemental Hero Bubbleman

2|DPC|Elemental Hero Prisma

2|YSD|Elemental Hero Avian

2|YSD|Elemental Hero Burstinatrix

2|ABPF|Battle Fader

2|STBL|Swift Scarecrow

2|CP0|Bottomless Trap Hole

1|SDJ|Dark Hole

2|LON|De-Fusion

1|YSD|Magic Cylinder

1|MRD|Mirror Force

1|SDJ|Monster Reborn

2|SD4|Mystical Space Typhoon

2|YSD|Negate Attack

2|SDJ|Polymerization

1|SD4|Torrential Tribute

2|SDJ|Ultimate Offering

2|POTD|Fake Hero

2|STON|Ancient Rules

2|TAEV|Summoner's Art

2|PTDN|Super Polymerization

2|DP0|Elemental Hero Shining Phoenix Enforcer

2|GLAS|Elemental Hero Plasma Vice

2|DP0|Elemental Hero Phoenix Enforcer

2|YS11|Number 39: Utopia

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@Max: Yea, hmm, I'll try, but like I said, I end up falling back on E-Hero deck b/c I seem to know that if I don't, it will stink even harder then normal.....

 

@Lex: Well, while I'm working on a different build, would you look at it and see, I know its horrible, but apparently your more suited....but its meant to focus on sparkman fusions....

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@Max: hmm, interesting, maybe I should join.....Anyhow, no-one else was willing to actually help me make this a better card, would you be able to, I'd surely appreciate it.....

 

Yes, it sucks for now, but I seriously want to add synchro's to the glads.....

 

http://forum.yugiohcardmaker.net/topic/269683-gladiator-beast-mangordra-single-no-support/page__fromsearch__1

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I'll probably post the Decklist first to see if you want to make any obvious changes.

 

*Shudders*

 

K.

 

Just saying what I've seen quite a lot of times.

 

I have not been on in awhile, sorry bout that....

 

@Max: I was wondering if I could get your help.....

 

Yes, I used yugico even though it has lots of errors in it....

 

icemastercrystalmythdra.jpg

 

imcb.jpg

 

I'm making upgraded Ice Barier monsters, calling them Ice Masters, needing the Ice Barrier monsters to bring them out.....

 

I hope you can read the effects as thats what I need help with....

 

The Second one is where I'm trying to make it so I don't care where the cards are removed, as long as the cards are placed appropiately...i;e Synchro can be placed grave, banish, Extra Deck, but can't be placed where its obviously not supposed to be like the Hand, Deck, or trap zone....

 

That is my conundrum if you could help me please.....

 

I must say the imgs are excelent. Cudos on that.

 

I'm finding ways to balance them out, or at least make them suit my needs...

 

In other designs, I've decided to resupport the "Umi" archetype: (Something for Lex)

 

33yj8tl.png

 

Effect: Cannot be Summoned or Set. You can attach 2 Level 5 WATER monsters you control: Place this card on the field (from your hand). (You can use printed Level 5 monsters for this card's placing) Once per turn: You can detach 1 card used for this card's placing; Add 1 card from your Deck to your hand that includes "Umi" in its card effect. While "Umi" is face-up: When a WATER monster you control would leave the field by an opponent's card; You can attach it to this card instead. During your next Standby Phase: Gain Life Points equal to the number of monsters attached by this effect x 200.

 

:D

Mhh, it starts quite promising. But tbh 'ALO' Decks don't need another 'ALO' searchers. What they really need is a relieable card that helps you return 'ALO' from the Grave/Banished.

Other then that it's quite an original card, basicly Xyz but then ballanced.

 

@ Lex: Here is the planned Decklist for your "Gem-Knight" Deck. Say if you have any changes you want.

 

Monsters (20):

Gem-Armadillo x 2

Gem-Knight Alexandrite x 2

Gem-Knight Amber x 2

Gem-Knight Crystal x 2

Gem-Knight Garnet x 3

Gem-Knight Obsidian x 2

Gem-Knight Sanyx x3

Gem-Knight Sapphire

Gem-Knight Tourmaline x 2

Gem-Turtle

 

Spells (15):

Dark Factory of Mass Production x 2

Double Summon

Fusion Weapon x 2

Future Fusion

Gaia Power

Gem-Knight Fusion x 3

Particle Fusion

Pot of Avarice

Re-Fusion x 2

White Elephant's Gift x 2

Supervise

 

Traps (7):

Birthright

Call of the Earthbound

Call of the Haunted

Doublet Fusion (?)

Gallantry x 2 (?)

Nihilistic Summon x 2 (?)

Pyroxene Fusion

 

Extra Deck (15):

Gem-Knight Amethys

Gem-Knight Aquamarine

Gem-Knight Citrine x2

Gem-Knight Prisma Aura

Gem-Knight Ruby x 2

Gem-Knight Topaz x 2

Gem-Knight Zirconia x 2

Phoenixian Sorceress (?)

Seven-Blade Centaur (?)

Stormcore Dragon (?)

 

Well I'm not shure what all of the cards are. But from the cards I can recognise. I will note the changes.

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@Lex: I want it to utilise all the E-Hero Sparkmans and Fusions of Sparkmans and make it an OTK with the fusions.....I've did it before, but with all new cards, I'm not sure if it will be an Otk anymore....

 

last thing I remember was....

 

This was on the 4th turn

 

E-Hero Sparkman, Bursinatrix, Fake Hero, Polymerization, Polymerization,Bladeedge, De-fusion and some discard cards and another Sparkman....I used fake hero to make bursinatrix a sparkman, used poly to fuse with bladegede and sparkman, to make plasma vice; used his discard effect, and de-fused to make sparkman, well, only bladeedge and attacked, and repeat once more instead of effect, attacked and got 4400 damage in that turn.....I want to try that again.....

 

Not sure if thats exactly how it was done, but close enough

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@Lex: I want it to utilise all the E-Hero Sparkmans and Fusions of Sparkmans and make it an OTK with the fusions.....I've did it before, but with all new cards, I'm not sure if it will be an Otk anymore....

 

last thing I remember was....

 

This was on the 4th turn

 

E-Hero Sparkman, Bursinatrix, Fake Hero, Polymerization, Polymerization,Bladeedge, De-fusion and some discard cards and another Sparkman....I used fake hero to make bursinatrix a sparkman, used poly to fuse with bladegede and sparkman, to make plasma vice; used his discard effect, and de-fused to make sparkman, well, only bladeedge and attacked, and repeat once more instead of effect, attacked and got 4400 damage in that turn.....I want to try that again.....

 

Not sure if thats exactly how it was done, but close enough

 

Mhh, a Sparkman E-HERO OTK Deck? I don't think I will be able to do something of that. But if you want, I can try and make a 'Sparkman' Deck.

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@ Lex:

 

Re: Neptunian Princess:

Isn't "Divine Dragon Aquabizzare" the "ALO" searcher?

 

Re: Your Deck:

I only put two "Gem-Knight Fusions" in because of its own return effect, and "Particle Fusion" is a good way of getting a beatstick onto the field.

"White Elephant's Gift" is a good way to set up "Doublet Fusion", and can give you a pair of cards if needed.

I put "Call of the Earthbound" in because I've found it to be quite useful in "E-HERO" Decks as a way of making sure you activate the right battle effects (not because it can save a monster). It's also a way of avoid direct attacks when facing a stall Deck.

"Doublet Fusion" is an actual card, which bani-fuses two "Gem-Knights".

"Gallantry" is my own creation, a Non-Effect version of "Birthright".

"Nihilistic Summon" is a modified anime card that Special Summons a Level 4 or lower banished monster with no effect, 0 ATK/DEF, and Summon-use limitations.

The unknown Extra Deck monsters can be found here: http://forum.yugiohcardmaker.net/topic/269526-md-four-xyz-singles/page__fromsearch__1

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The one that I will reveal now is "Call of the Earthbound", since it is the only way to redirect direct attacks atm. And with some of the new cards Konami is making to make direct attacks easier, I've come to quite like "Call of the Earthbound".

 

Personally I think 'Mirror Force', 'Waboku', 'Threatening Roar' & 'Dimensional Prison' do a better job at stopping direct attacks.

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