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Well, just the cards from before +1 new one:

 

[spoiler=Cards]

 

218319.jpg

 

Lore:

This card can attack your opponent's Life Points directly. Once per turn, while you control another "Luminia" monster, you can flip a coin and activate 1 of the following effects depending on the results:

• Heads: Halve this card's ATK to Special Summon 1 Level 4 or lower "Luminia" monster from your Graveyard in face-up Defense Position.

• Tails: Halve this card's ATK to reveal your Hand to your opponent. Draw cards from your Deck equal to the number of "Luminia" monsters in your Hand.

 

218319q.jpg

 

Lore:

This card's Type is also treated as Warrior and Spellcaster. Once per turn, you can halve the ATK of this card to add 1 Level 4 or Lower "Luminia" monster from your Deck to your Hand. When this card is destroyed by battle, you can discard 1 "Luminia" monster to Special Summon this card in face-up Defense Position.

 

218319o.jpg

 

Lore:

This card cannot be Normal Summoned or Set. This can only be Special Summoned by Tributing 1 LIGHT monster. When this card is Special Summoned successfully, you can halve its ATK to place 1 Celestial Rage Counter on this card (max.1). You can remove 1 Celestial Rage Counter from this card to destroy an attacking monster and inflict damage to your opponent equal to the destroyed monster's ATK.

 

 

 

 

 

I thought I posted these before, but they didn't show on my computer. I'll delete this post if it turns out to be a double-post. :D

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[spoiler=First Card]The card's tail effect sounds kinda funny, but I like the effect :) Nice and simple.

 

[spoiler=Second Card]I like it. And once again, it's nice and simple. This will balance the deck out.

 

[spoiler=Third Card]That's more like it :P.

 

 

 

Hey Zex (if I could call you that), can you create a synchro? We do need one. Well, if the others accept. I'm gona work on some low level (1-3) cards.

 

(We need more of that and the strong cards too.)

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Sure' date=' but I need to go to sleep.

I'll make one tomorrow! :D

Good Night!

[/quote']

 

Sounds good to me. Good night :).

 

[spoiler=Got a new card] 358886g.jpg [spoiler=Lore] This card cannot be Normal Summoned or Set. This card can only be Special Summoned if you have a "Luminia” monster on the field. If this card has been successfully Special Summoned, select 1 "Luminia” monster you control to be equipped by this card. The monster that is equipped by this card will gain 500 ATK and DEF. If the equipped monster is destroyed by battle, destroy this card instead.

 

 

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Hello guy's, sorry I have not been logged in but I want to help you make the cards duuuuh. I actually like the Idea of lower the ATK/DEF to activate the effects. I can make 1 - 3 Synchro monsters for this and some Spell or Trap Cards. Also if you want the ocg fixed, PM me and I can fix it... I am good at fixing ocg. I cant make the cards right now but I will do the cards asap...

 

Smell you later

 

Aman!!!

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(sigh) my idea wasn't even given a chance :(

anyways what should I do?

oh and i made this

[spoiler=Liminia - Spark]221807n.jpg

[spoiler=Lore]This card cannot be Special Summoned. When this card is summoned you can activate 1 of the following effects:

-Halve this monster's ATK until the end of this turn, Special Summon 1 "level 4 or lower "Luminia" monster from your Graveyard.

-Halve this monster's ATK, during each of your turns pick up the top 3 cards of your Deck if 1 of those card's is a "Luminia" Spell Card add it to you hand (if the are multiple "Luminia" Spell cards select only 1), place the remaining cards in the Deck and shuffle it.

 

 

 

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you know what just take me off' date=' i don't feel my idea was even considered. There was no voting or anything, so unless there is i'm out. Feel free to use "Luminia - Spark" though its the least i could do

[/quote']

 

Not what I like to see. You guys should definately hold a vote, especially for the sake of him staying in the team. Remember: Unresolved arguments or differences will cost you in the judging.

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Okay so heres my idea again but i added the trap to give you a better understanding on what i'm going for [again no images yet as they can be added later, if it gets the go ahead, the types for the 2 monsters can be changed as well and i personally like the other "luminia" monsters names are better ]

221807a.jpg221807b.jpg

 

the main card

221807f.jpg

[spoiler=Lore]Activate only when you control a "Luminia" monster. This card cannot be destroyed until your third Standby Phase after this card was activated. Both players Life Points are reduced to 0. Players do not lose the duel when there Life Points reach 0. A player who's Life Points reach 8000 or more lose the duel. When a player would lose Life points from Battle Damage (expect by a "Luminia" monster) is negated and instead gain Life points equal to the amount of damage they would have taken.

 

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atualy seeing the trap i think we could use it

^^ yes you win with kindness kind of lol

plus sense you pay Life points to use there effect's you will almost all ways have an advantage, sense in this case the less Life Points you have the better you are

To make it far i had the trap make you gain Life as well so 1 it balances out and 2 you can use there abilitys ^^

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