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Beatdown Deck


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I'm taking this to locals Saturday. What do you think?

Black Tyanno x1

Skull Conductor x1

Cactus Fighter x1

Slate Warrior x1

Berzerk Gorilla x1

Flamvell Firedog x1

Warrior of Atlantis x1

Gene-Warped Werewolf x1

Big Piece Golem 1

Karate Man x1

Breaker x1

Koa'Ki Meiru Ice x3

The Tricky x3

Goblin Attack Force x2

Luster Dragon x1

Gigantes x1

Koa'Ki Meiru Guardian x2

Koa'ki Meiru Sandman x1

Thunderking x1

Gorz x1

 

Spells:

Cold Wave x1

Hammer Shot x1

Heavy x1

MST x1

Smashing x1

Brain Control x1

Mask of Brutality x1

Assult Armor x2

Double Summmon x1

Fusion Sword Murasame Blade x1

 

Traps:

Compulse x1

MF x1

Solemn x1

Royal Decree x1

Rising Energy

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can you even call this highlander a fail. i think it's possible. IF the Rebel says this is bad you need to make a new deck

 

i will give it a six and thats nice. I mean monsters that have effects can't even use them because it is a "BEATDOWN DECK" Flamvell Dog and the iron core monsters could work together but man this is ugh IDEK

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I've seen worse...I think. No...this is probably the worst beatdown deck I've seen.

 

It's really bad when someone makes a beatdown deck that's inconsistent. It's probably the easiest deck to build. I came up with 2 decklists for Goblins easily. For a beatdown, the monster setup is ALL OVER THE PLACE! Goblins, Tricky, Karate Man, Black Tyranno, Flamvell Firedog @1 without any other Flamvells like Magician for Level 8 Synchros...

 

Just throwing in random beatsticks does not make a GOOD beatdown deck. Decks like these should run Skill Drain and/or Final Attack Orders especially if your running Goblins. Also, Royal Oppressions.

 

Cyber Dragon>>>>>>>Big Piece Golem

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