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Newb Defense League III [locked because remake]


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@Alexis: Yea, I live on a ranch and we have to move equipment to our next spot to cut hay and swath, well, stupid family decided not to bother to look for the dog in back each time they stopped, so the dog could be long gone or somewhere near by, I hope my grandpa will find him, he might have jumped out to go hop in the next moving vehicle, b/c the dog like to jump out when they stop....Well, anyhow, grandpa will find him.....Becareful if you live on the ranch, you always have to pay attention, litterally, or things like this happen.....I couldn't find the poor thing, but I'd have to guess he's on his way where he can find the scent of his owner at, but he is so far away, he'd be smelling the owner's scent yesterday.....

 

Also, my page

 

[spoiler=Looky]http://img16.imageshack.us/img16/5375/unledrlc.png

 

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Well, yea, to a point, unless they do sh*t like this dog, but hey, I'd have thrown him into the front of the vehicle, at least I know if he jumped out that way, but I can't blame my Aunt, I'm oblivious all the time....Well, we got a search and rescue on the way, called family, hope grandpa can find him. I should have took my car, but grandpa already left, so no point having two vehicles going in....

 

Lexadin was on, I wonder if he was on dragcave lords club...

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@Alexis: I see, main reason I'm on was to get my set going, and I got it up, will you come look at it and tell me what you think so far, if you don't mind, you don't have to if you don't want....

 

@Anyone that wants to rant and rave on a thread nicely, you can do it here....

 

http://forum.yugiohcardmaker.net/topic/258181-strategic-gameplay-phase-messers/

 

My all time favorites would be the last 2 monsters I made, I believe they are good ones....

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[spoiler=A small sample of what I'm making]

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When your opponent attempt a Xyz Summon: You can Special Summon this card; Negate the Xyz Summon and send the Xyz Materials to the Graveyard. If you Special Summon this card with its effect: Inflict damage to your opponent equal to the combined Level of the Xyz Materials x 200.

 

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Well then I'd like to introduce my new set, the SKORPs. They are Machine type monsters, based off of scorpions and military. And since many scorpions are noted for being in the desert, i plan on making desert storm a card too. I'll post two cards when I finish writing a few of them.

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Anywho, did I miss something?

 

I've not really been on in the last couple of days, so I wouldn't know.

 

 

@Max: Would 3000 Life points for 1 turn skip be 2 much? I'd think it be just right....

 

"Arcana Force: The World" is Level 8, requires some luck and two monsters to skip your opponent's turn. Counter Fairies can generate 3000 LP in their Main Phase 1. And any meta Deck will sacrifice 3000 LP for an easy end-game.

 

Example: "Glad Beasts" use a large number of attack-based Spells and Traps, so their Life Points remain unharmed. If you can clear your opponent's field during a turn, then bring out one or more "Gladiator Beast Dimacaris", 3000 LP is not a huge cost (perhaps not even taking your own to half-done) to ensure victory next turn. And considering that that can be done on my first turn (if going second), that's game-over by Turn 4.

 

3000 LP is far too small a cost to warrant skipping your opponent's turn; hence why all the cards that skip only your opponent's phases are either banned or low-stat and/or hard to keep on the field.

 

 

@ Alexis: Face-Down Graveyard effects? (Something I started work on, but need to expand)

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Well here is a few of the cards I've made up. None of them have images, which im not worried about. But they 5 I show you involve the decks strategy. Which is negation through an infiltration's alteration.

 

[spoiler= New Set] [spoiler=A.R.A.~C~H~NO]

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Once per turn, when a Machine-Type monster is summoned, you gain 1 additional Normal Summon or Set. Non Machine-Type monsters can only be Special Summoned twice per turn. Once per turn, the controller of a Machine-Type monster can pay 700 Lifepoints to return all other cards on the field to their owner's hands. When this card is removed from the field, the controller of this card selects 1 monster in both player's Graveyard. Special Summon the monster in your opponent's Graveyard to their side of the field. That monster's effect is now treated as the selected monster's in your Graveyard either card is removed from play.

 

 

[spoiler=C.L.A.W Crush]

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[spoiler=S.T.N.G.R Solution STAB] 142273.jpg

 

 

 

[spoiler= S.K.O.R.P Stien Gir]

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1 "S.K.O.R.P" Tuner Monster + 2 or more Non-Tuner Monsters

When a "S.K.O.R.P." monster is summoned or activates its effect, you can place 1 Counter on a card you control. When a card is set or summoned, you can remove one counter to negate the summon or return the card to the hand. When this card would be returned to the Extra Deck, banish it instead. During your Endphase, return this card to field in the same position. Once this effect is activated, change the name of all monsters on your opponent's side to "P.R.E.Y Token"until your opponent's 2nd Endphase after this effect's activation.

 

 

[spoiler=S.K.O.R.P Csann]

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Thoughts?

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Pretty broken overall don't you think? "Arachno" is an easy uber "Giant Trunade" and gives "Cybers"/"T.G.s" an a constant source of extra Normal Summons. The Synchro is insanely overpowered, since it triggers and fuels its own effect endlessly. And the Effect Monster can protect your trump/and Spell or Trap for the whole duel; and provides a constant "Honest". All the cards are really bad.

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@Max: Thank you, Ragnarock must have left his over powered side at home then.....Hmm.....Also, i'm intrigued, I wonder if these effects of yours will be similiar to my idea I had and used a long time ago, about a year....Except my idea made it so you could have cards face-down in your Graveyard and other cards to utilise face-down cards in your Graveyard or in your opponent's Graveyard. That was my idea a long while back, but the set didn't work out, so I'm interested in your idea....

 

@Mr.Wham: Decent cards and pics, I'd wouldn't tell if they were op'd or not, b/c IMO I wouldn't really have a clue.....Besides, now what I think is op'd most TCG people in RC that I look up to say they aren't. Really, the card I described to Max and she says is op'd, it would be slightly op'd in their minds. So, I think its right on the dot b/c they seem to get a lot of 10/10's and etc.... I also have a set in RC you could post a ranting/raving comment if you'd like, i need to update them here soon anyway....

 

http://forum.yugiohcardmaker.net/topic/258181-strategic-gameplay-phase-messers/page__fromsearch__1

 

@All: What do you think of the new server update and stuff? I'm getting use to it by now...

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