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The Silver Spirit


arkel

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Silver Spirit

LIGHT

Warrior

4*

600/800

When this card is Summoned, Special Summon 1 "Silver Spirit" from your Graveyard. This card's effect is negated if it was Special Summoned by the effect of another "Silver Spirit".

 

Magic Mirror Spirit

LIGHT

Fiend

6*

2600/1400

By Tributing 1 Warrior-Type monster you control, add this card from your Deck to your hand (this effect can only be activated once per duel). If you control 2 or more "Silver Spirit"s, you can Special Summon this card from the Graveyard by Tributing 2 Warrior-Type monsters you control. If a "Silver Spirit" was sent to the Graveyard this turn, you can Special Summon this card from your hand.

 

Full Moon Mirror

Normal Spell

Pay 1500 Life Points. If your opponent has 3 or more cards in his/her hand, Special Summon 1 "Silver Spirit" from your Deck. Then, Set 1 "Silver" or "Mirror" Trap Card from your Deck.

 

Mirror Call

Normal Spell

Activate only if you control a face-up "Silver Spirit". Add 1 "Silver" or "Mirror" Trap Card from your Graveyard to your hand.

 

Silver Dagger

Equip Spell

This card can only be equipped to "Silver Spirit". The equipped monster gains 600 ATK. By sending this face-up card to the Graveyard and changing the equipped monster to Attack Position, inflict 1200 damage to your opponent. The equipped monster must remain in Attack Position until the End Phase.

 

Mirror Route

Normal Spell

Add 1 "Silver Dagger" from your Deck or Graveyard to your hand. During the End Phase, if "Silver Dagger" is in your Graveyard, activate 1 Continuous Trap Card from your Deck or Graveyard.

 

Buried Soul Talisman

Normal Trap

"Silver Spirit"s cannot be removed from the field during the turn this card is activated. During the End Phase, remove from play 1 card your opponent controls if you control 2 or more "Silver Spirit"s.

 

Mirror Bind

Normal Trap

Activate during your opponent's Battle Phase only if you control a "Silver Spirit" or "Magic Mirror Spirit". Remove from play 1 monster with the highest ATK your opponent controls and end the Battle Phase. Then, take damage equal to the combined ATK of all face-up monsters your opponent controls.

 

Mirror Trap

Counter Trap

Select 1 "Mirror" or "Silver" Spell or Trap Card you control that would be destroyed. After the current Chain resolves, Set the selected card from the Graveyard.

 

Return Talisman

Normal Trap

Activate when you control no monsters. Send 2 cards you control to the Graveyard. Special Summon 1 "Silver Spirit" from your Graveyard and add 1 "Silver" or "Mirror" card from your Deck or Graveyard to your hand.

 

Silver Spirit Redirection

Counter Trap

If a "Silver Spirit" you control is selected as an attack target, negate the attack and end the Battle Phase. If a "Silver Spirit" you control is targeted by a card effect, discard 1 card, negate the card's effect, and remove the card from play.

 

Soul Mirror

Normal Trap

Select and activate 1 of the following effects: (1) Send 1 "Silver Spirit" from your Deck to the Graveyard. (2) Send 1 card you control to the Graveyard. Special Summon 1 "Silver Spirit" from your Graveyard.

 

Silver Curse

Continuous Trap

During your opponent's Draw Phase, he/she takes damage equal to half the damage they received on the previous turn due to "Silver" cards. Then, if you control a "Silver Spirit", they must discard 1 card other than the card they just drew.

 

Silver Portal

Continuous Trap

"Silver Spirit"s you control can attack your opponent directly.

 

Infernity Mirror

Normal Spell

If there are no cards in your hand and there are a total of 5 or more "Mirror" and "Silver" Spell and Trap cards in your Graveyard, draw 3 cards and remove from play all cards you control, except "Silver Spirit"s. Your turn ends immediately and you skip your next Draw Phase.

 

[to be continued]

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