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Newb Defense League III [locked because remake]


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Then it's quite a nice card. It kinda reminds me of that card Bakura used against Yugi (not Atem). You know, that one that leaves him without an Graveyard.

 

Exactly. I was going to use that as an example if you had any other questions about it.

 

Still wondering what to name my final Gemini archetype...

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Mhh, maybe something like Phe... na... r... on, yeah 'Phenaron' sounds right.

 

Or perhaps 'Derugan', though that sounds somehwat familiar for some reason.

 

I've decided to go with 'Phaeton', since I think 't' sounds better than 'nar'. Current aesthetic is this: I will probably play around with the effect, and may change it to a Fairy.

 

2uz6sz4.png

 

Effect: When a "Phaeton" monster you control is banished: You can Special Summon this card (from your hand).

* Control of this card cannot switch. Once per turn: If you have 3 or more banished "Phaeton" monsters, and have no cards in your hand; You can draw 1 card.

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Well imo it's not quite the fact that they're DARK, but more the fact it needs banishing just makes it scream 'abuse me with "Chaos"/"DAD"'.

 

So it's hard to go around that. Perhaps you can solve this by adding a clause you can't have LIGHT monsters aswell?

 

Tnx.

 

I suppose. Maybe I'll try to find more pictures to make them EARTH (since I can then make a Rock-Type sub-archetype/related set), and it will fit in with the 'elemental' theme of my newer archetypes.

 

Oh, I noticed something quite odd, and something I'll need to look at: There are only two non-archetype Pyro-Type support cards; 'Firewall' and 'Soul of Fire'...

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That is true. But I can also apriciate a good DARK archetype. I do have made about 6 of them.

Which is suprisingly few... But I don't mind.

 

The best way I suppose to make it non-abusable would be to make them go straight from the field to Banished Zone and back; ie bypassing the Graveyard.

 

 

And those cards where designed to work well with "Vulcanic's" so they don't quite count aswell.

 

Exactly. So I need to make some support, because of one of the big changes to my FIRE Geminis is to make a large number of the non-Warriors Pyros, to allow me to balance out the second major change.

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The best way I suppose to make it non-abusable would be to make them go straight from the field to Banished Zone and back; ie bypassing the Graveyard.

 

That would probebly be the best.

 

Exactly. So I need to make some support, because of one of the big changes to my FIRE Geminis is to make a large number of the non-Warriors Pyros, to allow me to balance out the second major change.

 

The 2nd big change?

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That would probebly be the best.

 

I'll have to rig their effects so that whatever you do, you end up banishing them. However, I have come across a couple of pictures of lava/earth witches, so I might be able to make it an EARTH archetype after all.

 

 

 

The 2nd big change?

 

Their effects no longer burn. All of them make your opponent lose Life Points, so no burn-negation effects work against them. So as a balance, I'm changing a large number of them to Pyros to lessen their support.

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I'll have to rig their effects so that whatever you do, you end up banishing them. However, I have come across a couple of pictures of lava/earth witches, so I might be able to make it an EARTH archetype after all.

 

Well, only you can decide on that. It would be nice to have an alternative EARTH archetype. And not just Beatsticks/Swarmers.

 

Their effects no longer burn. All of them make your opponent lose Life Points, so no burn-negation effects work against them. So as a balance, I'm changing a large number of them to Pyros to lessen their support.

 

Mhh, that is interesting. Well I always quite liked Pyro's. So its good to hear there will be more.

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Well, only you can decide on that. It would be nice to have an alternative EARTH archetype. And not just Beatsticks/Swarmers.

 

It's mainly working out which Types to use (and how many to put in each), since I'm working on a tri-Type system. There are two major types used for either the majority of the archetype(s), just most of the monsters, with a couple of others holding a third Type for variety. Currently:

 

FIRE : Primary Types : Warrior + Pyro : Others : Dragon

 

WATER : Primary Types : Aqua + Sea Serpent : Others : Thunder

 

EARTH : Primary Types : Fairy + Rock : Others : Beast

 

WIND : Primary Types : Spellcaster + Winged Beast : Others : Psychic

 

 

 

Mhh, that is interesting. Well I always quite liked Pyro's. So its good to hear there will be more.

 

Of the non-Warrior FIRE Geminis you saw, all but 'Phoenix Dragon' and 'Ember Dragon' have been changed to Pyro-Type. I just to make some generic support.

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It's mainly working out which Types to use (and how many to put in each), since I'm working on a tri-Type system. There are two major types used for either the majority of the archetype(s), just most of the monsters, with a couple of others holding a third Type for variety. Currently:

 

FIRE : Primary Types : Warrior + Pyro : Others : Dragon

 

WATER : Primary Types : Aqua + Sea Serpent : Others : Thunder

 

EARTH : Primary Types : Fairy + Rock : Others : Beast

 

WIND : Primary Types : Spellcaster + Winged Beast : Others : Psychic

 

Mhh, sounds good. But making the primary types of WIND 'Winged Beast' and 'Psychic' kinda makes it look like the "Gusto" archetype.

 

Of the non-Warrior FIRE Geminis you saw, all but 'Phoenix Dragon' and 'Ember Dragon' have been changed to Pyro-Type. I just to make some generic support.

 

Mhh, that does narrow the types down to 3.

Aah, Generic support. The only support in which everyone can share the joy.

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Mhh, sounds good. But making the primary types of WIND 'Winged Beast' and 'Psychic' kinda makes it look like the "Gusto" archetype.

 

I know, but WIND doesn't lend itself to a lot compared to FIRE, EARTH and WATER, picture-wise.

 

 

Mhh, that does narrow the types down to 3.

Aah, Generic support. The only support in which everyone can share the joy.

 

Indeed.

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Well you could try something wacky. Like Dinosaur's or Fiends. Now that I think of it, a WIND Fiend would be quite possible.

 

Possibly. But I've decided for the time being to revert to my original plan for the Geminis. Three large, supported archetypes covering FIRE ("Phoenix"), WATER ("Aquarian") and DARK ("Phaeton"), leaving LIGHT and EARTH alone except for singles, and making a few WIND monsters because I like "Tuned Magician".

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You'll need to get around the 'Chaos' monsters, but other then that. It sounds like a solid plan.

Yeah, 'Tuned Magician' is quite nice tbh.

 

I'll focus all their effects and support on bypassing the Graveyard; but they would be held back by the lack of LIGHT Geminis, if they were running a purely Gemini Deck. So I might be able to get away with it.

 

It seems a little on-its-own, since there aren't really any other WIND Geminis.

 

 

EDIT: Just found out about the English dub of ZeXal. Theme tune isn't too bad, but 'Bronk Stone'... You know, someone actually said 'Yes, that is acceptable. We will do that.' <- That's the shocking thing about it.

 

 

EDIT 2: Although more shocking is that 4Kids are doing it. I thought they lost all their rights for it after that fiasco involving Funimation and money-stealing.

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I'll focus all their effects and support on bypassing the Graveyard; but they would be held back by the lack of LIGHT Geminis, if they were running a purely Gemini Deck. So I might be able to get away with it.

 

It seems a little on-its-own, since there aren't really any other WIND Geminis.

 

 

EDIT: Just found out about the English dub of ZeXal. Theme tune isn't too bad, but 'Bronk Stone'... You know, someone actually said 'Yes, that is acceptable. We will do that.' <- That's the shocking thing about it.

 

 

EDIT 2: Although more shocking is that 4Kids are doing it. I thought they lost all their rights for it after that fiasco involving Funimation and money-stealing.

 

If I know 'Chaos' users as well as I think I do, they'll find a way to abuse them.

 

True.

 

I checked it. And yeah, the intro isn't bad. But everything else... God I didn't know they could make ZeXal even worse. But 4kids managed it.

 

I was suprised about that aswell, I gues this is thier attempt to make it up?

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If I know 'Chaos' users as well as I think I do, they'll find a way to abuse them.

 

Maybe, but these are still Geminis, so will need to overcome that restriction first.

 

 

I checked it. And yeah, the intro isn't bad. But everything else... God I didn't know they could make ZeXal even worse. But 4kids managed it.

 

 

I was suprised about that aswell, I gues this is thier attempt to make it up?

 

Yuma's voice...I can't believe they actually said yes to that...

 

I don't know. I was under the impression that they had lost all rights and weren't allowed to go near YuGiOh again. Clearly TV Tokyo's love of money made them 'forget' that little court result...

 

 

Also, I've noticed something strange. Unlike when I was writing fics for the other series, I have actually had to make severe changes to both Yuma's Deck and his own dueling ability to make his Deck catch up to normal ones.

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Maybe, but these are still Geminis, so will need to overcome that restriction first.

 

True, so I gues that ballances it out then.

 

 

Speaking of Gemini's, I've recently revamped one of my old 'set's' of 3 cards. And I think I'll expand it a bit to reprecend the 6 Attributes. And it'll contain quite some Gemini's.

So I'll keep in touch about it.

 

Yuma's voice...I can't believe they actually said yes to that...

 

I know, and did you also notice most voices sounds disturbingly simulair. As they where all voiced by only a couple of people.

 

I don't know. I was under the impression that they had lost all rights and weren't allowed to go near YuGiOh again. Clearly TV Tokyo's love of money made them 'forget' that little court result...

 

Well, it is money we are talking about.

 

Also, I've noticed something strange. Unlike when I was writing fics for the other series, I have actually had to make severe changes to both Yuma's Deck and his own dueling ability to make his Deck catch up to normal ones.

 

Well, it is Yuma we're talking about.

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