cruelnoob200 Posted July 19, 2010 Report Share Posted July 19, 2010 [spoiler=Monsters:18]EH Infernal Gainer x2EH Malicious Edge x2Fossil Tusker x2Gorz the emissary of DarknessGranmarg the Rock Monarch x2Obsidian Dragon x2Slate Warrior x2Valkyrion the Magna Warrior x2Raviel, Lord of Phantasms x3 [spoiler=Spells:16]Brain ControlDark Calling x3Dark Fusion x3Gold SarcophagusHeavy StormMagical Mallet x2Monster RebornMystical Space TyphoonSmashing GroundSwords of Revealing LightMagical Stone Excavation [spoiler=Traps:6]Dimentional Prison x2Magic CylinderMirror ForceWall of Revealing LightReturn from the Different Dimention [spoiler=Extra Deck:3]Evil Hero Dark Gaia x3 This deck is based on using Dark Fusion or Dark Calling to Fusion summon EH Dark Gaia by using monsters with high attack power e.g. Raviel, Valkyrion, Etc. To gain the advantage of high attack power. Also, Gaia is Earth type so those annoying "Gaia Power" field spells come in handy. Also, using Infernal Gainer, Gives Gaia another attack for the Battle Phase, making it an easy win. I need help with deciding which cards to replace with cards that allow me to add monsters back to my hand or restricting attacks from your opponent. That would be very helpful. Should I add Dark Bribes? XD Thanx!~CN200 Link to comment Share on other sites More sharing options...
cruelnoob200 Posted July 19, 2010 Author Report Share Posted July 19, 2010 BUMP! Link to comment Share on other sites More sharing options...
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