Jump to content

There are Mechanicals, so why not make Reds? [KG + Arm]


.Nu-13

Recommended Posts

My cards

Red Supreme Warrior | *4 | LIGHT

[Pyro/Effect]

Once per turn, you can discard 1 card to send 1 Pyro-Type monster from your hand or Deck to the Graveyard. If this card destroys an opponent's monster by battle, you can add 1 "Explosion" Spell or Trap Card from your Graveyard to your hand.

ATK/1700 DEF/100

 

Macro Explosion

Normal Spell Card

Remove from play 2 Pyro-Type monsters from your Graveyard. Remove from play all face-up non-Pyro-Type monsters. For each monster removed, both players take 500 damage

 

Arm's Cards

Red Battleship | *4 | WATER

[Pyro/Effect]

This card cannot be Special Summoned. Once per turn you can remove from play 1 other face-up Pyro-Type monster you control to select 1 "Explosion" Spell card in your Graveyard and Set it on your side of the field. During the turn in which this effect is activated, you cannot activate the card that was Set with this effect.

ATK/200 DEF/1700

 

Mystic Red Phoenix | *6 | WIND

[Pyro/Effect]

If you control a face-up Pyro-Type monster, you can Normal Summon this card without Tributing. If this card is destroyed by a card effect, you can select 1 "Explosion" Trap card in your Graveyard and add it to your hand. If you do, add this card from your Graveyard to your hand.

ATK/1900 DEF/1300

 

Explosion Barrier

Normal Trap Card

Destroy 1 face-up Pyro-Type monster you control and inflict 1000 damage to your opponent. During this turn, your opponent cannot declare an attack.

 

Twin Explosion

Quick-Play Spell Card

Destroy 1 card on your side of the field and draw 1 card. Then, destroy 1 card on your opponent's side of the field and they draws 1. Inflict 800 damage to your opponent.

Link to comment

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...