Max Darkness Posted August 5, 2010 Author Report Share Posted August 5, 2010 Necro's left YCM. He said he'd PMed a lot of people on the site telling them he'd gone. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted August 5, 2010 Report Share Posted August 5, 2010 I never got a PM :( May Necro R.I.P. Link to comment Share on other sites More sharing options...
Lexadin Posted August 5, 2010 Report Share Posted August 5, 2010 Agreed may he R.I.P. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted August 5, 2010 Report Share Posted August 5, 2010 To honor him, he will get a spot in my title. Link to comment Share on other sites More sharing options...
Lexadin Posted August 5, 2010 Report Share Posted August 5, 2010 Yeah, I would rather keep my current 1. Link to comment Share on other sites More sharing options...
Max Darkness Posted August 5, 2010 Author Report Share Posted August 5, 2010 5D's Update: The current opponents of Yusei, Crow and Jack have a trump card that can only be Summoned by tributing a Level 1 monster that's remained on the field for 20 turns (ie 10 of your own). Apparently, before they did, no-one else had managed to summon it. Um..."Charcoal Inapachi" + "United We Stand"/Any stall strategy? Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted August 5, 2010 Report Share Posted August 5, 2010 [spoiler=My Stun D.D Deck]Monsters 20Thunder King Rai-Oh x3Neo-Spacian Grand MoleDoomcaliber Knight x3Caius the Shadow Monarch x2Gorz the Emissary of DarknessLight and Darkness Dragon x2D.D. Scout Plane x2Card TrooperD.D. Survivor x2D.D. AssailantD.D. Warrior Lady x2 Spells 14 Giant TrunadeSmashing Ground x2 Soul ExchangeMy Body As A ShieldBrain ControlDimensional Fissure x2D.D.R. - Different Dimension ReincarnationMystical Spase TyphoonHeavy StormReinforcements of the Army Traps 6 Dimensional Prison x2Torrential TributeMirror ForceBottomless Trap Hole x2 Total 40 Well, I have been working on a Stun D.D. Deck. With the help of some people in "Your Deck" I got it to this point. Link to comment Share on other sites More sharing options...
Max Darkness Posted August 6, 2010 Author Report Share Posted August 6, 2010 Why isn't "Macro Cosmos" in there? "Dimensional Fissure" is too slow to use in an RFP Deck. You'll also want negation Traps to counter your opponent's own, since you'll be relying a lot on your Spells and Traps. If your opponent can simply stop and destroy them, you'll be stuffed. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted August 6, 2010 Report Share Posted August 6, 2010 It has already won its first duel. If I find problems against the next test, Blackwings, I will consider that. Link to comment Share on other sites More sharing options...
Mr.WHAM Posted August 6, 2010 Report Share Posted August 6, 2010 yea striker bud, I have to agree, macro cosmos is a much worse threat than dimensionfissure simply because everything its subject to its wrath. There is also a coninous card that rfps cards that would be sent back to yur opponents hand... Can anyone say bounce RFP? Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted August 6, 2010 Report Share Posted August 6, 2010 Wham, if you think that then duel me. Link to comment Share on other sites More sharing options...
Mr.WHAM Posted August 6, 2010 Report Share Posted August 6, 2010 1. I don't know the card2. The deck is my friends3. I'll duel ya anyways!4. No one is one.... Link to comment Share on other sites More sharing options...
Lexadin Posted August 6, 2010 Report Share Posted August 6, 2010 If we are talking about Decks, why not comment on the Deck I got on WC 2010. [spoiler=The List]Monsters: 231 x Cyber Dragon1 x Gene-Warped Warwolf2 x Luster Dragon (Is in here becouse Jack is my Tag Partner)1 x Slate Warrior2 x Mist Valley Soldier1x Breaker the Magical Warrior1 x Drillroid1 x Twin-Sword Marauder2 x X-Saber Airbellum2 x Krebons3 x Nimble Momonga1 x Nightmare Penguin2 x Reese the Ice Mistress1x Morphing Jar1 x Rescue Cat1 x Spirit Reaper1 x Marshmellon Spells: 111x Brain Control2 x Burden of the Mighty1 x Heavy Storm2 x Lightning Vortex1 x MST1 x Pot of Acarice1 x Shield Crush1 x Shrink1 x TwisterTraps: 71 x Bottemless Trap Hole2 x Compulsory Evecuation Device1 x Dark Bribe1 x Dimensional Prison1 x Mirror Force1 x Solemn Judgment No Side Deck, becouse I don't need it in there. Extra Deck: 141x RDA1 x Goyo 1 x Thought Ruler Archfiend1 x Trusula1 x Gaia Knight1 x Mist Wurm1 x SD1 x BRD1 x Magical Android1x Psychic Lifetrancer1 x Brionac1 x Catastor1x Naturia Beast1 x Flamvell Uruquizas Before you say it suck, I must say I won a almost every duel with it. And only found some problems with a Monarch deck. Link to comment Share on other sites More sharing options...
Max Darkness Posted August 6, 2010 Author Report Share Posted August 6, 2010 It looks fine Lex. I've made a relatively good "Valkyrion"/"Heart of the Underdog" Deck on SA 09, mainly for my own amusement. My strongest by far is my "Dark Gaia" Deck which has yet to end a duel in more than 15 turns, usually getting a OTK by turn 3 or 4. Link to comment Share on other sites More sharing options...
Lexadin Posted August 6, 2010 Report Share Posted August 6, 2010 Tnx Max. Yeah, Dark Gaia Decks are very powerfull indeed. But can I ask you what you use for draw power in it? Link to comment Share on other sites More sharing options...
Max Darkness Posted August 6, 2010 Author Report Share Posted August 6, 2010 Tnx Max. Yeah, Dark Gaia Decks are very powerfull indeed. But can I ask you what you use for draw power in it? A pair of "Magical Mallets" and a "Hand Destruction" if needed to dump a pair of monsters into the Grave; with "Gold Sarcophagus" used to search out materials. I used to use "Card Destruction", but replaced it with a "Magical Mallet" after I found that more times than not it gave me a great hand but damaged my Deck, putting me at a disadvantage. In other news, I am attempting to come up with completely original effects for a pair of Tao Dragons and their Fusion I'm working on. Will have to do some Wiki-ttacking... DIVINE Synchro Update: THEY'RE BEING RELEASED NEXT YEAR!!! AAAAHHHH!!! Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted August 6, 2010 Report Share Posted August 6, 2010 [spoiler=Stun D.D vs Blackwings]this is log windowStriker|>joined the duel.Striker|>loaded their deck Stun.Striker|>ready to duel.Striker|>shuffled their deck.Striker|>shuffled their deck.Striker|>shuffled their deck.Striker|>shuffled their deck.RuaIce|>joined the duel.RuaIce|>loaded their deck DickWings.RuaIce|>ready to duel.RuaIce|>shuffled their deck.RuaIce|>Good luck, I suppose.RuaIce|>rolled 3.Striker|>rolled 1.Striker|>You goRuaIce|>You thar?Striker|>drawn a cardStriker|>drawn a cardStriker|>drawn a cardStriker|>drawn a cardStriker|>drawn a cardRuaIce|>Kk.RuaIce|>come to Draw Phase.RuaIce|>drawn a cardRuaIce|>drawn a cardRuaIce|>drawn a cardRuaIce|>drawn a cardRuaIce|>drawn a cardRuaIce|>drawn a cardRuaIce|>...I couldve sworn I only had 1 of these cards in my deck...RuaIce|>Thats odd.RuaIce|>move a card from hand to fieldRuaIce|>move a card from hand to fieldRuaIce|>move Blackwing - Bora the Spear from hand to fieldRuaIce|>come to End Phase.RuaIce|>end their turn.Striker|>come to Draw Phase.Striker|>drawn a cardStriker|>come to Stanby Phase.Striker|>come to Main Phase 1.Striker|>move a card from hand to fieldStriker|>move a card from hand to fieldStriker|>move D.D. Assailant from hand to fieldStriker|>come to End Phase.Striker|>end their turn.RuaIce|>come to Draw Phase.RuaIce|>drawn a cardRuaIce|>move Lightning Vortex from hand to fieldRuaIce|>activated effect of Lightning Vortex.Striker|>move D.D. Assailant from field to graveyardRuaIce|>move Blackwing - Sirocco the Dawn from hand to graveyardRuaIce|>Bye byeStriker|>discard 1 cardRuaIce|>move Lightning Vortex from field to graveyardRuaIce|>flip Dust Tornado faceup.RuaIce|>And I chain thatRuaIce|>flip Dust Tornado faceup.RuaIce|>activated effect of Dust Tornado.Striker|>move Dimensional Prison from field to graveyardStriker|>move Bottomless Trap Hole from field to graveyardRuaIce|>Both facedowns are outRuaIce|>move Dust Tornado from field to graveyardRuaIce|>move Dust Tornado from field to graveyardRuaIce|>;DRuaIce|>come to Battle Phase.RuaIce|>Blackwing - Bora the Spear attacks their Opponent LP.Striker|>changed their LP from 8000 to 6300.RuaIce|>3400 StrikerRuaIce|>I have 2 BorasStriker|>changed their LP from 6300 to 4600.Striker|>When did that happen?RuaIce|>come to End Phase.RuaIce|>end their turn.Striker|>come to Draw Phase.RuaIce|>I had that in my hand.Striker|>drawn a cardRuaIce|>I just drew Bora #2 this turn.Striker|>move a card from hand to fieldStriker|>come to End Phase.Striker|>end their turn.RuaIce|>Stupid lagRuaIce|>come to Draw Phase.RuaIce|>drawn a cardRuaIce|>The f***?RuaIce|>move Blackwing - Bora the Spear from hand to fieldRuaIce|>Another one.RuaIce|>come to Battle Phase.RuaIce|>Blackwing - Bora the Spear attacks their Opponent LP.Striker|>flip Torrential Tribute faceup.Striker|>activated effect of Torrential Tribute.Striker|>WrongRuaIce|>....RuaIce|>Dude, youre late as f***.Striker|>I have bad timingStriker|>I was doing something elseRuaIce|>You cant pull that s*** irl.Striker|>I dontStriker|>Online it happensRuaIce|>Whooops! My bad! I forgot to use MST before! RuaIce|>Sorry!RuaIce|>Thats bullshit.RuaIce|>move Blackwing - Bora the Spear from field to graveyardRuaIce|>move Blackwing - Bora the Spear from field to graveyardRuaIce|>move Blackwing - Bora the Spear from field to graveyardRuaIce|>shuffled their deck.RuaIce|>come to End Phase.RuaIce|>end their turn.Striker|>move Torrential Tribute from field to graveyardStriker|>come to Draw Phase.Striker|>drawn a cardStriker|>move Doomcaliber Knight from hand to fieldStriker|>come to Battle Phase.Striker|>Doomcaliber Knight attacks their Opponent LP.RuaIce|>changed their LP from 8000 to 6100.Striker|>come to End Phase.Striker|>end their turn.RuaIce|>come to Draw Phase.RuaIce|>drawn a cardRuaIce|>move Lightning Vortex from hand to fieldRuaIce|>activated effect of Lightning Vortex.Striker|>move Doomcaliber Knight from field to graveyardRuaIce|>move Blackwing - Vayu the Emblem of Honor from hand to graveyardRuaIce|>move Lightning Vortex from field to graveyardRuaIce|>move Blackwing - Vayu the Emblem of Honor from graveyard to RFPRuaIce|>move Blackwing - Sirocco the Dawn from graveyard to RFPRuaIce|>move Blackwing Armed Wing from extra deck to fieldRuaIce|>come to Battle Phase.RuaIce|>Blackwing Armed Wing attacks their Opponent LP.Striker|>changed their LP from 4600 to 2300.RuaIce|>come to End Phase.RuaIce|>end their turn.Striker|>come to Draw Phase.Striker|>drawn a cardStriker|>move a card from hand to fieldStriker|>come to End Phase.Striker|>end their turn.RuaIce|>come to Draw Phase.RuaIce|>drawn a cardRuaIce|>come to Stanby Phase.RuaIce|>come to Main Phase 1.RuaIce|>come to Battle Phase.RuaIce|>Blackwing Armed Wing attacks their Face-down monster at #1.Striker|>move D.D. Scout Plane from field to graveyardRuaIce|>you lose 1600Striker|>changed their LP from 2300 to 700.RuaIce|>come to End Phase.RuaIce|>end their turn.Striker|>activated effect of Gorz the Emissary of Darkness.Striker|>move Gorz the Emissary of Darkness from hand to fieldRuaIce|>Wait what?Striker|>Its effectStriker|>read itRuaIce|>Yeah, I know.Striker|>I believe his Battle Damage effect is activated as well...Striker|>created Sheep Token on the field.RuaIce|>There are no Gorz tokens. >_>Striker|>moved a sticky.Striker|>I use a Sheep Token and a StickyRuaIce|>Well yeah, I endedStriker|>come to Draw Phase.Striker|>drawn a cardStriker|>come to Main Phase 1.Striker|>come to Battle Phase.Striker|>Gorz the Emissary of Darkness attacks their Blackwing Armed Wing at #1.RuaIce|>changed their LP from 6100 to 5700.RuaIce|>move Blackwing Armed Wing from field to graveyardStriker|>Sheep Token attacks their Opponent LP.RuaIce|>changed their LP from 5700 to 4100.Striker|>come to End Phase.Striker|>move a card from hand to fieldStriker|>end their turn.RuaIce|>come to Draw Phase.RuaIce|>drawn a cardRuaIce|>move Blackwing - Sirocco the Dawn from hand to fieldRuaIce|>come to Battle Phase.RuaIce|>Blackwing - Sirocco the Dawn attacks their Sheep Token at #2.Striker|>destroyed Sheep Token from the field.Striker|>moved a sticky.RuaIce|>sub 400Striker|>changed their LP from 700 to 300.RuaIce|>come to End Phase.RuaIce|>end their turn.Striker|>come to Draw Phase.Striker|>drawn a cardStriker|>move Gorz the Emissary of Darkness from field to graveyardStriker|>move Caius the Shadow Monarch from hand to fieldStriker|>activated effect of Caius the Shadow Monarch.Striker|>RFP your BW and you lose 1000RuaIce|>changed their LP from 4100 to 3100.RuaIce|>move Blackwing - Sirocco the Dawn from field to RFPStriker|>come to Battle Phase.RuaIce|>I subbed the 1000Striker|>Caius the Shadow Monarch attacks their Opponent LP.RuaIce|>changed their LP from 3100 to 700.RuaIce|>Close duelStriker|>YepStriker|>come to End Phase.Striker|>end their turn.Striker|>No matter what happensStriker|>We bothed played our bestRuaIce|>come to Draw Phase.RuaIce|>True that.RuaIce|>drawn a cardRuaIce|>come to Stanby Phase.RuaIce|>come to Main Phase 1.RuaIce|>move a card from hand to fieldRuaIce|>move a card from hand to fieldRuaIce|>come to End Phase.RuaIce|>end their turn.Striker|>come to Draw Phase.RuaIce|>Good duelStriker|>drawn a cardRuaIce|>Id like a best 2 out of 3.Striker|>come to Stanby Phase.Striker|>come to Main Phase 1.Striker|>move Thunder King Rai-Oh from hand to fieldStriker|>come to Battle Phase.Striker|>Thunder King Rai-Oh attacks their Opponent LP.RuaIce|>flip Delta Crow - Anti Reverse faceup.RuaIce|>activated effect of Delta Crow - Anti Reverse.RuaIce|>boomRuaIce|>move Delta Crow - Anti Reverse from field to graveyardStriker|>You dont control a monsterRuaIce|>I know I dont?RuaIce|>Thats the point?RuaIce|>flip Dark Eruption faceup.RuaIce|>activated effect of Dark Eruption.RuaIce|>move Dark Eruption from field to graveyardStriker|>I won?RuaIce|>changed their LP from 700 to 0.Striker|>ggRuaIce|>Yup. You want best 2 out of 3 or?Striker|>We should duel laterStriker|>Let me soak this in for a whileRuaIce|>WhatStriker|>I havent beat BW beforeStriker|>This is the first timeRuaIce|>I got gay dead drawsRuaIce|>D;Striker|>Well, see ya My deck works. How happy for me :D Link to comment Share on other sites More sharing options...
Max Darkness Posted August 6, 2010 Author Report Share Posted August 6, 2010 No offence, but reading that log, that "Blackwing" Deck didn't look that good to me. It seemed really rather slow; I mean no Synchro Summon for several turns while a meta Deck will attempt to get "Armor Master" or "Silverwind" out on the first or second turn. Anyway, I now need to think of an original RFP Mill and RFP Destruct effect... Link to comment Share on other sites More sharing options...
Headmaster Monokuma Posted August 6, 2010 Report Share Posted August 6, 2010 They were getting dead draws Max. Trust me, I've faced the exact same one, Armor Master first turn, and I was lucky to have Magical Dimension. They said that they got, in this order, 2 Dust Tornadoes in a row, 2 LVs in a row, 3 Boras in a row, 2 Siroccos and so on. So it would be hard to do anything. Link to comment Share on other sites More sharing options...
Max Darkness Posted August 6, 2010 Author Report Share Posted August 6, 2010 I suppose, but I wonder who runs a pair of "Dust Tornados"? That said, I've always relied heavily on Spell-destruction and Trap-negation, so I always have a decent amount of field presence. Well, this is what I ended up creating. Tell me what you think: Effect: This card cannot be Special Summoned from the Graveyard. This card can only be Ritual Summoned with the Ritual Spell Card "Eternal Taijitu". You can only control 1 "Yang Dragon". This card cannot be destroyed by battle. (Damage calculation is applied normally) Each time a Normal Trap Card is activated, put 1 Yang Counter on this card. You can remove any number of Yang Counters from this card to remove from play a face-up monster your opponent controls whose Level is equal to the number of removed counters from play. When this card is destroyed, remove from play a number of cards in your opponent's Graveyard equal to the number of monsters removed by this card's effect. Effect: This card cannot be Special Summoned from the Graveyard. This card can only be Ritual Summoned with the Ritual Spell Card "Eternal Taijitu". You can only control 1 "Yin Dragon". This card cannot be destroyed by card effects. Each time a Normal Trap Card is activated, put 1 Yin Counter on this card. You can remove any number of Yin Counters from this card to remove from play a monster in your opponent's Deck whose Level is equal to the number of removed counters from play. When this card is destroyed, remove from play a number of cards in your opponent's Deck equal to the number of monsters removed by this card's effect. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted August 6, 2010 Report Share Posted August 6, 2010 I see my idea for you went into some good use. Good job Max. Link to comment Share on other sites More sharing options...
Max Darkness Posted August 6, 2010 Author Report Share Posted August 6, 2010 I see my idea for you went into some good use. Good job Max. Thanks. Now, to balance them out somewhat (especially "Yin Dragon"), I've made their Ritual Spell a liability. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted August 6, 2010 Report Share Posted August 6, 2010 Nice Max. I have been going solo and making many cards. My latest Set is my "Switch" monsters. Their purpose is to switch control to your opponent and their effects ether destroy your opponent or build you up. Link to comment Share on other sites More sharing options...
DeathSDelano Posted August 6, 2010 Report Share Posted August 6, 2010 hey people sry me been inactive in club but been doing other things :D anys i just made a hopeless tyrant and since you most likely don't know what that is its a hopeless dragon deck that runs the tyrant neptune here is link to deck Link to comment Share on other sites More sharing options...
Max Darkness Posted August 6, 2010 Author Report Share Posted August 6, 2010 Guys, I've just posted the dragons: http://forum.yugiohcardmaker.net/topic/215089-yin-and-yang-dragon/ Now I need to make their fusion... @ Delano: I couldn't comment since I'm not at all experienced with Dragon Decks. Link to comment Share on other sites More sharing options...
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