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This Deck Sucks, but I thought I would post it anyways...


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Most of my cards are old ( I stopped buying cards after the first few packs for GX) but luckily I got some friends who still buy that I trade with. This is mostly a Dark Beatdown Deck, I don't think it's that good, but it works out. So any help would be nice:

 

Effect Monsters: (18 Total)

 

Earthbound Immortal Aslla Piscu

Zombyra the Dark X2

Ancient Gear Gadjiltron Dragon

Gandora the Dragon of Destruction

Dark Crusader

Great Maju Garzett

The Wicked Avatar

Invader of Darkness

The Fiend Megacyber

Pitch-Black Warwolf

Obsidian Dragon

Night Assailant

Snipe Hunter

Mad Archfiend

Swarm of Scarabs

 

Normal Monster: (3 Total)

 

Archfiend Soldier

Summoned Skull

Mad Dog of Darkness

 

Spells: (17 Total)

 

Megamorph

Black Pendant

Mystic Plasma Zone X3

Dark Core

Fissure

Magical Mallet

Lightning Vortex

Rush Recklessly

Brain Control

Ekibyo Drakmord

Ante

Mystical Space Typhoon

Heavy Storm

Black Pendant

Stop Defense

 

Traps: (14 Total)

 

Slip of Fortune

Ultimate Offering X2

Magic Cylinder

Physical Double

Trap Hole

Miracle Locus

Sakuretsu Armor X2

Dust Tornado

Spirit Barrier

Bottomless Trap Hole

Robbin' Goblin

Trap Jammer

 

Yeah I know it sucks, but help please?

 

[spoiler=Updates]

-Stop Defense

-Nimble Momonga X2

-Sword of Dark Destruction

-1 E.I. Aslla Piscu

-Invader of Darkness

 

+Night Assailant

+Mad Archfiend

+Swarm of Scarabs

+Black Pendant

+Magical Marionette or Infernal Hammer?

 

 

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1 3-Tribute monster

5 2-Tribute monsters

2 1-Tribute monsters

 

That's your first problem. Nimble Momonga should, no, MUST be run either in 3's or not at all. Anything would be more useful than your Sword of Dark Destruction. Ah, and if you have Nobleman of Crossout, replace Stop Defense with it.

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No. You should scrap the deck and start over. This is horrible and should be completely redone. None of the cards have any synergy whatsoever.

 

This could be considered as Spam, I posted my Deck on here so that people could help me fix it, even if all the monsters needed redone you could at least tell me what Definitely needs taken out.

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I am giving you constructive criticism. Here, I'll explain why each card is bad. Just give me a sec and I'll edit my post to show you.

 

EDIT:

Effect Monsters: (18 Total)

 

Earthbound Immortal Aslla Piscu[Requires you to run a field spell. Also requires tribute summon. That's 2 summoning requirements, making it dead in your hand a lot]

Zombyra the Dark X2[Tribute monster that isn't even that strong]

Ancient Gear Gadjiltron Dragon[This is supposed to be a DARK deck. Plus, you're not running Geartown or Trade-In, the two cards that make this playable]

Gandora the Dragon of Destruction[This card cannot be Special Summoned. Special Summoning is everything these days. Besides, Stardust Dragon and Starlight Road exist.]

Dark Crusader[i play Smashing Ground/Fissure/Lightning Vortex/Gladiator Beast Murmillo/Etc]

Great Maju Garzett[Tribute Monster, generates negative advantage, see Crusader]

The Wicked Avatar[see Great Maju Garzett]

Invader of Darkness[see Great Maju Garzett, and nobody uses Quick-Plays.]

The Fiend Megacyber[Cyber Dragon is bette.]

Pitch-Black Warwolf[Only a few are ever used]

Obsidian Dragon[stats are almost nothing, if you want a wall, use Spirit Rapist... And effect is meh.]

Night Assailant[No. Just no. You run no other FLIP cards. And Ryko, Lightsworn Hunter is better]

Snipe Hunter[use Smashing Ground instead]

Mad Archfiend[This is probably the best monster you use, outside of cards that have support that makes them good. But it is still outclassed by Flamvell Uruquizas.]

Swarm of Scarabs[use Ryko or Smashing Ground]

 

Normal Monster: (3 Total)

 

Archfiend Soldier[Normal monsters are horrible]

Summoned Skull[Worse than a non-tribute Normal Monster. Besides, Frostosaurus is better.]

Mad Dog of Darkness[Worse than Archfiend Soldier]

 

Spells: (17 Total)

 

Megamorph[Equip spells are horrible. ATK isn't everything.]

Black Pendant[see Megamorph]

Mystic Plasma Zone X3[Field spells are horrible. ATK isn't everything.]

Dark Core[see Megamorph]

Fissure[Good card]

Magical Mallet[better options]

Lightning Vortex[starlight Road. If nobody you knows uses it, then play it by all means.]

Rush Recklessly[ATK isn't everything]

Brain Control[Great card]

Ekibyo Drakmord[Fissure is better]

Ante[Chance sucks]

Mystical Space Typhoon[Good card]

Heavy Storm[Great card]

Black Pendant[You wrote it 2x]

Stop Defense[better options]

 

Traps: (14 Total)

 

Slip of Fortune[Dimensional Prison]

Ultimate Offering X2[Only good with OTK's. (if there are any... Gadgets, maybe? *adds it up* Damn. Not really a good card]

Magic Cylinder[Everyone on YCM hates this except me. It can lead to wins, but you only use it if you already run Mirror Force, Solemn Judgment, etc.]

Physical Double[Threatening Roar is better, and still sucks (in most decks)]

Trap Hole[bottomless is better]

Miracle Locus[Opponent takes no damage. And draws. Horrible. Just use Lightning Vortex or Smashing instead.]

Sakuretsu Armor X2[Dimensional Prison, Mirror Force]

Dust Tornado[Good card, but Giant Trunade is better]

Spirit Barrier[Any Spell/Trap removal card ruins this, and Threatening Roar is better. So is Waboku]

Bottomless Trap Hole[Good card, but should be run @2]

Robbin' Goblin[Trap Dustshoot, Mind Crush]

Trap Jammer[solemn Judgment is better]

 

Took forever, but I'm done.

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I am giving you constructive criticism. Here' date=' I'll explain why each card is bad. Just give me a sec and I'll edit my post to show you.

 

EDIT:

Effect Monsters: (18 Total)

 

Earthbound Immortal Aslla Piscu[Requires you to run a field spell. Also requires tribute summon. That's 2 summoning requirements, making it dead in your hand a lot']

Zombyra the Dark X2[Tribute monster that isn't even that strong]

It's not a tribute monster it's this: http://yugioh.wikia.com/wiki/Zombyra_the_Dark

Ancient Gear Gadjiltron Dragon[This is supposed to be a DARK deck. Plus, you're not running Geartown or Trade-In, the two cards that make this playable]

Gandora the Dragon of Destruction[This card cannot be Special Summoned. Special Summoning is everything these days. Besides, Stardust Dragon and Starlight Road exist.]

Dark Crusader[i play Smashing Ground/Fissure/Lightning Vortex/Gladiator Beast Murmillo/Etc]

Great Maju Garzett[Tribute Monster, generates negative advantage, see Crusader]

The Wicked Avatar[see Great Maju Garzett]

Invader of Darkness[see Great Maju Garzett, and nobody uses Quick-Plays.]

The Fiend Megacyber[Cyber Dragon is bette.]

Pitch-Black Warwolf[Only a few are ever used]

Obsidian Dragon[stats are almost nothing, if you want a wall, use Spirit Rapist... And effect is meh.]

Night Assailant[No. Just no. You run no other FLIP cards. And Ryko, Lightsworn Hunter is better]

Snipe Hunter[use Smashing Ground instead]

Mad Archfiend[This is probably the best monster you use, outside of cards that have support that makes them good. But it is still outclassed by Flamvell Uruquizas.]

Swarm of Scarabs[use Ryko or Smashing Ground]

 

Normal Monster: (3 Total)

 

Archfiend Soldier[Normal monsters are horrible]

Summoned Skull[Worse than a non-tribute Normal Monster. Besides, Frostosaurus is better.]

Mad Dog of Darkness[Worse than Archfiend Soldier]

 

Spells: (17 Total)

 

Megamorph[Equip spells are horrible. ATK isn't everything.]

Black Pendant[see Megamorph]

Mystic Plasma Zone X3[Field spells are horrible. ATK isn't everything.]

Dark Core[see Megamorph] It's not a equip spell it's this http://yugioh.wikia.com/wiki/Dark_Core

Fissure[Good card]

Magical Mallet[better options]

Lightning Vortex[starlight Road. If nobody you knows uses it, then play it by all means.]

Rush Recklessly[ATK isn't everything]

Brain Control[Great card]

Ekibyo Drakmord[Fissure is better]

Ante[Chance sucks]

Mystical Space Typhoon[Good card]

Heavy Storm[Great card]

Black Pendant[You wrote it 2x]

Stop Defense[better options]

 

Traps: (14 Total)

 

Slip of Fortune[Dimensional Prison]

Ultimate Offering X2[Only good with OTK's. (if there are any... Gadgets, maybe? *adds it up* Damn. Not really a good card]

Magic Cylinder[Everyone on YCM hates this except me. It can lead to wins, but you only use it if you already run Mirror Force, Solemn Judgment, etc.]

Physical Double[Threatening Roar is better, and still sucks (in most decks)]

Trap Hole[bottomless is better]

Miracle Locus[Opponent takes no damage. And draws. Horrible. Just use Lightning Vortex or Smashing instead.]

Sakuretsu Armor X2[Dimensional Prison, Mirror Force]

Dust Tornado[Good card, but Giant Trunade is better]

Spirit Barrier[Any Spell/Trap removal card ruins this, and Threatening Roar is better. So is Waboku]

Bottomless Trap Hole[Good card, but should be run @2]

Robbin' Goblin[Trap Dustshoot, Mind Crush]

Trap Jammer[solemn Judgment is better]

 

Took forever, but I'm done.


But okay I'll scrap it, but since I don't have like any of the cards you mentioned all my decks are going to suck -.-

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Basically, if you don't have the cards, then buy the cards. eBay is the best site for that, or Trollandtoad if you are American. To make a good themed deck for as little money as possible, just buy 3x Machina Mayhem Structure Deck and mix and match the cards in there. I could give you a decklist mainly made up of cards from that deck so that you have an idea of what you are doing. If you don't have some of the cards in the deck, buy them as singles. They should all be cheap since I will post a budget deck.

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