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Newb Defense League III [locked because remake]


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Oh, no. I meant that they are the evolution of Toons. Which is going horribly slow imo.

 

I suppose. They are less reliant on 'Toon World' and don't have to attack other Toons.

 

Like I said before, they aren't actually Sub-Types, so Konami probably wants people to forget them, otherwise they would retcon them all to be rulings instead of effects.

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Ooh, Konami, what can thei be a cruel boss.

 

Also I've updated my Toon support card. You where right, it didn't help the Toons that much as it was.

 

It does make you wonder if the whole Sub-Type idea was not a company-wide decision, and they were just a flight of fancy by a few people at different times (Spirits, Toons and Unions in 2004-2005, and Geminis in 2008), hence why they never became very supported (and their support died out after a few sets).

 

And I've commented on it.

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@Max: Sorry, i know I haven't been on lately in this club, yes in others as I get free days which to be unexpected as I thought we'd be busy so far, well, anyhow, I have a fun challenge for ya if you want to.....

 

Challenge:

 

Banned: Everything that is meta or anti-meta is banned until further notice....

 

New Banlist banned all the cards in all the meta's and anti-meta's, design an new Archetype that is not considered an meta or anti-meta to break the new banlist and make it worthy of course....

 

+3 reps and something else i guess

 

You can decine if you feel like it, I just thought that what if one day Konami actually did do that, is people just going to quit or design a new deck.....

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@Max: Sorry, i know I haven't been on lately in this club, yes in others as I get free days which to be unexpected as I thought we'd be busy so far, well, anyhow, I have a fun challenge for ya if you want to.....

 

Challenge:

 

Banned: Everything that is meta or anti-meta is banned until further notice....

 

New Banlist banned all the cards in all the meta's and anti-meta's, design an new Archetype that is not considered an meta or anti-meta to break the new banlist and make it worthy of course....

 

+3 reps and something else i guess

 

You can decine if you feel like it, I just thought that what if one day Konami actually did do that, is people just going to quit or design a new deck.....

 

http://forum.yugiohc...-geminis-added/

 

No (anti-)LIGHT, (anti-)DARK, (anti-)Banish or anti-Special Summoning; just swarming, burning and equipping.

 

 

But if you want a new one, I'll make my planned 'Ame-no' archetype a reality.

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It does make you wonder if the whole Sub-Type idea was not a company-wide decision, and they were just a flight of fancy by a few people at different times (Spirits, Toons and Unions in 2004-2005, and Geminis in 2008), hence why they never became very supported (and their support died out after a few sets).

 

And I've commented on it.

 

That or the emplyees of Konami have the attentionspam of squirrels.

 

And I've changed it from walking OTK to something more ballanced. Sort off.

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That or the emplyees of Konami have the attentionspam of squirrels.

 

And I've changed it from walking OTK to something more ballanced. Sort off.

 

A combination of both methinks.

 

Also, Toon support-wise, they need a 'Toon World' version of 'Maiden of the Aqua' or 'Gravekeeper's Priestess'.

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I can't help you there. I don't have any Toon pictures.

 

Also, why are you doing what your user title describes? (I'm not judging, just curious)

 

Example of the second kind of new Spirit:

x4ewx3.png

 

Effect: Must be Tribute Summoned. Cannot be Special Summoned or placed on the field from the Graveyard. During the End Phase of the turn that this card is Normal Summoned or flipped face-up: Return it to its owner's hand. When this card is Normal Summoned or flipped face-up: Send all face-up cards your opponent controls to the Graveyard. This card cannot be applied for your opponent's Trap Cards.

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I can't help you there. I don't have any Toon pictures.

 

Also, why are you doing what your user title describes? (I'm not judging, just curious)

 

Example of the second kind of new Spirit:

x4ewx3.png

 

Effect: Must be Tribute Summoned. Cannot be Special Summoned or placed on the field from the Graveyard. During the End Phase of the turn that this card is Normal Summoned or flipped face-up: Return it to its owner's hand. When this card is Normal Summoned or flipped face-up: Send all face-up cards your opponent controls to the Graveyard. This card cannot be applied for your opponent's Trap Cards.

 

I thought so.

 

Hahaha! I mean that I'm taking a female Avi for Halloween with that. Where I live. Most people think that Halloween is somekindof movie.

 

Nice card, I'd see a lot of people using that. It's pic is also quite epic.

Just 1 question, 'Mausoleum of the Emperor' still counts as tributing, right?

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Hahaha! I mean that I'm taking a female Avi for Halloween with that. Where I live. Most people think that Halloween is somekindof movie.

 

Oh right.

 

Nice card, I'd see a lot of people using that. It's pic is also quite epic.

Just 1 question, 'Mausoleum of the Emperor' still counts as tributing, right?

 

No. That's the balance. If you would say that's too much of a restriction, then I'll take away the clause that prevents from-Graveyard placing.

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No. That's the balance. If you would say that's too much of a restriction, then I'll take away the clause that prevents from-Graveyard placing.

 

Ah. Well I asked, because otherwise it would be slightly OP. But now I hear it's not. I gues it's fine.

 

Also

[spoiler=Did you ever realise?]

It all seemed so harmless between you and your rival, right? The battles, talking, running around, and you beating him each and every time? Well perhaps there was just something more going on in the background that you didn’t notice, or even know about.

 

In the original Pokemon Red/Blue, when you encounter your rival in Lavender Town he asks whether or not you know what it’s like to have one of your Pokemon die. At this point in the game, he no longer has is Raticate that he used in previous battles.

 

Your rival battle before this took place aboard the SS Anne. Your rival’s Raticate sustained serious injuries from the battle…but, because crowding and confusion on the luxury liner, he was unable to make it to a Pokemon center in time and the Raticate passed away.

 

The real reason your Rival is in Lavender Town to begin with is to lay his deceased friend to rest. Despite all of this, your rival never outwardly tells you that you’re responsible for the death of his Pokemon. He hides his grief and instead channels that energy into the motivation he needed to continue his quest to become Indigo League Champion.

 

The death of his Raticate effectively destroys your rival’s impish, childhood innocence. Although he tells himself that he doesn’t hold you responsible, he subconciously holds holds a great deal of resentment towards you which further fuels his ambitions. Tearfully swearing upon his Raticate’s grave to not fail in what he set out to do, he trains hard in hopes of becoming better than you….defeating you….and to eventually make it to the Pokemon League. Mere moments after he became Indigo League champion, he was defeated….by you.

 

Although he fulfilled his promise to his fallen Pokemon, it was only for a painfully brief instant. In the end, your rival is scolded by his grandfather while you receive the professor’s praise. During the course of the game, you steal your rival’s innocence, crush his dreams, and ultimately snatch away the love of his own grandfather.

 

Oh, and by the way, your rival doesn’t have any parents. He’s an orphan.

 

 

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Ah. Well I asked, because otherwise it would be slightly OP. But now I hear it's not. I gues it's fine.

 

Good.

 

 

Also, Did you ever realise?

 

I've seen that before. It is tragic. Like the birth of Mewtwo.

 

 

Final FIRE Warrior Gemini:

33v2i6w.png

 

Effect: When a FIRE Gemini Monster destroys an opponent's monster, except by battle: You can Special Summon this card (from your hand), and draw 1 card; That card cannot be used this turn. This card is treated as a Normal Monster while on the field and in the Graveyard. You can Normal Summon this card on the field: It is treated as an Effect Monster, and gains the following effect:

* When this card would battle: You can switch that battle to a different FIRE Gemini Monster you control; Your opponent loses 400 Life Points.

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I've seen that before. It is tragic. Like the birth of Mewtwo.

 

 

Final FIRE Warrior Gemini:

33v2i6w.png

 

Effect: When a FIRE Gemini Monster destroys an opponent's monster, except by battle: You can Special Summon this card (from your hand), and draw 1 card; That card cannot be used this turn. This card is treated as a Normal Monster while on the field and in the Graveyard. You can Normal Summon this card on the field: It is treated as an Effect Monster, and gains the following effect:

* When this card would battle: You can switch that battle to a different FIRE Gemini Monster you control; Your opponent loses 400 Life Points.

 

I know right. And the saddest part is that Red didn't even had a clue.

 

As for the card, looks like a good card.

So how would switching the battle work. Would it be treated as if this card never battled? Or can a monster, for example, battle again though to this effect. And can this card battle again aswell?

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As for the card, looks like a good card.

So how would switching the battle work. Would it be treated as if this card never battled? Or can a monster, for example, battle again though to this effect. And can this card battle again aswell?

 

It depends on whose turn it is.

 

Your opponent's turn: Your opponent's monster attacks 'Matador Chevalier' and makes it to the beginning of the Damage Step. You then switch 'Matador Chevalier' with 'Phoenix Gearfried', and the Damage Step goes through with your opponent's monster battling 'Phoenix Gearfried'. However, your opponent's monster never attacked 'Phoenix Gearfried', so effects that would rely on that can't activate.

 

Your turn: You attack your opponent's monster with 'Matador Chevalier'. At the start of the Damage Step, you switch 'Matador Chevalier' with 'Phoenix Gearfried', and 'Phoenix Gearfried' is applied for that battle. After that, 'Matador Chevalier' has already attacked, but 'Phoenix Gearfried' has not, so may attack (that attack being treated as its first that turn).

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It depends on whose turn it is.

 

Your opponent's turn: Your opponent's monster attacks 'Matador Chevalier' and makes it to the beginning of the Damage Step. You then switch 'Matador Chevalier' with 'Phoenix Gearfried', and the Damage Step goes through with your opponent's monster battling 'Phoenix Gearfried'. However, your opponent's monster never attacked 'Phoenix Gearfried', so effects that would rely on that can't activate.

 

Your turn: You attack your opponent's monster with 'Matador Chevalier'. At the start of the Damage Step, you switch 'Matador Chevalier' with 'Phoenix Gearfried', and 'Phoenix Gearfried' is applied for that battle. After that, 'Matador Chevalier' has already attacked, but 'Phoenix Gearfried' has not, so may attack (that attack being treated as its first that turn).

 

Ooh, now that's an interesting effect to use. And it seems fun aswell.

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