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Newb Defense League III [locked because remake]


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Well, you see, I have been living life and so far, its been boring. Somedays, you know what to expect, but other days, you get surprised and happy. I'd rather be living where everyday has the biggest surprise of all. Like for instant, one day, my snowmobile becomes possesed and takes off like an rocket. It happened and I enjoyed that rush. The rush and knowing that your about to die anyday, so have fun like this.

 

So, the Logo was a makeshift one, I know it was bad.But I got no better one to explain my want for life to fun and to be rush all the time. Its illogic, but hey, you are going to die someway, so might as well have fun, but again, I'll brb in bout 10-20, depends how long it takes me to get done, might just be five minutes.

 

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Hunters, oh, well I meant people looking to find the card to sell or get to keep and will do anything to get it type deal. like hired killers or whatever you'd call it.

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Hunters, oh, well I meant people looking to find the card to sell or get to keep and will do anything to get it type deal. like hired killers or whatever you'd call it.

 

Again, it's quite easy to hide YGO cards. And you have be quite mental to send mercenaries out to get a small piece of cardboard.

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Also, have updated the "Solaris" thread considerably.

 

I'll check it out.

 

Well, you see, I have been living life and so far, its been boring. Somedays, you know what to expect, but other days, you get surprised and happy. I'd rather be living where everyday has the biggest surprise of all. Like for instant, one day, my snowmobile becomes possesed and takes off like an rocket. It happened and I enjoyed that rush. The rush and knowing that your about to die anyday, so have fun like this.

 

So, the Logo was a makeshift one, I know it was bad.But I got no better one to explain my want for life to fun and to be rush all the time. Its illogic, but hey, you are going to die someway, so might as well have fun, but again, I'll brb in bout 10-20, depends how long it takes me to get done, might just be five minutes.

 

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Hunters, oh, well I meant people looking to find the card to sell or get to keep and will do anything to get it type deal. like hired killers or whatever you'd call it.

 

You have a Snowmobile?

 

Personally mine is: Mindcrush anyone you want, as long as it isn't me or nature.

 

Assassins?

 

Again, it's quite easy to hide YGO cards. And you have be quite mental to send mercenaries out to get a small piece of cardboard.

 

*cough*SetoKaiba*cough*

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I'd have to go with paradox on the yugioh show.

 

Bit if the card is priceless, I'm sure many people would be on the hunt to get it.

 

@Lexadin: Yea, and its fun until it tries to kill you, but it was mainly my fault.

 

First time I had something happen to me like this, so I didn't know exactly what to do. But I got on and the snowmobile was running. Apparently the carborator, forgive my misspelling, but I do not know how to spell it correctly, but it was froze with the throttle stuck wide open. So when I gave it just a little gas, it took off faster than it'd ever want to and by the time it got to snow bank, I bailed off and let it crash into the junp pile. It still runs and its fun. But yea, next time, turn the key off and it'll slow down.

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I'd have to go with paradox on the yugioh show.

 

Bit if the card is priceless, I'm sure many people would be on the hunt to get it.

 

@Lexadin: Yea, and its fun until it tries to kill you, but it was mainly my fault.

 

First time I had something happen to me like this, so I didn't know exactly what to do. But I got on and the snowmobile was running. Apparently the carborator, forgive my misspelling, but I do not know how to spell it correctly, but it was froze with the throttle stuck wide open. So when I gave it just a little gas, it took off faster than it'd ever want to and by the time it got to snow bank, I bailed off and let it crash into the junp pile. It still runs and its fun. But yea, next time, turn the key off and it'll slow down.

 

Yeah, perhaps.

 

Lol, at least you learned something for the next time.

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Level 12 in one turn:

 

[spoiler=The Fourth Star-Born]Kieran looked down at his hand. Five monsters; and no way to summon them all. However, he knew the final deity wanted to descend, and it would use its influence to make sure that occurred. Drawing, he looked at the new card, and smiled.

 

“To start, I activate ‘Card Destruction’, with which we discard our hands and then draw a number of cards equal to the number discarded. Then, I Normal Summon ‘Solaris Algethi’, whose effect Special Summons ‘Solaris Alcyone’ from my Graveyard. I activate ‘Solaris Alcyone’s’ effect; when it’s Special Summoned, I can draw two cards, then return one of those cards to my Deck. In return, a Synchro Monster I summon using ‘Solaris Alcyone’ has its effect negated. I tune my two monsters together!”

 

Radiant tornado of solar energy, shoot into the sky! Synchro Summon! Awaken, Solaris Arcturus!

“I activate the card I drew, ‘Solar Flare’. This sends three FIRE monsters in my Deck to the Graveyard, and in return, inflicts damage to you equal to those monsters’ combined Levels. I send ‘Solaris Centauri’, ‘Solaris Comae’ and ‘Solaris Sol’ and inflict 400 damage to you. Now, from my hand, I Special Summon ‘Solaris Rigel’ by removing ‘Solaris Canis’ in my Graveyard from play. In a similar manner, I remove ‘Solaris Alcyone’ to Special Summon ‘Solaris Thuban’ and tune ‘Rigel’ and ‘Thuban’ together!”

 

Spear riding on fiery vindication, appear at the day's zenith! Synchro Summon! Awaken, Solaris Aldebaran!

“Both ‘Rigel’s’ and ‘Thuban’s’ effect activate; when ‘Rigel’ is used to Synchro Summon a FIRE monster, I can draw one card. Also, when ‘Thuban’ is used to Synchro Summon a ‘Solaris’ Synchro Monster; I can remove two Spell or Trap Cards in my Graveyard to draw one card. I remove ‘Card Destruction’ and ‘Solar Flare’ to fuel its effect. And since I still have monsters in my hand, I can continue to Synchro Summon. By removing the two ‘Solaris Rigels’ in my Graveyard, I can Special Summon both ‘Solaris Algethi’ and ‘Solaris Sirius’ from my hand; tuning them together!”

 

Cloaked in flames, surge on the golden path to victory! Synchro Summon! Awaken, Solaris Betel!

“I’m not done! I activate ‘Monster Reborn’, Special Summoning ‘Solaris Sirius’ from my Graveyard, which triggers ‘Sirius’’ effect. If I control two or more ‘Solaris’ Synchro Monsters when it is Special Summoned from my Graveyard, I can Special Summon one Level 1 ‘Solaris’ monster from my Graveyard. I Special Summon ‘Solaris Algethi’ and tune it with ‘Sirius’!”

 

Bring forth golden flames and banish the night! Synchro Summon! Awaken, Solaris Pegasi!

“To follow, the Spell Card ‘Dying Stars’! By removing four ‘Solaris’ monsters in my Graveyard from play, I draw two cards. I remove ‘Solaris Algethi’, ‘Solaris Canis’, ‘Solaris Sirius’ and ‘Solaris Thuban’. Next, I activate the effect of ‘Solaris Aldebaran’. Once per turn, I can return one of my removed from play ‘Solaris’ monsters to my Graveyard. I return ‘Solaris Sirius’. Then, I activate ‘Particle Eruption’. Like the phenomena returns once dormant parts of a star to the surface at the cost of others, this does the same for my ‘Solaris’ monsters. By removing two ‘Solaris’ monsters from my Graveyard, I can return one ‘Solaris’ monster in my Graveyard to my hand. So I remove ‘Solaris Centauri’ and ‘Solaris Comae’ to return ‘Solaris Sirius’. Now, because I have Synchro Summoned at least twice this turn, I can Special Summon ‘Solaris Sol’ from my hand. When using ‘Sol’ as Synchro material, the other monster is in my hand. I tune ‘Solaris Sol’ and ‘Solaris Sirius’, in my hand, together!

 

Race into the dawn and blind the creatures of darkness! Synchro Summon! Awaken, Solaris Orion!

Kieran surveyed his efforts, finally achieving the amount of energy needed to call the last divinity. His mark burned brighter as he tapped into its inherent abilities and let the raw power of the Crimson Dragon surge through him. His eyes changed to a deep red as he began the ritual.

“I now tune my Level 2 ‘Solaris Pegasi’, Level 2 ‘Solaris Orion’, Level 2 ‘Solaris Betal’, Level 3 ‘Solaris Aldebaran’ and Level 3 ‘Solaris Arcturus’!”

 

Glorious being of halcyon wonder, reveal your divine form. Your infinite powers command the cosmos! Delta Accel! Awaken, empyrean phoenix, Solaris Cephei!

 

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Yea, I did. I'll probably forget about it and have another experience, but it was fun.

 

So, how is the winter season treatin you all? We still have snow, but its warming up and melting.

 

Understandable.

 

Actually after having a white X-Mas, most of the snow melted. And now it's just raining a lot.

 

Level 12 in one turn:

 

[spoiler=The Fourth Star-Born]Kieran looked down at his hand. Five monsters; and no way to summon them all. However, he knew the final deity wanted to descend, and it would use its influence to make sure that occurred. Drawing, he looked at the new card, and smiled.

 

“To start, I activate ‘Card Destruction’, with which we discard our hands and then draw a number of cards equal to the number discarded. Then, I Normal Summon ‘Solaris Algethi’, whose effect Special Summons ‘Solaris Alcyone’ from my Graveyard. I activate ‘Solaris Alcyone’s’ effect; when it’s Special Summoned, I can draw two cards, then return one of those cards to my Deck. In return, a Synchro Monster I summon using ‘Solaris Alcyone’ has its effect negated. I tune my two monsters together!”

 

Radiant tornado of solar energy, shoot into the sky! Synchro Summon! Awaken, Solaris Arcturus!

“I activate the card I drew, ‘Solar Flare’. This sends three FIRE monsters in my Deck to the Graveyard, and in return, inflicts damage to you equal to those monsters’ combined Levels. I send ‘Solaris Centauri’, ‘Solaris Comae’ and ‘Solaris Sol’ and inflict 400 damage to you. Now, from my hand, I Special Summon ‘Solaris Rigel’ by removing ‘Solaris Canis’ in my Graveyard from play. In a similar manner, I remove ‘Solaris Alcyone’ to Special Summon ‘Solaris Thuban’ and tune ‘Rigel’ and ‘Thuban’ together!”

 

Spear riding on fiery vindication, appear at the day's zenith! Synchro Summon! Awaken, Solaris Aldebaran!

“Both ‘Rigel’s’ and ‘Thuban’s’ effect activate; when ‘Rigel’ is used to Synchro Summon a FIRE monster, I can draw one card. Also, when ‘Thuban’ is used to Synchro Summon a ‘Solaris’ Synchro Monster; I can remove two Spell or Trap Cards in my Graveyard to draw one card. I remove ‘Card Destruction’ and ‘Solar Flare’ to fuel its effect. And since I still have monsters in my hand, I can continue to Synchro Summon. By removing the two ‘Solaris Rigels’ in my Graveyard, I can Special Summon both ‘Solaris Algethi’ and ‘Solaris Sirius’ from my hand; tuning them together!”

 

Cloaked in flames, surge on the golden path to victory! Synchro Summon! Awaken, Solaris Betel!

“I’m not done! I activate ‘Monster Reborn’, Special Summoning ‘Solaris Sirius’ from my Graveyard, which triggers ‘Sirius’’ effect. If I control two or more ‘Solaris’ Synchro Monsters when it is Special Summoned from my Graveyard, I can Special Summon one Level 1 ‘Solaris’ monster from my Graveyard. I Special Summon ‘Solaris Algethi’ and tune it with ‘Sirius’!”

 

Bring forth golden flames and banish the night! Synchro Summon! Awaken, Solaris Pegasi!

“To follow, the Spell Card ‘Dying Stars’! By removing four ‘Solaris’ monsters in my Graveyard from play, I draw two cards. I remove ‘Solaris Algethi’, ‘Solaris Canis’, ‘Solaris Sirius’ and ‘Solaris Thuban’. Next, I activate the effect of ‘Solaris Aldebaran’. Once per turn, I can return one of my removed from play ‘Solaris’ monsters to my Graveyard. I return ‘Solaris Sirius’. Then, I activate ‘Particle Eruption’. Like the phenomena returns once dormant parts of a star to the surface at the cost of others, this does the same for my ‘Solaris’ monsters. By removing two ‘Solaris’ monsters from my Graveyard, I can return one ‘Solaris’ monster in my Graveyard to my hand. So I remove ‘Solaris Centauri’ and ‘Solaris Comae’ to return ‘Solaris Sirius’. Now, because I have Synchro Summoned at least twice this turn, I can Special Summon ‘Solaris Sol’ from my hand. When using ‘Sol’ as Synchro material, the other monster is in my hand. I tune ‘Solaris Sol’ and ‘Solaris Sirius’, in my hand, together!

 

Race into the dawn and blind the creatures of darkness! Synchro Summon! Awaken, Solaris Orion!

Kieran surveyed his efforts, finally achieving the amount of energy needed to call the last divinity. His mark burned brighter as he tapped into its inherent abilities and let the raw power of the Crimson Dragon surge through him. His eyes changed to a deep red as he began the ritual.

“I now tune my Level 2 ‘Solaris Pegasi’, Level 2 ‘Solaris Orion’, Level 2 ‘Solaris Betal’, Level 3 ‘Solaris Aldebaran’ and Level 3 ‘Solaris Arcturus’!”

 

Glorious being of halcyon wonder, reveal your divine form. Your infinite powers command the cosmos! Delta Accel! Awaken, empyrean phoenix, Solaris Cephei!

 

 

That's both Incredible and one heck of a assdraw.

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Yeah, too bad you can only have 15 of them in your Extra Deck though.

 

Which is why there are five boss monsters; and you can choose to focus on two seperate pairs (because of their Summoning requirements), with the fifth and final one able to be summoned regardless of which pair you choose.

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I wish more duelist had that kind of attitude. *sigh*

 

Well, mainly because most archetypes have one or two trump cards, one of those being the easiest to summon; so it gets summoned repeatedly. The "Solaris" monsters on the other hand have a collection of monsters to choose from; but you don't have enough space in your Extra Deck to use all of them, meaning you have to focus your Deck.

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